myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 7, D) a wand of mindburst (7) a wand of acid (7) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (58, 36, D) a book of the Tundra (58, 38, D) a +4 ring of protection (58, 39, D) a book of Beasts (59, 40, D) an iron dragon corpse (61, 0, D) a book of Iron (61, 8, D) a book of Conjurations (61, 16, D) a spider talisman (61, 17, D) a black bear corpse (61, 26, D) a scroll of brand weapon (61, 28, D) a +3 falchion of freezing (unseen) (61, 35, D) the scarf "Utzaledede" {rC+ rF+, -Tele Harm Rampage SInv} -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. SInv: It lets you see invisible. (unseen) (62, 0, D) a +0 ring mail of willpower (62, 8, D) the +3 spear "Qirus" {flame, rC+ Int+3 Dex+5} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). (62, 9, D) the +0 quarterstaff "Ostopaxt" {protect, *Rage Dex+6 Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. (62, 16, D) a talisman of death (62, 17, D) a staff of cold (still there?) a black bear corpse (still there?) (62, 20, D) a wolf corpse (62, 26, D) a ring of see invisible (62, 36, D) a +3 ring mail of cold resistance (still there?) a ring of protection from cold (still there?) (62, 37, D) a +1 long sword of holy wrath (still there?) the +2 great sword of Joyful Slaughter {antimagic, rElec rF+ Str+4 Int-2} (still there?) rElec: It insulates you from electricity. rF+: It protects you from fire. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). (62, 41, D) 4 large rocks a stone giant corpse (63, 0, D) a +6 ring of strength (63, 8, D) My Sojourn through Swampland (63, 18, D) a wolf corpse a wolf corpse (63, 26, D) a ring of positive energy (63, 27, D) the +6 quarterstaff of Ypsyuf {antimagic, ^Contam rElec rPois Dex+3} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). (unseen) (63, 36, D) a +2 robe of positive energy (still there?) the +7 great mace "Undeadhunter" {deathbane, rN+} (still there?) rN+: It protects you from negative energy. (64, 16, D) a +2 sling of draining (still there?) a Treatise on Traps (still there?) (64, 17, D) a +2 heavy arbalest (unseen) (64, 18, D) a black bear corpse (64, 27, D) a +2 leather armour of cold resistance (65, 26, D) 4 potions of haste (67, 0, D) a +0 heavy broad axe (unseen) (68, 2, D) an adder corpse (skeletalised by now) a ball python corpse (skeletalised by now) (68, 37, D) the amulet of Cywoyqev {rElec rPois Regen+ Str+6} [amulet of regeneration] rElec: It insulates you from electricity. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str+6: It affects your strength (+6). (unseen) (69, 0, D) 4 scrolls of enchant weapon (69, 2, D) a water moccasin corpse (skeletalised by now) (69, 37, D) a +0 giant club (70, 8, D) a book of Hexes (70, 9, D) a +2 robe of positive energy (unseen) (70, 26, D) a +1 flail of draining (unseen) (70, 27, D) +0 steam dragon scales (70, 36, D) a troll corpse a troll corpse (70, 37, D) a +0 giant club (70, 38, D) a +0 giant club a +0 spear of distortion a +0 giant spiked club (71, 16, D) the ring of Vouloefa {AC+4 Str+5 Int-2 Dex+4} [ring of protection] AC+4: It affects your AC (+4). Str+5: It affects your strength (+5). Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). (unseen) (71, 17, D) a +4 heavy shortbow (unseen) (71, 18, D) a +0 club (71, 19, D) a +0 dagger a draconian corpse (skeletalised by now) (71, 26, D) a +1 dire flail of protection (unseen) (72, 8, D) a book of Power (72, 9, D) a +8 chain mail of ponderousness (unseen) (72, 17, D) the staff of Zemuekk {^Drain rC+ Hexes Forge Ice Air} [staff of cold] ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Hexes: It increases the power of your Hexes spells. Forge: It increases the power of your Forgecraft spells. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. (72, 18, D) a +0 trident (72, 19, D) a +0 hand axe a +0 battleaxe a draconian corpse (skeletalised by now) a purple draconian corpse (skeletalised by now) (72, 26, D) a +2 plate armour of fire resistance (still there?) a steam dragon corpse (skeletalised by now) (still there?) (72, 27, D) the +10 morningstar "Eos" {elec, Halo rElec} (still there?) Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. a river rat corpse (skeletalised by now) (still there?) (72, 36, D) a book of Contraptions a +0 giant club a book of Blood (72, 37, D) a +2 ring mail of poison resistance (still there?) a two-headed ogre corpse (still there?) (72, 38, D) a troll corpse (73, 1, D) a +2 scimitar of freezing (unseen) (73, 16, D) the +0 arbalest of Niafrioj {flame, Fly Will++ Str-4 SInv} Fly: It grants you flight. Will++: It greatly increases your willpower. Str-4: It affects your strength (-4). SInv: It lets you see invisible. (unseen) (73, 17, D) a staff of alchemy (unseen) (73, 18, D) a +0 halberd a purple draconian corpse (skeletalised by now) (73, 36, D) a +4 ring of protection (73, 37, D) 4 large rocks a lightning rod (4/4) a cyclops corpse (73, 38, D) a +0 giant spiked club a +0 giant club (74, 26, D) a scroll of fog (74, 28, D) a wolf corpse (skeletalised by now) (75, 1, D) a Codex of Conductivity