myself the Dungeon (1, 34, D) the +3 ring mail of Thoughtfulness {rPois Regen+ Stlth-} rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Stlth-: It makes you less stealthy. (unseen) (2, 14, D) the amulet "Ysyowkid" {Spirit rC+ rN++} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. (2, 15, D) a +0 hand axe (2, 16, D) a ring of poison resistance (2, 17, D) a +0 spear a +0 longbow a satyr corpse (2, 34, D) a +1 mace of protection (unseen) (2, 45, D) a +0 quarterstaff a +0 robe (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a +1 ring mail of cold resistance (3, 15, D) the amulet of Wosm {Harm *Corrode rElec RegenMP+ Dex+2} [amulet of magic regeneration] Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. RegenMP+: It increases your rate of magic regeneration. Dex+2: It affects your dexterity (+2). (3, 17, D) a +3 trident of venom (still there?) a +0 animal skin (still there?) a spriggan corpse (still there?) (3, 34, D) a +6 ring of intelligence (3, 42, D) a +0 quarterstaff a +0 robe (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 15, D) a ring of protection from fire (4, 16, D) a +2 chain mail of poison resistance (unseen) (4, 34, D) the +2 quarterstaff of Devotion {venom, ^Fragile rPois rF+ SInv} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rF+: It protects you from fire. SInv: It lets you see invisible. (unseen) (5, 14, D) a +0 quarterstaff (5, 15, D) a +0 war axe (5, 16, D) the +8 long sword "Efickev" {pain, Int+4} (still there?) Int+4: It affects your intelligence (+4). a +0 animal skin (still there?) a +0 quarterstaff (still there?) a +0 robe (still there?) a ring of willpower (still there?) a spriggan corpse (still there?) (5, 18, D) a +2 rapier of protection a +0 robe (5, 21, D) a wand of polymorph (12) an eleionoma corpse (5, 34, D) an amulet of the acrobat (5, 42, D) a caustic shrike corpse (6, 15, D) the +0 plate armour "Zimnidda" {rPois rN+ Str+3 Slay+4} rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (6, 16, D) a staff of earth (unseen) (6, 18, D) a +0 spear a +0 longbow (6, 21, D) a +1 demon whip of electrocution (still there?) a +0 robe (still there?) a +0 buckler (still there?) a spriggan corpse (still there?) (6, 22, D) a caustic shrike corpse (6, 34, D) a staff of death (unseen) (7, 15, D) a +0 dagger of protection (7, 16, D) a +3 sling of flaming (unseen) (7, 17, D) a +1 spectral quarterstaff (still there?) a +0 robe (still there?) (7, 19, D) a wand of paralysis (4) an eleionoma corpse (7, 22, D) a wand of light (2) an eleionoma corpse an eleionoma corpse a caustic shrike corpse (7, 34, D) an amulet of guardian spirit (7, 42, D) a caustic shrike corpse (8, 15, D) an amulet of reflection (8, 16, D) a tin of tremorstones (2/2) (8, 18, D) the +3 broad axe "Duitait" {heavy, Dex+3} (still there?) Dex+3: It affects your dexterity (+3). a +0 animal skin (still there?) a +5 ring of evasion (still there?) a +0 spear (still there?) a +0 longbow (still there?) (8, 20, D) a +2 demon whip of freezing (still there?) a +0 robe (still there?) a +0 buckler (still there?) a spriggan corpse (still there?) (8, 22, D) a caustic shrike corpse (8, 34, D) a ring of willpower (8, 35, D) a +0 quarterstaff a +0 robe (9, 15, D) a +2 triple crossbow of freezing (9, 16, D) a +0 war axe a +0 animal skin a ring of willpower a book of Displacement a spriggan corpse (9, 17, D) a +0 robe (still there?) the amulet "Quosch" {RegenMP+ Dex+4} (still there?) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Dex+4: It affects your dexterity (+4). (9, 34, D) 4 potions of haste (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman the lupine talisman of Resonant Amelioration {rCorr Int+6} [lupine talisman] rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). an inkwell talisman a quill talisman (10, 7, D) a wand of mindburst (7) a wand of light (7) (10, 16, D) a +3 halberd of venom (unseen) (10, 18, D) a +0 robe a spriggan corpse (10, 34, D) an amulet of guardian spirit (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (11, 14, D) a +0 great sword of protection (unseen) (11, 16, D) a scroll of brand weapon (11, 17, D) a +0 antimagic hand axe (still there?) a +0 animal skin (still there?) a +6 ring of dexterity (still there?) (11, 19, D) a wand of digging (8) an eleionoma corpse (11, 34, D) a staff of fire (unseen) (11, 37, D) a +1 mace of protection (still there?) a +0 robe (still there?) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (still there?) a +0 robe (still there?) (11, 38, D) the +4 hand axe "Jellybane" {elec, Int+3} (still there?) Int+3: It affects your intelligence (+3). the +5 robe of Night {Dark Will+ SInv} (still there?) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. (12, 14, D) a +0 buckler of positive energy (unseen) (12, 15, D) the +7 lajatang of the Abyss {freeze, rC+ Will+ Dex+2} rC+: It protects you from cold. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). (unseen) (12, 16, D) a +0 robe an amulet of reflection a spriggan corpse (12, 34, D) an amulet of the acrobat (13, 34, D) a +3 orcbow of flaming (unseen) (13, 36, D) a +2 mace of protection (still there?) a +0 robe (still there?) (14, 16, D) a +0 quarterstaff a +0 robe (18, 36, D) a glowing shapeshifter corpse (skeletalised by now) (19, 0, D) a +2 chain mail of willpower (unseen) (19, 1, D) a +2 buckler of fire resistance (unseen) (19, 8, D) a +3 halberd of draining (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (19, 16, D) the +6 chain mail of Springtime {Will+} Will+: It increases your willpower. (unseen) (19, 17, D) the +1 buckler of the Gate {rElec rF- SInv Stlth+} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (19, 33, D) a staff of cold (unseen) (19, 44, D) a glowing shapeshifter corpse (skeletalised by now) (20, 0, D) a staff of fire (unseen) (20, 16, D) a staff of death (unseen) (20, 17, D) a +3 scale mail of poison resistance (unseen) (21, 1, D) a +3 leather armour of fire resistance (21, 16, D) a +2 orcbow of flaming (unseen) (21, 17, D) a staff of alchemy (unseen) (21, 33, D) a +2 battleaxe of distortion (unseen) (21, 34, D) a +2 hand axe of freezing (22, 1, D) a +6 halberd of venom (22, 16, D) a +5 heavy battleaxe (unseen) (22, 17, D) a +1 vampiric great sword (unseen) (22, 33, D) a +2 vampiric long sword (unseen) (23, 0, D) a staff of air (23, 1, D) the +5 flail "Conservator" {protect, rPois rF++ Str+3} rPois: It protects you from poison. rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). (unseen) (23, 16, D) +0 steam dragon scales (23, 17, D) a staff of cold (unseen) (23, 18, D) +2 fire dragon scales (unseen) (23, 20, D) a +0 quarterstaff a +0 robe (23, 25, D) a caustic shrike corpse (skeletalised by now) (23, 32, D) the ring of the King {rN+ SInv} [ring of see invisible] rN+: It protects you from negative energy. SInv: It lets you see invisible. (23, 34, D) a +1 helmet of see invisible (23, 38, D) a +0 heavy morningstar a glowing shapeshifter corpse (skeletalised by now) (23, 42, D) a glowing shapeshifter corpse (skeletalised by now) (24, 0, D) a staff of alchemy (24, 2, D) a +4 demon blade of flaming a +0 chain mail a +1 war axe of flaming a +0 chain mail a human corpse (skeletalised by now) (24, 3, D) a +1 long sword of draining a +0 chain mail a human corpse (skeletalised by now) (24, 6, D) a +0 demon whip of pain a +0 chain mail a human corpse (skeletalised by now) (24, 17, D) a staff of death (24, 18, D) a +0 quarterstaff (still there?) a +0 robe (still there?) a +3 falchion of holy wrath (still there?) (24, 21, D) a hydra corpse (skeletalised by now) a catoblepas corpse (skeletalised by now) (24, 25, D) a hellephant corpse (skeletalised by now) (24, 26, D) a dire elephant corpse (skeletalised by now) (24, 32, D) a +3 battleaxe of draining (24, 33, D) a ring of see invisible (24, 34, D) a +2 flail of holy wrath a glowing shapeshifter skeleton (24, 35, D) a glowing shapeshifter corpse (skeletalised by now) (24, 38, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter skeleton a glowing shapeshifter skeleton (25, 0, D) a staff of earth (unseen) (25, 1, D) a +2 long sword of freezing (unseen) (25, 16, D) a +2 plate armour of fire resistance (25, 17, D) a +0 short sword of venom (unseen) (25, 20, D) a hydra corpse (skeletalised by now) (25, 21, D) a caustic shrike corpse (skeletalised by now) (25, 24, D) a dire elephant corpse (skeletalised by now) (25, 25, D) a hellephant corpse (skeletalised by now) (25, 32, D) the +2 robe "Relyum" {+Inv rF+} +Inv: It lets you turn invisible. rF+: It protects you from fire. (unseen) (25, 33, D) a +1 spear of pain (unseen) (25, 40, D) a glowing shapeshifter corpse (skeletalised by now) (26, 0, D) a +3 partisan (unseen) (26, 1, D) a +1 ring mail of cold resistance (unseen) (26, 3, D) the +9 scimitar "Paipnerch" {heavy, Str+3 Dex+3} (still there?) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (26, 4, D) a +0 demon blade of draining (still there?) a +0 chain mail (still there?) the ring of the Healing Gods {rElec rCorr Dex+3 Slay+2} (still there?) [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (26, 17, D) a staff of conjuration (unseen) (26, 19, D) a +0 robe (26, 32, D) a +6 ring of dexterity (26, 33, D) a scroll of brand weapon (26, 34, D) a +1 long sword of draining (unseen) (26, 41, D) a glowing shapeshifter corpse (skeletalised by now) (27, 1, D) a +4 longbow of draining (unseen) (27, 16, D) the +2 longbow of Analysis {flame, rPois rF+ rC+ rN+} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. (unseen) (27, 17, D) a +1 ring mail of fire resistance (unseen) (27, 32, D) a staff of cold (unseen) (27, 33, D) a +1 hand axe of venom (unseen) (27, 34, D) a +2 glaive of protection (unseen) (27, 38, D) a glowing shapeshifter corpse (skeletalised by now) (28, 0, D) a +2 arbalest of freezing (unseen) (28, 1, D) a Trismegistus Codex (28, 6, D) a +1 war axe of pain (still there?) a +0 chain mail (still there?) the amulet "Saoruod" {rPois RegenMP+ rCorr Dex-3} (still there?) [amulet of magic regeneration] rPois: It protects you from poison. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). a human corpse (skeletalised by now) (still there?) (28, 16, D) the +4 orcbow of Ikas {elec, rC+ Int+3 Stlth+} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (unseen) (28, 17, D) a ring of fire (28, 32, D) a +2 partisan of venom (unseen) (28, 33, D) a +7 broad axe of venom (unseen) (29, 1, D) a staff of cold (unseen) (29, 16, D) a staff of death (unseen) (29, 17, D) a +0 quarterstaff (29, 32, D) a +4 heavy falchion (unseen) (29, 33, D) a +1 morningstar of protection (unseen) (30, 40, D) a glowing shapeshifter corpse (skeletalised by now) (35, 0, D) a blade talisman (35, 14, D) a staff of fire (unseen) (35, 15, D) the +0 plate armour of the Demon Prince {rF+ rN+ Dex+3 Slay+2} rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (35, 28, D) a staff of air (35, 29, D) a +3 scale mail of fire resistance (unseen) (36, 14, D) a +1 robe of cold resistance (unseen) (36, 15, D) a +2 dagger of protection (unseen) (36, 28, D) a staff of fire (36, 29, D) a ring of flight (37, 1, D) a staff of fire (37, 14, D) the +5 scimitar of Tauduysit {flame, MP+7 Dex+2} MP+7: It affects your magic capacity (+7). Dex+2: It affects your dexterity (+2). (unseen) (37, 15, D) a +4 glaive of venom (unseen) (37, 28, D) a +1 plate armour of poison resistance (37, 29, D) an amulet of reflection (37, 33, D) a +3 flail of flaming (still there?) a +2 sling of freezing (still there?) a +0 robe (still there?) a +0 buckler (still there?) (38, 14, D) a +2 short sword of electrocution (unseen) (38, 15, D) a +0 robe of resistance (unseen) (38, 28, D) the +8 dagger of Unpleasantness {drain, Dex+2} Dex+2: It affects your dexterity (+2). (38, 29, D) a staff of fire (unseen) (38, 34, D) a +3 whip of holy wrath a +0 robe (39, 0, D) a ring of resist corrosion (39, 1, D) a +0 triple crossbow of freezing a +2 lajatang of electrocution (39, 11, D) a raiju corpse (skeletalised by now) (39, 14, D) a +2 helmet of intelligence (39, 29, D) a staff of air (unseen) (39, 32, D) a +3 bardiche of holy wrath (unseen) (39, 33, D) a +3 halberd of holy wrath (unseen) (40, 14, D) a ring of flight (40, 28, D) a +2 spear of distortion (41, 14, D) the Folio of Icebound Despicable Rites Spells Type Level a - Grave Claw Necromancy 2 b - Frozen Ramparts Ice 3 c - Hoarfrost Cannonade Ice/Forgecraft 5 d - Death's Door Necromancy 9 (unseen) (41, 15, D) a +3 great sword of protection (unseen) (41, 28, D) a staff of fire (unseen) (42, 0, D) a staff of alchemy (unseen) (42, 1, D) the +3 quarterstaff of Qunoi {freeze, rF- Will+ rCorr SInv} rF-: It makes you vulnerable to fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (unseen) (42, 14, D) an amulet of faith (42, 15, D) the amulet "Zaxzax" {Spirit Rampage SInv} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Rampage: It bestows one free step when moving towards enemies. SInv: It lets you see invisible. Cheibriados disapproves of the use of such an item. (unseen) (42, 28, D) a lightning rod (4/4) (42, 29, D) a +2 ring mail of willpower (unseen) (43, 14, D) the +6 arbalest of Trial by Ordeal {flame, rPois rC+ Int+3 Dex-3} rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). (unseen) (43, 15, D) +1 fire dragon scales (unseen) (43, 28, D) a book of Contraptions (43, 29, D) a scroll of fog (44, 28, D) the orb of Weightlessness {mayhem, *Slow Will+++ Int+3 Stlth-} *Slow: It may slow you when you take damage. Will+++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. Cheibriados disapproves of the use of such an item. (unseen) (49, 0, D) a +1 scale mail of willpower (unseen) (49, 1, D) the scarab talisman of Fashionability {rElec rN+ Str-3 Dex+3} [scarab talisman] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). (unseen) (49, 3, D) a +0 arbalest a kobold corpse (skeletalised by now) (49, 12, D) a +4 antimagic war axe (unseen) (49, 36, D) a +2 robe of willpower (unseen) (49, 37, D) a staff of alchemy (unseen) (50, 0, D) a +0 chain mail (50, 1, D) the +6 trident "Dydydghu" {drain, ^Fragile Dex+3} ^Fragile: It will be destroyed if unequipped. Dex+3: It affects your dexterity (+3). (unseen) (50, 24, D) a book of Cryoformation (50, 26, D) a staff of earth a +0 robe (50, 29, D) a +3 long sword of electrocution (still there?) a +0 animal skin (still there?) a spriggan corpse (skeletalised by now) (still there?) (50, 36, D) a serpent talisman (50, 37, D) a +1 scale mail of cold resistance (unseen) (51, 2, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (51, 3, D) a +0 short sword a +0 plate armour (51, 12, D) a +2 flail of holy wrath (51, 24, D) a +0 quarterstaff (51, 36, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. (52, 0, D) a staff of death (unseen) (52, 2, D) a +1 antimagic morningstar (still there?) a +0 plate armour (still there?) a +0 arbalest (still there?) a kobold corpse (skeletalised by now) (still there?) (52, 3, D) a +0 battleaxe 3 boomerangs a +0 plate armour an orc corpse (skeletalised by now) (52, 5, D) a +0 arbalest (still there?) a +0 dire flail (still there?) a +0 chain mail (still there?) the ring "Birifana" {rPois EV+5 Str-5 Int+4 Slay+3} (still there?) [ring of evasion] rPois: It protects you from poison. EV+5: It affects your evasion (+5). Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 flail (still there?) quicksilver dragon scales (still there?) an orc corpse (skeletalised by now) (still there?) an orc corpse (skeletalised by now) (still there?) (52, 14, D) a +2 robe (unseen) (52, 15, D) a staff of fire (unseen) (52, 24, D) a staff of conjuration (unseen) (52, 25, D) the +2 chain mail "Mihopipa" {rC+ Int+5} rC+: It protects you from cold. Int+5: It affects your intelligence (+5). (52, 26, D) a +2 antimagic rapier (still there?) a +0 animal skin (still there?) a spriggan corpse (skeletalised by now) (still there?) (52, 29, D) a +1 war axe of draining a +0 animal skin (52, 36, D) a +2 plate armour of poison resistance (unseen) (52, 37, D) a +5 orcbow (unseen) (53, 1, D) a staff of conjuration (53, 2, D) a +0 giant club an ogre corpse (skeletalised by now) (53, 3, D) a +0 battleaxe (still there?) a +0 leather armour of positive energy (still there?) (53, 13, D) a staff of death (53, 15, D) a +2 eveningstar of protection (unseen) (53, 25, D) a staff of conjuration (53, 26, D) a rime drake corpse (skeletalised by now) (53, 36, D) a +0 quarterstaff of speed (unseen) (53, 37, D) a +6 ring of dexterity (54, 0, D) a +0 dagger (54, 13, D) a +2 trident of freezing (54, 16, D) a +1 heavy quarterstaff (unseen) (54, 24, D) a staff of earth (54, 36, D) the +12 halberd "Wauhydeu" {flame, *Slow Int+3 Dex+4} *Slow: It may slow you when you take damage. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (unseen) (55, 0, D) the Quarto of Geometric Bones Spells Type Level a - Teleport Other Translocation 3 b - Martyr's Knell Necromancy/Summoning 4 c - Death's Door Necromancy 9 (unseen) (55, 1, D) a staff of cold (unseen) (55, 3, D) a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (55, 12, D) a +3 heavy war axe (unseen) (58, 39, D) a komodo dragon corpse (skeletalised by now) (59, 36, D) a book of Necromancy (59, 37, D) Seklethri's Spellbook of Changing Mustering Spells Type Level a - Call Canine Familiar Summoning 3 b - Sticky Flame Fire/Alchemy 4 (unseen) (59, 38, D) a yak corpse (skeletalised by now) (59, 39, D) a +0 antimagic war axe (still there?) a +0 animal skin (still there?) a spriggan corpse (skeletalised by now) (still there?) (60, 36, D) a +3 leather armour of poison resistance (unseen) (60, 37, D) a +0 kite shield of fire resistance (unseen) (60, 40, D) a +0 robe a spriggan corpse (skeletalised by now) (61, 0, D) a ring of flight (61, 1, D) a +0 hand axe an orc corpse (skeletalised by now) (61, 8, D) +1 fire dragon scales (unseen) (61, 16, D) the staff "Giasoh" {SInv Conj Tloc} [staff of conjuration] SInv: It lets you see invisible. Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. (unseen) (61, 26, D) a staff of fire (unseen) (61, 36, D) a +0 hand axe (61, 39, D) a water moccasin corpse (skeletalised by now) (61, 42, D) the +11 quarterstaff of Doom {flame, rCorr} (still there?) rCorr: It protects you from acid and corrosion. a +0 animal skin (still there?) a spriggan corpse (skeletalised by now) (still there?) (62, 0, D) a +0 whip the +2 broad axe of Meutu {flame, Dex+2} Dex+2: It affects your dexterity (+2). an orc corpse (skeletalised by now) (62, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 8, D) the +4 morningstar "Demonspawn's Curse" {freeze, ^Fragile rCorr Dex+5} ^Fragile: It will be destroyed if unequipped. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). (62, 9, D) a +0 scythe a +0 robe a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (62, 10, D) a +3 quarterstaff of chaos a +0 cloak (62, 17, D) a +0 glaive of freezing (unseen) (62, 26, D) a +2 scale mail of positive energy (unseen) (62, 27, D) a +0 trident of protection (unseen) (62, 28, D) a basilisk corpse (skeletalised by now) (63, 0, D) a staff of death (unseen) (63, 1, D) a +0 club an orc corpse (skeletalised by now) (63, 8, D) a +2 heavy mace (unseen) (63, 16, D) the Omnibus of Gears and the Scorpion Spells Type Level a - Forge Lightning Spire Air/Forgecraft 4 b - Olgreb's Toxic Radiance Alchemy 4 c - Sculpt Simulacrum Ice/Alchemy 6 (unseen) (63, 26, D) a medusa talisman (63, 27, D) a staff of air (unseen) (63, 29, D) a komodo dragon corpse (skeletalised by now) a wolf corpse (skeletalised by now) (63, 36, D) a +1 scale mail of fire resistance (unseen) (64, 11, D) a +0 scimitar a +0 robe (64, 16, D) the staff "Osishril" {rPois Str+5 Dex+2 Alch} [staff of alchemy] rPois: It protects you from poison. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). Alch: It increases the power of your Alchemy spells. (unseen) (64, 17, D) a staff of conjuration (unseen) (64, 27, D) the +4 halberd of the Salmon {elec, Will+ Str+3 Int-4} Will+: It increases your willpower. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). (64, 28, D) a river rat corpse (skeletalised by now) (65, 26, D) a +2 ring mail of cold resistance (unseen) (65, 29, D) a komodo dragon corpse (skeletalised by now) (67, 0, D) a +0 mace of draining (unseen) (68, 0, D) a +1 mace of protection (unseen) (69, 10, D) a jackal corpse (skeletalised by now) (69, 36, D) a +2 rapier of holy wrath (unseen) (70, 9, D) a +0 chain mail of fire resistance (70, 10, D) an iguana corpse (skeletalised by now) (70, 36, D) the +3 quarterstaff of Jopoep {drain, rN+ MP+5} rN+: It protects you from negative energy. MP+5: It affects your magic capacity (+5). (unseen) (70, 37, D) a +2 robe of positive energy (unseen) (70, 38, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (70, 40, D) a +0 trident (71, 8, D) a +2 chain mail of poison resistance (unseen) (71, 16, D) a +1 scale mail of willpower (unseen) (71, 17, D) the +6 long sword of World's End {heavy, Str+7} Str+7: It affects your strength (+7). (unseen) (71, 18, D) a +0 flail an orc corpse (skeletalised by now) (71, 26, D) a +2 shortbow of flaming (unseen) (71, 27, D) a +1 vampiric long sword (unseen) (71, 36, D) a +4 heavy dire flail (unseen) (71, 37, D) a +2 mace of holy wrath (unseen) (71, 38, D) a wind drake corpse (skeletalised by now) (71, 39, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (71, 40, D) a +0 trident a merfolk corpse (skeletalised by now) (72, 8, D) a +3 short sword of holy wrath (unseen) (72, 9, D) a +3 great sword of holy wrath (still there?) a river rat corpse (skeletalised by now) (still there?) (72, 10, D) a river rat corpse (skeletalised by now) (72, 16, D) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (72, 17, D) a +0 dagger a scarf of harm (72, 20, D) a +0 halberd a +2 chain mail of cold resistance (72, 26, D) a +4 plate armour of cold resistance (72, 27, D) a +2 chain mail of fire resistance (72, 29, D) a hippogriff corpse (skeletalised by now) (72, 37, D) a wind drake corpse (skeletalised by now) (72, 39, D) a +0 trident (72, 40, D) a +0 trident a merfolk corpse (skeletalised by now) (73, 1, D) a +0 shortbow of draining (unseen) (73, 16, D) a book of the Earth (73, 17, D) a +4 ring of slaying (73, 18, D) a +0 war axe an orc corpse (skeletalised by now) (73, 26, D) a +0 quarterstaff of pain (unseen) (73, 27, D) the +0 cloak of Cyhoojoy {Regen+ rCorr Dex-3 SInv} Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. (unseen) (73, 36, D) a book of Metalworking (73, 37, D) a staff of cold (unseen) (73, 38, D) a wind drake corpse (skeletalised by now) (74, 2, D) a bullfrog corpse (skeletalised by now) (74, 17, D) a +0 short sword a boomerang a +0 leather armour (75, 1, D) +0 golden dragon scales (75, 2, D) an iguana corpse (skeletalised by now)