myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a quill talisman (10, 7, D) a wand of mindburst (7) a wand of iceblast (7) a wand of acid (7) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (18, 1, D) a +6 ring of strength (19, 0, D) a Treatise on Traps (19, 1, D) a ring of wizardry a +6 ring of dexterity a +4 ring of slaying an amulet of the acrobat a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (19, 4, D) a +0 dire flail a purple draconian skeleton (19, 17, D) the staff "Goarab" {rN+ MP-4 Str+3 Hexes Necro} [staff of death] rN+: It protects you from negative energy. MP-4: It affects your magic capacity (-4). Str+3: It affects your strength (+3). Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. (unseen) (20, 1, D) a ring of flight (20, 17, D) a +1 short sword of draining (unseen) (21, 0, D) a +0 long sword (21, 17, D) the +0 morningstar of the Asp {flame, rPois Dex+3} rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). (unseen) (22, 0, D) the +2 longbow "Avoabal" {flame, rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. (22, 1, D) a staff of cold (22, 5, D) a +0 dire flail an amulet of guardian spirit a +0 scimitar a white draconian skeleton (22, 17, D) Maxwell's Memoranda (23, 1, D) a +2 broad axe of electrocution (23, 3, D) a +0 halberd a white draconian skeleton (23, 6, D) a +0 halberd a red draconian skeleton (23, 7, D) a +0 dire flail a yellow draconian skeleton (23, 17, D) a +0 short sword of venom (unseen) (23, 18, D) the +2 great sword of Lies {freeze, *Slow rPois Int+3 Dex+3} *Slow: It may slow you when you take damage. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (unseen) (24, 0, D) a +0 long sword of protection (24, 1, D) a +0 ring mail of willpower (24, 3, D) a +4 great mace of protection (still there?) a black draconian skeleton (still there?) (24, 4, D) a +2 cloak (still there?) a +0 scimitar (still there?) (24, 5, D) a +0 short sword (24, 6, D) a +0 dire flail (24, 7, D) a +0 war axe a white draconian skeleton (24, 17, D) a +1 chain mail of cold resistance (unseen) (24, 18, D) a staff of alchemy (unseen) (24, 23, D) a +2 dagger of venom (still there?) a +2 robe of fire resistance (still there?) (25, 0, D) a +0 trident (25, 1, D) the ring "Myty" {rElec Will+ Int-3 SInv} [ring of willpower] rElec: It insulates you from electricity. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. (25, 4, D) a +2 heavy battleaxe a ring of ice a yellow draconian skeleton (25, 5, D) a +0 long sword of holy wrath (25, 6, D) a +0 scimitar (25, 7, D) a +0 cloak a green draconian skeleton (25, 17, D) the ring "Resainkoc" {rPois rF+ Dex+3} [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (unseen) (25, 18, D) a +3 vampiric dagger (unseen) (25, 20, D) a +0 scythe a +0 robe the human corpse of Sigmund (26, 0, D) a staff of conjuration (unseen) (26, 1, D) a book of Air (26, 4, D) a +0 halberd (26, 5, D) a +0 halberd of venom (still there?) a green draconian skeleton (still there?) (26, 17, D) a +1 plate armour of willpower (unseen) (27, 1, D) a +1 vampiric war axe (unseen) (27, 17, D) Giwupihu's Volume of Carcasses Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Martyr's Knell Necromancy/Summoning 4 c - Borgnjor's Revivification Necromancy 8 (unseen) (28, 0, D) the ring of Singen {Fly rF+ rC++ MP+6 Int+4} [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. rC++: It greatly protects you from cold. MP+6: It affects your magic capacity (+6). Int+4: It affects your intelligence (+4). (unseen) (28, 1, D) a ring of flight (28, 17, D) the +0 cloak "Bilum" {rElec Regen+} rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. (unseen) (29, 0, D) a +2 trident of venom (unseen) (29, 1, D) a ring of wizardry (29, 17, D) a +0 helmet of intelligence (unseen) (34, 28, D) Xirrumm's Tome of the Masterpiece and Production Spells Type Level a - Alistair's Walking Alembic Alchemy/Forgecraft 5 b - Summon Mana Viper Hexes/Summoning 5 c - Summon Horrible Things Summoning 8 (unseen) (35, 0, D) a +2 chain mail of fire resistance (unseen) (35, 15, D) an amulet of reflection (35, 28, D) a +2 ring mail of poison resistance (unseen) (35, 29, D) a staff of earth (unseen) (36, 1, D) an amulet of regeneration (36, 14, D) a staff of death (36, 15, D) the spider talisman of Sin {*Slow rCorr Dex+3} [spider talisman] *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (unseen) (36, 35, D) a +0 war axe (37, 0, D) the +6 orcbow of Nimi {flame, Stlth+} Stlth+: It makes you more stealthy. (unseen) (37, 1, D) a Trismegistus Codex (37, 6, D) a +2 war axe of draining (37, 15, D) a staff of earth (unseen) (37, 28, D) the +0 ring mail of Polytheism {Int+4 Dex+3} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (unseen) (37, 29, D) the +10 quarterstaff of Optimality {venom, rCorr MP+11 Str-4} rCorr: It protects you from acid and corrosion. MP+11: It affects your magic capacity (+11). Str-4: It affects your strength (-4). (37, 32, D) a +0 dire flail (37, 34, D) a +0 scimitar a black draconian skeleton (38, 0, D) a +2 longbow of draining (unseen) (38, 1, D) a +2 heavy mace (unseen) (38, 4, D) a +0 short sword (still there?) the amulet of Giunt {Reflect rF++ Str+3 Slay-4 SH+5} (still there?) [amulet of reflection] Reflect: It reflects blocked missile attacks. rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). SH+5: It affects your SH (+5). a +0 short sword (still there?) a green draconian corpse (skeletalised by now) (still there?) a black draconian corpse (skeletalised by now) (still there?) (38, 6, D) a +0 flail (38, 15, D) a +0 chain mail of willpower (unseen) (38, 28, D) a +0 flail (38, 29, D) a staff of cold (38, 32, D) a +0 battleaxe an amulet of faith a yellow draconian skeleton (38, 34, D) a +0 scimitar a +0 short sword a red draconian skeleton (38, 35, D) a +0 dire flail (38, 36, D) a +0 flail (39, 0, D) a +0 halberd (39, 3, D) the +5 trident "Unuod" {protect, Will+ Str+3} (still there?) Will+: It increases your willpower. Str+3: It affects your strength (+3). a +0 short sword (still there?) the ring of Geom {*Corrode rC+ Will- Int+8} (still there?) [ring of protection from cold] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Will-: It decreases your willpower. Int+8: It affects your intelligence (+8). a yellow draconian corpse (skeletalised by now) (still there?) (39, 4, D) a +0 glaive (39, 7, D) a +0 long sword (39, 14, D) a staff of alchemy (39, 15, D) a ring of flight (39, 28, D) a +1 pair of boots of rampaging (39, 29, D) a +2 robe of willpower (39, 30, D) a +0 animal skin (39, 31, D) a +4 hand axe of flaming (still there?) a black draconian skeleton (still there?) (39, 32, D) a +0 hand axe a red draconian skeleton (39, 34, D) a +0 hand axe a +0 halberd a yellow draconian skeleton (39, 35, D) a +0 flail a green draconian corpse (skeletalised by now) (40, 1, D) the +3 leather armour of Gehenna {Rampage rPois Regen+} Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Cheibriados disapproves of the use of such an item. (40, 5, D) a +1 glaive of protection (unseen) (40, 6, D) a +0 battleaxe (40, 7, D) a +0 dire flail (40, 14, D) the +2 ring mail of Oblivion {rPois Str+3} rPois: It protects you from poison. Str+3: It affects your strength (+3). (40, 28, D) a +0 leather armour of cold resistance (unseen) (40, 32, D) a +0 long sword a +6 ring of strength (41, 0, D) a +0 hand axe (41, 1, D) a +2 buckler of reflection (41, 6, D) a +0 scimitar (41, 15, D) the fortress talisman "Put-Me-On" {rPois Will- Stlth+} [fortress talisman] rPois: It protects you from poison. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (41, 28, D) the +1 acid dragon scales "Reogouti" {rPois rCorr SInv} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (unseen) (41, 29, D) a +0 robe of positive energy (unseen) (41, 33, D) a +0 scimitar a green draconian skeleton (41, 35, D) a +0 scimitar (42, 14, D) a +0 helmet of see invisible (unseen) (42, 28, D) a book of Fire (42, 29, D) a staff of conjuration (unseen) (43, 14, D) a staff of earth (unseen) (43, 28, D) the Cyclopedia of Bombardment and the Hornet Spells Type Level a - Alistair's Intoxication Alchemy 5 b - Freezing Cloud Conjuration/Ice/Air 5 (unseen) (43, 29, D) a +4 dagger of protection (unseen) (48, 2, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (48, 16, D) a +0 broad axe a +0 robe a wand of iceblast (12) (49, 0, D) a +0 robe (49, 1, D) a +0 long sword (still there?) a +0 longbow (still there?) a +0 robe (still there?) a +2 plate armour of cold resistance (still there?) an elf corpse (skeletalised by now) (still there?) (49, 12, D) a +0 crystal plate armour (49, 24, D) a +2 dire flail of draining (unseen) (49, 36, D) the staff "Dragonslayer" {rN+ Will+ Int+2 Necro} [staff of death] rN+: It protects you from negative energy. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Necro: It increases the power of your Necromancy spells. (unseen) (49, 37, D) a staff of alchemy (unseen) (50, 2, D) a +0 shortbow a +0 short sword a +0 scale mail (50, 12, D) a staff of cold (50, 13, D) the +5 broad axe of Gomn {venom, Fly rF- Int+3 Dex+8} Fly: It grants you flight. rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). Dex+8: It affects your dexterity (+8). (unseen) (50, 14, D) a +0 quarterstaff a +0 sling a +0 leather armour a wand of flame (9) (50, 24, D) a +0 broad axe of electrocution (unseen) (50, 25, D) the +8 short sword "Byur" {vamp, rC+ Dex+3} rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (unseen) (50, 29, D) a wind drake corpse (skeletalised by now) (50, 30, D) a storm dragon corpse (skeletalised by now) (50, 36, D) a +2 pair of boots of flying (50, 38, D) a +4 heavy war axe a +0 chain mail a human skeleton (51, 0, D) a +2 longbow of draining (51, 1, D) a book of Maladies (51, 2, D) a +2 rapier of draining (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (51, 5, D) a +0 rapier a +0 robe (51, 12, D) a staff of conjuration (51, 14, D) a +3 falchion of holy wrath a +0 chain mail a ring of protection from cold the elf corpse of Duvessa (skeletalised by now) (51, 18, D) a +2 lajatang of distortion (still there?) a +0 robe (still there?) the spriggan corpse of Agnes (skeletalised by now) (still there?) (51, 25, D) a staff of cold (51, 30, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (51, 32, D) a +0 robe (51, 36, D) a staff of earth (51, 38, D) a +5 halberd of flaming (still there?) a +2 plate armour of poison resistance (still there?) a human skeleton (still there?) (52, 0, D) a +2 dagger of draining (52, 3, D) a +0 short sword (still there?) a +0 short sword (still there?) a +7 chain mail of ponderousness (still there?) (52, 5, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (52, 13, D) a +0 rapier a +0 robe a +2 war axe of electrocution the human corpse of Jessica (skeletalised by now) (52, 14, D) a +0 troll leather armour {Pargi} the troll corpse of Pargi (skeletalised by now) (52, 16, D) a +0 great mace of holy wrath (still there?) a +0 plate armour (still there?) the human corpse of Louise (skeletalised by now) (still there?) (52, 19, D) a +1 scimitar of flaming (unseen) (52, 31, D) a +0 robe (52, 36, D) a staff of fire (unseen) (52, 37, D) the +4 lajatang of Eternal Vigilance {flame, Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (unseen) (53, 0, D) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). (unseen) (53, 3, D) a +0 long sword a +0 ring mail (53, 12, D) a +0 dagger (53, 13, D) +1 storm dragon scales (unseen) (53, 17, D) a +0 broad axe 3 throwing nets a +0 ring mail (53, 25, D) a staff of earth (unseen) (53, 31, D) the staff "Uroleuponu" {rPois Int+3 Dex+2 Alch} (still there?) [staff of alchemy] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Alch: It increases the power of your Alchemy spells. a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) (53, 32, D) a +0 robe (53, 36, D) a staff of conjuration (unseen) (53, 37, D) a staff of cold (unseen) (53, 38, D) a +3 great sword of flaming (still there?) a +0 plate armour (still there?) a human skeleton (still there?) (54, 0, D) a +5 ring of evasion (54, 1, D) a +6 rapier of freezing (unseen) (54, 4, D) a +0 short sword a +0 ring mail (54, 12, D) a +2 tower shield a +1 partisan of freezing (54, 13, D) a granite talisman a +2 robe (54, 15, D) a +0 club a +0 ring mail a wand of iceblast (7) (54, 25, D) a +2 plate armour of cold resistance (unseen) (54, 36, D) a +0 cloak of willpower (unseen) (54, 38, D) a +2 great mace (still there?) a +0 plate armour (still there?) a human skeleton (still there?) (55, 0, D) a +0 scale mail of positive energy (unseen) (55, 1, D) a +2 robe of willpower (unseen) (55, 2, D) a +0 short sword of holy wrath (unseen) (55, 13, D) a +3 whip of venom (unseen) (56, 4, D) a +0 dagger a +0 scale mail (57, 1, D) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (59, 37, D) a +0 arbalest of electrocution (still there?) the +5 mace "Beetlebane" {pain, rN+ rCorr Int+2 Stlth+} (still there?) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. a +0 orcbow (still there?) a +2 ring mail of willpower (still there?) a yaktaur corpse (skeletalised by now) (still there?) a centaur corpse (skeletalised by now) (still there?) (60, 37, D) a +0 orcbow (still there?) a +0 shortbow (still there?) the ring of Rationality {+Blink rF- rC+ Will+ Ice} (still there?) [ring of ice] +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. Ice: It increases the power of your Ice spells. a centaur corpse (skeletalised by now) (still there?) (61, 0, D) a +1 heavy spear (unseen) (61, 18, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (61, 30, D) a +0 battleaxe a green draconian corpse (skeletalised by now) (61, 37, D) a +0 arbalest a ring of protection from cold a +0 arbalest a book of Iron a yaktaur corpse (skeletalised by now) (62, 0, D) a +2 scale mail of cold resistance (62, 1, D) a +0 flail of holy wrath (unseen) (62, 8, D) a staff of death (62, 17, D) a +3 ring mail of fire resistance (still there?) a wolf corpse (skeletalised by now) (still there?) (62, 29, D) a +0 short sword a draconian corpse (skeletalised by now) (62, 30, D) a +0 dagger a draconian corpse (skeletalised by now) (62, 36, D) a +0 helmet of intelligence (62, 37, D) a +0 orcbow (still there?) a staff of cold (still there?) a +0 orcbow (still there?) the +2 scale mail "Uppedau" {rElec Will+ Int+4} (still there?) rElec: It insulates you from electricity. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). a centaur corpse (skeletalised by now) (still there?) a centaur corpse (skeletalised by now) (still there?) (63, 0, D) a +0 helmet of intelligence (unseen) (63, 8, D) a +1 ring mail of cold resistance (unseen) (63, 16, D) a +0 rapier a +0 robe a +2 pair of boots of rampaging (63, 17, D) a +3 spear (still there?) a +0 buckler (still there?) a +2 whip of holy wrath (still there?) a spriggan corpse (skeletalised by now) (still there?) (63, 19, D) a +0 spear (still there?) a curare-tipped dart (still there?) a +0 buckler (still there?) a +0 rapier (still there?) a +0 robe (still there?) a +0 buckler (still there?) a spriggan corpse (skeletalised by now) (still there?) (63, 26, D) a +2 robe (63, 28, D) a +0 club (63, 30, D) a +0 glaive a white draconian corpse (skeletalised by now) (63, 31, D) a +0 dire flail a yellow draconian corpse (skeletalised by now) (63, 37, D) a +0 shortbow a +2 falchion of holy wrath (64, 17, D) the staff "Syfraoff" {rC- Dex+7 Conj} [staff of conjuration] rC-: It makes you vulnerable to cold. Dex+7: It affects your dexterity (+7). Conj: It increases the power of your Conjurations spells. (unseen) (64, 19, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (64, 26, D) the +4 flail of the Hand {spect, rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (unseen) (64, 30, D) a +0 dire flail (64, 37, D) a +3 arbalest (still there?) a yaktaur corpse (skeletalised by now) (still there?) (65, 26, D) the +8 triple sword of Doubt {protect, rPois} rPois: It protects you from poison. (unseen) (65, 29, D) a +0 flail (67, 0, D) a staff of fire (unseen) (68, 0, D) the +0 leather armour of the Evening Star {rF+++ Int+2} rF+++: It renders you almost immune to fire. Int+2: It affects your intelligence (+2). (69, 0, D) a +1 trident of venom (unseen) (69, 36, D) a +1 leather armour of cold resistance (unseen) (70, 8, D) a +1 sling of flaming (unseen) (70, 9, D) a +2 heavy dire flail (unseen) (70, 11, D) a +0 trident a draconian corpse (skeletalised by now) (70, 36, D) the staff "Dyimi" {rF++ MP+5 Fire} [staff of fire] rF++: It greatly protects you from fire. MP+5: It affects your magic capacity (+5). Fire: It increases the power of your Fire spells. (unseen) (71, 8, D) the +3 pair of boots of Painted Life {^Drain +Blink Fly} ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. Fly: It grants you flight. (71, 11, D) a +0 hand axe a draconian corpse (skeletalised by now) (71, 12, D) a +0 flail a draconian corpse (skeletalised by now) (71, 16, D) a +3 heavy spear (71, 17, D) the quill talisman of the Apprentice {Int+2 Dex+3} [quill talisman] Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (71, 26, D) a +0 hand axe of electrocution (unseen) (71, 27, D) a +2 heavy spear (unseen) (71, 37, D) the +0 pair of gloves "Facyo" {Rampage rPois rF+} Rampage: It bestows one free step when moving towards enemies. rPois: It protects you from poison. rF+: It protects you from fire. Cheibriados disapproves of the use of such an item. (unseen) (72, 8, D) a ring of magical power (72, 9, D) a staff of earth (unseen) (72, 11, D) a +0 whip a draconian corpse (skeletalised by now) (72, 12, D) a +0 mace (72, 17, D) a +2 sling of freezing (unseen) (72, 18, D) a +4 short sword (still there?) a +0 robe (still there?) (72, 26, D) a +4 orcbow of flaming (72, 27, D) a staff of conjuration (72, 37, D) a wellspring talisman (73, 1, D) a +5 flail of protection (unseen) (73, 2, D) a yak corpse (skeletalised by now) (73, 16, D) a +2 war axe of flaming (unseen) (73, 26, D) a staff of earth (unseen) (73, 27, D) a +3 ring mail of poison resistance (unseen) (73, 37, D) an amulet of regeneration