myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman the lupine talisman of the Desert {rElec Stlth+} [lupine talisman] rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. an inkwell talisman a quill talisman (10, 7, D) a wand of mindburst (7) a wand of iceblast (7) a wand of quicksilver (7) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (35, 0, D) a condenser vane (36, 0, D) a +2 robe of fire resistance (unseen) (36, 1, D) a ring of poison resistance (37, 0, D) 4 scrolls of enchant armour (37, 1, D) a +2 great mace of protection (unseen) (38, 0, D) a book of Unlife (38, 1, D) a ring of positive energy (39, 0, D) a +2 heavy flail (unseen) (39, 1, D) a staff of death (unseen) (40, 0, D) a +2 heavy mace (unseen) (40, 1, D) a +1 dagger of protection (unseen) (41, 0, D) a ring of positive energy (41, 1, D) the +0 leather armour "Irosa" {Fly} Fly: It grants you flight. (unseen) (42, 0, D) 4 scrolls of enchant weapon (42, 1, D) a +0 battleaxe of freezing (unseen) (49, 0, D) a storm talisman (49, 12, D) the +12 great sword of Magnificence {holy, rElec} rElec: It insulates you from electricity. Yredelemnul disapproves of the use of such an item. (49, 16, D) a +0 giant spiked club (49, 24, D) a staff of earth (unseen) (49, 36, D) a +2 robe (unseen) (49, 37, D) a staff of death (unseen) (50, 0, D) the staff "Conservator" {rC+ Str-2 Int+8 Forge Ice} [staff of cold] rC+: It protects you from cold. Str-2: It affects your strength (-2). Int+8: It affects your intelligence (+8). Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. (unseen) (50, 4, D) a +0 halberd a +0 great sword a +0 plate armour (50, 6, D) a +3 battleaxe (still there?) a +0 chain mail (still there?) (50, 12, D) a +2 heavy orcbow (50, 15, D) 6 large rocks (50, 24, D) a +1 arbalest of flaming (unseen) (50, 25, D) a +3 dagger of venom (unseen) (50, 36, D) a +0 great sword (50, 37, D) a ring of see invisible (50, 40, D) a +0 dire flail a +0 plate armour an amulet of reflection (50, 41, D) a +0 battleaxe a +0 chain mail (51, 0, D) a +3 plate armour of poison resistance (51, 1, D) the +3 giant club "Skullcrusher" {speed, Str+7} Str+7: It affects your strength (+7). (51, 4, D) a +0 dagger a +0 robe a +0 hand axe a +0 robe (51, 12, D) +0 shadow dragon scales (51, 13, D) a +2 flail of protection (unseen) (51, 15, D) 3 large rocks (51, 17, D) 3 large rocks (51, 24, D) the +0 ice dragon scales of Polenn {rF- rC++ Dex+2} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). (unseen) (51, 25, D) a +6 dagger of holy wrath (unseen) (51, 36, D) a +1 dagger of flaming (unseen) (51, 37, D) a staff of alchemy (unseen) (51, 40, D) a +1 war axe (still there?) a +0 chain mail (still there?) a +0 tower shield (still there?) (52, 0, D) a staff of earth (52, 1, D) a +1 ring mail of fire resistance (unseen) (52, 3, D) a +0 glaive (52, 4, D) a +3 great sword of freezing a +0 robe (52, 5, D) a +0 dagger (still there?) a +0 robe (still there?) a ring of the Octopus King {rC+ HP+2 AC+2 EV+2 SH+2} (still there?) [ring of protection from cold] rC+: It protects you from cold. HP+2: It affects your health (+2). AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). SH+2: It affects your SH (+2). (52, 12, D) a +3 leather armour of cold resistance (52, 13, D) a staff of earth (unseen) (52, 16, D) 7 large rocks a +0 giant club a +0 great mace (52, 25, D) a book of Movement (52, 37, D) a staff of fire (unseen) (52, 40, D) a +0 great sword a +0 chain mail a +1 great sword a +0 chain mail a +0 battleaxe a +0 chain mail (52, 41, D) the +10 broad axe of Dusk {speed, *Rage rF+ Int+4 SInv} (still there?) *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. a +0 plate armour (still there?) a +0 long sword (still there?) a +0 chain mail (still there?) an amulet of magic regeneration (still there?) (53, 0, D) the +0 scimitar of Uclefos {spect, rC+ Will++ Str-5 Dex+3} rC+: It protects you from cold. Will++: It greatly increases your willpower. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). (53, 1, D) a +1 great sword of freezing (unseen) (53, 3, D) a +3 glaive (unseen) (53, 5, D) a +0 falchion a +0 robe (53, 12, D) a +0 glaive of venom (53, 13, D) a ring of ice (53, 16, D) 5 large rocks (53, 24, D) a +1 partisan of protection (unseen) (53, 37, D) a staff of cold (54, 1, D) a +0 shortbow of freezing (unseen) (54, 12, D) the +5 dire flail "Goapacia" {protect, Str+5 Int+2} Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). (54, 13, D) a staff of conjuration (unseen) (54, 16, D) 3 large rocks (54, 24, D) a +6 war axe of freezing (unseen) (54, 25, D) a +1 war axe of draining (unseen) (55, 1, D) the +5 whip "Keroimoco" {freeze, *Slow rC+++ rN++ Stlth-} *Slow: It may slow you when you take damage. rC+++: It renders you almost immune to cold. rN++: It greatly protects you from negative energy. Stlth-: It makes you less stealthy. (unseen) (55, 12, D) a +0 ring mail of willpower (unseen) (55, 13, D) the +7 lajatang of Ash {freeze, Str+5} Str+5: It affects your strength (+5). (unseen) (55, 24, D) a +2 heavy long sword (unseen) (59, 36, D) a book of Sloth (59, 37, D) the +5 plate armour of Zugaihue {rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (unseen) (59, 39, D) a +3 glaive (still there?) a +0 chain mail (still there?) (59, 40, D) a +1 broad axe (still there?) a +0 plate armour (still there?) (60, 36, D) a staff of death (unseen) (61, 4, D) a +0 dagger a +0 robe (61, 8, D) a scroll of brand weapon (61, 10, D) a +0 trident 2 boomerangs (61, 16, D) a +4 chain mail of poison resistance (unseen) (61, 18, D) a +0 flail (61, 19, D) a +0 dagger a +0 robe (61, 26, D) a +1 robe (unseen) (61, 37, D) the +7 mace "Tybry" {elec, ^Drain rElec rN+ Int+2} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (unseen) (61, 40, D) a +1 great mace (still there?) a +0 plate armour (still there?) a +1 partisan of flaming (still there?) a +0 chain mail (still there?) (61, 41, D) a +3 broad axe a +0 plate armour (62, 0, D) a book of Spectacle (62, 1, D) a +2 partisan of freezing (unseen) (62, 2, D) a +0 long sword a +0 robe (62, 8, D) a +4 heavy orcbow (62, 9, D) a +0 trident 3 boomerangs a +2 long sword of protection (62, 10, D) a +0 trident (62, 16, D) a +6 ring of strength (62, 17, D) a ring of positive energy (62, 19, D) a +2 mace of holy wrath a +0 plate armour (62, 27, D) a +0 mace of draining (unseen) (62, 37, D) a book of Annihilations (63, 0, D) a +2 robe of fire resistance (unseen) (63, 8, D) a +1 morningstar of holy wrath (unseen) (63, 10, D) a +0 trident (63, 16, D) a +4 bardiche of flaming (63, 18, D) a +0 flail a +0 leather armour (63, 19, D) a +0 mace (63, 26, D) a +5 ring of evasion (63, 36, D) a +4 demon blade of venom (unseen) (63, 37, D) a staff of cold (unseen) (64, 16, D) +1 golden dragon scales (unseen) (64, 17, D) an amulet of reflection (64, 18, D) a +0 flail (64, 19, D) a +0 scimitar a +0 chain mail (64, 26, D) a +4 spectral quarterstaff (unseen) (64, 27, D) a staff of earth (unseen) (64, 28, D) a +0 halberd (65, 26, D) a ring of resist corrosion (69, 36, D) a staff of earth (unseen) (70, 8, D) the staff "Dovie" {rN+ Int+9 Necro Forge} [staff of death] rN+: It protects you from negative energy. Int+9: It affects your intelligence (+9). Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. (unseen) (70, 9, D) a +2 flail of protection (unseen) (70, 36, D) the +3 long sword "Ciut" {antimagic, rF+} rF+: It protects you from fire. (unseen) (70, 37, D) a +1 arbalest of draining (unseen) (71, 8, D) a staff of alchemy (71, 17, D) an amulet of reflection (71, 26, D) the staff of the Terrible God {Int+4 Conj} [staff of conjuration] Int+4: It affects your intelligence (+4). Conj: It increases the power of your Conjurations spells. (unseen) (72, 8, D) a +1 broad axe of flaming (unseen) (72, 16, D) a +3 scale mail of willpower (72, 17, D) a +1 heavy flail (unseen) (72, 19, D) a +0 glaive a +0 robe (72, 26, D) a +2 shortbow of flaming (72, 27, D) a ring of ice (72, 37, D) a +1 great sword of venom (unseen) (73, 1, D) the staff of the Seer {rPois Int+4 Stlth- Alch} [staff of alchemy] rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. Alch: It increases the power of your Alchemy spells. (unseen) (73, 16, D) a book of Air (73, 26, D) a staff of death (unseen) (73, 27, D) a +6 ring of dexterity (73, 31, D) a +2 short sword of protection (73, 36, D) a +2 scale mail of fire resistance (unseen) (73, 37, D) the +5 quarterstaff of the Burning Madman {pain, rF+ rC+ Dex+3} rF+: It protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (unseen) (74, 29, D) a +0 short sword a +0 robe (74, 31, D) a +0 short sword a +0 robe (75, 1, D) a staff of air (unseen)