myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) the fortress talisman of Ysue {Fly Dex+3} [fortress talisman] Fly: It grants you flight. Dex+3: It affects your dexterity (+3). a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 7, D) a wand of mindburst (7) a wand of light (7) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (19, 1, D) a +1 broad axe of electrocution (unseen) (20, 1, D) a lightning rod (4/4) (21, 1, D) the ring of Gakkomp {rC+ Str+6 SInv} [ring of strength] rC+: It protects you from cold. Str+6: It affects your strength (+6). SInv: It lets you see invisible. (unseen) (22, 1, D) a book of Touch (23, 1, D) an amulet of faith (24, 1, D) a +1 demon trident of electrocution (unseen) (25, 1, D) a sack of spiders (26, 1, D) the Octavo of the Welkin Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Forge Lightning Spire Air/Forgecraft 4 c - Silence Hexes/Air 5 d - Chain Lightning Conjuration/Air 9 (unseen) (26, 3, D) a +4 trident of protection (unseen) (27, 1, D) a manual of Dodging (28, 1, D) the ring "Omesid" {rPois rF-- rC+ Str+4 SInv Ice} [ring of ice] rPois: It protects you from poison. rF--: It makes you very vulnerable to fire. rC+: It protects you from cold. Str+4: It affects your strength (+4). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. (unseen) (29, 1, D) a +2 halberd of protection (unseen) (35, 0, D) a +2 leather armour of fire resistance (unseen) (35, 4, D) a +0 robe a spriggan corpse (skeletalised by now) (35, 14, D) a +4 falchion of draining (unseen) (35, 28, D) a +1 battleaxe of draining (35, 29, D) an amulet of regeneration (36, 1, D) a +0 war axe of flaming (unseen) (36, 14, D) an amulet of the acrobat (36, 15, D) a staff of earth (36, 28, D) the +3 leather armour "Suiwoixt" {rC- Will+++ Regen+ Int-2} rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Int-2: It affects your intelligence (-2). (36, 32, D) a +0 war axe (37, 0, D) a +3 chain mail of poison resistance (37, 1, D) a staff of conjuration (unseen) (37, 2, D) a black mamba corpse (skeletalised by now) (37, 4, D) a lindwurm corpse (skeletalised by now) (37, 5, D) an elephant corpse (skeletalised by now) (37, 29, D) a +1 dire flail of freezing (still there?) a +0 robe (still there?) a +6 ring of intelligence (still there?) a staff of fire (still there?) (37, 33, D) a +0 dagger a +0 robe (38, 0, D) a +4 trident of protection (38, 1, D) a +3 trident of freezing (unseen) (38, 15, D) the +0 chain mail "Jaemeg" {*Corrode rF+ rC++} *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rC++: It greatly protects you from cold. (38, 29, D) a +3 battleaxe of freezing (unseen) (38, 32, D) a +0 robe (38, 33, D) a +0 bardiche a +0 plate armour (39, 1, D) a staff of air (unseen) (39, 2, D) a +0 quarterstaff (still there?) a +0 robe (still there?) the amulet of Zifeetso {Spirit rN++ Will+ Int-4 Slay+3} (still there?) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a spriggan corpse (skeletalised by now) (still there?) (39, 5, D) a dream sheep corpse (skeletalised by now) (39, 29, D) a staff of conjuration (still there?) a +0 robe (still there?) a +0 heavy orcbow (still there?) (39, 30, D) a +0 great sword a +0 plate armour (39, 33, D) a +0 dagger a +0 robe (39, 34, D) a +0 trident (40, 1, D) a +1 ring mail of willpower (unseen) (40, 3, D) a black mamba corpse (skeletalised by now) (40, 29, D) a book of Frost (40, 30, D) the +9 rapier of the Wary Tusks {pain, rElec rCorr Str+4 Stlth+} (still there?) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. a +0 robe (still there?) (40, 33, D) a +0 dagger (still there?) the ring "Qios" {rF+++ Str+8 Int-2 Dex-2 Slay+4} (still there?) [ring of slaying] rF+++: It renders you almost immune to fire. Str+8: It affects your strength (+8). Int-2: It affects your intelligence (-2). Dex-2: It affects your dexterity (-2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (41, 0, D) a staff of fire (41, 3, D) a +0 robe (41, 28, D) the +5 short sword of Neoduuqo {flame, rCorr} rCorr: It protects you from acid and corrosion. (41, 29, D) a staff of cold (unseen) (41, 30, D) the staff of Siutzey {rF++ rC+ Earth} (still there?) [staff of earth] rF++: It greatly protects you from fire. rC+: It protects you from cold. Earth: It increases the power of your Earth spells. a +0 robe (still there?) (42, 14, D) a +0 plate armour of cold resistance (42, 15, D) a +2 vampiric spear (unseen) (42, 29, D) the ring of Cererut {Str+4 Int+6} [ring of intelligence] Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). (42, 32, D) a +0 trident a +0 robe (43, 15, D) a +0 falchion of freezing (43, 29, D) a scroll of brand weapon (44, 28, D) a book of Wicked Creation (48, 4, D) a +0 battleaxe a purple draconian corpse (skeletalised by now) (48, 14, D) a water moccasin corpse (skeletalised by now) (48, 15, D) a guardian serpent corpse (skeletalised by now) (49, 0, D) a staff of fire (unseen) (49, 5, D) a +1 war axe of flaming (unseen) (49, 12, D) a staff of earth (unseen) (49, 24, D) a staff of alchemy (unseen) (49, 36, D) a +2 heavy broad axe (unseen) (49, 37, D) a +3 flail of protection (unseen) (49, 39, D) an anaconda corpse (skeletalised by now) (50, 0, D) the +2 troll leather armour of Integrity {*Silence Regen+ Dex+7} *Silence: It may silence you when you take damage. Regen+: It increases your rate of health regeneration. Dex+7: It affects your dexterity (+7). (unseen) (50, 6, D) a +0 dire flail (50, 25, D) a ring of wizardry (50, 26, D) a polar bear corpse (skeletalised by now) (50, 36, D) a staff of earth (unseen) (50, 37, D) a water moccasin corpse (skeletalised by now) (50, 42, D) a +0 mace a +0 kite shield an anaconda corpse (skeletalised by now) (51, 0, D) a +0 sling of flaming (unseen) (51, 4, D) a +0 hand axe a +0 whip a +0 cloak (51, 6, D) a +0 hand axe (51, 13, D) a staff of death (unseen) (51, 17, D) a water moccasin corpse (skeletalised by now) (51, 18, D) a +0 hand axe of distortion (still there?) an orb of mayhem (still there?) (51, 24, D) a +2 executioner's axe of electrocution (51, 25, D) a staff of fire (51, 28, D) a dream sheep corpse (skeletalised by now) (51, 29, D) a +0 robe (51, 36, D) a +1 cloak of willpower (51, 37, D) a staff of alchemy (still there?) an anaconda corpse (skeletalised by now) (still there?) (51, 42, D) a +0 flail a +0 robe (52, 0, D) an amulet of magic regeneration (52, 3, D) a +1 short sword of holy wrath (still there?) a green draconian corpse (skeletalised by now) (still there?) (52, 4, D) a +0 war axe a red draconian corpse (skeletalised by now) (52, 5, D) a +0 dire flail (52, 6, D) a +0 flail (52, 12, D) a +1 heavy quarterstaff (unseen) (52, 13, D) a ball python corpse (skeletalised by now) (52, 14, D) a +0 glaive a +0 robe (52, 17, D) a +1 scimitar of flaming (52, 18, D) a +0 dire flail a +0 battleaxe a +0 robe a naga corpse (skeletalised by now) a naga corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (52, 24, D) a +2 ring mail of positive energy (52, 26, D) a +0 robe of fire resistance (still there?) a polar bear corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) (52, 27, D) a +0 robe a death yak corpse (skeletalised by now) (52, 28, D) a death yak corpse (skeletalised by now) (52, 36, D) a +1 flail of draining (unseen) (52, 37, D) the ring of the Clam {Fly rElec Will+ Slay-4} [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. Will+: It increases your willpower. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). (unseen) (52, 38, D) a +0 war axe a +0 robe a naga corpse (skeletalised by now) (53, 3, D) a +0 dire flail of holy wrath (still there?) a +5 ring of evasion (still there?) (53, 5, D) a +0 trident (53, 12, D) a +2 ring mail of cold resistance (unseen) (53, 13, D) a staff of fire (unseen) (53, 24, D) a staff of conjuration (53, 25, D) a +3 leather armour of poison resistance (unseen) (53, 36, D) a staff of conjuration (unseen) (53, 37, D) a +3 leather armour of willpower (still there?) a black mamba corpse (skeletalised by now) (still there?) (54, 0, D) a +0 short sword (54, 1, D) a +0 heavy glaive (unseen) (54, 5, D) a +0 short sword a black draconian corpse (skeletalised by now) (54, 13, D) a blade talisman (54, 24, D) the +0 spear of Ygayca {flame, rC- Str+2 Dex+5} rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). (unseen) (54, 28, D) a water moccasin corpse (skeletalised by now) (54, 36, D) an amulet of guardian spirit (54, 37, D) a black mamba corpse (skeletalised by now) (55, 1, D) a staff of earth (unseen) (55, 12, D) a staff of conjuration (unseen) (55, 13, D) a +1 ring mail of poison resistance (unseen) (55, 24, D) a staff of earth (unseen) (55, 25, D) a wyvern corpse (skeletalised by now) (58, 37, D) a +0 giant club an ogre corpse (skeletalised by now) (59, 37, D) a +2 scale mail of fire resistance (60, 37, D) +1 golden dragon scales (60, 39, D) a +2 great sword (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (60, 41, D) 5 large rocks a cyclops corpse (skeletalised by now) (61, 8, D) a +2 glaive of pain (unseen) (61, 16, D) a +2 great sword of holy wrath (unseen) (61, 36, D) the +2 ring mail of Achunuro {rF+ rC+ Will+ Int+2} rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). (61, 37, D) a +0 giant club (still there?) a staff of cold (still there?) an ogre corpse (skeletalised by now) (still there?) (61, 39, D) a +0 long sword a +0 chain mail a +0 dire flail a +0 leather armour (61, 41, D) a +0 flail (still there?) a +0 plate armour (still there?) the ring of the Castellan {Dex+3 SInv} (still there?) [ring of see invisible] Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (62, 0, D) a +0 dagger of speed (unseen) (62, 1, D) a +2 dagger of draining (unseen) (62, 8, D) a +0 broad axe of freezing (62, 16, D) a +0 antimagic quarterstaff (unseen) (62, 26, D) the +7 rapier of Okawaru's Fury {drain, *Slow rElec rF- Dex+9} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Dex+9: It affects your dexterity (+9). (62, 36, D) the +2 war axe of Unpleasantness {heavy, *Noise rCorr Int+3} *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). (62, 37, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (unseen) (63, 0, D) a +4 ring mail of cold resistance (unseen) (63, 8, D) a +1 ring mail of positive energy (unseen) (63, 16, D) a +0 ring mail of cold resistance (63, 17, D) a +2 robe (unseen) (63, 19, D) a wyvern corpse (skeletalised by now) (63, 26, D) a staff of air (unseen) (63, 36, D) a +0 chain mail (63, 37, D) a +0 mace the +8 plate armour of Yrawou {rElec rN+ Will+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. (64, 17, D) the staff of Nightmares {^Fragile rPois Will+ Str+3 Int+2 Alch} [staff of alchemy] ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Alch: It increases the power of your Alchemy spells. (unseen) (64, 26, D) the +9 great sword "Afiq" {spect, Fly Int+4} Fly: It grants you flight. Int+4: It affects your intelligence (+4). (unseen) (64, 27, D) the +8 short sword "Ackoeh" {elec, rPois rCorr Int-4 SInv} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. (unseen) (65, 18, D) a swamp drake corpse (skeletalised by now) (65, 26, D) the staff "Anasmoops" {rElec rC- Will++ Stlth+ Tloc Air} [staff of air] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. (unseen) (67, 0, D) a +5 dagger of draining (unseen) (69, 36, D) a ring of resist corrosion (69, 37, D) a wolf corpse (skeletalised by now) (70, 8, D) a staff of earth (unseen) (70, 36, D) a staff of conjuration (unseen) (70, 37, D) the +3 dagger "Tutoumeu" {protect, rF+} rF+: It protects you from fire. (unseen) (70, 38, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (70, 40, D) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (71, 8, D) a ball python corpse (skeletalised by now) (71, 11, D) an adder corpse (skeletalised by now) (71, 16, D) the staff "Jellybane" {Dex+5 Earth} [staff of earth] Dex+5: It affects your dexterity (+5). Earth: It increases the power of your Earth spells. (unseen) (71, 27, D) a +2 robe of resistance (unseen) (71, 28, D) a +0 rapier a +0 robe (71, 36, D) a +2 shortbow of draining (unseen) (71, 38, D) a +0 rapier a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (72, 9, D) a blade talisman a ball python corpse (skeletalised by now) (72, 17, D) a +6 ring of dexterity (72, 30, D) a black bear corpse (skeletalised by now) (72, 37, D) a staff of death (unseen) (72, 39, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (73, 1, D) a +7 sling of electrocution (unseen) (73, 2, D) a +2 dagger of speed (still there?) a +0 robe (still there?) (73, 16, D) the +1 chain mail of Twilight {rElec rC- Str+3 Int+2} rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). (unseen) (73, 26, D) a +1 plate armour of poison resistance (unseen) (73, 27, D) a +0 short sword a +0 robe a Gell's gravitambourine (2/2) a spriggan corpse (skeletalised by now) (73, 29, D) a wolf corpse (skeletalised by now) (73, 37, D) a talisman of death (73, 38, D) a +0 dagger a +0 robe (74, 2, D) a +0 trident a +0 chain mail (74, 28, D) a wolf corpse (skeletalised by now)