myself the Dungeon (0, 50, D) a +2 morningstar of draining (unseen) (0, 51, D) a +2 great mace of protection (still there?) a +1 demon whip of electrocution (still there?) (0, 52, D) the Codex of Sulphurous Calling (still there?) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Sticky Flame Fire/Alchemy 4 c - Summon Mana Viper Hexes/Summoning 5 a +2 helmet of intelligence (still there?) (0, 55, D) a glowing shapeshifter corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) (1, 13, D) a staff of fire (unseen) (1, 17, D) a +3 plate armour of cold resistance (unseen) (1, 32, D) a ring of magical power (1, 34, D) a +0 arbalest (still there?) a staff of earth (still there?) (1, 50, D) a book of the Senses (2, 32, D) the +0 mace of Offence {freeze, rF+ rC+++ Int+3 Dex-5} rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). (unseen) (2, 33, D) the +1 pair of gloves of the Other Side {Will+ rCorr Stlth+} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (2, 35, D) a +0 chain mail a +0 dire flail (2, 36, D) a +0 arbalest an iron dragon corpse (skeletalised by now) a human corpse (skeletalised by now) (2, 50, D) a +1 heavy battleaxe (still there?) the Guidebook on Combustion (still there?) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Forge Monarch Bomb Fire/Forgecraft 6 a glowing shapeshifter corpse (skeletalised by now) (still there?) (2, 51, D) a +2 shortbow of freezing (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a +5 demon blade of draining (still there?) a Gell's gravitambourine (2/2) (still there?) (3, 17, D) a staff of fire (still there?) a +0 arbalest (still there?) a +0 shortbow (still there?) a centaur corpse (skeletalised by now) (still there?) a centaur corpse (skeletalised by now) (still there?) (3, 32, D) a +2 chain mail of fire resistance a +0 dire flail a +0 animal skin a +0 war axe a +0 war axe a +0 ring mail a goblin corpse (skeletalised by now) (3, 33, D) a ring of willpower (still there?) a +4 short sword of speed (still there?) a book of Dreams (still there?) a +0 partisan (still there?) a +0 partisan (still there?) a +0 scale mail (still there?) the inkwell talisman of Gipluk {Harm rElec rF+ Int-2} (still there?) [inkwell talisman] Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rF+: It protects you from fire. Int-2: It affects your intelligence (-2). (3, 34, D) a +0 arbalest a spider talisman (3, 50, D) a +2 heavy war axe (still there?) a ring of flight (still there?) (3, 51, D) a +3 rapier of protection a glowing shapeshifter corpse (skeletalised by now) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) a +1 heavy shortbow a +0 halberd a +0 shortbow a naga corpse (skeletalised by now) (4, 15, D) a +0 orcbow the +3 ring mail of the Eagle {rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. (4, 16, D) 4 large rocks a +0 shortbow an amulet of magic regeneration a +0 pair of gloves of dexterity a centaur corpse (skeletalised by now) (4, 17, D) a +0 long sword a +0 longbow a kobold corpse (skeletalised by now) (4, 50, D) a +3 great mace of protection (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (4, 52, D) a +2 ring mail of willpower a glowing shapeshifter corpse (skeletalised by now) (5, 14, D) a +0 halberd a +0 robe the +4 sling of Geusu {flame, rF+} rF+: It protects you from fire. (5, 17, D) a +2 leather armour of cold resistance a +0 longbow a +0 shortbow a +0 mace a yaktaur corpse (skeletalised by now) a naga corpse (skeletalised by now) (5, 50, D) a scroll of brand weapon (5, 51, D) the +7 dagger "Omugie Tafea" {flame, ^Drain rN+++ Dex-2 SInv} ^Drain: It drains your maximum health when unequipped. rN+++: It renders you almost immune to negative energy. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. (5, 52, D) a staff of alchemy (unseen) (5, 53, D) a glowing shapeshifter corpse (skeletalised by now) (6, 14, D) a +0 arbalest a +2 spear of freezing a silver javelin a +0 leather armour (6, 19, D) a +0 shortbow (6, 33, D) a ring of flight (still there?) a +0 heavy war axe (still there?) a +0 broad axe (still there?) a +0 plate armour (still there?) a +0 kite shield (still there?) a +0 leather armour of poison resistance (still there?) a titan corpse (skeletalised by now) (still there?) (6, 35, D) an orb of light (unseen) (6, 54, D) a glowing shapeshifter corpse (skeletalised by now) (7, 16, D) a ring of resist corrosion (still there?) the staff of Viups {rElec rCorr Air} (still there?) [staff of air] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. a +0 antimagic orcbow (still there?) a +0 orcbow (still there?) a +2 scimitar of holy wrath (still there?) the staff "Killer Klown's Peril" {rPois rN+ rCorr Earth Alch} (still there?) [staff of alchemy] rPois: It protects you from poison. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. a +0 orcbow (still there?) an amulet of the acrobat (still there?) (7, 18, D) 4 large rocks (still there?) the +7 long sword "Adabyaq" {freeze, rF+ rCorr Str-3} (still there?) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). (7, 19, D) a +0 arbalest a +0 orcbow an elf corpse (skeletalised by now) (7, 32, D) the staff "Ucoicut" {rElec rPois rC- Int+2 Dex+3 Alch} [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Alch: It increases the power of your Alchemy spells. (unseen) (7, 35, D) a +0 great sword (still there?) a +0 plate armour (still there?) the Secrets of Confrontation (still there?) Spells Type Level a - Searing Ray Conjuration 2 b - Spellspark Servitor Conjuration/Forgecraft 7 c - Fulsome Fusillade Conjuration/Alchemy 8 a human corpse (skeletalised by now) (still there?) (7, 37, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (7, 38, D) a +0 war axe a +0 plate armour a +0 tower shield a +0 long sword a +0 plate armour a +0 kite shield a human corpse (skeletalised by now) (7, 49, D) a staff of conjuration (7, 50, D) a +0 spectral quarterstaff (unseen) (7, 51, D) a staff of alchemy (7, 52, D) a +4 scimitar of electrocution (still there?) a staff of conjuration (still there?) (8, 32, D) a +2 trident of protection (unseen) (8, 33, D) a +1 chain mail of positive energy (still there?) a staff of death (still there?) a +1 heavy war axe (still there?) a book of Movement (still there?) (8, 34, D) an amulet of regeneration (still there?) a staff of alchemy (still there?) the ring "Pyran" {^Drain rC+ Int+4} (still there?) [ring of protection from cold] ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). a shadow dragon corpse (skeletalised by now) (still there?) (8, 35, D) +0 shadow dragon scales a +0 arbalest a +0 arbalest a shadow dragon corpse (skeletalised by now) (8, 36, D) a +0 great mace a +0 leather armour a +0 flail a +0 leather armour a human corpse (skeletalised by now) a human corpse (skeletalised by now) (8, 52, D) a book of Decay (8, 57, D) a glowing shapeshifter corpse (skeletalised by now) (9, 14, D) a +0 arbalest a +0 shortbow 5 large rocks a +0 orcbow the +4 shortbow "Ujoub" {antimagic, ^Drain rF+++ Int+3 Stlth+} ^Drain: It drains your maximum health when unequipped. rF+++: It renders you almost immune to fire. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. a centaur corpse (skeletalised by now) (9, 17, D) a scroll of brand weapon (still there?) a potion of might (still there?) a lightning rod (4/4) (still there?) a +0 morningstar of protection (still there?) a +0 orcbow (still there?) a +0 arbalest (still there?) a +0 arbalest (still there?) a +2 great sword of pain (still there?) a +0 shortbow (still there?) a yaktaur corpse (skeletalised by now) (still there?) (9, 35, D) a staff of earth (still there?) an iron dragon corpse (skeletalised by now) (still there?) (9, 37, D) a ring of protection from fire (9, 50, D) a staff of death (9, 53, D) a +1 scale mail of willpower (unseen) (9, 56, D) a glowing shapeshifter corpse (skeletalised by now) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 7, D) a wand of mindburst (7) a wand of iceblast (7) a wand of light (7) (10, 18, D) 4 large rocks (still there?) a +0 shortbow (still there?) a +1 broad axe of holy wrath (still there?) a cyclops corpse (skeletalised by now) (still there?) a centaur corpse (skeletalised by now) (still there?) (10, 32, D) Great Wizards, Vol. II (still there?) a +1 bardiche of protection (still there?) (10, 49, D) a staff of air (unseen) (10, 51, D) a +4 orcbow of electrocution a +8 sling of flaming (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (11, 13, D) a +0 leather armour (11, 19, D) a +0 arbalest (11, 31, D) a +1 battleaxe (unseen) (11, 34, D) a book of Battle (still there?) a +1 rapier of protection (still there?) a blade talisman (still there?) (11, 35, D) a titan corpse (skeletalised by now) an iron dragon corpse (skeletalised by now) (11, 53, D) a glowing shapeshifter corpse (skeletalised by now) (12, 13, D) the staff of Hell's Wrath {rN+ Will+ Necro} [staff of death] rN+: It protects you from negative energy. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. a +0 orcbow of draining a +0 arbalest a +0 longbow a kobold corpse (skeletalised by now) (12, 32, D) a +5 giant spiked club (still there?) a +2 lajatang of venom (still there?) 4 scrolls of enchant armour (still there?) (12, 50, D) a +3 scale mail of fire resistance (unseen) (12, 52, D) Ciehaicvugg's Vellum of Macabre Austromancy (still there?) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Borgnjor's Revivification Necromancy 8 a talisman of death (still there?) a +1 kite shield of protection (still there?) (13, 32, D) a +0 plate armour (still there?) the amulet of Vitality {Regen++ RegenMP++} (still there?) [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. (13, 33, D) a +2 halberd of venom (unseen) (13, 50, D) a staff of death (still there?) a book of the Grave (still there?) (13, 52, D) Sif Muna's Information on the Frozen Fairies (still there?) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Jinxbite Hexes 2 c - Summon Mana Viper Hexes/Summoning 5 a glowing shapeshifter corpse (skeletalised by now) (still there?) (14, 13, D) a +6 ring of strength (14, 50, D) Great Wizards, Vol. VII (14, 51, D) a +3 plate armour of cold resistance (unseen) (14, 55, D) a glowing shapeshifter corpse (skeletalised by now) (15, 53, D) a ring of positive energy (19, 16, D) a staff of conjuration (still there?) a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) (19, 17, D) a +7 antimagic morningstar (unseen) (19, 48, D) a +0 dagger (still there?) the staff "Talohof" {rPois rF+ rC- rN+ Will+ Dex-2 Fire} (still there?) [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex-2: It affects your dexterity (-2). Fire: It increases the power of your Fire spells. a +0 leather armour (still there?) a +2 long sword of electrocution (still there?) a +0 leather armour (still there?) a book of Dangerous Friends (still there?) an elf corpse (skeletalised by now) (still there?) (20, 1, D) a staff of earth (20, 5, D) a staff of conjuration (still there?) a +0 robe (still there?) (20, 16, D) an amulet of reflection (20, 17, D) a ring of fire (20, 32, D) the +10 war axe "Lacertilianbane" {drain, Will+ Int+5} Will+: It increases your willpower. Int+5: It affects your intelligence (+5). (20, 33, D) a +1 battleaxe of electrocution (unseen) (20, 34, D) the +1 robe of the Moneychanger {rPois} rPois: It protects you from poison. (unseen) (20, 48, D) a +0 shortbow (still there?) a +1 whip of venom (still there?) a scroll of brand weapon (still there?) a +0 short sword (still there?) a +0 dagger (still there?) a +0 robe (still there?) a box of beasts (still there?) an elf corpse (skeletalised by now) (still there?) (20, 52, D) a +0 short sword (still there?) a +1 dire flail of venom (still there?) a +0 short sword (still there?) a +2 helmet of see invisible (still there?) a +0 long sword (still there?) Foloaru's Tome of Vapour (still there?) Spells Type Level a - Shock Conjuration/Air 1 b - Cigotuvi's Putrefaction Necromancy/Air 4 c - Arcjolt Conjuration/Air 5 a +0 longbow (still there?) an elf corpse (skeletalised by now) (still there?) (21, 1, D) a +2 heavy orcbow (still there?) a +0 hand axe (still there?) a +0 robe (still there?) a +2 hand axe of holy wrath (still there?) (21, 16, D) a +4 glaive of flaming (unseen) (21, 17, D) the ring "Ytarapir" {rF- rC+ Will+ MP+4 Str-4 Int+8 Ice} [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. MP+4: It affects your magic capacity (+4). Str-4: It affects your strength (-4). Int+8: It affects your intelligence (+8). Ice: It increases the power of your Ice spells. (unseen) (21, 32, D) a +0 spectral quarterstaff (21, 33, D) a +1 spear of pain (unseen) (21, 35, D) a +2 glaive of flaming a +2 demon whip of pain (21, 40, D) +0 fire dragon scales (21, 47, D) a +0 leather armour (21, 49, D) a +0 long sword (still there?) a +0 robe (still there?) a +1 chain mail of poison resistance (still there?) (21, 52, D) a +0 leather armour (still there?) a +4 bardiche of venom (still there?) a +0 robe (still there?) a +0 long sword (still there?) an elf corpse (skeletalised by now) (still there?) (22, 0, D) a +3 leather armour of poison resistance (22, 3, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (22, 16, D) a staff of fire (unseen) (22, 17, D) a +0 robe a +1 ring mail of fire resistance a spriggan corpse (skeletalised by now) (22, 18, D) a +0 robe a spriggan corpse (skeletalised by now) (22, 32, D) a +2 rapier of speed (22, 33, D) the +4 scimitar of Pal Iwot {heavy, rElec Int+3 Dex-2 SInv} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. (unseen) (22, 34, D) a potion of might a hell hog corpse (skeletalised by now) (22, 36, D) a +1 demon whip of draining (22, 48, D) a staff of fire (still there?) an amulet of magic regeneration (still there?) a +0 ring mail (still there?) a +1 war axe of freezing (still there?) a +5 short sword of speed (still there?) the +7 great sword of Floods {heavy, rPois rF+ Will+ Int+4} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). a +0 rapier (still there?) a +0 robe (still there?) a +2 vampiric hand axe (still there?) an elf corpse (skeletalised by now) (still there?) (22, 49, D) a +0 long sword (still there?) a +0 short sword (still there?) a scroll of brand weapon (still there?) a +0 buckler of cold resistance (still there?) (23, 0, D) a +2 ring mail of fire resistance (23, 2, D) a +0 great sword a +0 chain mail the +1 helmet of Helleet {rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (23, 16, D) a +1 rapier of holy wrath (unseen) (23, 18, D) the +5 spear "Cockum" {venom, rPois rF- Str+5 Int+3} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). (unseen) (23, 20, D) a wind drake corpse (skeletalised by now) a wind drake corpse (skeletalised by now) (23, 32, D) a +2 scale mail of poison resistance (23, 33, D) a staff of fire (unseen) (23, 34, D) the Unrestrained Analects (23, 35, D) a +2 glaive of flaming (still there?) +0 fire dragon scales (still there?) a hellephant corpse (skeletalised by now) (still there?) (23, 36, D) +0 fire dragon scales an oni corpse (skeletalised by now) (23, 38, D) a +2 glaive of flaming (23, 40, D) an oni corpse (skeletalised by now) (23, 49, D) a +0 leather armour (still there?) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} (still there?) Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. a +0 shortbow (still there?) a +0 scimitar (still there?) a +0 robe (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) the +1 executioner's axe of the Hammering Gods {vamp, *Slow rC+ Str+2} (still there?) *Slow: It may slow you when you take damage. rC+: It protects you from cold. Str+2: It affects your strength (+2). an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (23, 51, D) Peeloxt's Omnibus of the Endless People (still there?) Spells Type Level a - Petrify Alchemy/Earth 4 b - Alistair's Intoxication Alchemy 5 c - Eringya's Noxious Bog Alchemy 6 a +0 long sword (still there?) a +0 robe (still there?) a +0 robe (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (23, 54, D) a +0 short sword (24, 0, D) a +3 battleaxe of flaming (still there?) a +3 antimagic mace (still there?) (24, 2, D) a +2 long sword of distortion (still there?) a +0 chain mail (still there?) the orb of the Gloaming {*Rage, rF+ rC+ SInv} (still there?) rF+: It protects you from fire. rC+: It protects you from cold. SInv: It lets you see invisible. the +8 flail "Diaxux" {heavy, rF+ Will- Str+3} (still there?) rF+: It protects you from fire. Will-: It decreases your willpower. Str+3: It affects your strength (+3). (24, 5, D) a +0 long sword a +0 plate armour an amulet of regeneration (24, 17, D) a +0 robe (still there?) the ring "Sigoddyt" {rPois Will+++ Str-2 Slay+4 Stlth+} (still there?) [ring of slaying] rPois: It protects you from poison. Will+++: It greatly increases your willpower. Str-2: It affects your strength (-2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. a spriggan corpse (skeletalised by now) (still there?) (24, 18, D) +0 storm dragon scales (still there?) a +0 robe (still there?) a staff of air (still there?) a storm dragon corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) (24, 33, D) a +3 bardiche of flaming (still there?) +1 fire dragon scales (still there?) (24, 34, D) a +1 glaive of flaming (still there?) +0 fire dragon scales (still there?) an oni corpse (skeletalised by now) (still there?) (24, 37, D) a hell hog corpse (skeletalised by now) (24, 38, D) a +0 demon whip of electrocution (unseen) (24, 52, D) a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (25, 3, D) a +0 glaive a +0 robe (25, 16, D) a staff of death (unseen) (25, 17, D) a +0 robe (still there?) the amulet "Ucekh" {Reflect +Inv Will+ Dex+2 SH+5} (still there?) [amulet of reflection] Reflect: It reflects blocked missile attacks. +Inv: It lets you turn invisible. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). SH+5: It affects your SH (+5). a Fen Folio (still there?) a spriggan corpse (skeletalised by now) (still there?) (25, 18, D) a lightning rod (4/4) (25, 32, D) a staff of death (unseen) (25, 33, D) a +0 demon whip (still there?) an amulet of magic regeneration (still there?) a staff of air (still there?) (25, 34, D) a +0 dagger of venom (unseen) (25, 36, D) a +0 demon whip (still there?) a +1 tower shield of protection (still there?) (25, 51, D) a +2 short sword of protection (still there?) a book of Party Tricks (still there?) (25, 52, D) a +0 shortbow a +0 short sword (26, 3, D) a +2 dagger (unseen) (26, 4, D) a +0 robe (still there?) the ring of Gaxtuwn {rF++ rCorr MP+5 EV+5 Slay-5} (still there?) [ring of evasion] rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. MP+5: It affects your magic capacity (+5). EV+5: It affects your evasion (+5). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). (26, 16, D) a scroll of brand weapon (26, 17, D) a scroll of brand weapon (26, 32, D) a +3 war axe of freezing (unseen) (26, 33, D) a staff of alchemy (unseen) (26, 34, D) the +0 cloak of Gozag's Hope {rElec Regen+ Int+3} rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). (unseen) (26, 47, D) a +0 rapier a +0 ring mail an elf corpse (skeletalised by now) (26, 48, D) a book of Party Tricks (still there?) a +0 robe (still there?) a +0 long sword (still there?) a +0 pair of boots of flying (still there?) a +0 leather armour (still there?) a ring of ice (still there?) a +0 rapier (still there?) a +0 ring mail (still there?) a Gell's gravitambourine (2/2) (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (26, 52, D) a +0 quick blade a +0 quick blade a +0 leather armour an elf corpse (skeletalised by now) (27, 3, D) a +0 robe (still there?) a +0 heavy spear (still there?) a staff of earth (still there?) a +0 robe (still there?) (27, 16, D) a book of Necromancy (27, 17, D) +2 swamp dragon scales (unseen) (27, 18, D) a +1 rapier of protection (still there?) a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) (27, 32, D) a book of Armaments (27, 33, D) Great Wizards, Vol. II (27, 34, D) a +1 glaive of flaming (still there?) +0 fire dragon scales (still there?) a scroll of brand weapon (still there?) an oni corpse (skeletalised by now) (still there?) (27, 36, D) a +3 glaive of flaming (still there?) +0 fire dragon scales (still there?) an oni corpse (skeletalised by now) (still there?) (27, 51, D) the +2 battleaxe of a Labyrinth {heavy, rF- rC- rCorr Dex+8} (still there?) rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+8: It affects your dexterity (+8). the +1 chain mail of Okawaru, Blushing {rC+ Str+3} (still there?) rC+: It protects you from cold. Str+3: It affects your strength (+3). a +0 long sword (still there?) (27, 52, D) a +0 rapier a +0 rapier a +0 leather armour an elf corpse (skeletalised by now) (28, 1, D) a +0 dagger a +0 dagger (28, 2, D) a +0 dagger (still there?) a +2 great mace of protection (still there?) a +0 robe (still there?) a +0 dire flail (still there?) a +0 robe (still there?) (28, 3, D) a staff of earth (unseen) (28, 16, D) 4 potions of haste (28, 18, D) a +0 robe a spriggan corpse (skeletalised by now) (28, 32, D) a potion of might (28, 33, D) a +4 great sword of electrocution (unseen) (28, 47, D) a +0 dagger (still there?) the +2 pair of boots "Raum" {rElec rC- Str-2 Dex+8} (still there?) rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Str-2: It affects your strength (-2). Dex+8: It affects your dexterity (+8). (29, 0, D) a book of Chaos (29, 16, D) a book of the Wilderness (29, 18, D) a staff of conjuration (still there?) a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) (29, 32, D) a +1 scale mail of poison resistance (unseen) (29, 33, D) a +5 antimagic arbalest (unseen) (29, 49, D) a +0 falchion of protection (still there?) a +0 robe (still there?) a +3 long sword of electrocution (still there?) a +0 leather armour (still there?) the +5 falchion of Heasche {pain, rPois Int+3} (still there?) rPois: It protects you from poison. Int+3: It affects your intelligence (+3). a +4 ring of slaying (still there?) the amulet "Cymaqoj" {rN+ Will+ RegenMP+ Str+5 Int-3} (still there?) [amulet of magic regeneration] rN+: It protects you from negative energy. Will+: It increases your willpower. RegenMP+: It increases your rate of magic regeneration. Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). a +0 leather armour (still there?) a scarf of repulsion (still there?) a +0 short sword (still there?) the +1 golden dragon scales "Geratwir" {Harm rPois rF++ rC+ Slay+2 Stlth-} (still there?) Harm: It increases damage dealt and taken. rPois: It protects you from poison. rF++: It greatly protects you from fire. rC+: It protects you from cold. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth-: It makes you less stealthy. a +0 rapier (still there?) a +0 leather armour (still there?) a +1 chain mail of fire resistance (still there?) an elf corpse (skeletalised by now) (still there?) (29, 50, D) a +0 rapier a +0 leather armour a +0 scale mail a +0 leather armour a +1 pair of gloves of infusion an elf corpse (skeletalised by now) (29, 51, D) a +2 longbow of flaming (still there?) a +0 short sword (still there?) (29, 52, D) a +0 rapier a +0 rapier a +0 leather armour a +0 rapier an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (29, 54, D) a +0 leather armour a +0 rapier (30, 2, D) a staff of air (unseen) (31, 51, D) a ring of fire (still there?) a +0 short sword (still there?) a +0 robe (still there?) a +1 scale mail of poison resistance (still there?) a +0 shortbow (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (32, 48, D) a +0 leather armour (still there?) a +1 glaive of venom (still there?) the scarf of Vehumet's Supremacy {shadows, rPois Str-5 Int+3} (still there?) rPois: It protects you from poison. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). a +3 hand axe of venom (still there?) (32, 50, D) a +0 longbow (still there?) a +4 rapier of electrocution (still there?) a +0 robe (still there?) a +0 long sword (still there?) an elf corpse (skeletalised by now) (still there?) (32, 51, D) a +1 mace of protection (unseen) (33, 50, D) a +0 rapier (still there?) a +0 robe (still there?) a +0 rapier (still there?) a +0 robe (still there?) a +2 rapier of electrocution (still there?) a +0 mace of venom (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (33, 52, D) a +0 short sword a +0 shortbow a +0 leather armour (34, 28, D) a staff of alchemy (unseen) (34, 48, D) a +2 orcbow of electrocution (unseen) (34, 49, D) a +0 rapier an Everburning Encyclopedia (34, 50, D) a +2 long sword of flaming (still there?) a phantom mirror (still there?) (35, 0, D) a book of the Dragon (35, 2, D) an adder corpse (skeletalised by now) (35, 14, D) the +5 kite shield of Parts Unknown {rF+ rC- Int+2} rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). (unseen) (35, 15, D) a +4 arbalest of flaming (unseen) (35, 28, D) the Unrestrained Analects (35, 29, D) a staff of death (unseen) (36, 0, D) a +1 rapier of protection (unseen) (36, 1, D) a +4 ring mail of cold resistance (unseen) (36, 3, D) a +0 flail a +0 robe a naga corpse (skeletalised by now) (36, 14, D) the staff of the Sugar Beet {rElec Air Earth} [staff of earth] rElec: It insulates you from electricity. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (unseen) (36, 15, D) a Grand Grimoire (36, 28, D) a +2 shortbow of electrocution (unseen) (36, 29, D) a +2 heavy hand axe (unseen) (37, 1, D) a scarf of shadows (unseen) (37, 5, D) a water moccasin corpse (skeletalised by now) (37, 14, D) Sif Muna's Book of the Caves and the Pestle Spells Type Level a - Passwall Earth 3 b - Eringya's Noxious Bog Alchemy 6 c - Magnavolt Earth/Air 7 (unseen) (37, 15, D) a staff of death (unseen) (37, 28, D) a book of Conjurations (37, 29, D) a +0 robe (still there?) a +1 heavy hand axe (still there?) (37, 30, D) a +6 ring of strength (37, 50, D) a +6 ring of dexterity (38, 0, D) a +2 dagger of electrocution (38, 2, D) a +0 halberd a +0 robe (38, 3, D) a +0 spear a +0 robe a naga corpse (skeletalised by now) (38, 6, D) a +0 spear a +0 robe (38, 14, D) a +2 broad axe of freezing (still there?) a +1 spectral quarterstaff (still there?) (38, 15, D) a +10 sling a +2 mace of draining a +4 sling of freezing (38, 16, D) the +4 flail of Qosyat {drain, *Rage rF++} (still there?) *Rage: It berserks you when you make melee attacks (+20% chance). rF++: It greatly protects you from fire. a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) (38, 19, D) a water moccasin corpse (skeletalised by now) (38, 30, D) a +4 long sword of protection (unseen) (38, 48, D) a book of the Moon (38, 49, D) a +3 long sword of freezing (still there?) a +2 long sword (still there?) (39, 0, D) a staff of fire (39, 1, D) a +1 leather armour of fire resistance (unseen) (39, 5, D) an anaconda corpse (skeletalised by now) (39, 7, D) a +0 halberd a +0 robe a naga corpse (skeletalised by now) (39, 17, D) a +0 broad axe a +0 animal skin (39, 18, D) a black mamba corpse (skeletalised by now) (39, 30, D) a +0 vampiric battleaxe (unseen) (39, 31, D) a +0 great sword a +0 plate armour (39, 33, D) a +0 hand axe (39, 49, D) a +1 war axe (still there?) a +0 plate armour (still there?) a Gell's gravitambourine (2/2) (still there?) (40, 1, D) a staff of air (unseen) (40, 2, D) a water moccasin corpse (skeletalised by now) (40, 5, D) a +0 dire flail a +0 robe a guardian serpent corpse (skeletalised by now) (40, 15, D) a +3 heavy mace (unseen) (40, 16, D) a +2 robe of willpower (still there?) a black mamba corpse (skeletalised by now) (still there?) (40, 28, D) a +0 robe (40, 30, D) a +0 dagger a +0 robe a ring of see invisible (40, 31, D) a +0 dagger a +0 robe a ghoul corpse (skeletalised by now) (40, 32, D) a +0 hand axe a ring of positive energy (40, 33, D) a +0 dire flail (40, 48, D) a +2 leather armour of positive energy (40, 49, D) a +2 dagger of draining (still there?) 4 scrolls of enchant armour (still there?) (40, 50, D) a staff of death (still there?) a +2 robe of willpower (still there?) (41, 0, D) a ring of willpower (41, 1, D) a staff of death (unseen) (41, 17, D) an elephant corpse (skeletalised by now) (41, 28, D) the +9 dagger of Conscience {venom, Int+2} Int+2: It affects your intelligence (+2). (41, 29, D) the +9 short sword "Fiogen" {pain, rN+ Will- rCorr Dex+3} rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (unseen) (41, 30, D) a staff of alchemy (41, 48, D) a book of Dangerous Friends (41, 49, D) a +0 dagger a +0 robe a +4 sling of flaming (41, 50, D) a lightning rod (4/4) (41, 54, D) a +0 chain mail (42, 0, D) a +2 bardiche of protection (unseen) (42, 1, D) the +1 quick blade "Esulidgh" {freeze, Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (unseen) (42, 14, D) a +1 heavy hand axe (unseen) (42, 17, D) a water moccasin corpse (skeletalised by now) (42, 18, D) a black mamba corpse (skeletalised by now) (42, 19, D) a water moccasin corpse (skeletalised by now) (42, 29, D) a +0 morningstar a +0 robe (42, 49, D) a +2 ring mail of positive energy (42, 51, D) a +0 robe (still there?) a +2 bardiche of protection (still there?) (43, 14, D) a +2 eveningstar of protection (unseen) (43, 15, D) the +2 pair of boots of Eternity {Rampage Str+3} Rampage: It bestows one free step when moving towards enemies. Str+3: It affects your strength (+3). (unseen) (43, 28, D) the +8 sling "Hell-Harrower" {elec, rF+ Dex+3} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (unseen) (43, 29, D) a staff of alchemy (unseen) (43, 48, D) a +1 battleaxe of freezing (still there?) a +0 plate armour (still there?) a +2 pair of gloves of hurling (still there?) (43, 49, D) a +0 broad axe of freezing (still there?) a +0 robe (still there?) (43, 50, D) a +0 dagger (43, 52, D) a +2 great mace of freezing (unseen) (44, 49, D) a staff of fire (still there?) a +2 robe of cold resistance (still there?) a book of Spectacle (still there?) (44, 50, D) a +0 robe the ring of Vuapatyi {EV+5 Int+3 Stlth+} [ring of evasion] EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. a Treatise on Traps (44, 51, D) a +0 dagger a +0 robe an amulet of regeneration a Grand Grimoire (45, 49, D) a +3 arbalest of freezing a +0 plate armour a +0 war axe (45, 50, D) a +1 great mace (still there?) a +0 plate armour (still there?) a +1 arbalest of freezing (still there?) (45, 51, D) a +0 battleaxe (still there?) a +0 plate armour (still there?) a +5 scimitar of holy wrath (still there?) (45, 52, D) a +0 flail (46, 48, D) a staff of earth (still there?) a +0 robe (still there?) the +6 morningstar of Tenacity {drain, Int+4} (still there?) Int+4: It affects your intelligence (+4). (46, 49, D) the +1 glaive of Guilt {heavy, rN+ Int+2} (still there?) rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). a +0 robe (still there?) a +0 dagger (still there?) (46, 50, D) a +0 great sword (still there?) a +0 plate armour (still there?) the ring of Cetibbas {Fly Str+6 Dex+2} (still there?) [ring of strength] Fly: It grants you flight. Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). a staff of fire (still there?) (46, 52, D) a +2 robe of positive energy (unseen) (47, 48, D) a +0 long sword (47, 50, D) a +1 triple sword of protection (unseen) (47, 51, D) a +1 arbalest of freezing (still there?) a +2 robe (still there?) a Fen Folio (still there?) a +0 chain mail (still there?) (47, 52, D) a +0 spectral giant club (48, 47, D) a staff of alchemy (unseen) (48, 48, D) a box of beasts (48, 49, D) a +2 robe of cold resistance (still there?) the Collected Works on Graupel (still there?) Spells Type Level a - Freeze Ice 1 b - Summon Ice Beast Ice/Summoning 3 c - Hoarfrost Cannonade Ice/Forgecraft 5 (48, 51, D) a +0 dire flail (still there?) a +2 dire flail (still there?) a +3 heavy battleaxe (still there?) a ring of fire (still there?) (49, 0, D) the +5 dagger of Purpose {flame, rElec} rElec: It insulates you from electricity. (unseen) (49, 1, D) a ring of wizardry (49, 12, D) a +2 scale mail of poison resistance (unseen) (49, 15, D) a komodo dragon corpse (skeletalised by now) (49, 24, D) an inkwell talisman (49, 26, D) a staff of conjuration (unseen) (49, 27, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (49, 37, D) a +0 heavy hand axe (unseen) (49, 49, D) a book of Touch (still there?) a +0 plate armour (still there?) a +1 battleaxe of freezing (still there?) a +0 chain mail (still there?) a scroll of brand weapon (still there?) (50, 0, D) an amulet of guardian spirit (50, 1, D) a +1 ring mail of willpower (unseen) (50, 13, D) a +4 heavy flail (50, 24, D) a +2 heavy great sword (unseen) (50, 27, D) a +0 robe (50, 36, D) a staff of fire (unseen) (50, 38, D) a +0 quarterstaff a +0 robe (50, 41, D) a yak corpse (skeletalised by now) (50, 50, D) a +1 battleaxe of draining (still there?) a +0 plate armour (still there?) a ring of fire (still there?) an amulet of the acrobat (still there?) (51, 1, D) a +2 shortbow of draining (51, 12, D) a +3 falchion of holy wrath (51, 13, D) a staff of earth (unseen) (51, 24, D) the wellspring talisman of the Everdark {Dex+3 Slay+2 SInv} [wellspring talisman] Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (unseen) (51, 27, D) a +0 hand axe (still there?) a +0 robe (still there?) the ring "Systrofi" {Str+9 Slay+4} (still there?) [ring of slaying] Str+9: It affects your strength (+9). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (51, 36, D) a staff of conjuration (51, 37, D) a +4 antimagic halberd (unseen) (51, 40, D) a dream sheep corpse (skeletalised by now) (51, 41, D) an elephant corpse (skeletalised by now) (51, 48, D) a +2 rapier of electrocution (still there?) a +0 halberd (still there?) a staff of earth (still there?) a +2 robe of willpower (still there?) the +0 leather armour "Zurizxyuj" {rPois} (still there?) rPois: It protects you from poison. (52, 0, D) a +2 spear of venom (unseen) (52, 1, D) the +0 scale mail "Fuaciapn" {*Slow Dex+7} *Slow: It may slow you when you take damage. Dex+7: It affects your dexterity (+7). (unseen) (52, 12, D) a wellspring talisman (52, 13, D) a staff of death (unseen) (52, 24, D) an inkwell talisman (52, 26, D) a +2 great sword a +0 robe a +4 war axe a +0 robe (52, 27, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (52, 36, D) a +1 long sword of freezing (unseen) (52, 37, D) the +0 hand axe "Coin" {vamp, rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (unseen) (52, 41, D) a +0 hand axe a +0 animal skin a +6 ring of intelligence a spriggan corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (52, 42, D) a +2 rapier of draining (still there?) a +0 robe (still there?) (52, 49, D) the staff of Mutilation {rElec rF+ Air} (still there?) [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. Air: It increases the power of your Air spells. a +0 broad axe (still there?) a +0 chain mail (still there?) a ring of protection from fire (still there?) (52, 50, D) a +6 ring of strength (still there?) a +2 battleaxe of freezing (still there?) a +0 robe of willpower (still there?) (52, 51, D) the staff "Deatty" {^Fragile rF+ Str+3 Dex+3 Necro Fire} (still there?) [staff of fire] ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. a +0 flail (still there?) a +1 ring mail of willpower (still there?) (53, 0, D) the +0 chain mail "Qeyvuc" {SInv} SInv: It lets you see invisible. (unseen) (53, 1, D) a ring of ice (53, 2, D) a ghoul corpse (skeletalised by now) (53, 12, D) the staff of Ichaub {Will+ Summ Earth} [staff of earth] Will+: It increases your willpower. Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. (unseen) (53, 13, D) a staff of earth (unseen) (53, 15, D) a bullfrog corpse (skeletalised by now) (53, 16, D) a cane toad corpse (skeletalised by now) (53, 18, D) a bullfrog corpse (skeletalised by now) (53, 24, D) the +0 war axe "Impbane" {antimagic, Fly rC+ Dex+2} Fly: It grants you flight. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (unseen) (53, 25, D) the +9 glaive of a Gauntlet {freeze, Str+6} Str+6: It affects your strength (+6). (unseen) (53, 36, D) the Spellbook of Battling and the Edifice Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Stone Arrow Conjuration/Earth 3 c - Hoarfrost Cannonade Ice/Forgecraft 5 d - Conjure Ball Lightning Conjuration/Air 6 (unseen) (53, 37, D) the +11 arbalest "Guzxymal" {drain, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (54, 0, D) a staff of fire (unseen) (54, 1, D) a ring of willpower (54, 12, D) a ring of fire (54, 13, D) a staff of conjuration (unseen) (54, 24, D) a +1 pair of gloves of hurling (unseen) (54, 25, D) a book of the Dragon (55, 0, D) a staff of earth (unseen) (55, 1, D) a book of Wicked Creation (55, 12, D) a staff of conjuration (unseen) (55, 13, D) a book of Death (55, 24, D) a book of Ice (58, 47, D) a +1 spectral giant club (58, 48, D) a staff of earth (unseen) (58, 49, D) a book of Annihilations (58, 51, D) a +0 quarterstaff a caustic shrike corpse (skeletalised by now) a dire elephant corpse (skeletalised by now) (59, 47, D) a +2 vampiric bardiche (unseen) (59, 48, D) a staff of fire (unseen) (60, 37, D) an amulet of regeneration (60, 40, D) a +5 demon trident a +0 chain mail a human corpse (skeletalised by now) (60, 47, D) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (60, 48, D) A Parchment of Superlative Spells Spells Type Level a - Disjunction Translocation 8 (unseen) (60, 49, D) a +3 halberd of venom (unseen) (60, 50, D) a +1 spectral quarterstaff (still there?) a +0 robe (still there?) (60, 54, D) a hellephant corpse (skeletalised by now) (61, 0, D) a +1 vampiric double sword (unseen) (61, 8, D) a +3 ring mail of fire resistance (unseen) (61, 16, D) a staff of cold (unseen) (61, 26, D) the Cyclopedia of Nephomancy and Battling Spells Type Level a - Cigotuvi's Putrefaction Necromancy/Air 4 b - Orb of Destruction Conjuration 7 c - Fire Storm Conjuration/Fire 9 (unseen) (61, 36, D) a +2 whip of pain (61, 37, D) the +0 ring mail of Grace {^Drain +Inv rF+++ Slay-6} ^Drain: It drains your maximum health when unequipped. +Inv: It lets you turn invisible. rF+++: It renders you almost immune to fire. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). (unseen) (61, 48, D) the staff "Beastslayer" {rN+ Stlth+ Conj} (still there?) [staff of conjuration] rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. a ring of see invisible (still there?) a +6 orcbow (still there?) (61, 49, D) a book of Fire (61, 50, D) a hellephant skeleton (62, 0, D) the +3 plate armour of the Mind {rPois Regen+ MP-7 Str+2} rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. MP-7: It affects your magic capacity (-7). Str+2: It affects your strength (+2). (62, 8, D) a +0 orcbow of draining (62, 9, D) the staff "Ephelaumm" {rN+ Will+ SInv Necro} [staff of death] rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. Necro: It increases the power of your Necromancy spells. (62, 16, D) a staff of earth (unseen) (62, 17, D) a staff of fire (unseen) (62, 26, D) the +2 leather armour of the Twelve Eyes {Regen+ Dex+5 Stlth-} Regen+: It increases your rate of health regeneration. Dex+5: It affects your dexterity (+5). Stlth-: It makes you less stealthy. (unseen) (62, 27, D) the +0 orcbow "Elaibe" {drain, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (unseen) (62, 37, D) a lupine talisman (62, 41, D) a +1 great sword of flaming (still there?) a fire giant corpse (skeletalised by now) (still there?) (62, 49, D) a staff of alchemy (still there?) a hellephant skeleton (still there?) (62, 51, D) a ring of wizardry a spriggan skeleton (62, 54, D) a +0 robe (63, 0, D) the +8 partisan "Beastslayer" {speed, ^Drain rC+ Will++ Dex+4} ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Will++: It greatly increases your willpower. Dex+4: It affects your dexterity (+4). (unseen) (63, 8, D) an amulet of magic regeneration (63, 11, D) a ball python corpse (skeletalised by now) (63, 16, D) a +0 ring mail of cold resistance (63, 27, D) the +5 sling of Anger {freeze, rCorr Int+4 Stlth-} rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. (unseen) (63, 36, D) an amulet of reflection (63, 37, D) a staff of earth (unseen) (63, 42, D) a hell hog corpse (skeletalised by now) (63, 47, D) Maxwell's Memoranda a staff of fire (63, 48, D) a staff of conjuration (still there?) a book of Armaments (still there?) (63, 56, D) a +0 robe a +0 quarterstaff (64, 16, D) a +2 long sword of electrocution (unseen) (64, 17, D) a book of Burglary (64, 47, D) a staff of death the staff of Agomnairr {rN+ Dex+6 Necro} [staff of death] rN+: It protects you from negative energy. Dex+6: It affects your dexterity (+6). Necro: It increases the power of your Necromancy spells. a +1 chain mail of cold resistance (64, 48, D) a +0 quarterstaff (still there?) a +2 whip of electrocution (still there?) (64, 49, D) a hellephant skeleton (64, 51, D) a staff of conjuration (still there?) a +2 antimagic sling (still there?) a hellephant skeleton (still there?) (64, 54, D) a hellephant corpse (skeletalised by now) (65, 50, D) a Handbook of Applied Construction (65, 52, D) a hellephant skeleton (65, 56, D) a caustic shrike corpse (skeletalised by now) (66, 48, D) the ring "Egu Nett" {+Blink rN+ Str+6} [ring of strength] +Blink: It lets you blink. rN+: It protects you from negative energy. Str+6: It affects your strength (+6). (unseen) (66, 49, D) a ring of see invisible a hellephant skeleton (66, 50, D) a +0 robe (still there?) a Gell's gravitambourine (2/2) (still there?) a staff of death (still there?) (66, 51, D) a manual of Invocations (still there?) the +1 falchion of Gozag, Loving {vamp, rC+ Dex+5 SInv} (still there?) rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. a manual of Long Blades (still there?) (66, 52, D) a staff of alchemy (unseen) (66, 53, D) a +0 robe a +0 quarterstaff a catoblepas skeleton a catoblepas skeleton (66, 56, D) a dire elephant corpse (skeletalised by now) a caustic shrike corpse (skeletalised by now) (67, 2, D) a +0 hand axe (67, 3, D) a +0 whip a draconian corpse (skeletalised by now) (67, 47, D) the amulet of Zooduis {Acrobat Str+4} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. Str+4: It affects your strength (+4). (unseen) (67, 48, D) a +3 chain mail of cold resistance (still there?) a phantom mirror (still there?) (67, 51, D) a +4 morningstar of holy wrath (still there?) a +0 robe (still there?) a ring of willpower (still there?) (67, 55, D) a caustic shrike corpse (skeletalised by now) (68, 0, D) a +0 orcbow of flaming (68, 2, D) a +0 short sword (68, 48, D) a scroll of brand weapon (still there?) a +2 pair of gloves of strength (still there?) (69, 0, D) a +4 hand axe of distortion (unseen) (69, 36, D) the +5 plate armour of Dithmenos's Hatred {*Slow rCorr Str+4 Int+2} *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). (unseen) (69, 47, D) a +4 arbalest (still there?) the ring of Muhiyghi {rF- rC+ Int+4 SInv Ice} (still there?) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. the amulet "Gafus" {Acrobat rElec} (still there?) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. (69, 54, D) a caustic shrike corpse (skeletalised by now) (70, 8, D) Riolax's Parchment of Necrotic Apparitions Spells Type Level a - Soul Splinter Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Fugue of the Fallen Necromancy 3 d - Summon Mana Viper Hexes/Summoning 5 (unseen) (70, 9, D) a +1 sling of freezing (unseen) (70, 10, D) a +5 trident (still there?) a +0 robe (still there?) (70, 36, D) a +2 whip of freezing (unseen) (70, 37, D) a ring of magical power (70, 39, D) a +0 mace (70, 40, D) a +0 orcbow a +0 glaive a +0 plate armour a +0 dagger a +0 robe a +0 hand axe an orc corpse (skeletalised by now) (70, 41, D) a +0 club an orc corpse (skeletalised by now) (70, 48, D) a staff of earth (unseen) (70, 49, D) the Information on Conjury (still there?) Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Static Discharge Conjuration/Air 2 c - Stone Arrow Conjuration/Earth 3 d - Orb of Destruction Conjuration 7 a hellephant skeleton (still there?) (70, 63, D) a hellephant corpse (skeletalised by now) (71, 8, D) a staff of conjuration (unseen) (71, 16, D) the +8 dagger of Unbearable Duty {protect, rElec SInv Stlth-} rElec: It insulates you from electricity. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (unseen) (71, 17, D) a +7 broad axe (unseen) (71, 20, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (71, 26, D) an amulet of reflection (71, 27, D) the +7 falchion "Ogre's Undoing" {speed, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. (unseen) (71, 40, D) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (71, 48, D) a +2 spectral quarterstaff (still there?) a ring of protection from cold (still there?) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} (still there?) Will+: It increases your willpower. (71, 53, D) a hydra skeleton (72, 16, D) a +2 spear of venom (72, 17, D) a book of Wicked Creation (72, 20, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (72, 26, D) a +3 dagger of venom (72, 27, D) the +5 dagger of Debt {elec, ^Drain +Blink rElec rF+} ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. rF+: It protects you from fire. (72, 29, D) a +0 trident a throwing net (72, 30, D) a wind drake corpse (skeletalised by now) (72, 36, D) a +1 sling of freezing (unseen) (72, 37, D) the +3 leather armour of the World {Harm} Harm: It increases damage dealt and taken. (72, 41, D) a +0 club (72, 47, D) a scroll of fog (72, 48, D) the +6 spear "Upiddu" {distort, rF+ rN+} (still there?) rF+: It protects you from fire. rN+: It protects you from negative energy. a +0 scimitar of protection (still there?) a dire elephant skeleton (still there?) (72, 61, D) a hydra corpse (skeletalised by now) (73, 1, D) a +4 antimagic glaive (unseen) (73, 16, D) a staff of conjuration (unseen) (73, 17, D) the +3 eveningstar of the Snake Pit {flame, Will+} Will+: It increases your willpower. (73, 21, D) a +0 hand axe an orc corpse (skeletalised by now) (73, 26, D) the +1 troll leather armour of Time Monsters {rPois Regen+ Dex+2} rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). (unseen) (73, 27, D) a staff of earth (unseen) (73, 28, D) a +0 shortbow a centaur corpse (skeletalised by now) (73, 30, D) a +0 trident a merfolk corpse (skeletalised by now) (73, 36, D) a +2 long sword of holy wrath (unseen) (73, 47, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (unseen) (73, 48, D) a +0 quarterstaff (still there?) a +0 robe (still there?) the +9 spear "Dahuoz" {holy, rF+ Will- rCorr Dex+4} (still there?) rF+: It protects you from fire. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). a spriggan skeleton (still there?) (73, 49, D) a scroll of brand weapon (73, 50, D) a +1 mace of protection (still there?) a dire elephant skeleton (still there?) (74, 29, D) a +0 trident a merfolk corpse (skeletalised by now) (74, 30, D) a +0 trident (74, 47, D) a +1 scale mail of cold resistance (unseen) (75, 47, D) a +6 triple sword of flaming (still there?) the +7 quarterstaff "Aqeadgh" {freeze, rC+ rN+ Int-4 SInv} (still there?) rC+: It protects you from cold. rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). SInv: It lets you see invisible. (75, 48, D) a +3 scale mail of poison resistance (still there?) the +2 battleaxe "Ataleut" {pain, ^Fragile rElec rN+++ Dex-5} (still there?) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Dex-5: It affects your dexterity (-5). (75, 49, D) a staff of death (unseen)