myself the Dungeon (1, 32, D) a ring of protection from fire (1, 33, D) a +3 whip of freezing (unseen) (1, 34, D) a +2 leather armour of poison resistance (unseen) (2, 14, D) a +6 ring of dexterity (2, 15, D) a +1 leather armour of poison resistance (unseen) (2, 16, D) a +3 long sword of freezing (unseen) (2, 32, D) the staff "Anujo" {*Slow rC+ rN+ Int+3 Ice} [staff of cold] *Slow: It may slow you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. (unseen) (2, 33, D) a ring of willpower (2, 34, D) a +0 orcbow of flaming (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a +0 scale mail of cold resistance (unseen) (3, 15, D) a +2 hand axe of electrocution (unseen) (3, 16, D) a +0 longbow of freezing (unseen) (3, 32, D) the +4 great mace of the Enemy {speed, *Noise Str+5 Int+6} *Noise: It may make a loud noise when swung. Str+5: It affects your strength (+5). Int+6: It affects your intelligence (+6). Cheibriados disapproves of the use of such an item. (unseen) (3, 33, D) a +2 pair of gloves of hurling (unseen) (3, 34, D) a tin of tremorstones (2/2) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a scroll of fog (4, 15, D) a +1 robe of willpower (unseen) (4, 16, D) a staff of cold (unseen) (4, 32, D) a +1 ring mail of cold resistance (unseen) (4, 33, D) a +1 double sword of flaming (unseen) (4, 34, D) an amulet of the acrobat (5, 14, D) a +3 plate armour of poison resistance (unseen) (5, 15, D) a +4 ring of slaying (5, 16, D) the +6 glaive of Painted Guile {vamp, Str+3} Str+3: It affects your strength (+3). (unseen) (5, 22, D) a ghost moth corpse (5, 32, D) the staff "Plojy" {rN+ Will+ Int-4 Conj Necro Ice} [staff of death] rN+: It protects you from negative energy. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. (unseen) (5, 33, D) a +4 rapier of holy wrath (unseen) (5, 34, D) the +2 pair of gloves of Beocielu {Regen+ SInv} Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. (unseen) (6, 14, D) a ring of magical power (6, 16, D) a +3 plate armour of cold resistance (unseen) (6, 17, D) a demonic crawler corpse (6, 32, D) a book of Armaments (6, 33, D) a +2 dagger of freezing (unseen) (6, 34, D) a staff of alchemy (unseen) (7, 14, D) an amulet of reflection (7, 15, D) the +3 leather armour "Viunn" {Will+ Str+3} Will+: It increases your willpower. Str+3: It affects your strength (+3). (7, 16, D) the +8 whip of Apamn {heavy, Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. (unseen) (7, 22, D) a +0 broad axe a +0 robe a ghost moth corpse a demonic crawler corpse a meliai corpse (7, 32, D) a ring of resist corrosion (7, 33, D) the +6 scimitar of Gal Qekh {pain, rPois rC+ SInv} rPois: It protects you from poison. rC+: It protects you from cold. SInv: It lets you see invisible. (unseen) (7, 34, D) a staff of alchemy (unseen) (8, 14, D) the +1 leather armour "Ebbor" {rC+ rCorr Int+2} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). (unseen) (8, 15, D) the +1 scimitar "Vetaug" {flame, Int+3} Int+3: It affects your intelligence (+3). (8, 16, D) a +2 mace of draining (unseen) (8, 32, D) a staff of earth (unseen) (8, 33, D) a staff of alchemy (unseen) (8, 34, D) a +2 plate armour of cold resistance (unseen) (9, 14, D) Great Wizards, Vol. II (9, 15, D) a staff of air (unseen) (9, 18, D) a demonic crawler corpse (9, 32, D) a +0 halberd of venom (unseen) (9, 33, D) a staff of earth (unseen) (9, 34, D) a +4 sling of flaming (unseen) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 7, D) a wand of mindburst (7) a wand of quicksilver (7) (10, 14, D) a book of Death (10, 15, D) a ring of flight (10, 32, D) the +3 war axe of the Absolute Madman {venom, Int+3} Int+3: It affects your intelligence (+3). (unseen) (10, 33, D) a book of Sloth (10, 34, D) a +0 quick blade of venom (unseen) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (11, 14, D) a +3 triple crossbow of flaming (unseen) (11, 15, D) a +1 trident of flaming (11, 32, D) a +0 whip of holy wrath (unseen) (11, 33, D) a tin of tremorstones (2/2) (11, 34, D) a +4 mace of protection (unseen) (12, 14, D) +0 ice dragon scales (12, 32, D) a +2 ring mail of fire resistance (unseen) (12, 33, D) the Folio of Decomposition and the Snowflakes Spells Type Level a - Fulminant Prism Conjuration/Alchemy 4 b - Freezing Cloud Conjuration/Ice/Air 5 c - Splinterfrost Shell Ice/Forgecraft 7 (unseen) (12, 34, D) a +0 great mace of protection (unseen) (13, 32, D) a +2 plate armour of fire resistance (unseen) (13, 33, D) a +4 quick blade of draining (unseen) (13, 34, D) the ring "Beleazxusu" {^Drain rPois rF+ rN+ Int+3} [ring of poison resistance] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (unseen) (19, 1, D) a staff of earth (19, 16, D) a +0 kite shield of protection (unseen) (19, 17, D) a book of the Warp (19, 32, D) a ring of ice (19, 33, D) a staff of air (unseen) (20, 0, D) a staff of air (20, 1, D) +1 ice dragon scales (unseen) (20, 16, D) a staff of earth (unseen) (20, 17, D) a ring of resist corrosion (20, 32, D) a +2 ring mail of poison resistance (unseen) (21, 1, D) a ring of willpower (21, 16, D) a +1 antimagic short sword (unseen) (21, 17, D) a +2 heavy quarterstaff (unseen) (21, 32, D) a staff of alchemy (21, 33, D) a +2 heavy spear (unseen) (21, 34, D) a ring of wizardry a +6 ring of dexterity a ring of wizardry a ring of fire a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight an orb of light a +0 robe a +0 hand axe (22, 0, D) a +2 battleaxe of electrocution (unseen) (22, 16, D) the staff of Bad Ciel {*Corrode rC+ Int+3 Dex+5 Ice} [staff of cold] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). Ice: It increases the power of your Ice spells. (unseen) (22, 17, D) the +5 short sword "Urausyhu" {heavy, rPois Will++ Int+2} rPois: It protects you from poison. Will++: It greatly increases your willpower. Int+2: It affects your intelligence (+2). (unseen) (22, 21, D) a raiju skeleton (22, 32, D) the +1 great sword "Kubliczi" {elec, rN+++ Str-2} rN+++: It renders you almost immune to negative energy. Str-2: It affects your strength (-2). (22, 33, D) a staff of conjuration (unseen) (22, 34, D) a +2 shortbow of draining (23, 0, D) a +1 long sword of holy wrath (unseen) (23, 1, D) a staff of conjuration (23, 4, D) a +0 morningstar a +0 robe (23, 18, D) a +3 trident of protection (23, 32, D) a staff of conjuration (24, 4, D) a +2 mace (still there?) a +0 robe (still there?) (24, 16, D) a granite talisman (24, 17, D) a +1 plate armour of fire resistance (24, 23, D) a +0 dagger a +1 cloak a white draconian corpse (skeletalised by now) (24, 34, D) the +8 scimitar of the Skies Above {freeze, rC+ Str+3 Dex+2 Stlth+} rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (unseen) (24, 38, D) a shadow dragon corpse (skeletalised by now) (24, 39, D) 5 large rocks a tainted leviathan corpse (skeletalised by now) (24, 40, D) a +1 whip (25, 0, D) a +1 plate armour of fire resistance (unseen) (25, 1, D) a +1 short sword of draining (unseen) (25, 2, D) a +0 great sword a +0 robe (25, 3, D) a +0 short sword a +0 robe (25, 16, D) the ring of Incredulity {rPois rN+ Int+9} [ring of intelligence] rPois: It protects you from poison. rN+: It protects you from negative energy. Int+9: It affects your intelligence (+9). (25, 18, D) a +5 whip of freezing (25, 20, D) a raiju skeleton (25, 33, D) the +1 chain mail of Honour {rN+ Int+2} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (unseen) (25, 39, D) a shadow dragon corpse (skeletalised by now) (26, 0, D) a book of Beasts (26, 1, D) a +2 short sword of freezing (unseen) (26, 3, D) a +0 long sword a +0 robe a ring of willpower (26, 33, D) a +1 arbalest of draining (unseen) (26, 34, D) a staff of conjuration (27, 1, D) a +0 heavy quarterstaff (unseen) (27, 17, D) the +11 long sword of Melee {flame, Int+4} Int+4: It affects your intelligence (+4). (unseen) (27, 33, D) a staff of fire (unseen) (28, 0, D) the +7 shortbow of Laceration {flame, rElec Str+2 Stlth+} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (unseen) (28, 1, D) the +4 scimitar of Xuseub Reng {reap, Str+5 Dex+3} Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). (unseen) (28, 16, D) a +0 battleaxe of electrocution (28, 17, D) the +5 glaive of the Guard {elec, spectral} (unseen) (28, 32, D) the staff of Eternal Winter {rF+ rC+ Dex+3 Fire} [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. (28, 33, D) the ring of the Failed Coup {rPois AC+4 Dex+4} [ring of protection] rPois: It protects you from poison. AC+4: It affects your AC (+4). Dex+4: It affects your dexterity (+4). (29, 0, D) a +0 leather armour of fire resistance (unseen) (29, 1, D) a +1 plate armour of cold resistance (unseen) (29, 17, D) a staff of alchemy (unseen) (29, 33, D) a +3 rapier of venom (unseen) (34, 28, D) a +2 ring mail of fire resistance (unseen) (35, 0, D) a staff of air (unseen) (35, 14, D) a +0 robe (35, 15, D) a +0 great sword (still there?) a +2 robe of fire resistance (still there?) a +2 helmet of intelligence (still there?) (35, 28, D) the +3 scale mail of the End {Harm rF+++ Dex-4} Harm: It increases damage dealt and taken. rF+++: It renders you almost immune to fire. Dex-4: It affects your dexterity (-4). (unseen) (35, 29, D) a +3 long sword of draining (unseen) (35, 33, D) a +2 scimitar of flaming (still there?) a ring of wizardry (still there?) (36, 14, D) a staff of fire (unseen) (36, 15, D) a book of Necromancy (37, 0, D) a +2 ring mail of poison resistance (37, 1, D) a scroll of brand weapon (37, 5, D) a water moccasin corpse (skeletalised by now) (37, 14, D) a +0 morningstar of protection (unseen) (37, 15, D) the +3 leather armour of the Loofah {rF+ Int+3} rF+: It protects you from fire. Int+3: It affects your intelligence (+3). (unseen) (37, 28, D) a +4 plate armour of poison resistance (unseen) (37, 29, D) a staff of fire (37, 31, D) a +0 sling a +0 quarterstaff a +0 leather armour (37, 32, D) a +0 mace a +0 scale mail the human corpse of Terence (skeletalised by now) (37, 33, D) a +0 hat of willpower (38, 0, D) a staff of conjuration (38, 1, D) a +0 plate armour of fire resistance (unseen) (38, 2, D) a komodo dragon corpse (skeletalised by now) (38, 4, D) a komodo dragon corpse (skeletalised by now) (38, 6, D) a cane toad corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (38, 15, D) the +4 flail of Agony {spect, ^Contam Str+7 Dex+4} ^Contam: It causes magical contamination when unequipped. Str+7: It affects your strength (+7). Dex+4: It affects your dexterity (+4). (unseen) (38, 19, D) a +3 falchion (still there?) a +5 orcbow (still there?) the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} (still there?) Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. (38, 28, D) a +2 flail of protection (unseen) (38, 32, D) the +11 hand axe of the Evil Eye {freeze, rPois Str+5 Dex-3} (still there?) rPois: It protects you from poison. Str+5: It affects your strength (+5). Dex-3: It affects your dexterity (-3). the human corpse of Kirke (skeletalised by now) (still there?) (38, 33, D) a +0 dagger (still there?) a +1 robe of cold resistance (still there?) the human corpse of Josephine (skeletalised by now) (still there?) (38, 34, D) a +0 flail of protection a +0 scale mail the human corpse of Frances (skeletalised by now) (38, 35, D) a +2 triple sword of freezing (still there?) a +2 chain mail of poison resistance (still there?) the human corpse of Rupert (skeletalised by now) (still there?) (39, 0, D) a staff of death (unseen) (39, 1, D) a Fen Folio (39, 2, D) a blink frog corpse (skeletalised by now) (39, 4, D) a komodo dragon corpse (skeletalised by now) (39, 15, D) a staff of air (unseen) (39, 16, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (39, 18, D) a +0 dagger a +0 robe a +0 battleaxe a +0 robe (39, 19, D) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} (still there?) Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. a +0 robe (still there?) (39, 20, D) a +0 great mace a +0 plate armour a ghoul corpse (skeletalised by now) (39, 23, D) a +0 dire flail a +0 plate armour (39, 28, D) a +5 ring of evasion (39, 29, D) a +0 halberd of venom (39, 30, D) a +0 troll leather armour {Pargi} (still there?) the +7 orcbow of Causality {drain, rF+ rN+} (still there?) rF+: It protects you from fire. rN+: It protects you from negative energy. a +0 scale mail (still there?) the troll corpse of Pargi (skeletalised by now) (still there?) (39, 31, D) a +4 scimitar of flaming (unseen) (39, 35, D) a +0 war axe a +1 chain mail of cold resistance (40, 0, D) a ring of willpower (40, 1, D) the +6 ice dragon scales "Qaod" {rF- rC+++ rN+ Regen+} rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. (unseen) (40, 3, D) a basilisk corpse (skeletalised by now) (40, 29, D) a +1 dagger of chaos a +2 robe of cold resistance the +1 plate armour of Koetalyo {Int+7} Int+7: It affects your intelligence (+7). (40, 34, D) a +0 short sword a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (41, 0, D) a +5 giant spiked club (41, 1, D) a +1 vampiric morningstar (unseen) (41, 5, D) a water moccasin corpse (skeletalised by now) (41, 14, D) a +0 robe (41, 17, D) a +0 halberd a +0 robe (41, 28, D) the +0 chain mail of the Ward {rN+} rN+: It protects you from negative energy. (unseen) (42, 0, D) a +4 scimitar of freezing (unseen) (42, 1, D) the Directory of Hindering Ice Spells Type Level a - Freeze Ice 1 b - Anguish Hexes/Necromancy 4 c - Metabolic Englaciation Hexes/Ice 5 d - Rimeblight Ice/Necromancy 7 (unseen) (42, 14, D) a staff of cold (unseen) (42, 28, D) a +1 war axe of distortion (unseen) (42, 29, D) a +0 pair of gloves of strength (unseen) (42, 35, D) a +0 dagger a +0 robe (43, 14, D) 4 potions of haste (43, 16, D) a +3 short sword a +0 robe (43, 28, D) a +4 falchion of electrocution (unseen) (43, 29, D) a staff of cold (unseen) (43, 31, D) a +0 glaive 2 throwing nets a +0 scale mail a wand of charming (5) (44, 28, D) a book of Touch (49, 0, D) a staff of death (unseen) (49, 1, D) a staff of death (unseen) (49, 36, D) the +7 spear "Likk" {distort, +Blink MP+9} +Blink: It lets you blink. MP+9: It affects your magic capacity (+9). (unseen) (49, 37, D) a +5 heavy war axe (unseen) (50, 0, D) a book of Movement (50, 1, D) a +3 leather armour of positive energy (unseen) (50, 2, D) a +2 mace of protection (unseen) (50, 13, D) a book of Storms (50, 14, D) a +0 dagger (still there?) a +0 shortbow (still there?) a +0 leather armour (still there?) the amulet "Omafruq" {Reflect rC++ SH+5} (still there?) [amulet of reflection] Reflect: It reflects blocked missile attacks. rC++: It greatly protects you from cold. SH+5: It affects your SH (+5). an elf corpse (skeletalised by now) (still there?) (50, 15, D) a +0 dagger a +0 scale mail a +6 ring of intelligence (50, 16, D) a +0 short sword a +0 robe (50, 25, D) the +7 dagger "Omuistryz" {drain, rElec Int+2} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). (unseen) (50, 36, D) a staff of air (unseen) (50, 37, D) a staff of alchemy (unseen) (50, 39, D) a +0 longbow (still there?) a +1 scimitar of flaming (still there?) a +0 robe (still there?) (50, 40, D) an apis corpse (skeletalised by now) (51, 1, D) the +3 orcbow "Egaiplyat" {drain, Will+ Str+4 Dex+4} Will+: It increases your willpower. Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). (unseen) (51, 12, D) the staff of Ruination {rElec rF+ Int+2 Air} [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Air: It increases the power of your Air spells. (unseen) (51, 13, D) a +0 dagger a +0 shortbow a +0 leather armour a ring of wizardry (51, 14, D) a +0 long sword (still there?) a +0 robe of fire resistance (still there?) (51, 15, D) a +0 long sword a +0 scale mail an elf corpse (skeletalised by now) (51, 24, D) a book of Spectacle (51, 25, D) a book of Callings (51, 36, D) a +1 scimitar of electrocution (51, 37, D) a +4 rapier of flaming (unseen) (51, 41, D) a +2 whip of holy wrath (still there?) a +0 robe (still there?) (51, 43, D) a +5 scimitar of holy wrath a +2 tower shield (52, 1, D) a +1 rapier of electrocution (52, 2, D) a ring of protection from cold (52, 13, D) the +4 longbow of Syrgha {heavy, rF+ SInv} rF+: It protects you from fire. SInv: It lets you see invisible. (unseen) (52, 14, D) a +0 longbow (still there?) a +10 plate armour of ponderousness (still there?) an elf corpse (skeletalised by now) (still there?) (52, 15, D) a +0 dagger a +0 ring mail (52, 25, D) a +1 glaive of venom (unseen) (52, 26, D) a +0 war axe (52, 28, D) a +0 trident a +0 kite shield a naga corpse (skeletalised by now) (52, 31, D) a ball python corpse (skeletalised by now) (52, 43, D) a +1 whip of holy wrath (still there?) a +0 robe (still there?) (53, 1, D) a +5 morningstar of protection (still there?) a +4 orcbow of flaming (still there?) (53, 12, D) a +0 leather armour (53, 17, D) a +0 long sword (still there?) a +0 ring mail (still there?) the amulet "Enai" {Spirit Dex+3} (still there?) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+3: It affects your dexterity (+3). (53, 24, D) a +3 leather armour of cold resistance (53, 25, D) the staff of the Dancing King {Str+2 Earth Alch} [staff of earth] Str+2: It affects your strength (+2). Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. (unseen) (53, 28, D) a +0 dire flail a +0 robe (53, 29, D) a guardian serpent corpse (skeletalised by now) (53, 32, D) a guardian serpent corpse (skeletalised by now) (53, 36, D) a +0 heavy war axe (54, 13, D) a ring of poison resistance (54, 25, D) a +2 glaive of protection (unseen) (55, 14, D) a +0 longbow a +0 leather armour (59, 36, D) a staff of death (unseen) (59, 37, D) a staff of earth (unseen) (59, 38, D) a +0 glaive a +0 plate armour (59, 39, D) a troll corpse (skeletalised by now) (60, 36, D) a +1 long sword of electrocution (unseen) (60, 38, D) a +0 club a +0 ring mail (61, 0, D) a +3 leather armour of poison resistance (unseen) (61, 2, D) a hell hound corpse (skeletalised by now) (61, 9, D) an iguana corpse (skeletalised by now) (61, 26, D) a book of Weapons (61, 36, D) a +0 mace (61, 37, D) the staff of Light {rElec rN++ Air} [staff of air] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Air: It increases the power of your Air spells. (unseen) (61, 38, D) a +0 giant club a +0 mace a +0 ring mail an orc corpse (skeletalised by now) (61, 41, D) a +0 battleaxe of freezing (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (62, 0, D) a staff of cold (62, 9, D) an iguana corpse (skeletalised by now) (62, 16, D) a +3 hand axe of flaming (62, 17, D) a +2 partisan of protection (unseen) (62, 26, D) a ball python corpse (skeletalised by now) (62, 27, D) a +2 heavy hand axe (62, 28, D) an adder corpse (skeletalised by now) (62, 36, D) a staff of alchemy (unseen) (62, 37, D) a staff of earth (unseen) (62, 38, D) a +0 giant club an ogre corpse (skeletalised by now) (63, 0, D) a +6 heavy flail (unseen) (63, 2, D) a hell hound corpse (skeletalised by now) (63, 8, D) a +2 ring mail of poison resistance (unseen) (63, 9, D) an iguana corpse (skeletalised by now) (63, 16, D) a staff of fire an iguana corpse (skeletalised by now) (63, 26, D) a +2 robe a water moccasin corpse (skeletalised by now) (63, 27, D) a +0 antimagic lajatang (still there?) an adder corpse (skeletalised by now) (still there?) (63, 29, D) a +0 club a naga corpse (skeletalised by now) (63, 36, D) a ring of magical power (63, 37, D) a +0 glaive a +0 plate armour a ring of see invisible an orc corpse (skeletalised by now) (64, 17, D) the +0 plate armour of Resilience {rPois rF- Str+4} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+4: It affects your strength (+4). (unseen) (64, 18, D) a komodo dragon corpse (skeletalised by now) (64, 27, D) a +2 helmet of see invisible (unseen) (65, 28, D) a water moccasin corpse (skeletalised by now) (67, 0, D) the +3 hand axe "Jaulenif" {flame, Dex+8} Dex+8: It affects your dexterity (+8). (unseen) (68, 0, D) a +3 dagger of protection (69, 0, D) a +3 heavy mace (unseen) (70, 9, D) a black bear corpse (skeletalised by now) (70, 37, D) the +3 leather armour of Bausef {rCorr MP+9 Dex+2} rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Dex+2: It affects your dexterity (+2). (unseen) (71, 8, D) an amulet of reflection (71, 10, D) a +0 rapier a +0 robe a +0 buckler (71, 11, D) a +0 rapier a +0 robe a black bear corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (71, 16, D) a staff of air (unseen) (71, 17, D) a +0 giant spiked club a book of Contraptions an ogre corpse (skeletalised by now) (71, 26, D) a +0 short sword a +0 leather armour an amulet of reflection (71, 28, D) a +0 dagger of speed a +0 robe an orc corpse (skeletalised by now) (71, 36, D) the +4 lajatang of Misconduct {antimagic, rPois rF- Str+3} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). (unseen) (71, 37, D) a +4 chain mail of willpower (unseen) (72, 8, D) a ring of protection from cold (72, 9, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (72, 17, D) a +0 dire flail a +0 giant club a ring of see invisible (72, 20, D) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (72, 21, D) 3 large rocks a cyclops corpse (skeletalised by now) (72, 26, D) a +0 hand axe (72, 27, D) the staff of the Extremely Mad {rF+ rN+ Will+ Fire} [staff of fire] rF+: It protects you from fire. rN+: It protects you from negative energy. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. (unseen) (72, 28, D) a +0 flail (72, 36, D) a staff of fire (unseen) (72, 37, D) a +2 leather armour of willpower (unseen) (72, 38, D) a hell hound corpse (skeletalised by now) (73, 1, D) the Papyrus of Ectoplasm and Graupel Spells Type Level a - Dispel Undead Necromancy 4 b - Martyr's Knell Necromancy/Summoning 4 c - Curse of Agony Necromancy 5 d - Ozocubu's Refrigeration Ice 7 (unseen) (73, 2, D) a +0 whip a draconian corpse (skeletalised by now) (73, 16, D) a +4 scale mail of fire resistance (unseen) (73, 17, D) a +0 giant club (still there?) the +3 scale mail "Pacsesa" {-Tele rF+ Str+2 Int+6} (still there?) -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). (73, 18, D) a troll corpse (skeletalised by now) (73, 27, D) a +0 club (still there?) a +1 glaive of protection (still there?) an orc corpse (skeletalised by now) (still there?) (73, 28, D) a +0 dagger a +0 scale mail (73, 36, D) a +4 ring of slaying (73, 37, D) the +9 chain mail of Disaster {Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (74, 2, D) a +0 club (75, 1, D) a +0 heavy battleaxe (unseen)