myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (10, 7, D) a wand of mindburst (7) a wand of iceblast (7) a wand of quicksilver (7) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (35, 0, D) a book of Dangerous Friends (35, 14, D) a +4 mace of holy wrath (unseen) (35, 15, D) a +1 giant club (35, 29, D) Great Wizards, Vol. II (36, 0, D) a +0 robe (36, 1, D) a book of Geomancy (36, 14, D) the +3 leather armour of the Wilderness {rC- rCorr Dex+2 SInv} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (unseen) (36, 15, D) a +2 shortbow of freezing (unseen) (36, 19, D) a komodo dragon corpse (36, 29, D) a ring of positive energy (36, 31, D) a +0 glaive of protection (still there?) a +0 plate armour (still there?) (37, 1, D) a +2 leather armour of willpower (unseen) (37, 4, D) a +5 falchion (still there?) a +0 robe (still there?) (37, 15, D) a +4 ring mail of willpower (unseen) (37, 29, D) the ring of Sloth {rPois Will+++ Int-2 Stlth-} [ring of willpower] rPois: It protects you from poison. Will+++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). Stlth-: It makes you less stealthy. (unseen) (37, 32, D) a +1 great sword of flaming (still there?) a fire giant corpse (still there?) (38, 0, D) a staff of cold (unseen) (38, 2, D) a +0 dagger the +0 robe of the Original Sin {+Blink rCorr} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (38, 4, D) a +1 broad axe a +0 plate armour (38, 6, D) a +0 robe (38, 15, D) a +1 hand axe of venom (unseen) (38, 21, D) a +0 flail a +0 animal skin (38, 29, D) a +1 leather armour of willpower (unseen) (38, 31, D) a hell hog corpse (39, 0, D) the +1 cloak of Indecent Exposure {^Contam rPois Will+ rCorr} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (39, 1, D) the +2 orcbow of Nemelex Xobeh's Pride {antimagic, rPois Str+3 Dex+2} (still there?) rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). a +0 halberd (still there?) a +0 robe (still there?) the +9 plate armour of Atre Vad {Regen+} (still there?) Regen+: It increases your rate of health regeneration. (39, 5, D) the +2 scimitar "Coixtiel" {flame, *Corrode +Blink rPois Int+3} *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). (unseen) (39, 14, D) the +0 mace of the Pill Bug {pain, rElec Will- Str+2 Int+7} rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+2: It affects your strength (+2). Int+7: It affects your intelligence (+7). (unseen) (39, 15, D) a +0 barding of cold resistance (39, 17, D) a polar bear corpse (39, 20, D) a black mamba corpse (39, 29, D) a +4 scimitar (still there?) a +0 chain mail (still there?) a +0 vampiric halberd (still there?) a human corpse (still there?) (40, 1, D) a staff of death (unseen) (40, 6, D) a +0 dagger a +0 robe a human corpse (40, 14, D) a book of Flames (40, 15, D) a +2 morningstar of protection (unseen) (40, 18, D) a +0 quarterstaff a +0 animal skin (40, 29, D) a book of Frost (40, 30, D) a +3 broad axe of flaming (still there?) a +0 chain mail (still there?) (40, 34, D) a +1 great sword of flaming (still there?) a fire giant corpse (still there?) (41, 0, D) a +0 long sword (41, 1, D) a book of Transmutation (41, 2, D) a +2 flail of protection (still there?) a +0 robe (still there?) (41, 4, D) a +2 war axe (still there?) a +0 chain mail (still there?) (41, 14, D) a +1 chain mail of willpower (unseen) (41, 15, D) a storm talisman (41, 29, D) a +2 vampiric demon whip (unseen) (41, 31, D) a +2 great sword of flaming (still there?) a ring of magical power (still there?) a fire giant corpse (still there?) (41, 35, D) a +1 demon whip (still there?) a +0 chain mail of fire resistance (still there?) (42, 0, D) a +1 shortbow of freezing (unseen) (42, 1, D) 4 potions of haste (42, 14, D) +0 storm dragon scales (42, 15, D) a +1 chain mail of cold resistance (unseen) (42, 18, D) a +0 robe (42, 19, D) a black mamba corpse (42, 29, D) a staff of air (unseen) (42, 33, D) a +0 great sword of flaming (still there?) a fire giant corpse (still there?) (43, 14, D) a book of Transmutation (43, 15, D) a +0 heavy battleaxe (unseen) (43, 29, D) a +2 plate armour of poison resistance (unseen) (43, 32, D) a +5 heavy broad axe (still there?) a +0 plate armour (still there?) a human corpse (still there?) (44, 31, D) a hell hog corpse (49, 0, D) a +2 sling of flaming (unseen) (49, 1, D) a talisman of death (49, 12, D) the +3 rapier "Pendulum" {drain, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. (unseen) (49, 24, D) a staff of cold (unseen) (49, 36, D) a +0 bardiche of venom (unseen) (49, 37, D) a staff of conjuration (unseen) (50, 1, D) a staff of earth (unseen) (50, 6, D) a +0 long sword (50, 12, D) a +3 leather armour of willpower (unseen) (50, 13, D) a staff of fire (unseen) (50, 15, D) a +2 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (50, 16, D) a +0 great sword of flaming (still there?) a +0 chain mail (still there?) (50, 24, D) a +3 chain mail of cold resistance (unseen) (50, 25, D) a +5 ring of evasion (50, 37, D) a +2 robe of cold resistance (unseen) (51, 1, D) a +6 demon blade of flaming (unseen) (51, 6, D) a +0 trident (still there?) the +3 warlock's mirror {omnireflect} (still there?) Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. a yellow draconian skeleton (still there?) (51, 7, D) a +0 long sword (still there?) a +0 scimitar (still there?) the ring of Qadoasoa {rF+ rCorr Slay+4} (still there?) [ring of slaying] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a red draconian corpse (skeletalised by now) (still there?) (51, 8, D) a +0 dire flail (still there?) the amulet of Headice {Acrobat ^Fragile +Blink Str+2} (still there?) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. Str+2: It affects your strength (+2). a red draconian corpse (skeletalised by now) (still there?) (51, 12, D) the +6 plate armour of the Seers {Str+2} Str+2: It affects your strength (+2). (unseen) (51, 13, D) a +2 heavy trident (unseen) (51, 17, D) a +2 great sword of flaming (unseen) (51, 18, D) a +1 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (51, 25, D) a +1 short sword of venom (unseen) (51, 26, D) a +0 flail a +0 club a naga corpse (skeletalised by now) (51, 27, D) an anaconda corpse (skeletalised by now) (51, 36, D) a +3 vampiric spear (unseen) (51, 37, D) a +4 mace of protection (unseen) (52, 1, D) the +6 great sword of Ubiquitous Courage {speed, *Rage Dex+6} *Rage: It berserks you when you make melee attacks (+20% chance). Dex+6: It affects your dexterity (+6). Cheibriados disapproves of the use of such an item. (unseen) (52, 6, D) a +0 mace a yellow draconian skeleton (52, 7, D) a +0 cloak (still there?) the ring "Aqubast" {rPois rC+ Will+ Str+6} (still there?) [ring of strength] rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. Str+6: It affects your strength (+6). a green draconian corpse (skeletalised by now) (still there?) (52, 12, D) a staff of air (52, 13, D) a +0 leather armour of willpower (52, 15, D) a +2 great sword of flaming (52, 16, D) a +2 great sword of flaming (unseen) (52, 17, D) a +1 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (52, 18, D) a +0 great sword of flaming (unseen) (52, 24, D) the spider talisman "Zaclirin" {rF++ rN++ Stlth-} [spider talisman] rF++: It greatly protects you from fire. rN++: It greatly protects you from negative energy. Stlth-: It makes you less stealthy. (unseen) (52, 25, D) a +0 quarterstaff of draining (unseen) (52, 26, D) a +0 long sword a +0 whip a +0 robe a naga corpse (skeletalised by now) (52, 29, D) a +0 halberd a +0 robe a naga corpse (skeletalised by now) (52, 30, D) an anaconda corpse (skeletalised by now) (53, 1, D) a +2 short sword of protection (unseen) (53, 5, D) a +0 glaive a white draconian skeleton (53, 6, D) a +0 glaive a yellow draconian skeleton (53, 7, D) a +0 flail a yellow draconian corpse (skeletalised by now) (53, 12, D) a +2 ring mail of cold resistance (unseen) (53, 13, D) a +2 bardiche of venom (unseen) (53, 24, D) a +1 hand axe of pain (53, 25, D) a +0 hand axe a +0 robe a +6 ring of intelligence a manual of Necromancy a naga corpse (skeletalised by now) (53, 26, D) a +0 spear a +0 barding an amulet of guardian spirit (53, 28, D) a +0 mace a +0 robe (53, 36, D) the +5 ring mail of the Dungeon {rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (unseen) (54, 1, D) a ring of protection from cold (54, 6, D) a +0 glaive a yellow draconian skeleton (54, 12, D) a staff of cold (unseen) (54, 13, D) a staff of fire (unseen) (54, 17, D) a +3 long sword (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (54, 36, D) the +6 shortbow "Hydrabane" {freeze, Stlth+} Stlth+: It makes you more stealthy. (unseen) (55, 12, D) Sif Muna's Catalogue of the Vitriolic Legion Spells Type Level a - Call Imp Summoning 2 b - Summon Ice Beast Ice/Summoning 3 c - Fulminant Prism Conjuration/Alchemy 4 d - Dragon's Call Summoning 9 (unseen) (55, 13, D) a +1 war axe of freezing (unseen) (59, 37, D) the Folio of Industrial Malediction Spells Type Level a - Tukima's Dance Hexes 3 b - Rending Blade Conjuration/Forgecraft 4 c - Splinterfrost Shell Ice/Forgecraft 7 (unseen) (60, 36, D) a sanguine talisman (61, 0, D) the +7 halberd "Liufioz" {vamp, rF+ rC+ Will+} rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. (unseen) (61, 3, D) a black bear corpse (skeletalised by now) (61, 9, D) a +0 spear a +0 robe (61, 16, D) a +3 glaive of venom (unseen) (61, 36, D) a serpent talisman (61, 41, D) a +3 scimitar of flaming (unseen) (62, 3, D) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (62, 8, D) a +6 long sword of holy wrath (unseen) (62, 9, D) a +6 ring of dexterity (62, 27, D) the +8 dagger of Revolt {flame, rElec} rElec: It insulates you from electricity. (unseen) (62, 36, D) a +1 partisan of venom (unseen) (62, 37, D) a +0 dagger a +0 robe a book of Armaments an elf corpse (skeletalised by now) (63, 0, D) the +7 trident of Tuneg {flame, +Blink Int+4 Dex+3} +Blink: It lets you blink. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (unseen) (63, 8, D) the ring "Aqubun" {rC+ Int+3} [ring of protection from cold] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (unseen) (63, 17, D) a +4 dagger of draining (63, 19, D) a +0 trident (63, 26, D) a staff of alchemy (unseen) (63, 27, D) the +5 sling "Ofimic" {freeze, *Corrode rElec rC+++ Str-3} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Str-3: It affects your strength (-3). (unseen) (63, 36, D) a staff of earth (unseen) (63, 37, D) the +0 chain mail of Agnosticism {-Tele Str+5 Dex+5} -Tele: It prevents most forms of teleportation. Str+5: It affects your strength (+5). Dex+5: It affects your dexterity (+5). (unseen) (64, 16, D) a ring of willpower (64, 26, D) a +2 leather armour of fire resistance (unseen) (64, 27, D) the +9 hand axe of Demand {heavy, *Noise *Corrode Str+2 Dex+8} *Noise: It may make a loud noise when swung. *Corrode: It may corrode you when you take damage. Str+2: It affects your strength (+2). Dex+8: It affects your dexterity (+8). (unseen) (65, 26, D) a scroll of brand weapon (67, 4, D) a human corpse (skeletalised by now) (68, 0, D) Ynyxzos's Disquisition on Cogs and the Discharge Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Rending Blade Conjuration/Forgecraft 4 c - Flame Wave Conjuration/Fire 4 d - Awaken Armour Earth/Forgecraft 4 (unseen) (69, 0, D) the sanguine talisman "Xoihua" {rC+} [sanguine talisman] rC+: It protects you from cold. (unseen) (69, 36, D) a +4 heavy battleaxe (unseen) (69, 37, D) a +0 scimitar (70, 8, D) the Omnibus of Captivating Debased Rituals Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Tukima's Dance Hexes 3 c - Dispel Undead Necromancy 4 (unseen) (70, 9, D) a +0 dagger of speed (unseen) (70, 36, D) a ring of see invisible a ball python corpse (skeletalised by now) (70, 37, D) a +0 whip a ring of fire a naga corpse (skeletalised by now) (71, 8, D) a staff of alchemy (71, 16, D) a staff of cold (unseen) (71, 17, D) a +4 broad axe of distortion (unseen) (71, 26, D) a staff of conjuration (unseen) (71, 27, D) a +1 heavy mace (unseen) (71, 37, D) a black mamba corpse (skeletalised by now) (71, 41, D) a +0 whip (72, 8, D) a +2 chain mail of cold resistance (unseen) (72, 9, D) a +1 kite shield of fire resistance (unseen) (72, 16, D) a +3 chain mail of willpower (72, 17, D) a storm talisman (72, 27, D) a staff of death (unseen) (72, 36, D) a +1 chain mail of willpower (unseen) (72, 37, D) a ball python corpse (skeletalised by now) (72, 38, D) a +0 halberd a naga corpse (skeletalised by now) (73, 1, D) a ring of see invisible (73, 2, D) a swamp drake corpse (skeletalised by now) (73, 16, D) the +3 great mace of the Sixty-Six Princes {drain, rPois Int+3 SInv Stlth+} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (73, 17, D) a ring of fire (73, 26, D) the +2 dagger of Void {heavy, rElec} rElec: It insulates you from electricity. (unseen) (73, 36, D) the +2 shortbow of the Emu {antimagic, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (unseen) (73, 37, D) a +1 rapier of speed (unseen) (73, 38, D) a +0 scimitar a naga corpse (skeletalised by now) (74, 2, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (75, 1, D) a Necronomicon