Dungeon Sprint DCSS version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 1637147794920202735 6 myself the Magician (level 2, 0/21 HPs) Began as a Djinni Fire Elementalist on Jan 20, 2026. Slain by a water elemental (14 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:05 (27 turns). myself the Magician (Djinni Fire Elementalist) Turns: 27, Time: 00:01:05 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 0% Gold: 0 EV: 11 Int: 28 God: SH: 0 Dex: 13 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... q - +6 ring of intelligence Stlth ++ p - +6 ring of intelligence HPRegen 0.23/turn %: no teleportation, infuse magic (-1 HP) @: engulfed, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons t - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour a - a +0 robe (worn) Jewellery n - a +6 ring of dexterity o - a +6 ring of dexterity p - a +6 ring of intelligence (worn) q - a +6 ring of intelligence (worn) r - a +6 ring of strength s - a +6 ring of strength Wands l - a wand of mindburst (7) m - a wand of light (7) Scrolls f - a scroll of blinking Potions b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 3 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance k - 5 potions of might Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 6.3 Spellcasting + Level 6.3 Conjurations + Level 6.3 Hexes + Level 6.3 Summonings + Level 6.3 Necromancy + Level 6.3 Translocations + Level 6.3 Forgecraft + Level 6.3 Fire Magic + Level 6.3 Ice Magic + Level 6.3 Air Magic + Level 6.3 Earth Magic + Level 6.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 88% 2d8 1% 2 c - Volatile Blastmotes Fire/Tloc 88% 2d17 1% 3 d - Inner Flame Hex/Fire 44% N/A 1% 3 e - Flame Wave Conj/Fire 44% 2d11 4% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You enter the transporter and appear at another place. A deep elf pyromancer and a water elemental come into view. Found two items. Found a transporter. Sorry, you're not good enough to have a special ability. Cast which spell? (? or * to list) You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the deep elf pyromancer. The deep elf pyromancer shouts! The deep elf pyromancer is moderately wounded. The deep elf pyromancer's fire resistance burns away. The foxfire hits the water elemental! The water elemental is burned terribly! The water elemental is moderately damaged. The foxfire hits the water elemental! The water elemental is burned terribly! The water elemental is heavily damaged. The water elemental hits you. The water elemental engulfs you in water! The water elemental barely misses you. The water engulfing you falls away. The water elemental attacks as it pursues you! The water elemental misses you. The deep elf pyromancer barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water elemental. The water elemental is burned terribly! The water elemental is severely damaged. The water elemental's fire resistance burns away. The water elemental hits you. The water elemental engulfs you in water! The deep elf pyromancer casts a spell at you. The pyre arrow hits you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the deep elf pyromancer. The deep elf pyromancer is burned terribly! The deep elf pyromancer is moderately wounded. The water elemental hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.:.).▓ ▓.....▓ ▓.e...▓ ▓@E©..▓ ▓▓▓▓▓▓▓ You could see a water elemental (combustible, engulfing you) and a deep elf pyromancer (combustible). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | myself the Djinni Fire Elementalist began the quest for the | Orb. 0 | D | myself set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found a burning altar of Makhleb. 6 | D | Found a transporter. 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a hazy altar of Hepliaklqana. 14 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 17 | D | Reached XP level 2. HP: 21/21 MP: 0/0 19 | D | Found an opulent altar of Gozag. 21 | D | Entered arena 2. 21 | D | Found the +2 Maxwell's thermic engine {flame, freeze, rev} 21 | D | Noticed a deep elf pyromancer 21 | D | Noticed a water elemental 21 | D | Found a transporter. 27 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Spellcasting | 6 | 6.3 Conjurations | 6 | 6.3 Hexes | 6 | 6.3 Summonings | 6 | 6.3 Necromancy | 6 | 6.3 Translocations | 6 | 6.3 Forgecraft | 6 | 6.3 Fire Magic | 6 | 6.3 Ice Magic | 6 | 6.3 Air Magic | 6 | 6.3 Earth Magic | 6 | 6.3 Alchemy | 6 | 6.3 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Scorch || 3 Foxfire || 1 Use: Potion || 1 Armour: Robe || 3 Dodge: Dodged || 3