myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (10, 7, D) a wand of mindburst (7) a wand of light (7) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (59, 36, D) a +3 hand axe of venom (unseen) (59, 37, D) a book of Storms (60, 36, D) a +1 hand axe of freezing (unseen) (60, 37, D) +1 storm dragon scales (unseen) (61, 0, D) a staff of death (unseen) (61, 16, D) a +2 broad axe of flaming (unseen) (61, 19, D) a human skeleton (61, 21, D) a human skeleton (61, 22, D) a human skeleton (61, 23, D) a human skeleton (61, 26, D) the ring "Pootank" {+Blink Fly Int+4 Stlth-} [ring of flight] +Blink: It lets you blink. Fly: It grants you flight. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. (61, 36, D) a +0 hand axe (61, 37, D) a ring of see invisible (62, 0, D) a staff of death (62, 1, D) a ball python corpse (skeletalised by now) (62, 2, D) a water moccasin corpse (skeletalised by now) (62, 8, D) a book of Conjurations (62, 9, D) a Gell's gravitambourine (2/2) (62, 16, D) a Gell's gravitambourine (2/2) (62, 17, D) a staff of air (unseen) (62, 19, D) a human skeleton (62, 21, D) a human skeleton (62, 23, D) a human skeleton (62, 26, D) a +0 orcbow of flaming (unseen) (62, 27, D) a +1 shortbow of flaming (unseen) (62, 30, D) a +0 trident a merfolk corpse (62, 36, D) a +2 scale mail of fire resistance (unseen) (62, 37, D) a +4 ring of protection (63, 0, D) a +3 great sword of holy wrath (unseen) (63, 8, D) a +3 chain mail of willpower (unseen) (63, 17, D) a staff of earth (63, 27, D) a +4 quick blade of freezing (63, 29, D) a +0 orcbow (63, 30, D) a wind drake corpse (63, 33, D) a throwing net (63, 37, D) a book of Power (64, 16, D) a +3 quarterstaff of speed (unseen) (64, 17, D) a ring of magical power (64, 19, D) a human skeleton (64, 20, D) a human skeleton (64, 22, D) a human skeleton (64, 23, D) a human skeleton (64, 26, D) a +1 plate armour of poison resistance (unseen) (64, 27, D) a +0 partisan of protection (unseen) (64, 29, D) 4 large rocks a +0 trident a boomerang a +0 trident a cyclops corpse (64, 30, D) a +0 trident (65, 19, D) a human skeleton (65, 20, D) a human skeleton (65, 21, D) a human skeleton (65, 23, D) a human skeleton (65, 26, D) a +2 leather armour of fire resistance (unseen) (65, 29, D) a +0 shortbow (67, 0, D) a +0 trident (still there?) 3 boomerangs (still there?) a +3 antimagic quarterstaff (still there?) a merfolk corpse (skeletalised by now) (still there?) (68, 1, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (69, 0, D) a ring of see invisible (69, 1, D) a +0 trident a boomerang a merfolk corpse (skeletalised by now) (69, 11, D) a +0 war axe (69, 36, D) a staff of air (unseen) (69, 39, D) a polar bear corpse (70, 8, D) a staff of conjuration (unseen) (70, 9, D) a ring of fire (70, 11, D) a +1 mace of holy wrath (still there?) a +0 morningstar (still there?) (70, 36, D) an orb of light (unseen) (70, 37, D) a +1 double sword of electrocution (unseen) (71, 11, D) a +0 falchion a draconian corpse (71, 16, D) the +0 scale mail "Buihod" {rPois rN+ Int+5} rPois: It protects you from poison. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). (unseen) (71, 17, D) a +1 dagger of distortion (unseen) (71, 26, D) an amulet of reflection (71, 30, D) a wind drake corpse (71, 36, D) a +2 long sword of holy wrath (71, 37, D) the ring of Lies {Dex+5 SInv} [ring of see invisible] Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. (72, 8, D) a book of Metalworking (72, 9, D) a book of Cryoformation (72, 11, D) a +0 dagger a draconian corpse (72, 16, D) a +4 orcbow of flaming (72, 17, D) the +5 morningstar of the Seventy-Seven Wars {drain, rElec} rElec: It insulates you from electricity. (72, 20, D) a polar bear corpse a wolf corpse (72, 27, D) a +2 scale mail of willpower (unseen) (72, 36, D) a +1 great sword of holy wrath (unseen) (72, 37, D) a staff of earth (unseen) (73, 1, D) a +1 vampiric short sword (unseen) (73, 16, D) a staff of cold (unseen) (73, 17, D) a +3 falchion of electrocution (unseen) (73, 18, D) a jackal corpse (73, 26, D) Gisyc's Incunable of Horrid Metalworking Spells Type Level a - Kinetic Grapnel Forgecraft 1 b - Alistair's Walking Alembic Alchemy/Forgecraft 5 c - Rimeblight Ice/Necromancy 7 (unseen) (73, 27, D) a +2 plate armour of cold resistance (unseen) (73, 36, D) the amulet of Peace {Reflect rF- Str+7 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. rF-: It makes you vulnerable to fire. Str+7: It affects your strength (+7). SH+5: It affects your SH (+5). (73, 37, D) a ring of see invisible (73, 39, D) a rime drake corpse (74, 2, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (74, 3, D) a +0 trident (75, 1, D) a staff of cold (unseen)