myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (10, 7, D) a wand of mindburst (7) a wand of light (7) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (34, 29, D) a +0 long sword a +0 cloak (35, 0, D) a +2 falchion of holy wrath (unseen) (35, 14, D) a +1 triple sword of protection (unseen) (35, 15, D) a ring of flight (35, 29, D) an amulet of the acrobat (36, 0, D) a staff of death (unseen) (36, 1, D) a +2 crystal plate armour (unseen) (36, 15, D) a +4 chain mail of poison resistance (36, 29, D) a +4 falchion of protection (unseen) (37, 0, D) a +3 dagger of venom (unseen) (37, 4, D) a +0 long sword (37, 5, D) a +2 vampiric glaive (still there?) an amulet of the acrobat (still there?) a purple draconian skeleton (still there?) (37, 14, D) the +7 dagger of Wealth {drain, rC+} rC+: It protects you from cold. (unseen) (37, 29, D) 4 scrolls of enchant armour (37, 34, D) a +0 hand axe a purple draconian corpse (38, 1, D) the +4 chain mail "Qentuafa" {+Inv rElec rC- Str-5} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str-5: It affects your strength (-5). (38, 4, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (unseen) (38, 5, D) a +0 long sword (38, 6, D) a +0 glaive (38, 7, D) a +0 broad axe (38, 14, D) a staff of cold (38, 15, D) a +0 battleaxe of electrocution (unseen) (38, 29, D) The Final Opusculum on Thaumaturgy Spells Type Level a - Dragon's Call Summoning 9 (unseen) (38, 32, D) a +0 dire flail of holy wrath (unseen) (38, 33, D) a +2 morningstar of draining (still there?) a black draconian corpse (still there?) (38, 34, D) a +0 hand axe a white draconian corpse (38, 36, D) a +0 battleaxe a yellow draconian corpse (39, 5, D) a +0 trident a ring of wizardry (39, 6, D) a +6 flail of holy wrath (still there?) a +0 battleaxe (still there?) a +0 war axe (still there?) (39, 7, D) a +0 scimitar a white draconian corpse (skeletalised by now) (39, 14, D) the ring of New Discoveries {rN+ Slay+2 SInv} [ring of positive energy] rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (39, 15, D) a book of Conjurations (39, 29, D) a tin of tremorstones (2/2) (39, 30, D) a moth of wrath corpse (39, 33, D) a +0 partisan a green draconian corpse (39, 34, D) a +0 trident a white draconian corpse (40, 0, D) a +0 scimitar (40, 1, D) a +2 robe (unseen) (40, 5, D) a +0 mace (40, 15, D) a serpent talisman (40, 29, D) a phial of floods (40, 33, D) a +0 trident a +0 flail (40, 34, D) a +0 halberd (41, 1, D) a book of Power (41, 3, D) a +0 scimitar (still there?) a +2 war axe of venom (still there?) a +0 cloak (still there?) a black draconian skeleton (still there?) (41, 14, D) a ring of resist corrosion (41, 15, D) a +1 rapier of flaming (unseen) (41, 29, D) a +3 leather armour of fire resistance (unseen) (41, 33, D) a +0 dire flail (still there?) a +5 hand axe of distortion (still there?) (41, 34, D) a +2 trident of flaming (unseen) (42, 0, D) a +0 glaive (42, 1, D) the +0 scale mail of Tomorrow {Str+7 Dex+2 Slay-2} Str+7: It affects your strength (+7). Dex+2: It affects your dexterity (+2). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (unseen) (42, 3, D) a +0 dagger a +0 cloak an amulet of faith (42, 14, D) a phantom mirror (42, 15, D) a phial of floods (42, 29, D) a +2 troll leather armour (unseen) (42, 33, D) a +0 scimitar a purple draconian corpse (43, 14, D) the +6 dire flail "Cefetaad" {flame, Str+2 Dex-4 SInv} Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (unseen) (43, 15, D) the ring of Feurrac {rF- rC+ Str+6 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+6: It affects your strength (+6). Ice: It increases the power of your Ice spells. (43, 29, D) a sack of spiders (49, 0, D) a +1 mace of holy wrath (unseen) (49, 1, D) a +6 ring of strength (49, 12, D) the +1 spear "Loosoigh" {drain, rC+++ Will+ Int-5} rC+++: It renders you almost immune to cold. Will+: It increases your willpower. Int-5: It affects your intelligence (-5). (unseen) (49, 24, D) a staff of death (unseen) (49, 37, D) the amulet "Sopsuxod" {rElec rN+ RegenMP+ Str+3} [amulet of magic regeneration] rElec: It insulates you from electricity. rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. Str+3: It affects your strength (+3). (50, 0, D) a ring of positive energy (50, 2, D) a -2 spear (still there?) a +1 animal skin (still there?) (50, 13, D) the ring of the Trout {rF+ rCorr Str-4 Int+4} [ring of resist corrosion] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). (50, 16, D) a +0 rapier a +0 robe (50, 24, D) a book of Blood (50, 25, D) a +3 scale mail of poison resistance (unseen) (50, 36, D) a +4 scale mail of poison resistance (50, 37, D) the +0 scale mail of Sin {Str+2 Slay+5} Str+2: It affects your strength (+2). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (unseen) (50, 42, D) a shapeshifter corpse (skeletalised by now) (51, 0, D) the +0 great sword of Malaise {flame, Will+} Will+: It increases your willpower. (unseen) (51, 3, D) a +3 long sword of electrocution (still there?) a +0 plate armour (still there?) a +0 kite shield of reflection (still there?) (51, 13, D) a hive talisman (51, 14, D) a +0 trident the ring "Wicuf" {*Corrode rPois Wiz Str+2 Dex+7} [ring of wizardry] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). Dex+7: It affects your dexterity (+7). (51, 16, D) a +2 spear of flaming (still there?) a javelin (still there?) a +0 leather armour (still there?) (51, 17, D) a +0 trident a +0 robe a merfolk corpse (skeletalised by now) (51, 18, D) a +0 trident a +0 leather armour a +0 trident a merfolk corpse (skeletalised by now) (51, 24, D) +2 steam dragon scales (unseen) (51, 25, D) a ring of protection from cold (51, 30, D) a +2 battleaxe of freezing (unseen) (51, 37, D) a staff of earth (unseen) (51, 40, D) a glowing shapeshifter corpse (skeletalised by now) (52, 0, D) a +0 scimitar of flaming (52, 1, D) a +3 sling of draining (52, 2, D) a +0 rapier of venom a +0 leather armour the elf corpse of Duvessa (skeletalised by now) (52, 4, D) a +6 glaive of freezing (still there?) a +6 ring of intelligence (still there?) (52, 6, D) a +3 great mace of protection (still there?) a +0 leather armour (still there?) the serpent talisman "Wienioravu" {+Inv rCorr Str+3} (still there?) [serpent talisman] +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). the human corpse of Rupert (skeletalised by now) (still there?) (52, 13, D) a +2 dagger of holy wrath (unseen) (52, 24, D) the +3 partisan of Eschutuce {heavy, Int-2 Dex+5} Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). (unseen) (52, 25, D) a staff of alchemy (unseen) (52, 36, D) the +5 ring mail "Batuol" {Dex+4 SInv} Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (unseen) (52, 37, D) a +0 scimitar of holy wrath (unseen) (53, 0, D) a ring of poison resistance (53, 1, D) a +0 plate armour of cold resistance (unseen) (53, 3, D) a +0 dagger a +0 leather armour the goblin corpse of Sprozz (skeletalised by now) the troll corpse of Pargi (skeletalised by now) (53, 6, D) a +4 great sword of freezing 5 javelins a +0 chain mail the orc corpse of Urug (skeletalised by now) (53, 12, D) a +2 rapier of flaming (unseen) (53, 13, D) a +5 ring of evasion (53, 16, D) a +0 broad axe of draining (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) a merfolk corpse (skeletalised by now) (still there?) (53, 17, D) a +0 spear a merfolk corpse (skeletalised by now) (53, 24, D) a +0 leather armour of poison resistance (53, 25, D) a +2 ring mail of fire resistance (unseen) (53, 29, D) a rime drake corpse (skeletalised by now) (53, 36, D) a scroll of brand weapon (53, 37, D) a book of Frost (54, 0, D) a +0 spear (54, 1, D) a Compendium of Siegecraft (54, 12, D) the staff "Orb Guardian's Doom" {*Slow rElec rN+ Dex+4 Air} [staff of air] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). Air: It increases the power of your Air spells. (unseen) (54, 13, D) a +2 pair of gloves of strength (unseen) (54, 15, D) the +5 shortbow "Juleudd" {heavy, rElec rF+ SInv} (still there?) rElec: It insulates you from electricity. rF+: It protects you from fire. SInv: It lets you see invisible. a +1 heavy spear (still there?) 3 javelins (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (54, 17, D) a sea snake corpse (skeletalised by now) (54, 24, D) the +3 ring mail of the Midnight Sun {rC+ rN++ Dex-4} rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Dex-4: It affects your dexterity (-4). (54, 25, D) an amulet of faith (54, 36, D) the +11 short sword "Hocosasy" {drain, rC+} rC+: It protects you from cold. (unseen) (55, 0, D) the +6 scale mail "Lodod" {Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (55, 1, D) the ring of Nirghampu {rF- Str+5 Int+6 Dex+2 Stlth+} [ring of intelligence] rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (55, 12, D) a staff of alchemy (unseen) (55, 13, D) a book of Ice (59, 36, D) a staff of alchemy (unseen) (60, 36, D) a +5 hand axe of freezing (60, 37, D) the +6 morningstar "Alau" {heavy, *Noise rF+ Dex+3 SInv} (still there?) *Noise: It may make a loud noise when swung. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 robe (still there?) a book of Cryoformation (still there?) (61, 0, D) a staff of air (unseen) (61, 8, D) a Young Poisoner's Handbook (61, 10, D) a +0 hand axe a +0 leather armour (61, 11, D) a +0 mace (61, 16, D) a +2 hand axe of flaming (unseen) (61, 18, D) a water moccasin corpse (skeletalised by now) (61, 20, D) a +0 trident a naga corpse (skeletalised by now) (61, 26, D) a +2 robe (unseen) (61, 36, D) a talisman of death (61, 37, D) a +2 dagger of electrocution (still there?) a +0 robe (still there?) a staff of earth (still there?) a human corpse (skeletalised by now) (still there?) (61, 42, D) a ghoul corpse (skeletalised by now) (62, 0, D) a +1 spear of venom (unseen) (62, 1, D) a +2 sling of draining (unseen) (62, 8, D) a +3 battleaxe of freezing (62, 10, D) a +0 mace a +0 leather armour (62, 16, D) a +3 ring mail of willpower (unseen) (62, 20, D) a +0 halberd a naga corpse (skeletalised by now) (62, 26, D) the +5 scale mail "Yvaleve" {rElec rPois MP+6 Slay+2} rElec: It insulates you from electricity. rPois: It protects you from poison. MP+6: It affects your magic capacity (+6). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (62, 27, D) a +2 arbalest of draining (unseen) (62, 28, D) a +0 mace of venom (unseen) (62, 37, D) the +1 robe of Bedevilment {Rampage Str+3 Int+2} Rampage: It bestows one free step when moving towards enemies. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Cheibriados disapproves of the use of such an item. (unseen) (63, 8, D) a book of the Moon (63, 10, D) a +0 flail a +0 chain mail (63, 16, D) a staff of earth (63, 17, D) a +2 antimagic glaive (unseen) (63, 20, D) a +0 partisan a +0 robe (63, 21, D) a +0 scimitar (63, 26, D) a +2 ring mail of willpower (63, 27, D) the staff "Geussuts" {Will+ Conj Tloc} [staff of conjuration] Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. Tloc: It increases the power of your Translocations spells. (63, 29, D) a +0 long sword a +0 leather armour a +2 hand axe of freezing an elf corpse (skeletalised by now) (63, 30, D) a +0 scimitar a +0 robe an elf corpse (skeletalised by now) (63, 36, D) 4 scrolls of enchant weapon (63, 37, D) a staff of earth (unseen) (64, 16, D) the amulet of Isiepli {+Inv rPois Regen+ MP+4 Dex-4} [amulet of regeneration] +Inv: It lets you turn invisible. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. MP+4: It affects your magic capacity (+4). Dex-4: It affects your dexterity (-4). (64, 17, D) a +0 trident of venom (unseen) (64, 20, D) a +0 mace a +0 robe (64, 21, D) a +0 glaive (64, 26, D) a +0 shortbow of freezing (unseen) (64, 27, D) the +8 autumn katana {manifold assault} (unseen) (64, 28, D) a +2 war axe of freezing (unseen) (65, 26, D) a +4 ring of protection (65, 28, D) a +0 hand axe of freezing (unseen) (67, 0, D) the +8 chain mail of Classification {Int+3 Dex+2} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (unseen) (67, 2, D) a river rat corpse (skeletalised by now) (69, 0, D) the staff of Amefisto {*Slow rC+ rCorr Str+2 Tloc Ice} [staff of cold] *Slow: It may slow you when you take damage. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. (unseen) (69, 36, D) a +2 mace of venom (unseen) (70, 8, D) the staff "Qadom" {rF+ Int+6 Fire} [staff of fire] rF+: It protects you from fire. Int+6: It affects your intelligence (+6). Fire: It increases the power of your Fire spells. (unseen) (70, 9, D) a book of Maladies (70, 36, D) an amulet of the acrobat (70, 37, D) a +4 ring of protection (71, 16, D) a +1 vampiric hand axe (unseen) (71, 17, D) Maxwell's Memoranda (71, 26, D) a +3 trident of protection (unseen) (71, 27, D) a staff of cold (unseen) (71, 36, D) a staff of death (unseen) (71, 37, D) a +4 plate armour of cold resistance (unseen) (72, 8, D) a +1 dagger of speed (unseen) (72, 9, D) a staff of conjuration (unseen) (72, 26, D) a +5 dagger of speed (72, 27, D) the ring "Riecoss" {rPois rN+ rCorr SInv} [ring of poison resistance] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a ball python corpse (skeletalised by now) (72, 29, D) a water moccasin corpse (skeletalised by now) (72, 37, D) the ring "Empiff" {rN+ rCorr Str+3 Slay+4} [ring of slaying] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (72, 40, D) a +1 demon trident of draining (73, 1, D) a +2 pair of boots of flying (unseen) (73, 3, D) a yak corpse (skeletalised by now) (73, 16, D) the Unrestrained Analects (73, 17, D) a +3 dagger of venom (unseen) (73, 26, D) a +0 glaive of flaming (unseen) (73, 28, D) an adder corpse (skeletalised by now) (73, 36, D) a staff of fire (unseen) (73, 37, D) a +2 trident of venom (unseen) (74, 3, D) a bullfrog corpse (skeletalised by now) (74, 28, D) a ball python corpse (skeletalised by now)