myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman the lupine talisman of the Ward {-Tele Int+6} [lupine talisman] -Tele: It prevents most forms of teleportation. Int+6: It affects your intelligence (+6). an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (19, 1, D) a book of the Hunter (20, 0, D) a +4 plate armour of poison resistance (unseen) (21, 22, D) a +1 battleaxe (still there?) a +0 chain mail (still there?) (22, 0, D) a staff of earth (unseen) (22, 1, D) a +4 short sword a +0 robe a ring of see invisible (22, 2, D) a +0 robe (22, 5, D) a +0 robe (22, 19, D) a staff of earth (still there?) a +0 robe (still there?) (23, 1, D) the +5 great mace "Ishass" {heavy, Str-3 Int+5} Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). (23, 2, D) a staff of death (still there?) a +0 robe (still there?) (23, 4, D) a +0 dagger (still there?) a +1 robe of willpower (still there?) a human corpse (still there?) (23, 18, D) the +0 quarterstaff of Baymmum {heavy, rElec rC- rN+ Dex-5 SInv} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. (unseen) (23, 22, D) a +2 robe of fire resistance (still there?) a ring of resist corrosion (still there?) (24, 0, D) an amulet of guardian spirit (24, 2, D) a +0 great sword a +0 robe (24, 4, D) a +0 dagger a +0 robe (24, 6, D) a +0 long sword (24, 18, D) the ring of False Pretenses {rElec rC- MP+9 Int+5} [ring of magical power] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. MP+9: It affects your magic capacity (+9). Int+5: It affects your intelligence (+5). (unseen) (24, 20, D) a +2 long sword of flaming (still there?) a +2 robe of positive energy (still there?) a +0 dire flail (still there?) a ring of protection from cold (still there?) (24, 22, D) a +0 mace (24, 23, D) a +1 robe of cold resistance (unseen) (25, 0, D) a +6 glaive of venom (25, 18, D) a ring of magical power (25, 19, D) a +4 great sword of electrocution (still there?) a +0 plate armour (still there?) (25, 20, D) a +6 falchion of electrocution (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) (25, 24, D) a +0 war axe of freezing (still there?) a +0 plate armour (still there?) (26, 0, D) the staff "Wobreo" {rF+ rC+ Str+3 Fire} [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. Str+3: It affects your strength (+3). Fire: It increases the power of your Fire spells. (26, 1, D) a +0 mace (still there?) a +0 robe (still there?) a staff of earth (still there?) (27, 1, D) the ring "Qynuliudgh" {Fly rPois rN+} [ring of flight] Fly: It grants you flight. rPois: It protects you from poison. rN+: It protects you from negative energy. (unseen) (27, 4, D) a +0 mace a +0 robe (27, 20, D) a +0 war axe a +0 plate armour (28, 0, D) a staff of alchemy (unseen) (28, 1, D) a ring of see invisible (29, 0, D) a staff of air (unseen) (29, 1, D) a staff of earth (unseen) (29, 20, D) a +2 heavy great mace (still there?) a +0 chain mail (still there?) the amulet of Xiutuz {Spirit rN+ rCorr} (still there?) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (34, 28, D) a staff of alchemy (unseen) (35, 14, D) the +1 plate armour of Summer {Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (35, 15, D) the +0 leather armour "Duniel Jyst" {Will++ Dex-3} Will++: It greatly increases your willpower. Dex-3: It affects your dexterity (-3). (unseen) (35, 28, D) a +2 rapier of electrocution (unseen) (35, 29, D) a +2 scale mail of fire resistance (unseen) (36, 28, D) an amulet of faith (36, 29, D) a staff of death (unseen) (37, 0, D) a staff of conjuration (unseen) (37, 1, D) a +6 sling (37, 14, D) the staff of Arrival {Dex+6 Earth} [staff of earth] Dex+6: It affects your dexterity (+6). Earth: It increases the power of your Earth spells. (37, 15, D) the +10 glaive of Abuse {drain, rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (37, 28, D) a +1 partisan of protection (unseen) (37, 29, D) a +2 dagger of electrocution (unseen) (38, 0, D) a +1 cloak of stealth (38, 1, D) the +3 war axe of Imask {chaos, rF+} rF+: It protects you from fire. Cheibriados disapproves of the use of such an item. (38, 14, D) a staff of earth (38, 28, D) a +2 hand axe of holy wrath (unseen) (38, 29, D) a +2 sling of freezing (unseen) (39, 0, D) the +9 battleaxe of the Kissing Tortoise {elec, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (39, 1, D) a +2 pair of boots of stealth (39, 15, D) a +2 troll leather armour (unseen) (39, 28, D) a ring of magical power (39, 29, D) a staff of alchemy (unseen) (40, 0, D) a +1 quarterstaff of holy wrath (40, 1, D) a ring of flight (40, 15, D) a staff of fire (unseen) (40, 28, D) a +1 battleaxe of electrocution (41, 0, D) a +3 scimitar of holy wrath (unseen) (41, 14, D) a +1 whip of draining (41, 15, D) a +2 hand axe of freezing (unseen) (41, 29, D) the +3 broad axe of Winter {flame, rPois rC- Will++ rCorr} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (42, 0, D) a +0 great mace of protection (unseen) (42, 1, D) a +0 hand axe of venom (unseen) (42, 15, D) a +0 trident of venom (42, 28, D) a staff of cold (unseen) (42, 29, D) a +1 rapier of speed (unseen) (43, 14, D) a +1 sling of freezing (unseen) (43, 28, D) the +1 scale mail of Ihiskaco {Int+3 Dex+3 Stlth+} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (unseen) (43, 29, D) a +4 vampiric battleaxe (unseen) (44, 28, D) an amulet of magic regeneration (49, 0, D) a +0 glaive of freezing (unseen) (49, 1, D) the +3 scale mail of Qowimiv {rElec rPois Will- rCorr} rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (49, 12, D) a staff of alchemy (unseen) (49, 24, D) a +3 ring mail of poison resistance (unseen) (49, 36, D) a +0 war axe (49, 37, D) a +1 heavy mace (still there?) a +0 animal skin (still there?) a ring of fire (still there?) a spriggan corpse (skeletalised by now) (still there?) (50, 0, D) the +0 ring mail of Suemoiq {rPois rC+} rPois: It protects you from poison. rC+: It protects you from cold. (unseen) (50, 1, D) a ring of ice (50, 12, D) a +1 halberd (unseen) (50, 13, D) a ring of protection from cold (50, 24, D) a +0 robe (50, 25, D) the +7 quarterstaff of Pandemonium {drain, rPois} rPois: It protects you from poison. (unseen) (50, 36, D) a +5 ring of evasion (50, 37, D) a +3 plate armour of fire resistance (unseen) (51, 0, D) a +4 glaive of protection (unseen) (51, 1, D) a staff of alchemy (unseen) (51, 13, D) a staff of alchemy (unseen) (51, 14, D) a +5 scimitar of flaming (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (51, 15, D) a +0 great sword of flaming (still there?) an amulet of the acrobat (still there?) (51, 24, D) the +11 morningstar of the Thing {flame, Int+3} Int+3: It affects your intelligence (+3). (unseen) (51, 25, D) a +2 heavy hand axe (unseen) (51, 26, D) a +0 short sword (still there?) a +2 scale mail of fire resistance (still there?) (51, 37, D) a +3 halberd of freezing (51, 39, D) a komodo dragon corpse (skeletalised by now) (52, 1, D) a +3 dagger of freezing (unseen) (52, 4, D) a +3 falchion (still there?) a +0 robe (still there?) (52, 13, D) a staff of alchemy (unseen) (52, 14, D) a +2 glaive of flaming (still there?) a +0 chain mail (still there?) a +6 flail of holy wrath (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (52, 15, D) a +1 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (52, 17, D) a +5 demon whip of flaming (still there?) a +0 plate armour (still there?) a +4 glaive of pain (still there?) a +0 plate armour (still there?) (52, 18, D) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (52, 24, D) the +3 quarterstaff of Kucuki {drain, ^Fragile Str+3 Int+3 SInv} ^Fragile: It will be destroyed if unequipped. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (unseen) (52, 25, D) a +2 helmet of intelligence (unseen) (52, 28, D) a +2 robe of fire resistance (unseen) (52, 37, D) a +0 orcbow of flaming (unseen) (53, 0, D) a riddle talisman (53, 2, D) a +3 battleaxe a +0 robe (53, 5, D) a +1 long sword (still there?) a +0 chain mail (still there?) (53, 12, D) a +2 scale mail of poison resistance (53, 13, D) a +1 demon whip of pain (still there?) a +0 plate armour (still there?) an amulet of faith (still there?) the +2 shield of Resistance {rF++ rC++ Will++} (still there?) rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. a human corpse (skeletalised by now) (still there?) (53, 25, D) the staff of Somewhere Else {Conj Earth} [staff of earth] Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. (53, 36, D) the +0 ring mail of Jik Vewe {rN+ Will+ Regen+} rN+: It protects you from negative energy. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. (unseen) (53, 37, D) the +7 hand axe "Conservator" {protect, rN++} rN++: It greatly protects you from negative energy. (unseen) (53, 38, D) a basilisk corpse (skeletalised by now) (54, 0, D) a ring of resist corrosion (54, 3, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (54, 6, D) a +0 robe (54, 13, D) a ring of poison resistance (54, 25, D) a book of the Senses (54, 27, D) a +0 long sword a +0 robe (54, 36, D) a ring of protection from fire (55, 0, D) the +7 morningstar of World's End {freeze, Str+5 Dex+2} Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). (unseen) (55, 1, D) a staff of air (unseen) (55, 13, D) a +0 double sword of protection (unseen) (55, 24, D) a +0 long sword of holy wrath (unseen) (59, 36, D) a +3 spectral quarterstaff (unseen) (59, 37, D) the +2 leather armour of Compassion {rF++ rCorr} rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. (unseen) (60, 37, D) a dragon-coil talisman (61, 8, D) a +1 heavy sling (unseen) (61, 16, D) a ring of protection from cold (61, 26, D) the +1 pair of boots "Vunlia" {rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. (61, 37, D) a ring of magical power (61, 39, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (61, 40, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (62, 0, D) a +6 ring of intelligence (62, 1, D) a +1 morningstar of protection (unseen) (62, 9, D) a +4 mace (still there?) a +0 robe (still there?) a +0 heavy quarterstaff (still there?) (62, 17, D) the +8 falchion "Qetyamm" {holy, rPois rF+ Int+7} rPois: It protects you from poison. rF+: It protects you from fire. Int+7: It affects your intelligence (+7). (unseen) (62, 26, D) a +2 vampiric falchion (unseen) (62, 27, D) a +2 short sword of protection (unseen) (62, 37, D) a +0 robe (still there?) the ring of Piuwitonk {AC+4 Str+3 Int+4} (still there?) [ring of protection] AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). a staff of alchemy (still there?) (63, 0, D) a +5 morningstar of freezing (unseen) (63, 3, D) a +0 dire flail a +0 robe (63, 4, D) a +0 scimitar a +0 robe (63, 16, D) a staff of cold (63, 17, D) a +6 trident of flaming (unseen) (63, 26, D) a staff of death (unseen) (63, 27, D) a +1 dagger of speed (unseen) (63, 36, D) the +5 mace of Starshine {drain, rElec rPois rN+ Dex-5} rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex-5: It affects your dexterity (-5). (unseen) (64, 16, D) the +3 war axe "Yzucyv" {antimagic, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (64, 26, D) the staff of Awkwardness {rElec Will+ Earth} [staff of earth] rElec: It insulates you from electricity. Will+: It increases your willpower. Earth: It increases the power of your Earth spells. (64, 27, D) a +0 vampiric bardiche (unseen) (65, 26, D) the amulet "Hucoutsi" {Rampage Acrobat rF+ Dex+3} [amulet of the acrobat] Rampage: It bestows one free step when moving towards enemies. Acrobat: It increases your evasion after moving or waiting. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Cheibriados disapproves of the use of such an item. (68, 0, D) a staff of conjuration (69, 36, D) a +10 giant spiked club (70, 36, D) a +2 heavy orcbow (unseen) (71, 17, D) a staff of air a shapeshifter corpse (skeletalised by now) (71, 26, D) a +1 spectral giant spiked club (71, 36, D) a ring of resist corrosion (71, 37, D) a +0 great sword a +0 robe a staff of death (72, 16, D) a staff of cold (still there?) a shapeshifter corpse (skeletalised by now) (still there?) (72, 17, D) a ring of see invisible (72, 18, D) a shapeshifter corpse (skeletalised by now) (72, 26, D) a staff of earth (72, 27, D) a +0 arbalest (still there?) the Disquisition on the Kinetic Chill (still there?) Spells Type Level a - Fulminant Prism Conjuration/Alchemy 4 b - Permafrost Eruption Ice/Earth 6 c - Fulsome Fusillade Conjuration/Alchemy 8 a yaktaur corpse (skeletalised by now) (still there?) (72, 28, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (72, 29, D) a +0 arbalest a +0 arbalest a yaktaur corpse (skeletalised by now) (72, 36, D) a +5 orcbow of flaming (unseen) (73, 1, D) a +0 orcbow of freezing (unseen) (73, 2, D) a +0 short sword a +0 leather armour (73, 16, D) a +2 heavy shortbow (unseen) (73, 17, D) a +1 scale mail of poison resistance (unseen) (73, 26, D) a ring of willpower (73, 27, D) a +0 arbalest (still there?) the +0 robe of Defiance {*Silence rN+ Str+3} (still there?) *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). a yaktaur corpse (skeletalised by now) (still there?) (73, 36, D) the staff of Zacs {rPois SInv Forge Alch} [staff of alchemy] rPois: It protects you from poison. SInv: It lets you see invisible. Forge: It increases the power of your Forgecraft spells. Alch: It increases the power of your Alchemy spells. (unseen) (73, 37, D) a +0 halberd of flaming (unseen) (74, 2, D) a +0 dagger a +0 robe (74, 17, D) a shapeshifter corpse (skeletalised by now) (74, 27, D) a +0 arbalest