myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman (still there?) a wellspring talisman (still there?) a spider talisman (still there?) the serpent talisman of Uwit {Dex+2} (still there?) [serpent talisman] Dex+2: It affects your dexterity (+2). a blade talisman (still there?) a lupine talisman (still there?) an inkwell talisman (still there?) a quill talisman (still there?) (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (10, 7, D) a wand of mindburst (7) a wand of acid (7) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (35, 0, D) a +0 rapier of holy wrath (unseen) (35, 4, D) a +2 trident of flaming a +0 robe (35, 15, D) the Anthology of the Clockwork Summer Spells Type Level a - Scorch Fire 2 b - Dazzling Flash Hexes/Fire 3 c - Inner Flame Hexes/Fire 3 d - Nazja's Percussive Tempering Forgecraft 5 e - Forge Monarch Bomb Fire/Forgecraft 6 (unseen) (36, 0, D) a +0 rapier (36, 1, D) a ring of positive energy (36, 15, D) Sif Muna's Exposition on the Metamorphic Bonfire Spells Type Level a - Forge Blazeheart Golem Fire/Forgecraft 4 b - Fireball Conjuration/Fire 5 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Starburst Conjuration/Fire 6 (unseen) (37, 1, D) a +1 heavy flail (37, 15, D) the +6 halberd "Biashriobb" {flame, Int+3} Int+3: It affects your intelligence (+3). (unseen) (38, 0, D) a book of Battle (38, 4, D) a +0 trident (still there?) a +0 heavy spear (still there?) 3 silver javelins (still there?) a +0 leather armour (still there?) a merfolk corpse (still there?) (38, 5, D) a +0 great mace of protection (still there?) a +0 leather armour (still there?) a merfolk corpse (still there?) (38, 15, D) a staff of alchemy (unseen) (38, 17, D) a death drake corpse (39, 1, D) the +6 dagger of Reinforcement {venom, Int+5 Dex+2} Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). (unseen) (39, 3, D) a merfolk corpse (39, 4, D) a +2 vampiric trident (still there?) a +0 leather armour (still there?) (39, 6, D) a +1 vampiric trident (still there?) a +0 robe (still there?) (39, 15, D) the +5 war axe of Futsi {vamp, rPois rC+ Will- Dex+6} rPois: It protects you from poison. rC+: It protects you from cold. Will-: It decreases your willpower. Dex+6: It affects your dexterity (+6). (unseen) (39, 16, D) +0 steam dragon scales a steam dragon corpse (39, 19, D) a hydra corpse (40, 0, D) a staff of cold (40, 1, D) a staff of conjuration (40, 4, D) a +2 spear of freezing (still there?) 3 silver javelins (still there?) a +0 leather armour (still there?) a merfolk corpse (still there?) (40, 6, D) a sea snake corpse (40, 15, D) the staff "Itemiteg" {rC+ rN+ rCorr Str+3 Necro} (still there?) [staff of death] rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Necro: It increases the power of your Necromancy spells. a rime drake corpse (still there?) (41, 0, D) a +0 lajatang of pain (unseen) (41, 4, D) a manticore corpse (41, 15, D) a +2 arbalest of flaming (unseen) (42, 0, D) a +0 battleaxe of flaming (unseen) (42, 1, D) the ring "Qeom" {rPois Str+3 Dex+2} [ring of poison resistance] rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). (42, 15, D) the ring "Rudiguo" {Wiz Dex+3} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). (42, 19, D) a death drake corpse (43, 15, D) a +2 war axe of flaming (unseen) (43, 18, D) a wyvern corpse (49, 12, D) the +0 leather armour "Luwuon" {rN+ Regen+} rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. (unseen) (49, 24, D) the +6 glaive of the Inferno {speed, rC+} rC+: It protects you from cold. Cheibriados disapproves of the use of such an item. (unseen) (49, 36, D) a talisman of death (49, 37, D) the +0 chain mail of Jedy {rF+ rN+ SInv Stlth-} rF+: It protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (unseen) (49, 40, D) a +2 demon trident of flaming (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (50, 0, D) a staff of earth (50, 12, D) a +4 ring of slaying (50, 13, D) a +0 heavy war axe (unseen) (50, 24, D) a +6 ring of dexterity (50, 25, D) the +0 chain mail of Whack-A-Mole {rF+} rF+: It protects you from fire. (unseen) (50, 36, D) a +0 trident (50, 41, D) a +0 spear 3 javelins a +4 ring mail of fire resistance (51, 0, D) a staff of air (51, 1, D) a staff of cold (51, 13, D) the +2 orcbow "Qumnilab" {holy, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (51, 37, D) a ring of flight (51, 38, D) a +0 trident (51, 41, D) a +1 antimagic rapier (still there?) a +0 robe (still there?) a ring of flight (still there?) a merfolk corpse (skeletalised by now) (still there?) (52, 0, D) a staff of air (52, 1, D) a +6 giant club (52, 3, D) a +0 sling a +4 long sword of flaming a +0 robe a +0 buckler (52, 4, D) a +1 partisan of holy wrath (unseen) (52, 6, D) a +3 halberd of holy wrath (unseen) (52, 12, D) a +3 hand axe of flaming (unseen) (52, 13, D) a staff of fire (unseen) (52, 24, D) the ring of Democracy {rPois rF+++ Will+ MP-7} [ring of willpower] rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Will+: It increases your willpower. MP-7: It affects your magic capacity (-7). (52, 25, D) a +2 robe of positive energy a dream sheep corpse (skeletalised by now) (52, 27, D) a polar bear corpse (skeletalised by now) (52, 30, D) a hydra corpse (skeletalised by now) (52, 31, D) a hydra corpse (skeletalised by now) (52, 36, D) a +0 leather armour (52, 37, D) a +2 vampiric lajatang (unseen) (52, 39, D) a +2 heavy spear (still there?) 2 javelins (still there?) a +0 leather armour (still there?) (52, 40, D) a wind drake corpse (skeletalised by now) (52, 41, D) a +2 heavy trident (still there?) a +0 robe (still there?) (52, 43, D) a +1 morningstar of venom (still there?) a +0 robe (still there?) (53, 0, D) a +2 ring mail of cold resistance (53, 1, D) a +2 quarterstaff of draining (53, 12, D) the staff of Honour {rF++ rN++ Int-5 Necro} [staff of death] rF++: It greatly protects you from fire. rN++: It greatly protects you from negative energy. Int-5: It affects your intelligence (-5). Necro: It increases the power of your Necromancy spells. (unseen) (53, 13, D) a +3 ring mail of willpower (unseen) (53, 24, D) a +3 falchion of holy wrath (53, 25, D) a staff of alchemy (53, 36, D) an amulet of magic regeneration (54, 12, D) a staff of air (unseen) (54, 13, D) a staff of conjuration (unseen) (54, 24, D) a staff of alchemy (unseen) (54, 36, D) a staff of alchemy (unseen) (55, 0, D) a +3 heavy arbalest (unseen) (55, 12, D) the staff "Ivuqos" {rElec rN+ Stlth+ Hexes Necro} [staff of death] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. (unseen) (55, 13, D) a staff of death (unseen) (55, 24, D) the staff of the Bright God {rC+ Hexes Ice} [staff of cold] rC+: It protects you from cold. Hexes: It increases the power of your Hexes spells. Ice: It increases the power of your Ice spells. (unseen) (59, 36, D) a ring of fire (60, 16, D) a +7 heavy halberd (still there?) a +0 robe (still there?) a wand of roots (9) (still there?) (60, 36, D) a +1 heavy trident (60, 37, D) a +2 buckler of reflection (61, 0, D) a ring of fire (61, 8, D) a +1 vampiric rapier (unseen) (61, 12, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (61, 13, D) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (61, 17, D) a +1 dagger of venom (still there?) a +0 robe (still there?) the human corpse of Jessica (skeletalised by now) (still there?) (61, 26, D) a book of Ice (61, 36, D) a +1 heavy dire flail (unseen) (61, 37, D) a +6 antimagic arbalest a blink frog corpse (skeletalised by now) (62, 0, D) a staff of air (62, 1, D) a +5 short sword of draining (62, 9, D) a +1 long sword of holy wrath (62, 16, D) a staff of earth (62, 18, D) a +0 scythe (still there?) a +2 robe of cold resistance (still there?) (62, 20, D) a +3 dagger (still there?) a +0 robe (still there?) (62, 26, D) a +6 ring of intelligence (62, 27, D) a +0 partisan of freezing (unseen) (62, 36, D) a +2 robe (unseen) (63, 0, D) the +7 trident "Beetlebane" {freeze, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (unseen) (63, 3, D) a black bear corpse (skeletalised by now) (63, 8, D) a staff of death (unseen) (63, 16, D) a ring of flight (63, 17, D) a +6 chain mail of ponderousness (unseen) (63, 21, D) a +4 dire flail of protection a +0 leather armour the human corpse of Edmund (skeletalised by now) (63, 26, D) a +0 flail a +0 robe a Fen Folio (63, 36, D) a +3 leather armour of cold resistance (unseen) (63, 37, D) a +2 heavy war axe (unseen) (64, 16, D) a ring of resist corrosion (64, 17, D) a staff of cold (unseen) (64, 20, D) a +3 short sword of protection (still there?) a +0 leather armour (still there?) (64, 26, D) a +2 vampiric lajatang (64, 27, D) a +0 long sword (still there?) a +0 robe (still there?) a +1 leather armour of cold resistance (still there?) (65, 17, D) a +4 quarterstaff of chaos (still there?) a +0 cloak (still there?) the gnoll corpse of Crazy Yiuf (skeletalised by now) (still there?) (67, 0, D) a +0 broad axe of freezing (unseen) (68, 0, D) a +6 ring of strength (68, 3, D) a shapeshifter corpse (skeletalised by now) (69, 3, D) a shapeshifter corpse (skeletalised by now) (69, 36, D) a staff of fire (unseen) (70, 8, D) a +0 lajatang of electrocution (unseen) (70, 9, D) a +2 crystal plate armour (unseen) (70, 36, D) a +2 dagger of venom (unseen) (70, 39, D) a wind drake corpse (skeletalised by now) (71, 8, D) a book of Air (71, 10, D) a yak corpse (skeletalised by now) (71, 16, D) a +4 dagger of speed (unseen) (71, 17, D) a +0 dagger of electrocution (unseen) (71, 26, D) a +0 antimagic orcbow (unseen) (71, 27, D) the amulet "Jueshri" {Faith Int+3 Dex+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (71, 28, D) a +0 dagger a +0 robe (71, 37, D) the +8 mace of the Pharaoh's Fist {freeze, rN+++ Str-4 Int+2} rN+++: It renders you almost immune to negative energy. Str-4: It affects your strength (-4). Int+2: It affects your intelligence (+2). (unseen) (72, 8, D) the +8 scale mail "Xikusi" {-Tele rF+ Int+4 Stlth+} -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (unseen) (72, 9, D) the +2 mace of Pewunwos {spect, Str+5} (still there?) Str+5: It affects your strength (+5). a river rat corpse (skeletalised by now) (still there?) (72, 16, D) a riddle talisman (72, 17, D) a +2 rapier of venom (72, 18, D) a +1 morningstar a +0 robe (72, 26, D) a +3 leather armour of fire resistance (unseen) (72, 27, D) a +1 heavy flail (still there?) a +0 leather armour (still there?) a +8 falchion of electrocution (still there?) an orc corpse (skeletalised by now) (still there?) (72, 28, D) a +0 dagger a +0 robe (72, 30, D) a +0 mace a +0 plate armour (72, 36, D) an amulet of reflection (72, 37, D) a +1 helmet of see invisible (unseen) (73, 1, D) a +2 robe of cold resistance (unseen) (73, 16, D) a staff of conjuration (unseen) (73, 17, D) the +11 war axe "Xetiovoh" {drain, +Blink SInv} +Blink: It lets you blink. SInv: It lets you see invisible. (unseen) (73, 27, D) the ring of the Zankallala {rCorr Int+6} [ring of intelligence] rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). (73, 28, D) a +0 short sword an orc corpse (skeletalised by now) (73, 30, D) a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) (73, 36, D) +2 fire dragon scales (unseen) (73, 37, D) a +3 ring mail of fire resistance (unseen) (74, 2, D) a human corpse (skeletalised by now) (74, 17, D) a +4 great sword (still there?) a +0 robe (still there?) (75, 1, D) a +2 great mace of protection (unseen)