myself the Dungeon (0, 51, D) a +1 rapier of electrocution (unseen) (0, 52, D) the +4 great sword "Loaxkis" {freeze, Will+} Will+: It increases your willpower. (unseen) (0, 53, D) a glowing shapeshifter corpse (skeletalised by now) (1, 32, D) a book of Conjurations (1, 33, D) a +1 scimitar of flaming (unseen) (1, 34, D) a +4 heavy falchion (unseen) (1, 50, D) a +3 dagger of holy wrath (unseen) (1, 51, D) a +3 dagger of speed (still there?) a ring of resist corrosion (still there?) (1, 52, D) a +0 rapier of speed (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (2, 14, D) a Codex of Conductivity (2, 15, D) a book of Cantrips (2, 16, D) a ring of see invisible (2, 32, D) a tin of tremorstones (2/2) (2, 33, D) a ring of wizardry (2, 34, D) the +0 chain mail of Wiujah {Regen+ Dex+5} Regen+: It increases your rate of health regeneration. Dex+5: It affects your dexterity (+5). (unseen) (2, 50, D) the Guide on Malignant Rituals and Conduction Spells Type Level a - Sublimation of Blood Necromancy 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Plasma Beam Fire/Air 6 (unseen) (2, 51, D) a book of Callings (2, 52, D) a Young Poisoner's Handbook (2, 54, D) a glowing shapeshifter corpse (skeletalised by now) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a +0 pair of gloves of strength (unseen) (3, 15, D) a +1 vampiric whip (unseen) (3, 16, D) a +5 morningstar of holy wrath (unseen) (3, 32, D) a +0 hand axe (3, 34, D) 4 scrolls of enchant weapon (3, 50, D) a +1 arbalest of flaming (unseen) (3, 51, D) a staff of alchemy (unseen) (3, 52, D) a book of Scorching (3, 55, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) a +6 quarterstaff of speed (unseen) (4, 15, D) a +0 scimitar of electrocution (unseen) (4, 16, D) a +1 plate armour of fire resistance (unseen) (4, 32, D) the +7 dagger "Hovuw" {flame, rElec rCorr Int+4 Dex+3} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (unseen) (4, 33, D) the +3 long sword of the Thoughtful Priests {venom, Will+ Dex+3} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (unseen) (4, 34, D) the Discourse on Frore Fascination Spells Type Level a - Ozocubu's Armour Ice 3 b - Yara's Violent Unravelling Hexes/Alchemy 5 (4, 50, D) a +1 antimagic glaive (unseen) (4, 51, D) a staff of death (unseen) (4, 52, D) a scroll of acquirement (4, 53, D) a glowing shapeshifter corpse (skeletalised by now) (5, 14, D) a +1 scimitar of electrocution (unseen) (5, 15, D) a +1 heavy broad axe (unseen) (5, 16, D) an amulet of faith a polar bear skeleton (5, 18, D) a polar bear skeleton (5, 20, D) a polar bear skeleton (5, 32, D) the +1 halberd "Fen Dut" {antimagic, rElec} rElec: It insulates you from electricity. (unseen) (5, 33, D) the +4 ring mail of the Lumpy Smoking Suns {rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). (unseen) (5, 34, D) a +6 ring of dexterity (5, 39, D) the +5 falchion "Kerooh" {flame, rC+++ Stlth+} (still there?) rC+++: It renders you almost immune to cold. Stlth+: It makes you more stealthy. a +0 robe (still there?) a ring of ice (still there?) (5, 50, D) a staff of conjuration (unseen) (5, 51, D) a staff of earth (unseen) (5, 52, D) a +4 ring of protection (5, 53, D) a glowing shapeshifter corpse (skeletalised by now) (6, 16, D) the +0 scale mail of the Taurataur {rF++ Int+6} rF++: It greatly protects you from fire. Int+6: It affects your intelligence (+6). (unseen) (6, 18, D) a +0 battleaxe of freezing (unseen) (6, 32, D) a +1 plate armour of cold resistance (unseen) (6, 33, D) a +6 orcbow of flaming (unseen) (6, 34, D) a book of Spontaneous Combustion (6, 50, D) a +6 ring of dexterity (6, 51, D) Sofuas's Disquisition on the Gloomy Cwm Spells Type Level a - Grave Claw Necromancy 2 b - Permafrost Eruption Ice/Earth 6 c - Lehudib's Crystal Spear Conjuration/Earth 8 (unseen) (6, 52, D) a book of Hexes a glowing shapeshifter corpse (skeletalised by now) (6, 55, D) a glowing shapeshifter corpse (skeletalised by now) (6, 56, D) a glowing shapeshifter corpse (skeletalised by now) (7, 16, D) a +2 robe of willpower (unseen) (7, 18, D) an ice dragon skeleton (7, 21, D) a +0 battleaxe of freezing (7, 32, D) a fortress talisman (7, 33, D) a staff of alchemy (unseen) (7, 34, D) a staff of air (unseen) (7, 50, D) a +2 robe of cold resistance (7, 51, D) a +0 helmet of intelligence (7, 52, D) a +0 falchion of electrocution (7, 53, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (7, 55, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (7, 56, D) a glowing shapeshifter corpse (skeletalised by now) (8, 15, D) a +1 spectral giant club (8, 16, D) a +0 whip of electrocution (still there?) a rime drake skeleton (still there?) (8, 17, D) a polar bear skeleton a rime drake skeleton (8, 32, D) a staff of cold (unseen) (8, 34, D) a +3 heavy flail (unseen) (8, 50, D) a staff of cold (unseen) (8, 51, D) a scroll of brand weapon (8, 52, D) an amulet of reflection (8, 58, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (9, 14, D) a +2 ring mail of fire resistance (9, 15, D) a +3 whip of flaming (unseen) (9, 16, D) a staff of fire (unseen) (9, 20, D) +0 ice dragon scales an ice dragon skeleton (9, 32, D) a Treatise on Traps (9, 33, D) a +2 heavy mace (9, 34, D) a +3 arbalest of flaming (unseen) (9, 50, D) the Omnibus of the Dozen Bones Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Passage of Golubria Translocation 4 c - Vhi's Electric Charge Translocation/Air 4 d - Plasma Beam Fire/Air 6 (unseen) (9, 51, D) a book of Hexes (9, 52, D) a +1 dagger of venom (unseen) (9, 53, D) a glowing shapeshifter corpse (skeletalised by now) (9, 54, D) a glowing shapeshifter corpse (skeletalised by now) (9, 59, D) a glowing shapeshifter corpse (skeletalised by now) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 7, D) a wand of mindburst (7) a wand of iceblast (7) a wand of acid (7) (10, 14, D) a +0 plate armour of cold resistance (10, 17, D) a polar bear skeleton (10, 32, D) a staff of air (unseen) (10, 33, D) a staff of death (10, 34, D) a staff of death (unseen) (10, 50, D) a staff of fire (unseen) (10, 51, D) a ring of resist corrosion (10, 52, D) the +8 sling of Locwigy {freeze, *Slow rC+ rCorr Int+2} (still there?) *Slow: It may slow you when you take damage. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). a glowing shapeshifter corpse (skeletalised by now) (still there?) (10, 56, D) a glowing shapeshifter corpse (skeletalised by now) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (11, 14, D) a +2 scale mail of cold resistance (11, 15, D) an amulet of reflection (11, 32, D) the ring of Bonlunab {rElec Will+ MP+9 Str+3 Dex+2} [ring of magical power] rElec: It insulates you from electricity. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (unseen) (11, 33, D) the amulet "Gesuqeg" {Rampage Acrobat rF- Str+5 Dex+4} [amulet of the acrobat] Rampage: It bestows one free step when moving towards enemies. Acrobat: It increases your evasion after moving or waiting. rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). Cheibriados disapproves of the use of such an item. (11, 50, D) a +5 halberd of venom (unseen) (11, 51, D) a phantom mirror (11, 52, D) a Treatise on Traps (12, 16, D) a +7 plate armour of ponderousness (unseen) (12, 32, D) a +2 sling of freezing (unseen) (12, 34, D) a staff of death (unseen) (12, 50, D) a Codex of Conductivity (12, 52, D) a +5 triple sword of pain (unseen) (12, 54, D) a glowing shapeshifter corpse (skeletalised by now) (13, 32, D) a staff of fire (unseen) (13, 33, D) the +5 chain mail "Guefeden" {rPois Will++ Str+2 Dex-4} rPois: It protects you from poison. Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). (unseen) (13, 34, D) a tin of tremorstones (2/2) (13, 50, D) a +4 spear of freezing (still there?) a lightning rod (4/4) (still there?) (13, 51, D) a +2 heavy battleaxe (unseen) (13, 52, D) a ring of willpower (14, 50, D) a manual of Polearms (14, 51, D) the +5 trident "Cits" {speed, rPois rCorr Str+3} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Cheibriados disapproves of the use of such an item. (unseen) (14, 52, D) the ring "Ismaw" {rElec Will+ Slay+3} [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (19, 1, D) a book of Death (19, 2, D) a ring of resist corrosion (19, 16, D) a staff of cold (unseen) (19, 17, D) a +1 dire flail of pain (unseen) (19, 32, D) the staff "Peluyh" {^Drain rN+ Will++ Stlth+ Necro} [staff of death] ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. (unseen) (19, 33, D) the staff "Zoosun" {rF+ rC+ Fire Earth} [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. (unseen) (19, 48, D) a book of Hexes (20, 1, D) a staff of earth (unseen) (20, 2, D) a +2 heavy morningstar (unseen) (20, 16, D) an amulet of magic regeneration (20, 32, D) the +7 rapier "Worm" {pain, rF- Will+ rCorr Str+5} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). (unseen) (20, 33, D) a +2 long sword of flaming (unseen) (20, 49, D) a +0 kite shield of positive energy (unseen) (20, 50, D) a +2 morningstar of venom (unseen) (21, 4, D) a +0 short sword a +0 robe (21, 16, D) an amulet of the acrobat (21, 17, D) a +1 spectral quarterstaff (21, 32, D) a ring of willpower (21, 33, D) a +4 plate armour of fire resistance (unseen) (21, 48, D) a +0 rapier of flaming (unseen) (21, 49, D) the +4 plate armour of Salvation {Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (unseen) (21, 50, D) a +0 halberd (still there?) a +0 chain mail (still there?) a ring of see invisible (still there?) a staff of cold (still there?) (22, 1, D) a ring of willpower (22, 17, D) a +4 ring of slaying (22, 18, D) a +2 heavy battleaxe (still there?) a +0 chain mail (still there?) (22, 32, D) a +2 hand axe of pain (unseen) (22, 33, D) an amulet of magic regeneration a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight an orb of light a +0 robe a +0 hand axe (22, 34, D) the staff of Anger {rElec Str+3 Int+2 Earth} [staff of earth] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Earth: It increases the power of your Earth spells. (unseen) (22, 49, D) a +0 dagger (22, 50, D) the +1 pair of boots of the Wasteland {rC+ rN++ Regen+ Stlth-} rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. (23, 0, D) a +3 plate armour of fire resistance (23, 1, D) a +3 spear of freezing (unseen) (23, 17, D) a +1 shortbow of draining (23, 21, D) a +0 giant club (23, 32, D) a +5 rapier of speed (unseen) (23, 34, D) the +0 plate armour of Hedging {rPois Str-2 Int+3} rPois: It protects you from poison. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). (unseen) (23, 35, D) a ring of poison resistance (23, 41, D) a +0 dagger a +0 cloak a yellow draconian corpse (skeletalised by now) (23, 48, D) a +0 cloak of poison resistance (unseen) (23, 49, D) a tin of tremorstones (2/2) (23, 50, D) a book of Hexes (23, 53, D) a +0 long sword a +0 plate armour (24, 0, D) a staff of earth (unseen) (24, 1, D) a book of Air (24, 5, D) a +4 scimitar of flaming (unseen) (24, 17, D) the staff "Eczut" {rN+ Dex+5 Necro} [staff of death] rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). Necro: It increases the power of your Necromancy spells. (unseen) (24, 18, D) a +0 morningstar (still there?) a +5 war axe of freezing (still there?) (24, 24, D) a caustic shrike skeleton (24, 33, D) a manual of Invocations (24, 34, D) a +2 cloak of preservation (unseen) (24, 50, D) a staff of air (unseen) (24, 53, D) the +7 dagger "Ekeodewe" {freeze, rPois} (still there?) rPois: It protects you from poison. a +0 robe (still there?) a ring of protection from cold (still there?) (24, 54, D) a +0 dagger a +0 robe (24, 55, D) a +2 heavy battleaxe (unseen) (25, 0, D) the +6 scale mail of the Sun {Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (25, 1, D) a staff of death (unseen) (25, 18, D) a book of Winter (25, 21, D) a +0 giant spiked club an iron giant skeleton (25, 34, D) a +3 vampiric rapier (unseen) (25, 37, D) a +1 demon whip of freezing (still there?) a +0 ring mail (still there?) a +0 kite shield (still there?) a demonspawn skeleton (still there?) (25, 49, D) a staff of alchemy (unseen) (25, 50, D) a phial of floods (25, 52, D) a +0 glaive a ring of wizardry (25, 53, D) a +6 dagger of draining (still there?) a +0 robe (still there?) a +4 ring of protection (still there?) (25, 54, D) a +0 dagger a +0 robe (26, 0, D) the +0 war axe of Bodily Harmony {heavy, Will+ rCorr Int+2} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). (unseen) (26, 1, D) a +1 longbow of flaming (unseen) (26, 16, D) a staff of air (26, 17, D) a staff of air (unseen) (26, 32, D) a ring of ice (26, 34, D) a +1 scimitar of holy wrath (unseen) (26, 50, D) the staff of the Foot {Conj Necro Earth Alch} [staff of conjuration] Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. (unseen) (26, 52, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (26, 53, D) the +1 spear "Routobb" {freeze, Fly rElec} (still there?) Fly: It grants you flight. rElec: It insulates you from electricity. a +2 robe (still there?) (26, 54, D) a +0 great sword a +0 plate armour a +0 battleaxe a +0 chain mail (26, 55, D) a +0 battleaxe a +0 plate armour (27, 0, D) a +4 ring of protection (27, 1, D) a +6 heavy flail (still there?) a +2 ring mail of willpower (still there?) (27, 17, D) an amulet of magic regeneration (27, 32, D) a +1 battleaxe of venom (unseen) (27, 34, D) the +5 leather armour "Cah Rie" {Rampage} Rampage: It bestows one free step when moving towards enemies. Cheibriados disapproves of the use of such an item. (unseen) (27, 49, D) a book of the Senses (27, 50, D) a +1 great mace of pain (still there?) a +0 plate armour (still there?) a +6 ring of strength (still there?) a staff of death (still there?) (27, 51, D) a +4 arbalest of freezing (still there?) a +0 broad axe (still there?) a +0 plate armour (still there?) a staff of alchemy (still there?) a +0 robe (still there?) (27, 52, D) a staff of alchemy (still there?) a +2 robe of willpower (still there?) (27, 54, D) a +0 robe (28, 1, D) the staff of Thoughtfulness {+Blink rPois rF+ rC++ Str-2 Alch} (still there?) [staff of alchemy] +Blink: It lets you blink. rPois: It protects you from poison. rF+: It protects you from fire. rC++: It greatly protects you from cold. Str-2: It affects your strength (-2). Alch: It increases the power of your Alchemy spells. a phial of floods (still there?) (28, 16, D) a +2 demon trident of flaming (unseen) (28, 17, D) a +1 flail of draining (unseen) (28, 32, D) a staff of earth (unseen) (28, 33, D) a +1 heavy sling (unseen) (28, 51, D) a staff of cold a +0 robe (28, 53, D) the staff of Gozag's Displeasure {rC++ Int-2 SInv Ice} [staff of cold] rC++: It greatly protects you from cold. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. a +2 robe of positive energy a +0 battleaxe a +0 chain mail (28, 55, D) a +0 great mace a +0 plate armour (28, 56, D) a +0 war axe a +0 plate armour (28, 57, D) a +0 long sword a +0 chain mail a ring of wizardry (29, 1, D) the +6 great mace of the Fray {flame, rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (unseen) (29, 16, D) the +11 long sword of Experimentation {freeze, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (29, 17, D) a +0 mace of protection (unseen) (29, 32, D) a +0 dagger of electrocution (unseen) (29, 33, D) a +6 ring of dexterity (29, 48, D) a +0 dagger (29, 50, D) a book of Cryoformation (29, 55, D) a +2 robe of willpower (unseen) (30, 50, D) a manual of Ranged Weapons (30, 52, D) a +0 great mace a +0 plate armour a ring of ice a +0 robe (30, 54, D) a +2 robe (unseen) (31, 48, D) a +0 dagger (31, 49, D) a +2 scale mail of fire resistance (unseen) (31, 50, D) an amulet of reflection (31, 51, D) a staff of death (still there?) a +0 robe (still there?) (31, 53, D) a +0 war axe a +0 plate armour (31, 54, D) a +0 dagger a +0 robe (32, 50, D) a +2 flail of draining (unseen) (33, 48, D) a book of Weapons (33, 49, D) a staff of fire (unseen) (33, 50, D) the staff of Hospitality {rC+ Str+3 Earth} [staff of earth] rC+: It protects you from cold. Str+3: It affects your strength (+3). Earth: It increases the power of your Earth spells. (unseen) (34, 28, D) a +4 falchion of protection (unseen) (34, 48, D) the Secrets of the Volcanic Excursion Spells Type Level a - Maxwell's Portable Piledriver Translocation 3 b - Lee's Rapid Deconstruction Earth 5 c - Shatter Earth 9 (34, 49, D) a +3 scimitar of electrocution (unseen) (34, 50, D) a phial of floods (35, 0, D) a +2 helmet of intelligence (unseen) (35, 14, D) a +1 buckler of reflection (unseen) (35, 20, D) a +3 broad axe (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (35, 29, D) a +6 ring of dexterity (36, 0, D) the +1 chain mail of the Morning Star {rElec rN+ Int+3 Dex-2} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). (unseen) (36, 1, D) the +8 partisan of the Hall of Blades {flame, *Corrode rPois rF+++ rC- Int+3} *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). (unseen) (36, 14, D) a +0 chain mail (36, 28, D) a Young Poisoner's Handbook (36, 29, D) a +1 mace of protection (unseen) (36, 31, D) a +1 battleaxe (still there?) a +0 chain mail (still there?) an amulet of faith (still there?) (37, 0, D) a +2 dagger of flaming (unseen) (37, 1, D) a staff of conjuration (unseen) (37, 15, D) a ring of see invisible (37, 16, D) a +5 halberd of flaming (still there?) a +2 scale mail of poison resistance (still there?) (37, 18, D) a +3 partisan (still there?) a +4 scale mail of cold resistance (still there?) (37, 20, D) a +1 demon whip of flaming a +0 chain mail (37, 28, D) a staff of fire (unseen) (37, 29, D) 6 large rocks (still there?) the staff of Armageddon {rC- rN+++ Earth} (still there?) [staff of earth] rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. Earth: It increases the power of your Earth spells. a stone giant skeleton (still there?) (37, 32, D) 2 large rocks a stone giant skeleton (38, 1, D) a staff of cold (unseen) (38, 14, D) a +0 chain mail (38, 15, D) the Tome of the Toad Spells Type Level a - Cigotuvi's Putrefaction Necromancy/Air 4 b - Dispel Undead Necromancy 4 c - Fire Storm Conjuration/Fire 9 (unseen) (38, 16, D) a +5 battleaxe of flaming (still there?) a +0 plate armour (still there?) (38, 19, D) a +5 halberd (still there?) a +0 chain mail (still there?) (38, 28, D) a staff of cold (unseen) (38, 29, D) the +11 dire flail of Truth {heavy, ^Drain rF+++ Dex+2 SInv} ^Drain: It drains your maximum health when unequipped. rF+++: It renders you almost immune to fire. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (unseen) (38, 34, D) a +0 great sword a +0 chain mail (38, 35, D) 5 large rocks (38, 49, D) the +9 plate armour of Ibimimit {Stlth+} Stlth+: It makes you more stealthy. (unseen) (38, 50, D) a +2 heavy battleaxe (unseen) (39, 1, D) a +2 partisan of venom (unseen) (39, 15, D) a +2 vampiric scimitar (unseen) (39, 18, D) a +3 battleaxe of flaming (still there?) a +0 plate armour (still there?) (39, 19, D) a +1 great sword (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (39, 31, D) 3 large rocks a +0 war axe a +0 plate armour a +0 kite shield an amulet of reflection a stone giant skeleton (39, 32, D) 4 large rocks a stone giant skeleton (39, 33, D) 6 large rocks (39, 34, D) 4 large rocks a +0 long sword a +0 chain mail a human skeleton (39, 48, D) an amulet of regeneration (39, 49, D) the Commentary on the Dimensional Tundra Spells Type Level a - Freeze Ice 1 b - Momentum Strike Conjuration/Translocation 2 c - Summon Ice Beast Ice/Summoning 3 d - Sculpt Simulacrum Ice/Alchemy 6 e - Rimeblight Ice/Necromancy 7 (unseen) (39, 50, D) a +5 whip of flaming (unseen) (40, 0, D) a ring of protection from fire (40, 15, D) a +0 vampiric glaive (unseen) (40, 17, D) a +2 battleaxe (still there?) a +0 chain mail (still there?) an amulet of faith (still there?) a human corpse (skeletalised by now) (still there?) (40, 30, D) a +4 arbalest of flaming (still there?) a +0 glaive (still there?) a +0 plate armour (still there?) a +3 dagger of venom (still there?) a +0 arbalest (still there?) (40, 32, D) a +0 long sword a +0 chain mail a +0 kite shield a human skeleton (40, 48, D) a phial of floods (40, 49, D) the +9 spear "Bocuissyok" {heavy, MP+4 Str+3 Dex-4} MP+4: It affects your magic capacity (+4). Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). (unseen) (40, 50, D) a +2 scale mail of willpower (unseen) (41, 0, D) a +7 plate armour of ponderousness (unseen) (41, 1, D) a +4 ring of slaying (41, 15, D) a book of Power (41, 28, D) a +0 falchion of electrocution (41, 31, D) 4 large rocks (41, 48, D) a +2 pair of boots of rampaging (41, 50, D) the ring "Nykkik" {rN++ rCorr Dex+2} [ring of positive energy] rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). (unseen) (41, 52, D) a staff of earth (unseen) (42, 0, D) a +4 ring mail of cold resistance (unseen) (42, 1, D) a staff of conjuration (unseen) (42, 15, D) a staff of fire (unseen) (42, 31, D) a +0 arbalest a yaktaur skeleton (42, 33, D) 4 large rocks a stone giant skeleton (42, 50, D) the +0 pair of gloves "Cianowk" {Rampage Str+2} Rampage: It bestows one free step when moving towards enemies. Str+2: It affects your strength (+2). Cheibriados disapproves of the use of such an item. (unseen) (43, 14, D) the +1 falchion of Saltpetre {freeze, Will++ Str+2} Will++: It greatly increases your willpower. Str+2: It affects your strength (+2). (unseen) (43, 15, D) a +0 cloak of preservation (unseen) (43, 17, D) a +3 scimitar (still there?) a +0 plate armour (still there?) (43, 28, D) a There-And-Back Book (43, 29, D) a +6 whip of venom (unseen) (43, 32, D) the +4 battleaxe "Aubergine" {heavy, rPois rF+ MP+4} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. MP+4: It affects your magic capacity (+4). a +0 plate armour (still there?) (43, 49, D) a staff of fire (unseen) (43, 50, D) the +0 dagger "Yjuxin" {freeze, *Rage Str+4 Dex+2 SInv} *Rage: It berserks you when you make melee attacks (+20% chance). Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (unseen) (44, 28, D) a +0 dire flail (44, 50, D) a +3 ring mail of willpower (unseen) (44, 51, D) a +2 mace of holy wrath (unseen) (44, 54, D) the +7 war axe of Putrescence {flame, Stlth+} Stlth+: It makes you more stealthy. (unseen) (45, 48, D) a +2 battleaxe of flaming (45, 49, D) the ring of Fahitzo {rF- rC++ Dex+3 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. (unseen) (45, 50, D) a +1 whip of electrocution (45, 51, D) an amulet of magic regeneration (45, 52, D) a +2 rapier of protection (still there?) the +2 scimitar of the Warrior {pain, Dex+2} (still there?) Dex+2: It affects your dexterity (+2). the ring "Zaprulep" {Fly rF+ rC- Str+5 Fire} (still there?) [ring of fire] Fly: It grants you flight. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). Fire: It increases the power of your Fire spells. (46, 48, D) a +1 plate armour of fire resistance (unseen) (46, 49, D) a +4 falchion of holy wrath (unseen) (46, 50, D) a scroll of brand weapon (46, 51, D) a +4 great sword of electrocution a +4 great sword of holy wrath (46, 52, D) a +3 short sword of venom (unseen) (47, 48, D) Jiriro's Encyclopedia of Charms and Degeneration Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Anguish Hexes/Necromancy 4 c - Alistair's Intoxication Alchemy 5 d - Yara's Violent Unravelling Hexes/Alchemy 5 (unseen) (47, 50, D) the staff of Peace {rPois rF++ rC+ rN+ Necro Ice} [staff of death] rPois: It protects you from poison. rF++: It greatly protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. (unseen) (47, 51, D) a +2 heavy orcbow (unseen) (48, 48, D) the ring "Ygeew" {rCorr Str+10} [ring of strength] rCorr: It protects you from acid and corrosion. Str+10: It affects your strength (+10). (unseen) (48, 49, D) a +5 ring of evasion (48, 50, D) a +2 long sword of distortion (unseen) (48, 51, D) a +1 halberd of protection (unseen) (48, 52, D) a +3 longbow of freezing (unseen) (49, 0, D) a staff of air (unseen) (49, 1, D) +1 ice dragon scales (unseen) (49, 37, D) a staff of cold (unseen) (49, 49, D) the +8 plate armour of Inquiry {rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (unseen) (49, 50, D) a +1 longbow of freezing (unseen) (49, 51, D) a +2 triple crossbow of freezing (still there?) a +0 shortbow of freezing (still there?) (50, 0, D) a staff of cold (unseen) (50, 12, D) a +0 war axe (50, 13, D) the +7 trident of Laceration {freeze, Stlth+} (still there?) Stlth+: It makes you more stealthy. a +0 robe (still there?) a +2 spectral quarterstaff (still there?) a +0 animal skin (still there?) the staff of Luxury {rN+ Will+ Conj Necro Earth} (still there?) [staff of death] rN+: It protects you from negative energy. Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. (50, 25, D) a +1 shortbow of freezing (50, 36, D) a +3 mace (unseen) (50, 37, D) a +0 heavy arbalest (still there?) a +2 great mace of holy wrath (still there?) a +0 chain mail (still there?) Sif Muna's Incunabulum of Alpine Glamour (still there?) Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Splinterfrost Shell Ice/Forgecraft 7 c - Discord Hexes 8 an orc corpse (skeletalised by now) (still there?) (50, 39, D) a +0 giant club an ogre corpse (skeletalised by now) (50, 50, D) a ring of magical power (50, 51, D) an amulet of guardian spirit (51, 0, D) a +3 plate armour of poison resistance (51, 1, D) a staff of death (unseen) (51, 12, D) a ring of see invisible (51, 13, D) a +6 long sword of freezing (unseen) (51, 16, D) a blink frog corpse (skeletalised by now) (51, 17, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (51, 18, D) a cane toad corpse (skeletalised by now) a hydra corpse (skeletalised by now) (51, 24, D) a ring of poison resistance (51, 25, D) the +9 halberd of the Beginning {venom, rF+++ Str+4 Dex-3} rF+++: It renders you almost immune to fire. Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). (unseen) (51, 36, D) a +0 war axe (51, 37, D) a +0 morningstar of draining (still there?) a +0 plate armour (still there?) a +1 cloak of preservation (still there?) an orc corpse (skeletalised by now) (still there?) (51, 39, D) a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) a warg corpse (skeletalised by now) (51, 48, D) a +1 heavy battleaxe (unseen) (51, 49, D) a ring of flight (51, 50, D) a +0 flail of protection (unseen) (51, 52, D) the +7 executioner's axe "Xyazew" {chaos, rPois Will+ Str+2 Dex+3} (still there?) rPois: It protects you from poison. Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Cheibriados disapproves of the use of such an item. a staff of cold (still there?) (52, 0, D) a +0 vampiric triple sword (unseen) (52, 1, D) the +1 falchion of the Ageless Souls {reap, Str+3} Str+3: It affects your strength (+3). (unseen) (52, 12, D) a +1 robe of resistance (52, 24, D) a staff of death (52, 25, D) +2 storm dragon scales (unseen) (52, 37, D) a +0 dagger (still there?) a +0 robe (still there?) a +2 flail of protection (still there?) an orc corpse (skeletalised by now) (still there?) (52, 38, D) the +2 rapier "Gosmuenk" {drain, rF- Will++ Int+2} (still there?) rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. Int+2: It affects your intelligence (+2). a +0 leather armour (still there?) a +0 giant club (still there?) (52, 39, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (52, 49, D) a +1 cloak of stealth (unseen) (52, 50, D) a +2 trident of flaming (unseen) (53, 0, D) a +0 halberd of venom (unseen) (53, 1, D) a ring of positive energy (53, 13, D) a +1 pair of gloves of hurling (unseen) (53, 24, D) the +4 executioner's axe of Conformity {freeze, rElec Will+ Str+4} rElec: It insulates you from electricity. Will+: It increases your willpower. Str+4: It affects your strength (+4). (53, 25, D) a +5 rapier of protection (unseen) (53, 38, D) a +0 long sword a +0 plate armour (53, 49, D) a +0 war axe of draining (unseen) (53, 50, D) the +1 pair of boots "Feasiof" {Stlth+} Stlth+: It makes you more stealthy. (54, 0, D) a staff of earth (unseen) (54, 1, D) a staff of alchemy (unseen) (54, 13, D) a +0 quarterstaff (still there?) a +0 robe (still there?) a ring of willpower (still there?) a staff of cold (still there?) a spriggan corpse (skeletalised by now) (still there?) (54, 25, D) the +6 quarterstaff of Najeh {venom, Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (unseen) (54, 36, D) a +4 orcbow (unseen) (54, 48, D) a +2 scale mail of poison resistance (unseen) (54, 49, D) a manual of Short Blades (55, 0, D) the +4 plate armour of the Great Game {rElec Int-2 Slay+3} rElec: It insulates you from electricity. Int-2: It affects your intelligence (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (55, 1, D) a ring of positive energy (55, 12, D) a +0 shortbow of freezing (unseen) (55, 13, D) a +6 ring of intelligence (55, 24, D) a +0 cloak of stealth (unseen) (58, 48, D) a +2 scale mail of willpower (unseen) (58, 49, D) a ring of willpower (59, 36, D) a +1 demon blade of venom (unseen) (59, 37, D) a +1 cloak of willpower (unseen) (59, 48, D) a +2 vampiric dagger (unseen) (59, 49, D) a +3 hand axe of flaming (unseen) (60, 10, D) a troll corpse (skeletalised by now) (60, 19, D) a +0 whip (60, 36, D) a +0 great sword of holy wrath (unseen) (60, 37, D) the +0 long sword of Glory {freeze, rPois rF- rC+ Int+5} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). (unseen) (60, 48, D) The Veiled Arts for Novices Spells Type Level a - Shock Conjuration/Air 1 b - Magic Dart Conjuration 1 c - Soul Splinter Necromancy 1 (unseen) (60, 49, D) the +1 long sword of Goblin Mode {freeze, rC+ Int+2} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). (unseen) (61, 0, D) a +1 falchion of holy wrath (unseen) (61, 8, D) the +3 war axe "Ylugg" {freeze, *Corrode Str+9 Dex-5} *Corrode: It may corrode you when you take damage. Str+9: It affects your strength (+9). Dex-5: It affects your dexterity (-5). (unseen) (61, 10, D) a +0 giant club an ogre corpse (skeletalised by now) (61, 16, D) a ring of see invisible (61, 26, D) a staff of alchemy (unseen) (61, 28, D) a +0 war axe a naga corpse (skeletalised by now) (61, 36, D) the +0 storm dragon scales "Souzusch" {Harm rElec rC+ MP+12} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC+: It protects you from cold. MP+12: It affects your magic capacity (+12). (61, 48, D) a +6 ring of intelligence (61, 49, D) a +1 falchion of freezing (unseen) (62, 0, D) a staff of fire (unseen) (62, 9, D) a +2 chain mail of willpower (62, 10, D) a +0 giant spiked club a +0 giant club (62, 19, D) a +0 flail (62, 26, D) a +2 robe (unseen) (62, 27, D) a +1 spear of flaming (unseen) (62, 37, D) a +1 trident of venom (unseen) (62, 48, D) a staff of death (unseen) (62, 49, D) a ring of positive energy (62, 53, D) a +2 demon whip of freezing (unseen) (63, 10, D) a +0 giant spiked club (63, 16, D) a ring of flight (63, 17, D) a +2 rapier of holy wrath (63, 18, D) a +0 falchion a draconian corpse (skeletalised by now) (63, 19, D) a +0 club a draconian corpse (skeletalised by now) (63, 20, D) a +0 short sword (63, 21, D) a +0 long sword a white draconian corpse (skeletalised by now) (63, 26, D) the staff "Odosanos" {Str+4 Int-3 Dex+3 Air Earth} [staff of earth] Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (unseen) (63, 27, D) a +0 battleaxe (still there?) a +0 robe (still there?) a +4 battleaxe of venom (still there?) a naga corpse (skeletalised by now) (still there?) (63, 28, D) a +0 hand axe a water moccasin corpse (skeletalised by now) (63, 30, D) a +0 spear a naga corpse (skeletalised by now) (63, 36, D) 4 scrolls of enchant weapon (63, 37, D) an amulet of reflection (63, 48, D) a +2 chain mail of cold resistance (unseen) (63, 49, D) a ring of see invisible (63, 50, D) a +2 vampiric war axe (unseen) (63, 51, D) a +2 quarterstaff of draining (still there?) a +4 ring of protection (still there?) (64, 2, D) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (64, 4, D) a +0 long sword of draining (still there?) a +0 robe (still there?) an elf corpse (skeletalised by now) (still there?) (64, 16, D) a +5 hand axe of electrocution (unseen) (64, 19, D) a +0 whip (64, 26, D) a +1 robe of cold resistance (64, 27, D) a staff of alchemy (unseen) (64, 48, D) the ring "Owocit" {+Blink Will+} [ring of willpower] +Blink: It lets you blink. Will+: It increases your willpower. (unseen) (64, 49, D) a +5 ring of evasion (64, 50, D) the +0 dagger of Defiance {speed, rC+} rC+: It protects you from cold. Cheibriados disapproves of the use of such an item. (unseen) (65, 48, D) a staff of fire (unseen) (65, 49, D) a +2 heavy trident (unseen) (65, 50, D) a +0 heavy sling (unseen) (66, 48, D) the Elucidation of the Entourage Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Eringya's Surprising Crocodile Summoning 4 c - Summon Hydra Summoning 7 (unseen) (66, 49, D) a +0 leather armour (66, 50, D) the +2 shield of Resistance {rF++ rC++ Will++} rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. (unseen) (66, 51, D) a book of Power (66, 52, D) a +0 dagger a +0 robe a demonspawn corpse (67, 48, D) a +0 buckler of positive energy (unseen) (67, 49, D) a +0 sling of flaming (unseen) (67, 50, D) a book of Dangerous Friends (67, 51, D) a +1 demon blade of freezing (still there?) a +0 scale mail (still there?) a ring of positive energy (still there?) (67, 52, D) a +0 great sword (still there?) a +2 plate armour of cold resistance (still there?) (68, 48, D) a staff of cold (unseen) (68, 50, D) 4 scrolls of enchant weapon (69, 0, D) a staff of cold (unseen) (69, 36, D) a staff of death (unseen) (69, 48, D) a staff of conjuration (unseen) (69, 49, D) a rimehorn talisman (69, 50, D) a +5 ring of evasion (70, 8, D) the +8 hand axe "Naunefos" {pain, *Slow rC++} *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. (unseen) (70, 9, D) a +0 heavy battleaxe (unseen) (70, 36, D) a ring of poison resistance (70, 37, D) a +0 hand axe (still there?) a +0 robe (still there?) the Omnibus of Coarse Jinxing (still there?) Spells Type Level a - Sandblast Earth 1 b - Metabolic Englaciation Hexes/Ice 5 c - Sphinx Sisters Hexes/Summoning 7 (70, 38, D) a water moccasin corpse (skeletalised by now) (70, 48, D) the ring of the Catamount {rF+ Will++ rCorr Str-2 Int+2} [ring of protection from fire] rF+: It protects you from fire. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). (unseen) (70, 49, D) the +4 ring mail of the Horehound {Harm rF- Will- MP+7} Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. Will-: It decreases your willpower. MP+7: It affects your magic capacity (+7). (unseen) (70, 52, D) a +0 trident (71, 16, D) a +2 chain mail of fire resistance (unseen) (71, 17, D) a +2 great sword of holy wrath (unseen) (71, 36, D) the +0 ice dragon scales of the Howling Gods {Harm rF- rC++ Will++ rCorr Int-2} Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). (unseen) (71, 37, D) a +0 glaive (still there?) a +0 robe (still there?) the staff of Linuar {rPois Str+4 Alch} (still there?) [staff of alchemy] rPois: It protects you from poison. Str+4: It affects your strength (+4). Alch: It increases the power of your Alchemy spells. a naga corpse (skeletalised by now) (still there?) an adder corpse (skeletalised by now) (still there?) (71, 39, D) a black mamba corpse (skeletalised by now) (71, 48, D) a +0 short sword of venom (unseen) (71, 49, D) a +0 hat (72, 9, D) a +3 leather armour of fire resistance (unseen) (72, 16, D) an orb of energy (unseen) (72, 26, D) a +3 ring mail of poison resistance (72, 37, D) the +5 longbow "Jont" {elec, rElec Int+4} (still there?) rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). a ball python corpse (skeletalised by now) (still there?) (73, 1, D) the +2 orcbow of Fee Simple {elec, ^Drain rCorr Str+6} ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). (unseen) (73, 17, D) a +3 chain mail of fire resistance (unseen) (73, 27, D) a +2 orcbow of flaming (unseen) (73, 36, D) 4 potions of haste (74, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (75, 2, D) a +0 dagger a +0 robe