myself the Dungeon (0, 0, D) a +0 dire flail (1, -18, D) the Elucidation of Geometries Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Maxwell's Portable Piledriver Translocation 3 (unseen) (1, -1, D) a ring of see invisible (1, 0, D) a +0 trident (still there?) an Everburning Encyclopedia (still there?) a +2 partisan of venom (still there?) a +0 ring mail (still there?) a ring of protection from cold (still there?) a human corpse (skeletalised by now) (still there?) (2, -34, D) a +1 scale mail of fire resistance (unseen) (2, -19, D) +0 swamp dragon scales (still there?) a +2 shortbow of flaming (still there?) (2, -17, D) a staff of conjuration (still there?) +0 swamp dragon scales (still there?) a +2 flail of protection (still there?) a swamp dragon corpse (skeletalised by now) (still there?) (2, -1, D) a staff of fire (still there?) the +8 demon trident "Rift" {distort, reach+} (still there?) (3, -37, D) a +1 great sword of holy wrath (still there?) a +5 mace of protection (still there?) (3, -19, D) a staff of cold (still there?) a +1 arbalest of flaming (still there?) a staff of alchemy (still there?) (3, -1, D) the +0 leather armour "Biyxt" {Fly rF+++ Int-4 Dex-2} (still there?) Fly: It grants you flight. rF+++: It renders you almost immune to fire. Int-4: It affects your intelligence (-4). Dex-2: It affects your dexterity (-2). a +0 trident (still there?) a +1 scale mail of willpower (still there?) (4, -49, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (4, -48, D) a +5 lajatang (unseen) (4, -47, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, -33, D) a +0 long sword a +0 plate armour a human skeleton (4, -19, D) a +2 chain mail of cold resistance (still there?) a staff of earth (still there?) a +2 leather armour of positive energy (still there?) a rime drake corpse (skeletalised by now) (still there?) a swamp dragon corpse (skeletalised by now) (still there?) (4, -15, D) +0 fire dragon scales (4, -14, D) a fire dragon corpse (skeletalised by now) (4, -1, D) a +0 arbalest (4, 3, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (5, -49, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (5, -48, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (5, -47, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (5, -46, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (5, -44, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (5, -43, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (5, -36, D) a +3 ring mail of poison resistance (still there?) a Treatise on Traps (still there?) a phantom mirror (still there?) (5, -34, D) a book of Dangerous Friends (still there?) a staff of alchemy (still there?) (5, -33, D) an iron dragon skeleton (5, -32, D) +0 shadow dragon scales a shadow dragon skeleton (5, -19, D) a +1 plate armour of poison resistance (still there?) the Tome of Combat Magic (still there?) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Conjure Ball Lightning Conjuration/Air 6 the amulet of the Well-Known Nights {Spirit rC+} (still there?) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rC+: It protects you from cold. a +4 chain mail of cold resistance (still there?) (5, -1, D) a +2 short sword of speed (still there?) a +0 arbalest (still there?) a sanguine talisman (still there?) a yaktaur corpse (skeletalised by now) (still there?) (5, 0, D) a +0 short sword of draining (still there?) a +2 flail of holy wrath (still there?) a phantom mirror (still there?) a +1 falchion of draining (still there?) (5, 1, D) a +0 scale mail (5, 3, D) a +0 arbalest a ring of ice (6, -37, D) a staff of fire (unseen) (6, -36, D) a box of beasts (still there?) a ring of ice (still there?) a +4 heavy sling (still there?) a shadow dragon skeleton (still there?) (6, -33, D) a +0 chain mail (6, -31, D) a +1 great sword of flaming (still there?) a +0 plate armour (still there?) a human skeleton (still there?) a human skeleton (still there?) (6, -1, D) a Fen Folio (6, 0, D) a +0 great mace (still there?) a +0 ring mail (still there?) a +3 ring mail of poison resistance (still there?) a human corpse (skeletalised by now) (still there?) (6, 4, D) a titan corpse (skeletalised by now) (7, -37, D) an amulet of faith (7, -36, D) a +3 dagger of freezing (unseen) (7, -32, D) a +0 chain mail a +0 battleaxe a +0 chain mail (7, -31, D) a +0 chain mail (still there?) a +3 heavy battleaxe (still there?) a +3 great sword (still there?) a shadow dragon skeleton (still there?) a human skeleton (still there?) (7, -29, D) a +0 plate armour (7, -18, D) an iron dragon corpse (skeletalised by now) (7, -17, D) a +2 ring mail of fire resistance (7, -15, D) a golden dragon corpse (skeletalised by now) (7, -14, D) +0 golden dragon scales (7, -1, D) a +6 giant spiked club (7, 1, D) a +2 arbalest of freezing a +0 sling of freezing a +0 chain mail a +0 morningstar a +0 ring mail a staff of cold a human corpse (skeletalised by now) (8, -37, D) a +1 sling of freezing (8, -36, D) a +2 trident of freezing a human skeleton (8, -35, D) a +0 kite shield a +0 trident a +0 trident a +0 ring mail (8, -34, D) a +0 plate armour a +0 long sword (8, -33, D) a +7 great sword of protection +0 shadow dragon scales a human skeleton a shadow dragon skeleton (8, -19, D) a staff of fire (8, -18, D) the +1 pair of gloves "Gap Guge" {+Inv rF- rC+ Str+6} (still there?) +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Str+6: It affects your strength (+6). 4 potions of haste (still there?) (8, -17, D) +0 ice dragon scales an ice dragon corpse (skeletalised by now) (8, -13, D) a rime drake corpse (skeletalised by now) (8, 1, D) +0 shadow dragon scales (still there?) a +2 plate armour of willpower (still there?) a shadow dragon corpse (skeletalised by now) (still there?) (8, 4, D) a +2 vampiric war axe (still there?) a +0 chain mail (still there?) a +0 kite shield (still there?) (9, -37, D) a +2 pair of gloves of stealth (9, -35, D) a +0 dire flail (still there?) a +0 animal skin (still there?) the amulet "Arysoat" {Regen+ Int+5} (still there?) [amulet of regeneration] Regen+: It increases your rate of health regeneration. Int+5: It affects your intelligence (+5). 4 scrolls of enchant weapon (still there?) an ogre skeleton (still there?) (9, -30, D) a +2 long sword (still there?) a +0 plate armour (still there?) a +0 tower shield (still there?) (9, -19, D) a +2 pair of boots of rampaging (unseen) (9, -16, D) a shadow dragon corpse (skeletalised by now) a hydra corpse (skeletalised by now) a swamp drake corpse (skeletalised by now) a steam dragon corpse (skeletalised by now) a death drake corpse (skeletalised by now) (9, -1, D) a +0 arbalest (still there?) a staff of earth (still there?) (9, 0, D) a +1 leather armour of positive energy (unseen) (9, 1, D) a +0 great sword (still there?) a +0 dire flail (still there?) a +0 animal skin (still there?) an amulet of guardian spirit (still there?) the +10 short sword "Toesch" {pain, rC+ Str+3 Int+3 Dex-3} (still there?) rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). an ogre corpse (skeletalised by now) (still there?) (9, 3, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (10, -37, D) a staff of death (unseen) (10, -36, D) a +4 heavy quarterstaff (unseen) (10, -30, D) a +0 war axe (10, -20, D) +0 shadow dragon scales (10, -18, D) 2 scrolls of brand weapon (still there?) a +1 spear of venom (still there?) a staff of alchemy (still there?) a +2 chain mail of cold resistance (still there?) a golden dragon corpse (skeletalised by now) (still there?) (10, -10, D) +0 shadow dragon scales (10, -1, D) a +2 hand axe of flaming (unseen) (10, 0, D) a +0 great mace (still there?) a +0 plate armour (still there?) the Incunabulum of Spatial Power (still there?) Spells Type Level a - Magic Dart Conjuration 1 b - Maxwell's Portable Piledriver Translocation 3 c - Lehudib's Crystal Spear Conjuration/Earth 8 a human corpse (skeletalised by now) (still there?) (10, 1, D) a +0 battleaxe (11, -51, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (11, -47, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, -44, D) a wand of mindburst (7) a wand of light (7) (11, -37, D) a ring of see invisible (still there?) a +3 quarterstaff (still there?) the +1 leather armour of the Arcane {Will- Str+3 SInv} (still there?) Will-: It decreases your willpower. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (11, -35, D) the +6 sling of Crawling {heavy, Dex+5} (still there?) Dex+5: It affects your dexterity (+5). a +4 trident of venom (still there?) (11, -33, D) an iron dragon skeleton (11, -20, D) a +2 robe (unseen) (11, -19, D) +0 fire dragon scales (still there?) a staff of cold (still there?) a +0 leather armour of fire resistance (still there?) a fire dragon corpse (skeletalised by now) (still there?) (11, -17, D) a ring of resist corrosion (still there?) a staff of conjuration (still there?) the +7 executioner's axe of the Tooth {reap, rElec rF+ rN+} (still there?) rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. an iron dragon corpse (skeletalised by now) (still there?) (11, 0, D) a ring of see invisible (11, 1, D) a +0 plate armour (still there?) a +0 long sword of holy wrath (still there?) (11, 2, D) a +2 hand axe of electrocution (unseen) (12, -51, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (12, -38, D) a staff of death (unseen) (12, -35, D) the +0 pair of boots of Loghiade {rC+ Regen+ Str+4 Int+3} rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). (unseen) (12, -20, D) a book of Burglary (12, -1, D) a staff of fire (unseen) (12, 0, D) a +3 chain mail of positive energy (unseen) (12, 5, D) a +0 dire flail (13, -37, D) a book of Blood (13, -35, D) a +4 dagger of venom (unseen) (13, -17, D) +0 steam dragon scales an Everburning Encyclopedia (13, -1, D) a +0 great mace (still there?) a +0 leather armour (still there?) the ring "Vuros" {rF- rC+ Dex+7 Ice} (still there?) [ring of ice] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Dex+7: It affects your dexterity (+7). Ice: It increases the power of your Ice spells. a staff of earth (still there?) (13, 0, D) the +6 shortbow "Qakockaq" {speed, rN+ Dex+2} (still there?) rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). a +0 dire flail (still there?) a +0 chain mail (still there?) (13, 2, D) a book of Fire +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (13, 5, D) a +0 animal skin 4 large rocks (14, -35, D) a +0 crystal plate armour (14, -20, D) the Unrestrained Analects (14, -18, D) a Grand Grimoire an acid dragon corpse (skeletalised by now) (14, -17, D) a Fen Folio (still there?) Sif Muna's Textbook on the Tundra and Fascination (still there?) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ozocubu's Refrigeration Ice 7 (14, -1, D) a +0 great mace (still there?) a +0 leather armour (still there?) the +3 scale mail of the Harvest {*Corrode Str+3 Dex+2} (still there?) *Corrode: It may corrode you when you take damage. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). a human corpse (skeletalised by now) (still there?) (14, 1, D) a book of Air (15, -15, D) a shadow dragon corpse (skeletalised by now) (15, 0, D) a ring of see invisible (15, 1, D) a staff of air (still there?) a +0 arbalest (still there?) a +6 ring of dexterity (still there?) (19, -18, D) a book of Duality (19, -2, D) a +0 hand axe (still there?) a +0 robe (still there?) a +3 longbow of flaming (still there?) (19, -1, D) a +0 animal skin a +2 helmet of see invisible (20, -51, D) the amulet "Yminley" {Spirit Will- Regen+ Slay+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (20, -50, D) a +5 ring of evasion (still there?) a +4 heavy spear (still there?) (20, -49, D) a +0 spear (20, -48, D) a +5 ring of evasion (20, -35, D) a scroll of brand weapon (20, -34, D) a hive talisman (20, -33, D) a +0 robe (20, -19, D) a phial of floods a book of Decay (20, -3, D) a staff of fire (unseen) (20, -2, D) a phial of floods (still there?) the +0 ring mail "Hedunoryw" {Int+3} (still there?) Int+3: It affects your intelligence (+3). a satyr corpse (skeletalised by now) (still there?) (21, -50, D) a staff of fire (unseen) (21, -44, D) a harpy corpse (skeletalised by now) (21, -35, D) a lightning rod (4/4) (21, -34, D) a +0 dagger a +0 robe 4 scrolls of enchant armour (21, -30, D) a +1 plate armour of willpower (unseen) (21, -20, D) a staff of alchemy (unseen) (21, -3, D) a book of Fire (21, -2, D) a +0 animal skin (still there?) a +2 antimagic quarterstaff (still there?) a ring of flight (still there?) (21, 3, D) a +0 animal skin (still there?) a +1 antimagic war axe (still there?) the +5 dagger of Ileez {protect, *Noise rElec rF++ Dex+3} (still there?) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Dex+3: It affects your dexterity (+3). a +0 buckler (still there?) (22, -51, D) a staff of alchemy (unseen) (22, -50, D) the +9 orcbow of the Stoat {drain, ^Drain Fly rPois Str+3} ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. rPois: It protects you from poison. Str+3: It affects your strength (+3). (unseen) (22, -35, D) the +2 cloak of Oseom {*Silence +Blink +Inv} *Silence: It may silence you when you take damage. +Blink: It lets you blink. +Inv: It lets you turn invisible. (unseen) (22, -32, D) a +0 great sword (still there?) a +0 halberd (still there?) a +1 war axe (still there?) a +2 chain mail of fire resistance (still there?) a +0 tower shield (still there?) an orc corpse (skeletalised by now) (still there?) (22, -20, D) a +1 crystal plate armour (unseen) (22, -3, D) a +0 robe (22, -2, D) a +2 robe of fire resistance (unseen) (22, 0, D) a +0 quarterstaff (still there?) the +1 chain mail "Hoaxo" {rElec rCorr Int+8 Dex-4} (still there?) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+8: It affects your intelligence (+8). Dex-4: It affects your dexterity (-4). a wand of digging (16) (still there?) a +0 longbow (still there?) a spriggan corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) (23, -50, D) the +6 arbalest "Damnation" {damnation} (unseen) (23, -48, D) a +0 trident a manticore corpse (skeletalised by now) (23, -45, D) a +2 rapier of electrocution (still there?) a +0 robe (still there?) (23, -44, D) a +0 robe (23, -35, D) a +0 robe (still there?) a +2 robe of fire resistance (still there?) (23, -29, D) a +2 vampiric long sword (unseen) (23, -19, D) a staff of earth (still there?) Mav Wipo's Folio of Hedging (still there?) Spells Type Level a - Scorch Fire 2 b - Call Imp Summoning 2 c - Ignite Poison Fire/Alchemy 4 d - Ignition Fire 8 (23, -16, D) a +4 shortbow of flaming (still there?) a book of Hexes (still there?) (23, -4, D) a +0 quarterstaff (23, -3, D) a staff of cold (still there?) a manual of Throwing (still there?) (23, -2, D) a book of Power (still there?) the staff "Qudinoab" {rC+ Dex+2 Stlth+ Conj} (still there?) [staff of conjuration] rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. an eleionoma corpse (skeletalised by now) (still there?) (23, -1, D) a +0 rapier of speed (still there?) a wand of polymorph (12) (still there?) a +0 robe (still there?) a +0 quarterstaff (still there?) the ring of Teipt {rF+ Will+ rCorr Int-2 SInv} (still there?) [ring of willpower] rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. (24, -51, D) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). (unseen) (24, -50, D) the staff of the Delicate God {rPois rF+ rCorr Alch} [staff of alchemy] rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Alch: It increases the power of your Alchemy spells. (unseen) (24, -48, D) a +1 halberd of protection (unseen) (24, -47, D) 2 boomerangs a +0 robe a +0 spear a merfolk corpse (skeletalised by now) (24, -44, D) a +2 rapier of venom (24, -30, D) a +0 dagger a +0 kite shield a +0 robe (24, -19, D) a +5 ring of evasion a lightning rod (4/4) (24, -17, D) a +2 rapier of draining (still there?) a +2 war axe of freezing (still there?) a staff of conjuration (still there?) (24, -4, D) the amulet of the Madman {Rampage rC+++ RegenMP+ rCorr} (still there?) [amulet of magic regeneration] Rampage: It bestows one free step when moving towards enemies. rC+++: It renders you almost immune to cold. RegenMP+: It increases your rate of magic regeneration. rCorr: It protects you from acid and corrosion. a spriggan corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) (24, -1, D) a +0 animal skin a +0 robe a +0 longbow a +0 quarterstaff a +0 longbow an eleionoma corpse (skeletalised by now) a dire elephant corpse (skeletalised by now) (25, -51, D) a +4 flail of holy wrath (25, -50, D) a +0 trident (25, -49, D) a +0 robe (still there?) a +3 heavy hand axe (still there?) (25, -35, D) a +0 dire flail (still there?) a +0 great sword (still there?) a +6 ring of dexterity (still there?) the Folio of Discontinuous Rime (still there?) Spells Type Level a - Rimeblight Ice/Necromancy 7 b - Disjunction Translocation 8 the +3 falchion "Walezituk" {heavy, rN+} (still there?) rN+: It protects you from negative energy. an orc corpse (skeletalised by now) (still there?) (25, -33, D) a +0 dire flail a +0 plate armour a +0 short sword a +1 longbow of draining 8 large rocks the +4 war axe "Lovan" {heavy, rC+ Str+3 Dex+2} rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). an orc corpse (skeletalised by now) (25, -31, D) a +0 chain mail the +1 glaive of Ru's Wrath {heavy, rCorr} rCorr: It protects you from acid and corrosion. a +3 great mace of holy wrath a +0 plate armour (25, -30, D) 3 large rocks a stone giant corpse (skeletalised by now) (25, -29, D) a +0 great sword a +0 chain mail (25, -19, D) a lightning rod (4/4) a book of Geomancy (25, -17, D) a +5 long sword of electrocution (unseen) (25, -4, D) a +2 rapier of speed (still there?) the amulet "Dehifocy" {Faith Rampage rC++ Str+3} (still there?) [amulet of faith] Faith: It allows you to gain divine favour quickly. Rampage: It bestows one free step when moving towards enemies. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). a +2 robe (still there?) (25, 6, D) a +0 flail (26, -51, D) the +1 dagger of Tartarus {drain, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) (26, -50, D) a +1 rapier of venom (unseen) (26, -46, D) a +0 trident a throwing net (26, -44, D) a merfolk corpse (skeletalised by now) (26, -42, D) a water nymph corpse (skeletalised by now) (26, -34, D) a +3 war axe a +8 chain mail of ponderousness a +3 leather armour of fire resistance a +2 war axe a +0 plate armour a +0 pair of gloves of infusion (26, -32, D) a +1 war axe of freezing (still there?) a +1 chain mail of cold resistance (still there?) the ring "Loebuigeck" {MP+9 Str-2 Int+4 Dex-2 Slay+3} (still there?) [ring of magical power] MP+9: It affects your magic capacity (+9). Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). an orc corpse (skeletalised by now) (still there?) (26, -31, D) a +0 chain mail (26, -17, D) a book of Beasts (still there?) a +1 war axe of electrocution (still there?) (26, 4, D) a +0 robe a spriggan corpse (skeletalised by now) (26, 5, D) the ring of Nurphan {rN++} [ring of positive energy] rN++: It greatly protects you from negative energy. (27, -51, D) a Young Poisoner's Handbook (27, -50, D) a book of the Warp (27, -48, D) a +4 spear of venom (still there?) 3 silver javelins (still there?) a +0 leather armour (still there?) (27, -47, D) a merfolk corpse (skeletalised by now) (27, -34, D) a +0 battleaxe (still there?) a +0 robe (still there?) the ring of Hiruij {rN+ Str+6} (still there?) [ring of strength] rN+: It protects you from negative energy. Str+6: It affects your strength (+6). (27, -33, D) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} (still there?) Will+: It increases your willpower. a +0 plate armour (still there?) an orc corpse (skeletalised by now) (still there?) (27, -32, D) 5 large rocks (27, -19, D) the +5 short sword of Kan Peiq {freeze, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. (27, -18, D) the ring of Juhifu {rC+ rCorr EV+5} [ring of evasion] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). (unseen) (27, -4, D) a +5 quick blade of distortion (27, -2, D) a +1 flail of protection a staff of conjuration a +0 robe a +0 spear a +0 animal skin a +1 heavy partisan a +0 robe of cold resistance a +0 buckler a +0 war axe a spriggan corpse (skeletalised by now) a dire elephant corpse (skeletalised by now) a spriggan corpse (skeletalised by now) a dire elephant corpse (skeletalised by now) an eleionoma corpse (skeletalised by now) (27, 5, D) a +0 robe a caustic shrike corpse (skeletalised by now) (28, -51, D) a lightning rod (4/4) (28, -50, D) a staff of conjuration (unseen) (28, -47, D) a snapping turtle corpse (skeletalised by now) (28, -34, D) a +0 glaive (28, -33, D) a +1 great sword of protection (still there?) a +1 orcbow of electrocution (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (28, -32, D) a +0 partisan of venom (still there?) a +0 chain mail (still there?) (28, -18, D) the +4 trident of Articulation {vamp, Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. (28, -3, D) a +1 scimitar of protection (still there?) a +0 buckler (still there?) a +0 animal skin (still there?) (29, -51, D) the +8 dagger "Zukhloc" {heavy, *Noise ^Fragile rN+++ Dex+4} *Noise: It may make a loud noise when swung. ^Fragile: It will be destroyed if unequipped. rN+++: It renders you almost immune to negative energy. Dex+4: It affects your dexterity (+4). (unseen) (29, -50, D) a staff of fire (unseen) (29, -48, D) a +4 heavy spear (still there?) a +0 robe (still there?) a merfolk corpse (skeletalised by now) (still there?) (29, -35, D) a +1 chain mail of cold resistance (unseen) (29, -34, D) the +8 hand axe of Dixtud {heavy, Fly Str-2 SInv} Fly: It grants you flight. Str-2: It affects your strength (-2). SInv: It lets you see invisible. (unseen) (29, -33, D) 4 large rocks a stone giant corpse (skeletalised by now) (29, -19, D) a ring of flight (29, -18, D) a +3 leather armour of fire resistance (unseen) (29, -17, D) a +0 demon trident of draining (unseen) (29, -1, D) a condenser vane a +0 robe a wand of warping (4) a condenser vane an eleionoma corpse (skeletalised by now) (29, 0, D) an eleionoma corpse (skeletalised by now) (29, 4, D) a +2 heavy flail (still there?) a +2 buckler (still there?) a spriggan corpse (skeletalised by now) (still there?) (30, -51, D) a +0 trident (30, -50, D) an amulet of regeneration (30, -35, D) a +0 plate armour (30, -34, D) a +0 halberd (30, -33, D) a +0 long sword (still there?) the +1 plate armour of Discretion {rN++} (still there?) rN++: It greatly protects you from negative energy. an orc corpse (skeletalised by now) (still there?) (30, -19, D) a book of Dreams (30, -3, D) a book of Winter (still there?) a +2 battleaxe of pain (still there?) (30, -2, D) a +0 rapier (still there?) a +0 animal skin (still there?) a box of beasts (still there?) a +1 plate armour of fire resistance (still there?) a spriggan corpse (skeletalised by now) (still there?) (30, 2, D) a +2 antimagic war axe (still there?) a +0 animal skin (still there?) a storm dragon corpse (skeletalised by now) (still there?) a dire elephant corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) (30, 3, D) the +5 spear "Wenargh" {freeze, rF+ Int+2 SInv} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a +0 robe a +0 buckler the ring "Xibacath" {+Blink rF+ MP-12 EV+5} [ring of evasion] +Blink: It lets you blink. rF+: It protects you from fire. MP-12: It affects your magic capacity (-12). EV+5: It affects your evasion (+5). a +0 demon whip of electrocution a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (31, -3, D) a staff of conjuration (unseen) (31, -2, D) a +0 spear a phial of floods (31, 5, D) a +0 robe (32, -3, D) a +0 dagger of draining (unseen) (32, -2, D) a wand of warping (12) a book of Minor Magic an eleionoma corpse (skeletalised by now) (32, 0, D) a +0 longbow a +0 club a +0 robe a spriggan corpse (skeletalised by now) a satyr corpse (skeletalised by now) a dire elephant corpse (skeletalised by now) (32, 1, D) a +0 robe a caustic shrike corpse (skeletalised by now) (33, -2, D) a +0 rapier (still there?) a +0 animal skin (still there?) the ring "Weekhed" {rF- Int+3 Dex+6 Stlth+} (still there?) [ring of dexterity] rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. a +4 giant club (still there?) the +3 leather armour "Dait" {rN++ Dex+4} (still there?) rN++: It greatly protects you from negative energy. Dex+4: It affects your dexterity (+4). the ring of the Monkey's Uncle {Fly rElec rF+ Str-3} (still there?) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rF+: It protects you from fire. Str-3: It affects your strength (-3). a spriggan corpse (skeletalised by now) (still there?) a satyr corpse (skeletalised by now) (still there?) (33, -1, D) a +0 longbow (still there?) a +4 vampiric war axe (still there?) (33, 0, D) a staff of death (still there?) a +0 quarterstaff (still there?) a +0 robe (still there?) a satyr corpse (skeletalised by now) (still there?) a spriggan corpse (skeletalised by now) (still there?) (33, 3, D) a +0 quarterstaff a spriggan corpse (skeletalised by now) (34, -2, D) a +0 quarterstaff 4 potions of heal wounds (35, -33, D) a +2 plate armour of cold resistance (still there?) a human corpse (skeletalised by now) (still there?) (35, -23, D) +1 fire dragon scales (unseen) (35, -3, D) a +1 quick blade of freezing (unseen) (35, -2, D) a +1 triple sword of holy wrath (unseen) (35, -1, D) a blade talisman (35, 0, D) a +0 longbow (36, -52, D) the +2 leather armour of Jairy {Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (unseen) (36, -51, D) a staff of earth (unseen) (36, -37, D) the +4 sling of Misak {freeze, rPois} rPois: It protects you from poison. (unseen) (36, -23, D) the Book of the Conjured Mountains Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Static Discharge Conjuration/Air 2 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Magnavolt Earth/Air 7 (unseen) (36, -22, D) a book of Flames (37, -50, D) a +5 sling (unseen) (37, -36, D) the +0 scale mail of Wuduot {*Slow +Blink rC+ Dex+3} (still there?) *Slow: It may slow you when you take damage. +Blink: It lets you blink. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). a +2 orcbow of electrocution (still there?) (37, -35, D) a staff of cold (unseen) (37, -33, D) a +3 long sword (unseen) (37, -24, D) a +1 vampiric war axe (unseen) (37, -23, D) the +1 war axe of the Undead {flame, rC+ Dex+4} rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). (unseen) (37, -22, D) a staff of cold (unseen) (38, -51, D) the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. (unseen) (38, -37, D) a book of the Grave a condenser vane (38, -35, D) a box of beasts (38, -24, D) a +4 trident of freezing (unseen) (38, -22, D) a +1 plate armour of cold resistance (unseen) (39, -51, D) a +1 flail of protection (unseen) (39, -50, D) a +3 hand axe of electrocution (still there?) a +1 ring mail of fire resistance (still there?) (39, -48, D) a cane toad corpse (skeletalised by now) (39, -43, D) a komodo dragon corpse (skeletalised by now) (39, -37, D) a staff of conjuration a human corpse (skeletalised by now) (39, -33, D) a +3 demon whip a +0 plate armour a +0 plate armour a +1 great sword of flaming a +4 demon trident of draining a +0 chain mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (39, -32, D) a +0 plate armour (39, -22, D) a Codex of Conductivity (still there?) a staff of alchemy (still there?) (39, -3, D) 4 scrolls of enchant armour (39, -2, D) a +2 heavy flail (still there?) the +3 flail "Qikic" {heavy, Fly rElec Will+ Stlth+} (still there?) Fly: It grants you flight. rElec: It insulates you from electricity. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (40, -51, D) the +5 long sword "Imyjaneo" {venom, rC++} rC++: It greatly protects you from cold. (40, -50, D) a +2 morningstar of pain (still there?) a catoblepas corpse (skeletalised by now) (still there?) (40, -47, D) a cane toad corpse (skeletalised by now) (40, -43, D) a blink frog corpse (skeletalised by now) (40, -37, D) a +0 partisan (still there?) a +2 plate armour of cold resistance (still there?) a staff of death (still there?) (40, -32, D) a +0 chain mail (40, -23, D) a staff of alchemy (40, -3, D) a staff of cold (unseen) (40, -2, D) a +1 scale mail of cold resistance (unseen) (40, -1, D) a +0 scale mail a +0 long sword a +0 long sword (40, 0, D) a +0 robe (still there?) a +1 vampiric demon trident (still there?) the staff "Puffa" {rF+ rC+ Fire} (still there?) [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. Fire: It increases the power of your Fire spells. (40, 6, D) a +2 scimitar of electrocution (still there?) a +0 ring mail (still there?) (41, -51, D) a staff of air (unseen) (41, -37, D) a staff of alchemy (still there?) a +0 chain mail (still there?) a condenser vane (still there?) a +2 leather armour of fire resistance (still there?) (41, -32, D) a human corpse (skeletalised by now) (41, -23, D) the +5 morningstar of the Spectre {freeze, *Noise +Blink Int+2 Stlth+} (still there?) *Noise: It may make a loud noise when swung. +Blink: It lets you blink. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. a staff of earth (still there?) 4 potions of heal wounds (still there?) (41, -3, D) a +0 short sword (41, -2, D) a +1 chain mail of poison resistance (still there?) a staff of death (still there?) a +0 robe (still there?) a +0 dagger (still there?) a condenser vane (still there?) an elf corpse (skeletalised by now) (still there?) (42, -50, D) the +9 spear "Zuklukarph" {venom, rC++} rC++: It greatly protects you from cold. (unseen) (42, -37, D) a +5 spear of venom (still there?) the +3 ring mail of the Minstrel {+Inv rPois Int+4 Stlth-} (still there?) +Inv: It lets you turn invisible. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Stlth-: It makes you less stealthy. a book of Death (still there?) (42, -23, D) a book of Armaments a phial of floods (42, 2, D) a +0 rapier (still there?) a +0 robe (still there?) the +11 rapier of Jusmatha {drain, rElec Int+3 SInv} (still there?) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) a +0 ring mail (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (42, 8, D) a +0 long sword (43, -51, D) a book of Minor Magic (still there?) a +1 short sword of freezing (still there?) a manual of Long Blades (still there?) (43, -31, D) a +2 glaive of flaming (unseen) (43, -23, D) a staff of alchemy (still there?) a manual of Ranged Weapons (still there?) (43, -3, D) the Vellum of Fumes Spells Type Level a - Shock Conjuration/Air 1 b - Forge Lightning Spire Air/Forgecraft 4 c - Vhi's Electric Charge Translocation/Air 4 (unseen) (43, -2, D) a +0 short sword (still there?) a +2 robe of cold resistance (still there?) a +0 robe (still there?) an elf corpse (skeletalised by now) (still there?) (43, -1, D) a +0 long sword (still there?) a +0 robe (still there?) a +0 dagger (still there?) a staff of earth (still there?) an elf corpse (skeletalised by now) (still there?) (43, 8, D) a +0 robe (44, -37, D) a +0 halberd of pain (still there?) a lightning rod (4/4) (still there?) (44, -3, D) a +0 scale mail (still there?) Egref's Foundations of Mystic Knowledge (still there?) Spells Type Level a - Searing Ray Conjuration 2 b - Static Discharge Conjuration/Air 2 c - Scorch Fire 2 an elf corpse (skeletalised by now) (still there?) (44, 0, D) the ring of the Sandy God {Str+2 Int+4 Slay+4 SInv} (still there?) [ring of slaying] Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. a +0 robe (still there?) a +0 scimitar (still there?) a +0 short sword (still there?) a +0 robe (still there?) (45, -23, D) the staff "Finkis" {rElec rF+ Str+3 Fire} (still there?) [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Str+3: It affects your strength (+3). Fire: It increases the power of your Fire spells. a scroll of brand weapon (still there?) (45, -3, D) a +0 dagger a book of Wicked Creation (45, -2, D) a wellspring talisman (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) the +7 lajatang of Order {silver, rMut} (still there?) rMut: It protects you from mutation. an elf corpse (skeletalised by now) (still there?) (45, 4, D) a +0 leather armour (45, 5, D) a +4 triple sword of distortion (still there?) a +0 robe (still there?) an elf corpse (skeletalised by now) (still there?) (46, -35, D) a ring of willpower (46, -3, D) a +0 robe (still there?) a +0 long sword (still there?) a +1 scale mail of willpower (still there?) (46, -2, D) the staff "Bysmuxti" {rN+ Int+5 Dex-4 Necro} (still there?) [staff of death] rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). Necro: It increases the power of your Necromancy spells. a +0 leather armour (still there?) an elf corpse (skeletalised by now) (still there?) (46, 0, D) a +0 buckler (still there?) a +0 long sword (still there?) the +0 chain mail of Hehonuut {*Slow rElec rCorr} (still there?) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 long sword (still there?) a +0 chain mail of positive energy (still there?) the staff "Dauwk" {rPois Int+3 Dex+2 Earth Alch} (still there?) [staff of alchemy] rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. a +0 robe (still there?) a +0 rapier (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) the Vademecum on Hot Vitriol (still there?) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Petrify Alchemy/Earth 4 c - Ignite Poison Fire/Alchemy 4 d - Ignition Fire 8 an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (46, 3, D) a +0 robe a +0 longbow a +0 leather armour a +0 quick blade a +0 quick blade (47, -4, D) a +0 robe (47, -3, D) a +0 trident of venom a +0 leather armour a +0 short sword (47, 0, D) a +0 robe a +0 shortbow a +0 robe a +0 dagger a +0 shortbow a +3 leather armour a +0 scimitar a +2 leather armour of fire resistance a +0 rapier an elf corpse (skeletalised by now) (47, 3, D) a +0 rapier a +0 dagger (48, -1, D) an amulet of reflection (still there?) a +0 robe (still there?) a +0 short sword (still there?) a scroll of acquirement (still there?) the +11 mace "Yxots" {flame, rN+} (still there?) rN+: It protects you from negative energy. a +0 robe (still there?) a +0 long sword (still there?) a +0 scale mail (still there?) a +0 rapier (still there?) an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (48, 0, D) a +0 heavy shortbow (still there?) a +0 shortbow (still there?) a book of Battle (still there?) a scroll of brand weapon (still there?) (48, 3, D) a +0 leather armour (48, 6, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (49, -4, D) a +0 long sword (49, -3, D) a +0 short sword (49, -2, D) a +0 robe 4 potions of heal wounds (49, -1, D) Great Wizards, Vol. II (49, 0, D) a +0 scimitar a +0 ring mail (49, 1, D) a +0 short sword a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (49, 2, D) a +2 short sword of venom a +2 short sword of venom a +0 leather armour a +0 long sword an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (50, -51, D) a phial of floods (50, -50, D) the staff "Embalmer" {rElec rF+ Conj} [staff of conjuration] rElec: It insulates you from electricity. rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. (unseen) (50, -49, D) a basilisk corpse (skeletalised by now) (50, -27, D) a box of beasts (still there?) a +0 robe (still there?) a book of Conjurations (still there?) a +4 rapier of venom (still there?) (50, -15, D) a +2 spear of venom (unseen) (50, -14, D) a staff of earth (unseen) (50, -13, D) a +1 mace of draining (still there?) 2 javelins (still there?) a +0 leather armour (still there?) a merfolk corpse (skeletalised by now) (still there?) (50, -3, D) a +0 dagger (50, -2, D) a +0 short sword (50, -1, D) a staff of air (unseen) (50, 0, D) a +4 ring mail of cold resistance (unseen) (50, 2, D) a +0 short sword a +0 short sword a +0 leather armour the amulet of Teatzytt {Reflect *Corrode rF+ rC+ Dex+3 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). SH+5: It affects your SH (+5). (50, 3, D) a +1 halberd of pain (unseen) (51, -51, D) a +0 vampiric spear (unseen) (51, -50, D) the staff "Jeumnasu" {rPois Str+3 Int+3 Tloc Earth Alch} [staff of alchemy] rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. (unseen) (51, -39, D) a +2 flail of holy wrath (51, -37, D) a very ugly thing corpse (skeletalised by now) (51, -28, D) a +1 battleaxe (unseen) (51, -14, D) a +0 rapier (still there?) a staff of air (still there?) a merfolk corpse (skeletalised by now) (still there?) (51, -13, D) a ring of poison resistance (51, -12, D) a +3 rapier of protection (still there?) a +0 robe (still there?) (51, -3, D) a +0 short sword a +0 dagger (51, -2, D) a +0 leather armour (still there?) the Writings on Structural Clay (still there?) Spells Type Level a - Bombard Conjuration/Earth 6 b - Forge Monarch Bomb Fire/Forgecraft 6 c - Lehudib's Crystal Spear Conjuration/Earth 8 (51, -1, D) a +0 falchion of distortion (still there?) a +0 leather armour (still there?) a +6 ring of dexterity (still there?) an elf corpse (skeletalised by now) (still there?) (51, 3, D) a +2 long sword of electrocution (unseen) (52, -50, D) a staff of cold (52, -39, D) a +3 orcbow a glowing shapeshifter corpse (skeletalised by now) (52, -25, D) a +0 long sword (still there?) the ring of Ucateij {rF- Will+ AC+4 Dex+7} (still there?) [ring of protection] rF-: It makes you vulnerable to fire. Will+: It increases your willpower. AC+4: It affects your AC (+4). Dex+7: It affects your dexterity (+7). (52, -15, D) a +0 spear a javelin a +0 leather armour a staff of earth (52, -14, D) a +0 robe a +0 rapier a +0 robe (52, -12, D) a +0 rapier a +0 robe (52, -3, D) a +1 pair of boots of flying (unseen) (52, -1, D) a +0 dagger (still there?) a +0 robe (still there?) the ring "Qidepn Zosm" {rN+ AC+4 Int+2} (still there?) [ring of protection] rN+: It protects you from negative energy. AC+4: It affects your AC (+4). Int+2: It affects your intelligence (+2). a phantom mirror (still there?) (53, -50, D) a ring of poison resistance (53, -48, D) a polar bear corpse (skeletalised by now) (53, -46, D) a komodo dragon corpse (skeletalised by now) (53, -38, D) a staff of cold (still there?) a glowing shapeshifter corpse (skeletalised by now) (still there?) (53, -36, D) a very ugly thing corpse (skeletalised by now) (53, -26, D) a +0 short sword a +0 robe a +0 robe a ring of flight (53, -15, D) a staff of alchemy (unseen) (53, -14, D) a +0 spear (still there?) 2 javelins (still there?) a +0 leather armour (still there?) a +2 mace of draining (still there?) (53, -12, D) a +0 rapier a +0 robe (53, 1, D) a +0 robe (still there?) a staff of fire (still there?) (54, -51, D) a +2 plate armour of cold resistance (unseen) (54, -50, D) a box of beasts (54, -49, D) a polar bear corpse (skeletalised by now) (54, -48, D) a bullfrog corpse (skeletalised by now) (54, -38, D) a staff of earth (unseen) (54, -27, D) a +1 morningstar of flaming a +2 great sword of flaming (54, -24, D) a +5 scimitar (still there?) a +0 robe (still there?) (54, -15, D) 2 boomerangs a book of Cantrips (54, -14, D) a +0 trident a book of Annihilations a merfolk corpse (skeletalised by now) (54, -13, D) a sea snake corpse (skeletalised by now) (54, -3, D) a +0 long sword (still there?) a +0 ring mail (still there?) a +2 sling of draining (still there?) (54, -2, D) a +0 leather armour (still there?) a +1 short sword of venom (still there?) a ring of see invisible (still there?) a +0 rapier (still there?) a +0 rapier (still there?) a +2 leather armour of cold resistance (still there?) the +4 pair of gloves "Huohuduu" {Rampage Will- Stlth+} (still there?) Rampage: It bestows one free step when moving towards enemies. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. (54, -1, D) a +0 shortbow (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) an amulet of faith (still there?) a +0 rapier (still there?) a +0 rapier (still there?) a +0 leather armour (still there?) a +6 ring of intelligence (still there?) the +5 dagger of Ziczefuj {antimagic, rElec Will++ rCorr Str-4} (still there?) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). an elf corpse (skeletalised by now) (still there?) an elf corpse (skeletalised by now) (still there?) (55, -51, D) a +3 falchion of holy wrath (unseen) (55, -50, D) a book of Unlife (55, -39, D) a book of Winter (55, -38, D) a +1 arbalest of electrocution (unseen) (55, -36, D) a glowing shapeshifter corpse (skeletalised by now) (55, -26, D) a +1 long sword of protection (55, -15, D) a +2 dire flail of protection (unseen) (56, -51, D) a book of the Moon (56, -50, D) the +9 glaive of the Inquisitive Nights {vamp, *Slow rF+ rCorr} *Slow: It may slow you when you take damage. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (unseen) (56, -39, D) a +2 double sword of holy wrath (unseen) (56, -38, D) a phial of floods (56, -27, D) a +0 long sword of holy wrath (unseen) (56, -25, D) an amulet of the acrobat (59, -4, D) a staff of conjuration (unseen) (59, -3, D) a +2 plate armour of cold resistance (unseen) (59, -2, D) a +2 vampiric dagger (unseen) (60, -14, D) a +4 dagger of draining (still there?) the Folio of the Zephyr (still there?) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Airstrike Air 4 c - Vhi's Electric Charge Translocation/Air 4 (60, -13, D) a +5 long sword of holy wrath (still there?) a +0 tower shield (still there?) (60, -4, D) a staff of air (unseen) (60, -3, D) a staff of cold (unseen) (60, -2, D) the +1 robe "Myocuah" {+Inv} +Inv: It lets you turn invisible. (unseen) (61, -20, D) a +0 shortbow (61, -15, D) a +0 dagger of venom (unseen) (61, -13, D) a +3 falchion of flaming (still there?) a +0 longbow (still there?) a +0 robe (still there?) a +3 shortbow of electrocution (still there?) (61, -4, D) a staff of air (unseen) (61, -3, D) a +1 scale mail of cold resistance (unseen) (61, -2, D) a ring of fire a wind drake corpse (61, -1, D) +0 storm dragon scales a storm dragon corpse (62, -51, D) the ring "Hoigh" {rPois rC- Will+ Str+2 Dex+2} [ring of willpower] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). (unseen) (62, -43, D) a book of Spatial Translocations (62, -35, D) a +0 falchion of protection (unseen) (62, -31, D) a +0 long sword a +0 ring mail (62, -25, D) a +0 shortbow (still there?) the Quarto of Power (still there?) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Stone Arrow Conjuration/Earth 3 c - Flame Wave Conjuration/Fire 4 d - Arcjolt Conjuration/Air 5 (62, -20, D) a +0 trident a merfolk corpse (skeletalised by now) (62, -15, D) a +1 plate armour of fire resistance (62, -14, D) the ring "Hyzxadiuw" {Str+6 Int+3 Dex+2 Slay+3} [ring of strength] Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (unseen) (62, -12, D) a +2 halberd of holy wrath (62, -4, D) a +2 leather armour of poison resistance (unseen) (62, -3, D) an amulet of reflection (62, -2, D) a +2 heavy battleaxe (still there?) the Spellbook of the Blacksmith (still there?) Spells Type Level a - Rending Blade Conjuration/Forgecraft 4 b - Awaken Armour Earth/Forgecraft 4 c - Hoarfrost Cannonade Ice/Forgecraft 5 d - Splinterfrost Shell Ice/Forgecraft 7 a storm dragon corpse (still there?) (62, 0, D) a wind drake corpse (63, -51, D) a +1 trident of venom (63, -50, D) a +2 halberd of venom (63, -43, D) a staff of fire (63, -42, D) a staff of air (63, -40, D) a +3 battleaxe a +0 robe (63, -35, D) a +4 flail of holy wrath (unseen) (63, -34, D) a +0 scimitar (still there?) a +0 longbow (still there?) a +0 robe (still there?) a +2 quick blade of venom (still there?) an elf corpse (skeletalised by now) (still there?) (63, -31, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (63, -25, D) a +1 orcbow of flaming (still there?) a +1 halberd of pain (still there?) a centaur corpse (skeletalised by now) (still there?) (63, -24, D) a staff of conjuration (unseen) (63, -20, D) a +0 trident a merfolk corpse (skeletalised by now) (63, -15, D) a book of Necromancy (63, -4, D) the +11 plate armour "Uluhui" {Fly Str-4 Dex+4} Fly: It grants you flight. Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). (unseen) (63, -3, D) a +5 shortbow of draining (unseen) (63, -1, D) a +2 heavy battleaxe (unseen) (64, -51, D) a condenser vane (64, -43, D) an amulet of faith (64, -34, D) the Handbook of the Calid Oath Spells Type Level a - Forge Blazeheart Golem Fire/Forgecraft 4 b - Anguish Hexes/Necromancy 4 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Sphinx Sisters Hexes/Summoning 7 (unseen) (64, -33, D) a +0 dagger a +0 robe (64, -25, D) a +2 short sword of venom (64, -21, D) a +0 trident 2 boomerangs (64, -20, D) a +0 trident (64, -15, D) a +2 great mace of venom (unseen) (64, -14, D) a +4 heavy great mace (unseen) (64, -4, D) a scroll of brand weapon (64, -3, D) a +0 buckler of fire resistance (still there?) a +1 plate armour of cold resistance (still there?) a +1 ring mail of fire resistance (still there?) (64, 2, D) a +0 robe (65, -35, D) a staff of conjuration (unseen) (65, -33, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (65, -25, D) a staff of conjuration (unseen) (65, -24, D) a +1 trident of flaming (unseen) (65, -4, D) a +2 rapier of venom (still there?) a +4 hand axe of electrocution (still there?) (65, 0, D) a book of Cantrips (still there?) a staff of cold (still there?) a wind drake corpse (still there?) (65, 1, D) a spriggan corpse (66, -25, D) a +2 chain mail of poison resistance (unseen) (66, -20, D) a +0 trident a boomerang (66, -4, D) a book of Touch (66, -2, D) a box of beasts a +5 morningstar of protection a wind drake corpse a wind drake corpse (66, -1, D) an amulet of the acrobat (still there?) a lightning rod (4/4) (still there?) the Handbook of Spellforged Battling (still there?) Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Awaken Armour Earth/Forgecraft 4 a lightning rod (4/4) (still there?) a titan corpse (still there?) a titan corpse (still there?) (66, 2, D) a +0 robe a spriggan corpse a titan corpse (66, 4, D) a +0 robe (still there?) a +1 rapier of venom (still there?) a wind drake corpse (still there?) (67, -4, D) a staff of alchemy the +3 halberd "Alewil" {drain, Will+ Str+5 Int+2} Will+: It increases your willpower. Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). (68, -51, D) a +2 pair of boots of stealth (unseen) (68, 3, D) a +2 mace of pain (unseen) (69, -14, D) a +0 long sword a +0 robe (69, -5, D) the ring of Qazlal's Scorn {rPois rF+ MP+7 Dex+2} (still there?) [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. MP+7: It affects your magic capacity (+7). Dex+2: It affects your dexterity (+2). a book of the Dragon (still there?) a staff of alchemy (still there?) 4 potions of haste (still there?) a +1 hand axe of venom (still there?) a spriggan corpse (still there?) (69, 3, D) +0 storm dragon scales a +0 robe a storm dragon corpse (69, 4, D) a +0 robe a titan corpse (70, -51, D) the +2 robe of the Eternal Fruit {+Inv rPois rC-} +Inv: It lets you turn invisible. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. (unseen) (70, -15, D) a +0 great mace of protection (unseen) (70, -14, D) a +0 scimitar a +0 dagger a +0 shortbow a +0 leather armour (70, -5, D) a +0 robe (70, -2, D) +0 storm dragon scales (still there?) +1 steam dragon scales (still there?) a storm dragon corpse (still there?) (71, -43, D) a scroll of brand weapon (71, -42, D) the ring "Hahoir" {rF+ rCorr} [ring of resist corrosion] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (unseen) (71, -15, D) a +0 robe (still there?) a +0 shortbow (still there?) a +3 plate armour of fire resistance (still there?) (71, -3, D) a +0 robe a box of beasts a wind drake corpse (72, -43, D) the staff "Beastbane" {rPois rN+ Will+ Str+3 Necro} [staff of death] rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). Necro: It increases the power of your Necromancy spells. (72, -35, D) a staff of death (unseen) (72, -34, D) the ring of Amelioration {EV+5 Dex+3} [ring of evasion] EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). (unseen) (72, -32, D) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (72, -31, D) a +0 orcbow a +0 war axe a +0 plate armour (72, -25, D) the +10 morningstar "Hashui" {reap, +Blink rPois Str+3 SInv} +Blink: It lets you blink. rPois: It protects you from poison. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (unseen) (72, -24, D) a +0 giant spiked club (still there?) the +3 ring mail "Emiopoha" {rC- Str+5 Int+6} (still there?) rC-: It makes you vulnerable to cold. Str+5: It affects your strength (+5). Int+6: It affects your intelligence (+6). an ogre corpse (skeletalised by now) (still there?) (72, -15, D) a staff of air an elf corpse (skeletalised by now) (72, -14, D) a +4 heavy flail a shapeshifter corpse (skeletalised by now) (72, -13, D) a +3 hand axe of distortion a +0 halberd a +0 leather armour an orc corpse (skeletalised by now) (72, -5, D) a +1 scale mail of fire resistance (still there?) a staff of earth (still there?) (72, -1, D) a +0 robe a phial of floods (72, 1, D) a +0 robe a titan corpse (72, 3, D) a +0 robe a spriggan corpse (73, -43, D) a +2 vampiric glaive (unseen) (73, -42, D) the +6 mace of Eternal Harmony {heavy, rPois Will+++ Str-5 Dex+3} rPois: It protects you from poison. Will+++: It greatly increases your willpower. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). (unseen) (73, -35, D) a staff of fire (73, -34, D) a +1 trident of protection (73, -31, D) a +0 dagger a +0 robe (73, -25, D) a +1 war axe of electrocution (73, -24, D) a +0 giant spiked club a +0 giant club a +2 antimagic quarterstaff (73, -22, D) a +0 giant club (73, -15, D) a staff of alchemy (unseen) (73, 1, D) +0 storm dragon scales a wind drake corpse (74, -50, D) a +2 leather armour of positive energy (unseen) (74, -49, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (74, -35, D) an amulet of faith (74, -34, D) a staff of conjuration (unseen) (74, -32, D) a +0 falchion a +0 hand axe an orc corpse (skeletalised by now) (74, -25, D) a staff of fire (unseen) (74, -23, D) a +0 giant spiked club (74, -15, D) a +2 robe of willpower (still there?) the ring "Dueth" {*Corrode rF+ Str+3 SInv} (still there?) [ring of see invisible] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (74, -2, D) a scroll of brand weapon a manual of Short Blades a titan corpse (74, -1, D) a +0 chain mail of fire resistance (still there?) a titan corpse (still there?) (74, 2, D) a storm dragon corpse (75, -49, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (75, -24, D) a staff of alchemy (still there?) an ogre corpse (skeletalised by now) (still there?) (75, -5, D) the +1 hand axe of Kyttiu {freeze, rF+ rC+ Will+} rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. (unseen) (75, -4, D) a +1 shortbow of electrocution (still there?) a ring of flight (still there?) a +1 sling of freezing (still there?) (75, -3, D) a +2 scale mail of cold resistance (still there?) a manual of Maces & Flails (still there?) (75, -2, D) the +1 falchion of the Piercing Damselfly {freeze, rF+} (still there?) rF+: It protects you from fire. a phial of floods (still there?) (76, -4, D) a +2 chain mail of cold resistance (unseen) (76, -2, D) a +4 short sword of speed (still there?) a +0 robe (still there?) a ring of positive energy (still there?) a spriggan corpse (still there?)