myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman (still there?) a wellspring talisman (still there?) a spider talisman (still there?) the serpent talisman of Racwaemu {rF+ Str+2} (still there?) [serpent talisman] rF+: It protects you from fire. Str+2: It affects your strength (+2). a blade talisman (still there?) a lupine talisman (still there?) an inkwell talisman (still there?) a quill talisman (still there?) (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (10, 7, D) a wand of mindburst (7) a wand of light (7) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (59, 36, D) a +0 chain mail (59, 37, D) a staff of fire (unseen) (60, 37, D) a phantom mirror (61, 0, D) a +0 robe of positive energy (unseen) (61, 8, D) the ring of Moplef {rPois rF++ rC- Fire} [ring of fire] rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Fire: It increases the power of your Fire spells. (61, 16, D) the +3 hand axe of Zodag {freeze, rCorr Dex+3} rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (unseen) (61, 26, D) the ring "Ocrevvun" {rF- rC+ Str+5} [ring of protection from cold] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+5: It affects your strength (+5). (61, 36, D) an inkwell talisman (61, 37, D) a +6 ring of intelligence (62, 1, D) the +9 war axe of Bavitreu {drain, rN+ Will+ Str+2} rN+: It protects you from negative energy. Will+: It increases your willpower. Str+2: It affects your strength (+2). (62, 3, D) a +0 dagger a +0 robe an elf corpse (skeletalised by now) (62, 8, D) a ring of ice (62, 9, D) the +11 longbow "Vauxuih" {flame, rPois rF- rN++ Dex+3} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). (unseen) (62, 10, D) a river rat corpse (skeletalised by now) (62, 16, D) a +3 dagger of venom (62, 17, D) a staff of fire (62, 19, D) a +0 dagger a +0 scale mail (62, 27, D) a staff of cold (62, 36, D) a staff of cold (unseen) (62, 37, D) a book of Decay (63, 0, D) a +3 heavy spear (unseen) (63, 8, D) a book of Spectacle (63, 16, D) an amulet of guardian spirit (63, 17, D) a ring of protection from fire (63, 19, D) a +0 long sword a +0 leather armour an elf corpse (63, 21, D) a +1 short sword of electrocution (63, 26, D) a +2 heavy spear (unseen) (63, 27, D) an amulet of magic regeneration (63, 36, D) a staff of conjuration (unseen) (63, 37, D) a book of Frost (64, 7, D) a yak corpse (skeletalised by now) (64, 16, D) the +7 mace of the Eight Wonders {freeze, Will++ Dex+3 Stlth+} Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (64, 17, D) a +1 heavy war axe (unseen) (64, 26, D) a staff of cold (unseen) (64, 27, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (unseen) (65, 20, D) a +0 short sword of protection a +0 robe an elf corpse (65, 26, D) the Annotations on the Searing Necropsy Spells Type Level a - Foxfire Conjuration/Fire 1 b - Fugue of the Fallen Necromancy 3 c - Animate Dead Necromancy 4 d - Fire Storm Conjuration/Fire 9 (unseen) (66, 16, D) a +0 dagger a +0 scale mail an elf corpse (66, 18, D) a +0 dagger a +0 shortbow a +0 leather armour (67, 3, D) a river rat corpse (skeletalised by now) (68, 3, D) a wolf corpse (skeletalised by now) (69, 0, D) the amulet of Generosity {rF- rN+ RegenMP+ Str+3 Int+4} [amulet of magic regeneration] rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). (70, 8, D) a +1 trident of freezing (unseen) (70, 9, D) a +0 trident (still there?) 2 boomerangs (still there?) a staff of conjuration (still there?) a merfolk corpse (skeletalised by now) (still there?) (70, 10, D) a +0 trident a merfolk corpse (skeletalised by now) (70, 30, D) a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (70, 36, D) a +0 great sword of electrocution (70, 37, D) a ring of fire (70, 40, D) an iguana corpse an iguana corpse (71, 8, D) a book of Spatial Translocations (71, 9, D) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) (71, 10, D) a +0 trident 3 boomerangs (71, 16, D) the +3 mace "Beastbane" {freeze, Will+} Will+: It increases your willpower. (unseen) (71, 17, D) 4 potions of haste (71, 20, D) a water moccasin corpse (skeletalised by now) (71, 26, D) a +0 orcbow of freezing (unseen) (71, 27, D) a +1 heavy battleaxe (unseen) (71, 30, D) a +0 dagger a +0 leather armour a +0 dagger a +0 robe an elf corpse (skeletalised by now) (71, 36, D) the +9 arbalest of Watchfulness {penet, rPois rCorr Str+4 Dex-4} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). (unseen) (71, 37, D) a staff of cold (unseen) (71, 38, D) an elephant corpse (71, 39, D) a cane toad corpse (72, 9, D) a staff of fire (72, 10, D) a +0 trident a boomerang (72, 17, D) a staff of alchemy (72, 19, D) a +0 spear a +0 glaive a +0 robe a naga corpse (skeletalised by now) (72, 20, D) an adder corpse (skeletalised by now) (72, 26, D) a +4 long sword of holy wrath (72, 27, D) the amulet "Hishuug" {Reflect ^Fragile rElec Dex+6 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). SH+5: It affects your SH (+5). (72, 31, D) a +0 long sword a +0 leather armour a +0 long sword a +0 robe an elf corpse (skeletalised by now) (72, 36, D) the +4 rapier of the Farrago {flame, +Blink} +Blink: It lets you blink. (unseen) (72, 37, D) a +4 sling of electrocution (unseen) (72, 40, D) a yak corpse (73, 2, D) a +6 ring of dexterity (73, 16, D) a ring of willpower (73, 17, D) the +4 short sword of the Shoals {freeze, Will+ Str+3 Dex+2} Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (unseen) (73, 21, D) a water moccasin corpse (skeletalised by now) (73, 26, D) a +1 flail of protection (unseen) (73, 27, D) a ring of fire (73, 36, D) a scroll of fog (73, 37, D) a +6 spear of venom (unseen) (74, -1, D) a +2 hand axe of venom