myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman the spider talisman "Nouheor" {rElec Will+ Int+2 Stlth-} [spider talisman] rElec: It insulates you from electricity. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (48, 2, D) a +6 hand axe of draining (still there?) a naga corpse (still there?) (49, 0, D) a +0 scimitar (49, 1, D) a +5 short sword of holy wrath (unseen) (49, 12, D) a staff of earth (unseen) (49, 24, D) a book of Blood (49, 36, D) the Catalogue of the Fateful Singularity Spells Type Level a - Slow Hexes 1 b - Blink Translocation 2 c - Tukima's Dance Hexes 3 d - Enfeeble Hexes 7 e - Malign Gateway Summoning/Translocation 7 (unseen) (49, 37, D) a shapeshifter corpse (skeletalised by now) (50, 0, D) a ring of willpower (50, 1, D) a ring of ice (50, 12, D) a book of Dreams (50, 13, D) a +0 heavy shortbow (unseen) (50, 24, D) a +2 battleaxe of electrocution (unseen) (50, 36, D) the +9 hand axe of the Unspeakable One {drain, Will++ Dex+3} Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). (unseen) (50, 37, D) a staff of conjuration (51, 0, D) a +0 war axe (51, 1, D) a +6 halberd of freezing (unseen) (51, 12, D) a book of Power (51, 24, D) a +1 triple crossbow of flaming (51, 25, D) a ring of poison resistance (51, 41, D) a glowing shapeshifter corpse (skeletalised by now) (52, 0, D) a +0 trident (52, 1, D) a +3 heavy scimitar (unseen) (52, 4, D) a +1 whip of venom (still there?) a +0 robe (still there?) a naga corpse (still there?) an anaconda corpse (still there?) (52, 24, D) a +2 ring mail of poison resistance (unseen) (52, 39, D) a glowing shapeshifter corpse (skeletalised by now) (53, 0, D) a +4 hand axe of electrocution (unseen) (53, 1, D) the +5 orcbow "Xesuug" {chaos, Int+3} Int+3: It affects your intelligence (+3). Cheibriados disapproves of the use of such an item. (unseen) (53, 2, D) a +0 halberd (53, 6, D) a +0 battleaxe a naga corpse (53, 12, D) a +0 pair of gloves of infusion (unseen) (53, 13, D) the staff of Salt {^Drain rPois rC+ Conj} [staff of conjuration] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. Conj: It increases the power of your Conjurations spells. (unseen) (53, 18, D) a ghoul corpse (53, 24, D) a staff of earth (unseen) (53, 25, D) a +1 short sword of electrocution (53, 36, D) a book of Lightning (53, 37, D) a +2 scale mail of willpower (unseen) (54, 0, D) the +2 leather armour "Kenio" {rF+ rC- rN+ rCorr} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (54, 1, D) a phantom mirror (54, 7, D) a +0 dire flail a naga corpse (54, 12, D) the +4 arbalest "Naqyno" {penet, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (unseen) (54, 13, D) the +6 great mace "Xusir" {freeze, rPois rF+ Dex+5} rPois: It protects you from poison. rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). (unseen) (54, 25, D) a staff of cold (unseen) (54, 36, D) a +6 ring of dexterity (55, 0, D) a +0 triple crossbow of flaming (unseen) (55, 1, D) a +0 great sword of holy wrath (unseen) (55, 12, D) the +0 flail of Tisehess {spect, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (55, 13, D) a +5 ring of evasion (55, 24, D) a +2 chain mail of poison resistance (unseen) (58, 40, D) a wind drake skeleton (59, 37, D) a +0 robe (still there?) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} (still there?) Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). (60, 37, D) a staff of cold (unseen) (60, 38, D) a +0 robe (61, 1, D) a shapeshifter corpse (skeletalised by now) (61, 8, D) a dragon-coil talisman (61, 16, D) a +2 robe (unseen) (61, 26, D) a ring of protection from fire (61, 27, D) a +0 flail (61, 42, D) a titan skeleton a storm dragon skeleton (61, 43, D) +0 storm dragon scales a storm dragon skeleton (62, 0, D) a scroll of brand weapon (62, 1, D) the ring "Nimoanam" {rPois rCorr Dex+8} [ring of dexterity] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+8: It affects your dexterity (+8). (62, 8, D) the staff of the Rattlesnake {rC+ Stlth+ Ice} [staff of cold] rC+: It protects you from cold. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. (62, 16, D) a staff of cold (unseen) (62, 17, D) the +10 spear "Nupuruir" {flame, Str+4 Int+5 Dex+4} Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). (unseen) (62, 26, D) the ring "Wuuph" {rPois Dex+3} [ring of poison resistance] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). (62, 27, D) a +0 falchion (still there?) a +0 quarterstaff of draining (still there?) (62, 28, D) a +0 vampiric dagger (still there?) a +0 robe (still there?) (62, 36, D) a +5 ring of evasion (62, 37, D) a staff of death (unseen) (63, 0, D) a book of Weapons (63, 1, D) a shapeshifter corpse (skeletalised by now) (63, 8, D) a +2 broad axe of venom (unseen) (63, 16, D) a staff of death (63, 17, D) a +2 chain mail of positive energy (unseen) (63, 20, D) a +3 hand axe (still there?) a +0 robe (still there?) (63, 26, D) a +0 dagger (still there?) a +0 robe (still there?) the +1 ring mail "Zynuo" {Int+4 Stlth+} (still there?) Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. (63, 27, D) a +3 dagger (still there?) a +0 robe (still there?) the +3 plate armour of Pride {Fly MP-10 Dex+6} (still there?) Fly: It grants you flight. MP-10: It affects your magic capacity (-10). Dex+6: It affects your dexterity (+6). an orc corpse (skeletalised by now) (still there?) (63, 28, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (63, 36, D) the +1 falchion "Hauzaitu" {protect, ^Contam *Noise rN+++ rCorr} ^Contam: It causes magical contamination when unequipped. *Noise: It may make a loud noise when swung. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. (unseen) (63, 37, D) a book of Party Tricks (63, 40, D) a wind drake skeleton (64, 16, D) the +3 shortbow "Nilaihat" {drain, rF+ Will- MP+4 SInv} rF+: It protects you from fire. Will-: It decreases your willpower. MP+4: It affects your magic capacity (+4). SInv: It lets you see invisible. (unseen) (64, 27, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (65, 26, D) a ring of poison resistance (65, 28, D) a +0 long sword (still there?) a +2 chain mail of positive energy (still there?) (67, 0, D) a staff of cold (unseen) (68, 38, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (69, 0, D) a staff of cold (unseen) (69, 37, D) a +0 dagger a +0 robe (70, 8, D) the staff of the Tick {rElec Str+6 Air} [staff of air] rElec: It insulates you from electricity. Str+6: It affects your strength (+6). Air: It increases the power of your Air spells. (unseen) (70, 9, D) a +0 short sword (still there?) a +0 leather armour (still there?) a +0 leather armour of poison resistance (still there?) an orc corpse (skeletalised by now) (still there?) (70, 10, D) a +0 short sword a +0 leather armour (71, 8, D) a +0 dagger a +0 robe a +0 robe of willpower an orc corpse (skeletalised by now) (71, 9, D) a +0 club an orc corpse (skeletalised by now) (71, 16, D) a +2 falchion of holy wrath (unseen) (71, 17, D) a +4 plate armour of willpower (unseen) (71, 26, D) a +1 spear of freezing (unseen) (71, 30, D) a +0 trident a merfolk corpse (skeletalised by now) (71, 36, D) a staff of air (unseen) (71, 37, D) the staff of Xeyfef {^Fragile rC+++ Int-2 Stlth+ Earth} [staff of earth] ^Fragile: It will be destroyed if unequipped. rC+++: It renders you almost immune to cold. Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. (unseen) (71, 39, D) a +0 rapier a +0 leather armour (71, 41, D) a +0 scimitar of flaming (still there?) a ring of wizardry (still there?) (72, 8, D) a +2 shortbow of flaming (unseen) (72, 9, D) the ring of Conurro {rPois rF+ EV+5} [ring of evasion] rPois: It protects you from poison. rF+: It protects you from fire. EV+5: It affects your evasion (+5). (72, 10, D) a +0 falchion (72, 16, D) a +1 heavy battleaxe (72, 30, D) 6 large rocks a cyclops corpse (skeletalised by now) a wind drake corpse (skeletalised by now) (72, 36, D) a +4 quarterstaff of chaos (still there?) a +0 cloak (still there?) the +6 flail of the Grave {vamp, +Blink rN+ Str+2 Dex+3} (still there?) +Blink: It lets you blink. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). (72, 37, D) a ring of positive energy (72, 39, D) a +0 giant club (still there?) a +2 robe of cold resistance (still there?) (72, 41, D) a +0 dire flail a +0 robe (73, 3, D) an iguana corpse (skeletalised by now) (73, 16, D) a +1 short sword of protection (unseen) (73, 17, D) the +7 dagger of Modesty {freeze, *Slow Fly rPois Dex+3} *Slow: It may slow you when you take damage. Fly: It grants you flight. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). (unseen) (73, 26, D) a potion of might (73, 27, D) a +1 antimagic arbalest (unseen) (73, 30, D) a +0 trident a merfolk corpse (skeletalised by now) (73, 36, D) a staff of earth (unseen) (73, 37, D) a book of Unlife (73, 40, D) a +0 flail of protection (still there?) a +0 chain mail (still there?) the human corpse of Edmund (skeletalised by now) (still there?) (74, 28, D) a +0 orcbow (74, 38, D) a +1 dagger of draining (still there?) a +0 robe (still there?) the elf corpse of Dowan (skeletalised by now) (still there?) (75, 1, D) a talisman of death