myself the Dungeon (0, 50, D) the ring "Gehiusas" {rF+ rN+++ Str+2 Int-4} [ring of protection from fire] rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). (unseen) (0, 51, D) a +2 robe (unseen) (0, 52, D) a staff of cold (unseen) (1, 32, D) a condenser vane (1, 34, D) a +0 tower shield of poison resistance (unseen) (1, 50, D) an orb of wrath (unseen) (1, 51, D) a ring of ice (1, 52, D) a +2 trident of venom (unseen) (2, 14, D) the +7 scale mail "Kaulixei" {rF+ Dex-4 Slay+4} rF+: It protects you from fire. Dex-4: It affects your dexterity (-4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (unseen) (2, 15, D) a staff of fire (unseen) (2, 16, D) an amulet of the acrobat (2, 33, D) the staff of Impermanence {rN+ Hexes Necro} [staff of death] rN+: It protects you from negative energy. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. (2, 34, D) a +6 ring of intelligence (2, 35, D) a +0 lajatang of pain (still there?) a +0 robe (still there?) a +4 rapier of holy wrath (still there?) a +0 robe (still there?) a +0 buckler (still there?) a ring of flight (still there?) a spriggan corpse (skeletalised by now) (still there?) (2, 50, D) the +4 short sword "Tops" {pain, rC- Int+5 SInv} rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (unseen) (2, 51, D) a book of Dreams (2, 52, D) a +0 helmet of see invisible (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 15, D) a ring of ice (3, 16, D) a ring of willpower (3, 34, D) a +0 robe (still there?) a staff of earth (still there?) a spriggan corpse (skeletalised by now) (still there?) (3, 35, D) a +2 flail of holy wrath (still there?) a +0 robe (still there?) a +0 buckler (still there?) a ring of protection from fire (still there?) (3, 50, D) the +1 pair of gloves of Qess {^Contam Fly rCorr Dex-2} ^Contam: It causes magical contamination when unequipped. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). (3, 52, D) the amulet of Hyhuheuc {Regen+ Dex+3} [amulet of regeneration] Regen+: It increases your rate of health regeneration. Dex+3: It affects your dexterity (+3). (unseen) (3, 53, D) a +1 heavy morningstar (unseen) (3, 55, D) a +0 mace a +0 mace (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight 6 potions of haste an orb of light a +0 robe a +0 hand axe a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 17, D) a glowing shapeshifter corpse (skeletalised by now) (4, 32, D) a staff of conjuration (4, 34, D) an amulet of magic regeneration (4, 35, D) a +0 quarterstaff a +0 robe (4, 50, D) the staff of the Bespelling Gods {rPois rN+ Necro} [staff of death] rPois: It protects you from poison. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. (4, 51, D) a ring of positive energy (4, 54, D) 3 large rocks (5, 14, D) the +5 great sword "Naga's Doom" {holy, Dex+3} Dex+3: It affects your dexterity (+3). (5, 18, D) a glowing shapeshifter corpse (skeletalised by now) (5, 21, D) a glowing shapeshifter corpse (skeletalised by now) (5, 32, D) a +2 pair of boots of stealth (5, 33, D) a +2 great sword of holy wrath (5, 34, D) the ring "Uqoipu" {Fly rF+ Int+5 Dex+6} [ring of dexterity] Fly: It grants you flight. rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Dex+6: It affects your dexterity (+6). (unseen) (5, 38, D) a dire elephant corpse (skeletalised by now) (5, 51, D) a book of the Dragon (5, 52, D) a staff of earth (unseen) (5, 56, D) 4 large rocks (6, 14, D) a +2 hand axe of flaming (6, 15, D) a +3 heavy glaive (6, 16, D) a +2 ring mail of fire resistance (unseen) (6, 17, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (6, 18, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (6, 21, D) a glowing shapeshifter corpse (skeletalised by now) (6, 34, D) a +2 short sword of draining (still there?) a +0 robe (still there?) a +2 whip of electrocution (still there?) a spriggan corpse (skeletalised by now) (still there?) (6, 40, D) a +3 rapier of protection (still there?) a +0 robe (still there?) a +0 buckler (still there?) a spriggan corpse (skeletalised by now) (still there?) (6, 50, D) a staff of death (6, 51, D) the +1 mace of Ocogami {heavy, Int+6} Int+6: It affects your intelligence (+6). (unseen) (6, 52, D) the Volume of Cogs Spells Type Level a - Launch Clockwork Bee Forgecraft 3 b - Forge Monarch Bomb Fire/Forgecraft 6 c - Forge Phalanx Beetle Forgecraft 6 (7, 15, D) a +1 vampiric trident (unseen) (7, 16, D) the +8 spear "Dipisk" {venom, Fly rPois} Fly: It grants you flight. rPois: It protects you from poison. (unseen) (7, 17, D) a +2 antimagic trident (unseen) (7, 21, D) a glowing shapeshifter corpse (skeletalised by now) (7, 22, D) a glowing shapeshifter corpse (skeletalised by now) (7, 32, D) a staff of death (unseen) (7, 33, D) the +0 pair of gloves of the Cherry {Rampage Will- SInv} Rampage: It bestows one free step when moving towards enemies. Will-: It decreases your willpower. SInv: It lets you see invisible. Cheibriados disapproves of the use of such an item. (7, 34, D) a +0 quarterstaff (still there?) a +0 longbow (still there?) a +1 dagger of venom (still there?) (7, 39, D) a dire elephant corpse an eleionoma corpse (7, 40, D) a +0 robe a dire elephant corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (7, 50, D) an amulet of faith (7, 51, D) a +2 longbow of flaming (unseen) (7, 52, D) a box of beasts (7, 58, D) an iron dragon corpse (8, 15, D) a +3 morningstar of draining (unseen) (8, 16, D) a +4 rapier of venom (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (8, 17, D) a glowing shapeshifter corpse (skeletalised by now) (8, 18, D) the +1 leather armour of Hepliaklqana's Pride {rPois rF+ Str+4 Slay+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. Str+4: It affects your strength (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a glowing shapeshifter corpse (skeletalised by now) (still there?) (8, 32, D) a +0 quarterstaff (8, 34, D) the +5 ring mail "Miomm" {rF++ SInv} rF++: It greatly protects you from fire. SInv: It lets you see invisible. (8, 35, D) a +0 longbow a +0 quarterstaff a satyr corpse (skeletalised by now) (8, 36, D) a +0 club a +0 longbow (8, 38, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (8, 40, D) a dire elephant corpse (skeletalised by now) (8, 50, D) a +2 spear of pain (8, 51, D) a +3 shortbow of flaming (unseen) (8, 52, D) an amulet of regeneration (8, 59, D) 2 large rocks a stone giant corpse (8, 60, D) an iron dragon corpse (9, 14, D) the +2 kite shield of Gixywira {Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (9, 16, D) a ring of poison resistance (9, 17, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (9, 21, D) a glowing shapeshifter corpse (skeletalised by now) (9, 32, D) the Catalogue of the Vector Spells Type Level a - Blink Translocation 2 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Manifold Assault Translocation 7 (9, 34, D) a staff of air (still there?) a +0 robe (still there?) a staff of earth (still there?) a spriggan corpse (skeletalised by now) (still there?) (9, 36, D) a wand of flame (16) (still there?) a +2 antimagic flail (still there?) a +0 robe (still there?) a +0 buckler (still there?) a +2 shortbow of draining (still there?) a +0 robe (still there?) an eleionoma corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) (9, 51, D) a +3 leather armour of cold resistance (unseen) (9, 52, D) a +2 robe of willpower (unseen) (9, 56, D) a +0 mace an iron dragon corpse (9, 57, D) an iron dragon corpse (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman the spider talisman of Miracles {Str-5 Dex+5} [spider talisman] Str-5: It affects your strength (-5). Dex+5: It affects your dexterity (+5). a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 7, D) a wand of mindburst (7) a wand of light (7) (10, 14, D) a +1 hand axe of electrocution (10, 15, D) a +4 scale mail of poison resistance (unseen) (10, 16, D) the +0 leather armour "Egumpadgh" {Rampage +Blink +Inv rC- rCorr} Rampage: It bestows one free step when moving towards enemies. +Blink: It lets you blink. +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Cheibriados disapproves of the use of such an item. (unseen) (10, 17, D) a glowing shapeshifter corpse (skeletalised by now) (10, 18, D) a glowing shapeshifter corpse (skeletalised by now) (10, 19, D) a glowing shapeshifter corpse (skeletalised by now) (10, 32, D) a +4 ring mail of willpower (unseen) (10, 35, D) a +2 spear of flaming (still there?) a +0 longbow (still there?) a +2 morningstar of protection (still there?) a +0 robe (still there?) (10, 37, D) a +0 quarterstaff a +0 robe (10, 38, D) an iron dragon corpse (skeletalised by now) (10, 50, D) a ring of magical power (10, 51, D) a +1 lajatang of speed (unseen) (10, 52, D) a staff of earth (unseen) (10, 56, D) 4 large rocks a stone giant corpse (10, 61, D) 4 large rocks (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (11, 15, D) a +3 chain mail of willpower (unseen) (11, 16, D) a +2 leather armour of willpower (unseen) (11, 32, D) a staff of earth (unseen) (11, 34, D) the staff "Mamihe Niq" {rPois Int+3 Alch} [staff of alchemy] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Alch: It increases the power of your Alchemy spells. (unseen) (11, 35, D) a +0 robe (11, 37, D) a wand of roots (4) an eleionoma corpse (skeletalised by now) (11, 50, D) the ring of Rytt {rF+ rC- Int+2 Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). Fire: It increases the power of your Fire spells. (unseen) (11, 51, D) the Reference Book on White Erosion Spells Type Level a - Passwall Earth 3 b - Sculpt Simulacrum Ice/Alchemy 6 c - Splinterfrost Shell Ice/Forgecraft 7 (unseen) (11, 52, D) a +2 ring mail of cold resistance (unseen) (12, 14, D) the staff "Ruusmits" {rPois rC+ Earth Alch} [staff of alchemy] rPois: It protects you from poison. rC+: It protects you from cold. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. (unseen) (12, 15, D) the +0 plate armour of Wariness {Rampage rN+++ Str-2} Rampage: It bestows one free step when moving towards enemies. rN+++: It renders you almost immune to negative energy. Str-2: It affects your strength (-2). Cheibriados disapproves of the use of such an item. (unseen) (12, 16, D) a ring of wizardry (12, 32, D) a +0 buckler (still there?) a +0 quick blade of protection (still there?) (12, 33, D) the +1 whip of the Wilderness {freeze, Str+3} Str+3: It affects your strength (+3). (unseen) (12, 34, D) a staff of conjuration (unseen) (12, 50, D) the +3 shortbow of Perversion {drain, rPois Int+5 Stlth-} rPois: It protects you from poison. Int+5: It affects your intelligence (+5). Stlth-: It makes you less stealthy. (unseen) (12, 51, D) a +4 morningstar of holy wrath (unseen) (12, 52, D) the ring of Vaerr {rC+ Int+4} [ring of protection from cold] rC+: It protects you from cold. Int+4: It affects your intelligence (+4). (unseen) (13, 32, D) the staff of the Usurping Bear {*Slow rN++ rCorr Necro Ice} [staff of death] *Slow: It may slow you when you take damage. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. (unseen) (13, 33, D) a staff of air (unseen) (13, 34, D) a staff of air (unseen) (13, 50, D) a staff of conjuration (unseen) (13, 51, D) a +6 ring of intelligence (13, 52, D) a +2 spear of venom (unseen) (14, 50, D) a ring of positive energy (14, 51, D) a staff of conjuration (unseen) (14, 52, D) a Necronomicon (18, 1, D) an adder corpse (skeletalised by now) (18, 2, D) a +0 short sword a naga corpse (skeletalised by now) (18, 36, D) a +0 long sword a +0 ring mail a ring of see invisible (19, 1, D) a staff of cold (19, 16, D) a +0 dagger (19, 32, D) a staff of alchemy (unseen) (19, 33, D) a +3 dagger of venom (unseen) (19, 50, D) a ring of poison resistance (20, 0, D) a storm talisman (20, 1, D) a +0 whip the +2 cloak of the Nine Yaks {rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. (20, 3, D) a +0 hand axe a naga corpse (skeletalised by now) (20, 4, D) a guardian serpent corpse (skeletalised by now) (20, 19, D) a +0 mace a +0 robe an orc corpse (skeletalised by now) (20, 33, D) a +0 long sword (20, 37, D) a +0 long sword a +0 robe (20, 49, D) a phantom mirror (20, 50, D) a +1 plate armour of fire resistance (unseen) (21, 17, D) a +0 spear of pain (unseen) (21, 19, D) a +0 dagger a +0 robe a ring of wizardry (21, 32, D) a +0 robe (21, 33, D) a book of Misfortune (21, 34, D) a staff of alchemy (unseen) (21, 37, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (21, 49, D) a staff of cold (unseen) (21, 50, D) a book of the Senses (22, 0, D) the staff of Jucung {+Blink Dex+3 SInv Earth} [staff of earth] +Blink: It lets you blink. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. (unseen) (22, 1, D) the +3 trident "Yxtobomeo" {heavy, Will+} Will+: It increases your willpower. (22, 6, D) a +0 short sword (still there?) a +0 robe (still there?) a +1 kite shield of protection (still there?) a naga corpse (skeletalised by now) (still there?) (22, 16, D) a +2 robe of cold resistance (22, 17, D) a +1 rapier of holy wrath (unseen) (22, 32, D) a +0 short sword (22, 33, D) a +1 short sword of flaming (unseen) (22, 34, D) a +3 hand axe of electrocution (still there?) a +0 robe (still there?) a +6 ring of strength (still there?) (22, 35, D) a +1 triple sword of freezing (still there?) a +0 ring mail (still there?) a +4 dagger of venom (still there?) the +2 scale mail "Vavauxtu" {Rampage Dex+6} (still there?) Rampage: It bestows one free step when moving towards enemies. Dex+6: It affects your dexterity (+6). Cheibriados disapproves of the use of such an item. an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (22, 37, D) a +0 heavy scimitar (still there?) a +2 robe of cold resistance (still there?) an elf corpse (skeletalised by now) (still there?) (22, 49, D) an amulet of guardian spirit (22, 50, D) a +2 heavy hand axe (unseen) (23, 0, D) the staff "Iriaxkiv" {rPois Necro Fire Alch} [staff of alchemy] rPois: It protects you from poison. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. (unseen) (23, 7, D) a +0 short sword a naga corpse (skeletalised by now) (23, 8, D) a +1 trident of freezing (still there?) a naga corpse (skeletalised by now) (still there?) (23, 9, D) a +0 partisan a naga corpse (skeletalised by now) (23, 16, D) a staff of cold (23, 17, D) a staff of fire (unseen) (23, 18, D) a +0 chain mail of fire resistance (unseen) (23, 19, D) a +0 war axe (still there?) a +2 robe of willpower (still there?) a +6 ring of intelligence (still there?) 5 large rocks (still there?) an orc corpse (skeletalised by now) (still there?) (23, 20, D) the +11 rapier of a sewer {flame, rF++ Dex+7} (still there?) rF++: It greatly protects you from fire. Dex+7: It affects your dexterity (+7). a +0 plate armour of fire resistance (still there?) a +0 tower shield (still there?) (23, 21, D) 4 large rocks (23, 33, D) a staff of alchemy (23, 34, D) 4 potions of haste (23, 36, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (23, 37, D) the staff of Disorder {rElec rF+ Str+3 Air} (still there?) [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Str+3: It affects your strength (+3). Air: It increases the power of your Air spells. a +0 shortbow (still there?) a +1 scale mail of positive energy (still there?) (23, 41, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (23, 49, D) the +9 halberd of Youthful Indiscretion {flame, rPois rCorr Dex-3} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). (unseen) (23, 50, D) a scroll of acquirement (24, 1, D) a +4 ring mail of willpower (unseen) (24, 2, D) a +0 halberd (24, 4, D) a guardian serpent corpse (skeletalised by now) (24, 5, D) a +0 dire flail a naga corpse (skeletalised by now) (24, 16, D) a +3 falchion of holy wrath (24, 17, D) a +0 dagger (24, 18, D) a +4 vampiric short sword (unseen) (24, 19, D) a +3 war axe (still there?) a +2 robe of fire resistance (still there?) (24, 21, D) a +0 great mace (still there?) a +2 chain mail of cold resistance (still there?) (24, 22, D) a +0 war axe (still there?) a +3 chain mail of willpower (still there?) an amulet of regeneration (still there?) an orc corpse (skeletalised by now) (still there?) (24, 24, D) a +0 great sword (still there?) a +2 chain mail of fire resistance (still there?) the ring of Brawling {rC+ Dex+5} (still there?) [ring of protection from cold] rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). (24, 32, D) a +0 dagger (24, 35, D) a +0 longbow a +0 leather armour a +0 scimitar a +0 ring mail a +0 buckler (24, 36, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (24, 37, D) a +0 rapier a +0 rapier a +0 leather armour (24, 49, D) a staff of conjuration (unseen) (24, 50, D) a staff of death (unseen) (25, 0, D) a +2 falchion of holy wrath (25, 1, D) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. (unseen) (25, 2, D) a +0 club (25, 3, D) a +0 flail a naga corpse (skeletalised by now) (25, 5, D) an adder corpse (skeletalised by now) (25, 17, D) a +2 robe of cold resistance (unseen) (25, 18, D) a +1 morningstar of holy wrath (unseen) (25, 20, D) 5 large rocks a stone giant corpse (skeletalised by now) (25, 21, D) the +5 scimitar of Honour {freeze, Dex+2} (still there?) Dex+2: It affects your dexterity (+2). a +0 plate armour (still there?) (25, 22, D) the +10 bardiche "Birut" {antimagic, Str+2} (still there?) Str+2: It affects your strength (+2). a +2 chain mail of fire resistance (still there?) an orc corpse (skeletalised by now) (still there?) (25, 32, D) a scroll of fog (25, 33, D) the Codex of Construction Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Forge Phalanx Beetle Forgecraft 6 c - Diamond Sawblades Forgecraft 7 (unseen) (25, 34, D) a +3 ring mail of fire resistance (unseen) (25, 35, D) a +1 shortbow of freezing (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (25, 49, D) Maxwell's Memoranda (25, 50, D) a ring of see invisible (26, 1, D) +2 storm dragon scales (unseen) (26, 5, D) a water moccasin corpse (skeletalised by now) (26, 17, D) a +0 chain mail (26, 21, D) a +3 broad axe of holy wrath (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (26, 32, D) a spider talisman (26, 33, D) a +0 robe (26, 34, D) a +0 hand axe of holy wrath (still there?) a staff of death (still there?) (26, 35, D) a +4 dagger of venom (still there?) a +0 robe (still there?) an elf corpse (skeletalised by now) (still there?) (26, 37, D) a +0 short sword a +0 robe (26, 49, D) a +2 scale mail of willpower (unseen) (26, 50, D) a +1 scimitar of holy wrath (unseen) (27, 0, D) a +2 plate armour of poison resistance (27, 1, D) a +0 spear a book of Hexes a naga corpse (skeletalised by now) (27, 17, D) a staff of fire (unseen) (27, 21, D) a +2 heavy battleaxe a +0 plate armour an orc corpse (skeletalised by now) (27, 33, D) a +0 short sword of freezing (unseen) (27, 34, D) a +0 long sword (still there?) a +0 robe (still there?) the +5 halberd of the Alligator {speed, *Corrode rC+ Will+} (still there?) *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Will+: It increases your willpower. Cheibriados disapproves of the use of such an item. a +0 shortbow (still there?) a +0 leather armour (still there?) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} (still there?) rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). (27, 39, D) a +0 rapier a +0 robe (27, 49, D) a +2 scale mail of fire resistance (unseen) (27, 50, D) a phantom mirror (28, 0, D) a fortress talisman (28, 1, D) a +0 dire flail (still there?) a +3 ring mail of poison resistance (still there?) a naga corpse (skeletalised by now) (still there?) (28, 17, D) a +3 long sword (28, 18, D) a +0 great sword a +0 chain mail (28, 32, D) a +5 short sword of flaming (unseen) (28, 33, D) the +8 dagger of Spite {flame, MP+7} MP+7: It affects your magic capacity (+7). (unseen) (28, 34, D) a +3 mace of protection (unseen) (28, 49, D) a potion of might (28, 50, D) a Gell's gravitambourine (2/2) (29, 1, D) the +4 dagger of Relau {freeze, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (unseen) (29, 16, D) a +1 hand axe of electrocution (unseen) (29, 20, D) 5 large rocks (29, 32, D) a +0 long sword (29, 33, D) a +7 war axe of electrocution (unseen) (29, 39, D) the +4 battleaxe "Lulan" {spect, rC+ Int+2} (still there?) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). a +0 ring mail (still there?) (29, 49, D) a ring of resist corrosion (29, 50, D) a +3 heavy hand axe (unseen) (30, 34, D) a +0 long sword a +0 robe (30, 49, D) the +9 quick blade of the Arena {vamp, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (30, 50, D) a +4 ring of slaying (31, 49, D) the +7 quarterstaff of Theory {antimagic, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. (unseen) (31, 50, D) a +3 dire flail of protection (unseen) (32, 49, D) a ring of flight (32, 50, D) a book of Minor Magic (33, 49, D) a +2 demon whip of venom (unseen) (33, 50, D) the lupine talisman "Ratwirgh" {rElec rPois Will+ Stlth-} [lupine talisman] rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. Stlth-: It makes you less stealthy. (unseen) (34, 16, D) a black mamba corpse (skeletalised by now) (34, 28, D) a +2 great sword of protection (unseen) (34, 49, D) a staff of death (unseen) (34, 50, D) a ring of protection from fire (35, 0, D) a staff of conjuration (unseen) (35, 28, D) the Discourse on Frost and Embers Spells Type Level a - Inner Flame Hexes/Fire 3 b - Freezing Cloud Conjuration/Ice/Air 5 c - Polar Vortex Ice 9 (36, 15, D) a +4 orcbow of freezing (unseen) (36, 17, D) a guardian serpent corpse (skeletalised by now) (36, 28, D) the +5 dagger of Fate {vamp, rCorr Str+8 Int-2} rCorr: It protects you from acid and corrosion. Str+8: It affects your strength (+8). Int-2: It affects your intelligence (-2). (unseen) (36, 29, D) the +1 ring mail "Bikeun" {Harm Str+3 SInv} Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (37, 0, D) a +3 chain mail of fire resistance (37, 1, D) the +12 scimitar "Killer Bee's Foe" {venom, *Noise rElec Int+6} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Int+6: It affects your intelligence (+6). (37, 15, D) a +2 chain mail of fire resistance (unseen) (37, 28, D) a +1 hand axe of venom (unseen) (37, 29, D) a +2 trident of venom (38, 0, D) a staff of fire (38, 6, D) a +4 long sword of holy wrath (still there?) a +0 tower shield (still there?) an apis corpse (skeletalised by now) (still there?) (38, 14, D) a +0 leather armour of fire resistance (38, 15, D) a +0 broad axe of venom (unseen) (38, 16, D) a ball python corpse (skeletalised by now) (38, 20, D) a black mamba corpse (skeletalised by now) (38, 28, D) a +1 trident of flaming (unseen) (38, 35, D) a ghoul corpse (skeletalised by now) (39, 0, D) a +1 short sword of holy wrath (unseen) (39, 1, D) the staff of Success {^Contam rC+ rN+ Int+6 Necro Fire} [staff of death] ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. (39, 14, D) a staff of fire (39, 15, D) a +1 plate armour of cold resistance (unseen) (39, 16, D) a +0 spear (39, 17, D) a +0 whip (39, 19, D) a black mamba corpse (skeletalised by now) (39, 28, D) a staff of alchemy (unseen) (39, 29, D) a +6 scimitar of venom (40, 0, D) a +4 plate armour of poison resistance (unseen) (40, 5, D) a +3 glaive of holy wrath (unseen) (40, 17, D) a +0 spear a naga corpse (skeletalised by now) (40, 19, D) a +0 flail a +0 robe a +5 ring of evasion a naga corpse (skeletalised by now) (40, 28, D) a +1 rapier of electrocution (40, 35, D) a ghoul corpse (skeletalised by now) (41, 0, D) the ring of Greed {rN+ Dex+8} [ring of positive energy] rN+: It protects you from negative energy. Dex+8: It affects your dexterity (+8). (unseen) (41, 15, D) a +2 short sword of speed (unseen) (42, 0, D) a +2 war axe of venom (unseen) (42, 14, D) the +0 chain mail of the Snallygaster {*Silence rCorr Dex+6 SInv} *Silence: It may silence you when you take damage. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. (unseen) (42, 15, D) a +0 war axe an amulet of magic regeneration (42, 16, D) a +0 club (42, 17, D) a +0 battleaxe (42, 28, D) a +2 kite shield of protection (unseen) (42, 29, D) the +6 longbow of Accidental Termination {freeze, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (43, 14, D) an amulet of the acrobat (43, 15, D) an Everburning Encyclopedia (43, 16, D) a +0 mace a naga corpse (skeletalised by now) (43, 28, D) a +1 scimitar of electrocution (unseen) (43, 29, D) a staff of death (unseen) (44, 28, D) an amulet of guardian spirit (49, 0, D) a +3 chain mail of fire resistance (unseen) (49, 1, D) the staff of Wyrd {Fly Int-3 Stlth+ Conj Alch} [staff of conjuration] Fly: It grants you flight. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. (unseen) (49, 4, D) a komodo dragon corpse (skeletalised by now) (49, 13, D) a glowing shapeshifter corpse (skeletalised by now) (49, 36, D) a +0 falchion (50, 0, D) the +7 great mace "Hureq" {heavy, *Noise rPois rC+} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rC+: It protects you from cold. (unseen) (50, 1, D) a ring of see invisible (50, 15, D) a glowing shapeshifter corpse (skeletalised by now) (50, 24, D) a +2 robe of fire resistance (unseen) (50, 25, D) a staff of earth (unseen) (50, 29, D) a +6 ring of dexterity (50, 36, D) a staff of conjuration (unseen) (50, 37, D) a staff of conjuration (50, 41, D) the human corpse of Kirke (skeletalised by now) (51, 0, D) 4 potions of haste (51, 1, D) a +4 triple sword of holy wrath (unseen) (51, 12, D) a staff of conjuration (unseen) (51, 13, D) the +8 trident of Ylulos {heavy, Dex+2} Dex+2: It affects your dexterity (+2). (51, 16, D) a glowing shapeshifter corpse (skeletalised by now) (51, 24, D) a +6 ring of dexterity (51, 25, D) a +2 pair of gloves of dexterity (unseen) (51, 36, D) a +3 vampiric trident (51, 37, D) a staff of earth (51, 39, D) a +2 halberd of protection (still there?) 5 throwing nets (still there?) a +0 ring mail (still there?) (51, 40, D) a +1 dagger of venom (still there?) a +0 robe (still there?) (51, 41, D) the +1 great sword of Annihilation {spect, *Noise Str+5 Int+2} (still there?) *Noise: It may make a loud noise when swung. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). a +2 leather armour of willpower (still there?) a +0 hat (still there?) the human corpse of Eustachio (skeletalised by now) (still there?) (51, 42, D) a +7 morningstar of freezing a +0 plate armour a +0 tower shield (52, 0, D) the +0 robe of Context {Will+} Will+: It increases your willpower. (unseen) (52, 4, D) a komodo dragon corpse (skeletalised by now) (52, 6, D) a wolf corpse (skeletalised by now) (52, 12, D) a staff of fire (52, 17, D) a shapeshifter corpse (skeletalised by now) (52, 19, D) a very ugly thing corpse (skeletalised by now) (52, 27, D) the +1 robe of Dawn {rC+ rCorr Int+2 Dex-4} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). (52, 29, D) a +0 robe a +0 dagger a +0 robe (52, 30, D) a +0 war axe (52, 36, D) a staff of conjuration (unseen) (52, 37, D) a +2 dagger of draining 5 curare-tipped darts (52, 39, D) a +6 heavy sling (still there?) a +0 quarterstaff (still there?) a +0 leather armour (still there?) (53, 0, D) a +0 spear of freezing (53, 1, D) a +2 glaive of protection a water moccasin corpse (skeletalised by now) (53, 12, D) a +5 ring of evasion (53, 13, D) an orb of mayhem (unseen) (53, 15, D) a glowing shapeshifter corpse (skeletalised by now) (53, 19, D) a very ugly thing corpse (skeletalised by now) (53, 24, D) a +2 robe of willpower (unseen) (53, 25, D) the +4 chain mail of Ysonesm {rElec rCorr Str-5 SInv} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). SInv: It lets you see invisible. (unseen) (53, 27, D) a +0 vampiric lajatang (still there?) a +0 robe (still there?) (53, 40, D) a +0 lajatang (still there?) a +2 robe of willpower (still there?) the spriggan corpse of Agnes (skeletalised by now) (still there?) (54, 0, D) a +6 ring of strength (54, 3, D) a yak corpse (skeletalised by now) a wolf corpse (skeletalised by now) (54, 5, D) a water moccasin corpse (skeletalised by now) (54, 12, D) a staff of air (unseen) (54, 13, D) a riddle talisman (54, 24, D) a +0 robe (54, 25, D) the Parchment of the Wendigo Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Summon Ice Beast Ice/Summoning 3 c - Ozocubu's Refrigeration Ice 7 (unseen) (54, 36, D) a +5 long sword of protection (unseen) (55, 0, D) a +1 plate armour of willpower (unseen) (55, 1, D) a +3 spectral lajatang (unseen) (55, 12, D) a +1 ring mail of willpower (unseen) (55, 13, D) the +2 robe of Plasticity {SInv} SInv: It lets you see invisible. (unseen) (59, 36, D) a +5 ring of evasion (59, 37, D) the staff of a wizard's laboratory {*Corrode rF+ Dex+3 Necro Fire} [staff of fire] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. (unseen) (60, 11, D) a +0 scythe of venom (still there?) a +0 robe (still there?) the human corpse of Sigmund (skeletalised by now) (still there?) (60, 37, D) a +1 vampiric falchion (61, 12, D) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (61, 16, D) a +1 demon whip of venom (unseen) (61, 26, D) a storm talisman (61, 28, D) a shapeshifter corpse (skeletalised by now) (61, 36, D) a staff of earth (unseen) (61, 37, D) a +0 troll leather armour (62, 1, D) the +5 battleaxe of the Gazing Gods {flame, rC+ rN+ Int+4} rC+: It protects you from cold. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (unseen) (62, 8, D) a +3 short sword of draining (unseen) (62, 9, D) a +2 heavy trident (unseen) (62, 11, D) a +7 club (still there?) a +0 robe (still there?) the human corpse of Jessica (skeletalised by now) (still there?) (62, 12, D) a +0 battleaxe a +0 robe (62, 16, D) a +0 quarterstaff of draining (62, 26, D) the +2 mace of Abuse {drain, Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. (unseen) (62, 27, D) a +2 long sword of electrocution (unseen) (62, 29, D) a shapeshifter corpse (skeletalised by now) (62, 36, D) a +2 flail of holy wrath (unseen) (62, 37, D) the +0 leather armour of Siykidel {rN+ Int+3 Dex-5} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). (unseen) (63, 0, D) the inkwell talisman "Foabupn" {*Slow rElec Int+7} [inkwell talisman] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Int+7: It affects your intelligence (+7). (unseen) (63, 8, D) a +1 heavy executioner's axe (unseen) (63, 17, D) a +4 sling of electrocution (63, 26, D) +0 shadow dragon scales a shapeshifter corpse (skeletalised by now) (63, 27, D) the +0 plate armour "Bistod" {+Inv Str+4 Dex+4 Stlth+} +Inv: It lets you turn invisible. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (63, 29, D) a shapeshifter corpse (skeletalised by now) (63, 36, D) a +3 arbalest of electrocution (unseen) (63, 37, D) the +2 mace of the Olm {venom, Str+4} Str+4: It affects your strength (+4). (unseen) (64, 16, D) a staff of conjuration (unseen) (64, 26, D) the +8 morningstar "Loopy" {venom, Str+2 Dex+4} Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). (unseen) (64, 27, D) a lightning rod (4/4) (65, 26, D) a staff of earth (unseen) (67, 0, D) a +1 spectral quarterstaff (unseen) (68, 0, D) a +3 leather armour of poison resistance (69, 0, D) the staff "Ujox" {^Contam rF+ rN+ Str+3 Fire Air} [staff of fire] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. (unseen) (69, 28, D) a +0 long sword a +0 robe (69, 36, D) a +1 kite shield of protection (69, 37, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (70, 8, D) a staff of earth (unseen) (70, 9, D) a +1 lajatang of speed (unseen) (70, 27, D) a +0 dagger a +0 leather armour (70, 36, D) a +5 heavy mace (70, 37, D) a +0 spectral quarterstaff (still there?) a +0 robe (still there?) a +2 heavy spear (still there?) a spriggan corpse (skeletalised by now) (still there?) (70, 39, D) a +0 spear (still there?) a curare-tipped dart (still there?) a spriggan corpse (skeletalised by now) (still there?) (71, 16, D) a +0 glaive of freezing (unseen) (71, 17, D) a +8 chain mail of ponderousness (unseen) (71, 26, D) a staff of death (unseen) (71, 28, D) a +0 rapier a +0 leather armour (71, 36, D) a +1 rapier of holy wrath (71, 37, D) a staff of fire (still there?) a wolf corpse (skeletalised by now) (still there?) (72, 8, D) a +2 plate armour of fire resistance (unseen) (72, 9, D) a +4 mace of protection (unseen) (72, 17, D) a +1 battleaxe of flaming (72, 26, D) a +1 heavy dire flail (72, 27, D) a +3 scimitar of holy wrath (still there?) a book of Storms (still there?) (72, 28, D) a +1 battleaxe of venom (unseen) (72, 36, D) a staff of earth (unseen) (73, 1, D) a +1 trident of venom (unseen) (73, 16, D) a +2 sling of draining (unseen) (73, 17, D) a +1 arbalest of freezing (unseen) (73, 27, D) a +5 short sword of venom (still there?) a ring of wizardry (still there?) (73, 36, D) a staff of air (unseen) (73, 37, D) the +0 plate armour of Grand Contentment {-Tele rC- rN++ rCorr} -Tele: It prevents most forms of teleportation. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (73, 39, D) a wolf corpse (skeletalised by now) (74, 2, D) a +0 trident