myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 6, D) 4 scrolls of amnesia (7, 7, D) 2 potions of brilliance (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (35, 0, D) a staff of fire (unseen) (35, 14, D) the +3 scale mail "Ceqyifo" {Fly rN+ Str-3 Dex+3} Fly: It grants you flight. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). (unseen) (35, 15, D) a staff of fire (unseen) (36, 0, D) a staff of air (unseen) (36, 1, D) a +1 ring mail of positive energy (unseen) (36, 14, D) a +1 heavy dire flail (unseen) (36, 15, D) a +5 battleaxe of electrocution (unseen) (37, 0, D) a +3 hand axe of freezing (unseen) (37, 1, D) a +0 dire flail of draining (unseen) (37, 5, D) a tarantella corpse (37, 7, D) a jumping spider corpse (37, 14, D) a +0 whip of venom (unseen) (37, 15, D) a +0 ring mail of cold resistance (unseen) (37, 20, D) a +1 trident of flaming (38, 0, D) a +0 heavy orcbow (unseen) (38, 1, D) a +6 whip of electrocution (unseen) (38, 5, D) a hornet corpse an entropy weaver corpse a hornet corpse (38, 6, D) a +3 broad axe a +5 triple sword (38, 14, D) a +3 heavy hand axe (unseen) (38, 15, D) a +4 morningstar of venom (unseen) (39, 0, D) a book of Lightning (39, 5, D) an emperor scorpion corpse (39, 6, D) a wolf spider corpse (39, 14, D) a +0 dire flail of holy wrath (unseen) (39, 15, D) a lightning rod (4/4) (40, 0, D) a staff of earth (40, 1, D) a +1 scimitar of holy wrath (unseen) (40, 14, D) a Handbook of Applied Construction (40, 15, D) a +1 battleaxe of freezing (unseen) (41, 0, D) Kalunu's Handbook of Actinic Enchantment Spells Type Level a - Tukima's Dance Hexes 3 b - Rending Blade Conjuration/Forgecraft 4 c - Chain Lightning Conjuration/Air 9 Trog disapproves of the use of such an item. (unseen) (41, 14, D) the amulet of the Country {Spirit Rampage Str+7 Dex-5} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It bestows one free step when moving towards enemies. Str+7: It affects your strength (+7). Dex-5: It affects your dexterity (-5). (unseen) (41, 15, D) a staff of alchemy (unseen) (42, 0, D) an amulet of the acrobat (42, 1, D) a +3 rapier of draining (unseen) (42, 14, D) a hive talisman (42, 15, D) a +0 rapier of draining (unseen) (43, 14, D) a +0 pair of boots of flying (unseen) (43, 15, D) a book of the Tundra (49, 0, D) a staff of fire (unseen) (49, 1, D) the +1 flail "Egg" {antimagic, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. (unseen) (49, 4, D) a +2 great sword of flaming (still there?) 3 large rocks (still there?) a +0 giant club (still there?) a +0 giant club (still there?) a fire giant corpse (still there?) a cyclops corpse (still there?) a two-headed ogre corpse (still there?) (49, 5, D) 4 large rocks a cyclops corpse (49, 12, D) a book of Spatial Translocations (49, 24, D) the +9 rapier "Reduoxki" {flame, rC+} rC+: It protects you from cold. (unseen) (49, 37, D) a +4 mace of holy wrath (unseen) (50, 0, D) a ring of positive energy (50, 1, D) a +0 short sword of holy wrath (unseen) (50, 4, D) a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club a two-headed ogre corpse (50, 5, D) a +7 battleaxe a +4 broad axe a +3 broad axe (50, 24, D) the staff of Anguish {rElec rC+ SInv Air} [staff of air] rElec: It insulates you from electricity. rC+: It protects you from cold. SInv: It lets you see invisible. Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. (unseen) (50, 36, D) a book of the Hunter (50, 37, D) a +1 orcbow of freezing (unseen) (51, 0, D) a staff of fire (unseen) (51, 1, D) a +1 morningstar of holy wrath (unseen) (51, 4, D) a +0 giant club a +0 giant club a +0 giant spiked club 5 large rocks a two-headed ogre corpse an ogre corpse a cyclops corpse (51, 5, D) 9 large rocks a +0 giant club an ogre corpse (51, 12, D) a staff of air (51, 13, D) a +4 broad axe of freezing (unseen) (51, 16, D) a +1 spear of distortion a merfolk corpse (skeletalised by now) (51, 36, D) a book of the Hunter (51, 37, D) a +6 giant spiked club (51, 40, D) a ghoul corpse (skeletalised by now) (51, 41, D) a +4 trident (51, 42, D) a +4 scimitar (52, 0, D) the Vellum of the Brumous Fairies Spells Type Level a - Slow Hexes 1 b - Static Discharge Conjuration/Air 2 c - Sigil of Binding Hexes 3 d - Silence Hexes/Air 5 Trog disapproves of the use of such an item. (52, 1, D) a ring of poison resistance (52, 5, D) 5 large rocks (52, 12, D) a +4 scale mail of cold resistance (unseen) (52, 13, D) the +9 falchion of Greatest Utility {flame, rF- rC+ rN+ rCorr} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (52, 16, D) a water nymph corpse (skeletalised by now) (52, 17, D) a sea snake corpse (skeletalised by now) (52, 18, D) a sea snake corpse (skeletalised by now) (52, 24, D) a book of Maladies (52, 29, D) a water moccasin corpse (skeletalised by now) a wyvern corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (52, 36, D) a book of Spontaneous Combustion (52, 37, D) a ring of positive energy (53, 0, D) a +2 robe of cold resistance (unseen) (53, 1, D) a +1 mace of holy wrath (unseen) (53, 12, D) a +3 dagger of holy wrath (unseen) (53, 13, D) a +0 helmet of intelligence (53, 16, D) a +1 spear of flaming (still there?) 3 silver javelins (still there?) a +0 leather armour (still there?) (53, 17, D) 2 large rocks a +0 rapier of venom a +0 robe a cyclops corpse (skeletalised by now) a merfolk corpse (skeletalised by now) a sea snake corpse (skeletalised by now) (53, 18, D) a +2 executioner's axe the +11 broad axe "Glorpo" {flame, rF- rC++} rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. (53, 25, D) the +2 executioner's axe of Wyrd {holy, MP+4 Str+5 Int-5} MP+4: It affects your magic capacity (+4). Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). (53, 29, D) a +0 flail a +0 animal skin an amulet of faith a +0 war axe a +0 animal skin a spriggan corpse (skeletalised by now) (53, 30, D) a +0 war axe (53, 36, D) a staff of air (unseen) (54, 0, D) Kychuek's Teachings on the Crucible and Freezing Spells Type Level a - Frozen Ramparts Ice 3 b - Sticky Flame Fire/Alchemy 4 c - Alistair's Intoxication Alchemy 5 Trog disapproves of the use of such an item. (unseen) (54, 1, D) the +1 shortbow "Qodick" {elec, Fly} Fly: It grants you flight. (unseen) (54, 12, D) a +0 short sword of electrocution (still there?) a merfolk corpse (skeletalised by now) (still there?) (54, 13, D) the Essays on Frosty Flames Spells Type Level a - Freeze Ice 1 b - Volatile Blastmotes Fire/Translocation 3 c - Dazzling Flash Hexes/Fire 3 d - Starburst Conjuration/Fire 6 e - Splinterfrost Shell Ice/Forgecraft 7 Trog disapproves of the use of such an item. (54, 16, D) a +0 trident of protection a +1 plate armour of cold resistance (54, 17, D) a +4 rapier of holy wrath a +0 robe a manticore corpse (skeletalised by now) (54, 24, D) the +7 partisan of the Endless Shrikes {heavy, *Rage rPois rC++ Int-4 Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rC++: It greatly protects you from cold. Int-4: It affects your intelligence (-4). Stlth+: It makes you more stealthy. (54, 25, D) +1 storm dragon scales (unseen) (54, 29, D) a black mamba corpse (skeletalised by now) a yak corpse (skeletalised by now) (55, 0, D) a +0 robe of willpower (unseen) (55, 1, D) a staff of fire (unseen) (55, 12, D) a +0 robe (55, 13, D) a ring of see invisible (55, 16, D) a +0 trident a +0 leather armour (55, 24, D) a +5 orcbow of flaming (unseen) (59, 36, D) the staff "Tupnoxysm" {rElec MP+4 Dex+4 Air} [staff of air] rElec: It insulates you from electricity. MP+4: It affects your magic capacity (+4). Dex+4: It affects your dexterity (+4). Air: It increases the power of your Air spells. Trog disapproves of the use of such an item. (unseen) (59, 37, D) a +0 flail of protection (unseen) (60, 36, D) a +3 spear of venom (unseen) (60, 42, D) a +2 heavy war axe (61, 0, D) a +3 ring mail of willpower (unseen) (61, 2, D) an iguana corpse (skeletalised by now) (61, 8, D) the Directory of the Quake and the Wayfarer Spells Type Level a - Awaken Armour Earth/Forgecraft 4 b - Malign Gateway Summoning/Translocation 7 c - Disjunction Translocation 8 Trog disapproves of the use of such an item. (unseen) (61, 10, D) a wolf corpse (skeletalised by now) (61, 16, D) a staff of air (unseen) (61, 26, D) a staff of conjuration (unseen) (61, 36, D) Olomoj's Vellum of Resplendent Clay Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Passwall Earth 3 c - Conjure Ball Lightning Conjuration/Air 6 d - Orb of Destruction Conjuration 7 Trog disapproves of the use of such an item. (61, 37, D) the Directory of Allies Spells Type Level a - Summon Mana Viper Hexes/Summoning 5 b - Summon Forest Summoning/Translocation 5 c - Malign Gateway Summoning/Translocation 7 Trog disapproves of the use of such an item. (62, 0, D) a scarab talisman (62, 1, D) a +5 mace of protection (62, 8, D) a book of Spontaneous Combustion (62, 9, D) a +2 halberd of protection (unseen) (62, 10, D) a +0 rapier a +0 robe (62, 16, D) a +4 mace of draining (unseen) (62, 17, D) the Reference Book on Lithic Ceraunoscopy Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Awaken Armour Earth/Forgecraft 4 c - Plasma Beam Fire/Air 6 Trog disapproves of the use of such an item. (unseen) (62, 20, D) a polar bear corpse (skeletalised by now) (62, 26, D) the +3 quarterstaff of Ilur {venom, Int+4} Int+4: It affects your intelligence (+4). (unseen) (62, 27, D) a ring of wizardry (62, 36, D) a book of Touch (63, 0, D) a staff of death (unseen) (63, 17, D) a +2 quarterstaff of holy wrath (63, 21, D) a +1 war axe (63, 27, D) a Fen Folio (63, 31, D) a +5 heavy broad axe (63, 36, D) the +8 hand axe "Kieqab" {flame, rPois rN+ MP+8} rPois: It protects you from poison. rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). (unseen) (64, 16, D) the +8 demon trident of Wrongful Imprisonment {heavy, rN+} rN+: It protects you from negative energy. (unseen) (64, 17, D) the +5 orcbow of Accidental Termination {drain, Will+++ rCorr MP-6 Stlth+} Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. MP-6: It affects your magic capacity (-6). Stlth+: It makes you more stealthy. (unseen) (64, 26, D) the +5 long sword of the Blue Skies {freeze, rElec rN++} rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. (unseen) (64, 27, D) a staff of air (unseen) (65, 26, D) a book of the Tundra (67, 0, D) the +0 leather armour "Vuytej" {Will+ Int+2} Will+: It increases your willpower. Int+2: It affects your intelligence (+2). (unseen) (68, 0, D) a staff of fire (unseen) (69, 36, D) a +0 falchion of holy wrath (unseen) (70, 8, D) a staff of death (unseen) (70, 9, D) a +4 arbalest of flaming (unseen) (70, 29, D) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (70, 36, D) a +2 mace of protection (unseen) (70, 37, D) the +1 plate armour of Awe {rElec Int+4 Dex-2} rElec: It insulates you from electricity. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). (unseen) (70, 39, D) a +0 glaive (70, 40, D) a +0 dagger a +0 hand axe (70, 41, D) a +0 mace (still there?) a +1 vampiric short sword (still there?) (71, 8, D) a +2 robe (71, 16, D) the +8 shadow dragon scales of Absolutism {Harm Fly rElec rN+ Stlth++++} Harm: It increases damage dealt and taken. Fly: It grants you flight. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth++++: It makes you much more stealthy. (unseen) (71, 17, D) the +0 cloak "Ymakk" {rElec Dex+4} rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). (71, 19, D) a +0 giant spiked club (71, 26, D) a +1 short sword of electrocution (unseen) (71, 27, D) a +1 hand axe of freezing (unseen) (71, 29, D) a +2 glaive of freezing (still there?) a +0 plate armour (still there?) a +0 club (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (71, 31, D) a +3 glaive (71, 37, D) the +8 short sword of the Hodge-Podge {heavy, rF+ Dex+3} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (unseen) (71, 40, D) a +2 battleaxe of flaming a +0 mace a +0 flail a +0 mace a draconian corpse (skeletalised by now) a green draconian corpse (skeletalised by now) (71, 41, D) a +2 war axe of flaming (72, 8, D) an amulet of faith (72, 9, D) the +2 broad axe of Zin's Regard {flame, Dex+5} Dex+5: It affects your dexterity (+5). (72, 16, D) the +7 battleaxe of Subterfuge {heavy, *Rage rC+ Int+5 SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rC+: It protects you from cold. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (72, 17, D) the +8 hand axe of Tenacity {heavy, *Corrode rC+ rN+} *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. (unseen) (72, 18, D) a +0 giant spiked club (72, 19, D) a +0 giant club (72, 26, D) a staff of conjuration (72, 27, D) a +0 robe of willpower (unseen) (72, 28, D) a +0 hand axe (72, 29, D) a +0 short sword a +0 plate armour an orc corpse (skeletalised by now) (72, 36, D) a staff of conjuration (72, 37, D) a +1 morningstar of holy wrath (unseen) (72, 40, D) a +0 dagger (73, 1, D) a staff of conjuration (unseen) (73, 2, D) a ball python corpse (skeletalised by now) (73, 16, D) a +1 scale mail of fire resistance (unseen) (73, 17, D) the Tome of Orogeny Spells Type Level a - Awaken Armour Earth/Forgecraft 4 b - Bombard Conjuration/Earth 6 c - Lehudib's Crystal Spear Conjuration/Earth 8 Trog disapproves of the use of such an item. (unseen) (73, 18, D) a +0 giant club an ogre corpse (skeletalised by now) (73, 19, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (73, 26, D) a +3 falchion of freezing (unseen) (73, 27, D) a +5 flail of distortion (73, 29, D) a +0 dagger (73, 36, D) a manual of Forgecraft (74, 2, D) a ball python corpse (skeletalised by now) (74, 19, D) a +0 giant club an ogre corpse (skeletalised by now)