myself the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman (still there?) a wellspring talisman (still there?) a spider talisman (still there?) a serpent talisman (still there?) a blade talisman (still there?) a lupine talisman (still there?) an inkwell talisman (still there?) the quill talisman "Lomomn" {rPois Int-4 Dex+2} (still there?) [quill talisman] rPois: It protects you from poison. Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). (10, 7, D) a wand of mindburst (7) a wand of acid (7) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) the Atlas of Hypothermia and Gases (still there?) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Ozocubu's Refrigeration Ice 7 a blink frog corpse (still there?) (19, 1, D) a +4 mace of protection (unseen) (19, 21, D) a +1 rapier of electrocution (still there?) a +0 cloak (still there?) a +0 pair of gloves (still there?) (20, 0, D) a staff of fire (unseen) (20, 1, D) the ring "Qaeng" {+Blink Fly rF+ Str+3 Int+3} [ring of flight] +Blink: It lets you blink. Fly: It grants you flight. rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (unseen) (21, 0, D) a +4 short sword of flaming (still there?) the +6 spear of Spite {elec, rElec Str-2 Dex+5 SInv} (still there?) rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. (22, 0, D) a +0 dagger (still there?) a +2 robe (still there?) a ring of see invisible (still there?) (22, 1, D) a +1 partisan of protection (unseen) (23, 0, D) a +1 hand cannon of flaming (unseen) (23, 1, D) a +2 battleaxe of venom (unseen) (23, 2, D) a +4 ring of slaying (23, 19, D) a +0 dagger (still there?) a +0 eudemon blade of holy wrath (still there?) a +0 tower shield (still there?) a +0 robe (still there?) 4 large rocks of chaos (still there?) the +2 robe of the Moon {Regen+} (still there?) Regen+: It increases your rate of health regeneration. an amulet of magic regeneration (still there?) the corpse of the Lernaean hydra (still there?) (24, 0, D) a +2 mace of protection (unseen) (24, 18, D) a +0 sling (still there?) a +2 great mace (still there?) +0 storm dragon scales (still there?) the serpent talisman "Jahidec" {rN+++ Int+3 Slay-4 SInv} (still there?) [serpent talisman] rN+++: It renders you almost immune to negative energy. Int+3: It affects your intelligence (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). SInv: It lets you see invisible. a +0 chain mail (still there?) a ring of flight (still there?) a +5 vampiric trident (still there?) 4 potions of heal wounds (still there?) the stone giant corpse of Chuck (still there?) (25, 0, D) a +7 giant spiked club (26, 1, D) a +0 quarterstaff of speed (27, 0, D) a +1 heavy war axe (27, 1, D) a staff of alchemy a +1 ring mail of fire resistance (27, 19, D) a +0 ring mail a +0 quarterstaff (29, 0, D) a +0 plate armour of willpower (unseen) (29, 1, D) a +0 rapier of electrocution (unseen) (33, 15, D) a +0 bardiche (34, 13, D) a +0 broad axe a +0 plate armour a ring of ice (34, 17, D) a +0 chain mail (34, 28, D) the +1 arbalest of Sufficient Expedience {freeze, rF+} rF+: It protects you from fire. (unseen) (35, 0, D) a +4 shortbow of flaming (unseen) (35, 16, D) a staff of fire (still there?) a +0 arbalest (still there?) a human corpse (skeletalised by now) (still there?) (35, 28, D) a +0 rapier of venom (unseen) (35, 29, D) a book of Geomancy a red draconian corpse (skeletalised by now) (35, 31, D) a +0 short sword a +0 cloak (35, 35, D) a +0 glaive (36, 0, D) a staff of fire (unseen) (36, 1, D) a +0 trident (still there?) the +5 trident "Goblinslayer" {freeze, Fly Dex+3} (still there?) Fly: It grants you flight. Dex+3: It affects your dexterity (+3). (36, 13, D) a staff of conjuration (unseen) (36, 15, D) a +2 vampiric lajatang a staff of earth (36, 19, D) a stone giant corpse (skeletalised by now) (36, 28, D) a book of the Warp (36, 29, D) a +0 long sword (still there?) a +0 rapier of flaming (still there?) (37, 0, D) a book of Armaments (37, 3, D) a +1 demon whip of draining (still there?) the ring "Hadgham" {*Corrode rC++ Will- Int+6 Slay+4} (still there?) [ring of intelligence] *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. Will-: It decreases your willpower. Int+6: It affects your intelligence (+6). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (37, 14, D) a +2 robe of willpower (37, 15, D) a +0 great sword (37, 16, D) a +0 chain mail (37, 19, D) 4 large rocks (37, 29, D) the staff of Utag {rPois Stlth+ Alch} [staff of alchemy] rPois: It protects you from poison. Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. (unseen) (38, 0, D) the +1 robe "Piox" {Harm Stlth+} Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (unseen) (38, 1, D) the +1 chain mail "Dehedaa" {Int+5 Dex-5} Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). (unseen) (38, 15, D) a staff of fire (unseen) (38, 16, D) a +2 dire flail of holy wrath (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (38, 28, D) a book of Armaments (39, 0, D) a +3 scale mail of fire resistance (39, 16, D) a +0 long sword (39, 29, D) a staff of death a +0 leather armour of willpower a storm dragon corpse (skeletalised by now) (39, 30, D) a +2 rapier of freezing (still there?) a black draconian corpse (skeletalised by now) (still there?) (40, 0, D) a book of Decay (40, 1, D) the +6 scale mail of Eternal Vigilance {Will+} Will+: It increases your willpower. (unseen) (40, 14, D) a +0 long sword a +0 chain mail a ring of ice a +0 battleaxe (40, 15, D) a +2 great sword of holy wrath (still there?) a +0 chain mail (still there?) an amulet of faith (still there?) a +2 hand axe of freezing (still there?) (40, 16, D) a +0 great sword a +0 plate armour a human corpse (skeletalised by now) (40, 18, D) 4 large rocks a stone giant corpse (skeletalised by now) (40, 28, D) a +2 plate armour of cold resistance (unseen) (40, 29, D) a +0 glaive (still there?) a +2 scimitar of electrocution (still there?) a +0 glaive (still there?) a +0 war axe (still there?) a purple draconian corpse (skeletalised by now) (still there?) (40, 31, D) a +0 short sword (still there?) a ring of fire (still there?) a +5 long sword of electrocution (still there?) (41, 0, D) the +0 dagger of Irrepressible Laughter {flame, rN+ rCorr Str-5} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). (unseen) (41, 1, D) a +0 trident (still there?) an amulet of faith (still there?) a +1 antimagic arbalest (still there?) (41, 14, D) a +0 war axe (41, 16, D) a ring of resist corrosion a +0 plate armour a ring of resist corrosion a +0 long sword a +0 chain mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (41, 18, D) a +0 long sword a +0 chain mail a +0 tower shield a human corpse (skeletalised by now) (41, 32, D) a +0 partisan a ring of protection from cold (42, 1, D) a +0 chain mail (42, 2, D) a +0 glaive (still there?) a +2 chain mail of poison resistance (still there?) a demonspawn corpse (skeletalised by now) (still there?) (42, 13, D) a +1 cloak of preservation (unseen) (42, 14, D) a staff of air (still there?) a tin of tremorstones (2/2) (still there?) (42, 27, D) the staff of the Dead {^Fragile Fly rC+ Will+ Int+3 Ice} [staff of cold] ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. rC+: It protects you from cold. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. (unseen) (42, 28, D) a staff of death (unseen) (42, 29, D) a +0 trident an amulet of reflection a +0 dire flail (42, 30, D) a +0 scimitar (42, 31, D) the +11 sling of the Evil Eye {heavy, rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (42, 32, D) a +0 glaive (43, 17, D) a +0 plate armour (44, 27, D) a potion of might (45, 16, D) a +6 vampiric bardiche (unseen) (48, -1, D) a staff of cold (still there?) 4 potions of haste (still there?) (48, 2, D) a +2 quick blade of venom (unseen) (49, 11, D) a +0 chain mail (still there?) a +2 heavy morningstar (still there?) (49, 25, D) a +0 mace a +0 plate armour (49, 36, D) the +4 rapier of Conscience {pain, rElec rF++ Str-5} (still there?) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Str-5: It affects your strength (-5). a tin of tremorstones (2/2) (still there?) (49, 37, D) a +1 whip of venom (unseen) (49, 41, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (50, 13, D) a +6 ring of dexterity (50, 25, D) a +0 ring mail of fire resistance (unseen) (50, 29, D) a +2 long sword (still there?) a +0 chain mail (still there?) (50, 36, D) a book of Blasting a blade talisman +0 golden dragon scales (51, 13, D) a +4 demon trident (still there?) a +2 scale mail of willpower (still there?) the staff of Shrieking Terror {+Blink rC++ Str-2 Earth} (still there?) [staff of earth] +Blink: It lets you blink. rC++: It greatly protects you from cold. Str-2: It affects your strength (-2). Earth: It increases the power of your Earth spells. a human corpse (skeletalised by now) (still there?) a human corpse (skeletalised by now) (still there?) (51, 15, D) a ring of fire (still there?) a +4 broad axe of flaming (still there?) (51, 25, D) the +6 flail "Caebry" {vamp, *Slow rCorr SInv} (still there?) *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a +0 club (still there?) (52, 5, D) a +6 heavy flail (52, 11, D) a +0 hand axe of freezing (52, 13, D) a +0 plate armour (52, 14, D) a +0 chain mail (52, 25, D) a lupine talisman (52, 26, D) a +0 broad axe of freezing (still there?) an orc corpse (skeletalised by now) (still there?) (52, 28, D) a +0 halberd a +0 plate armour (52, 30, D) a warg corpse (skeletalised by now) (52, 37, D) a ring of protection from fire (53, 0, D) a +4 plate armour of poison resistance (still there?) a lightning rod (4/4) (still there?) a +0 dagger of speed (still there?) a scroll of brand weapon (still there?) a box of beasts (still there?) a +1 arbalest of flaming (still there?) the +0 ring mail "Suxzatan" {rPois rF++ rC-} (still there?) rPois: It protects you from poison. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. the +4 robe "Miecy" {rF+ rN+} (still there?) rF+: It protects you from fire. rN+: It protects you from negative energy. (53, 15, D) a +5 halberd (still there?) a +1 plate armour of poison resistance (still there?) a human corpse (skeletalised by now) (still there?) (53, 24, D) the +0 scale mail of the Orcish Mines {rF- Str+2 Dex+2} rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). (unseen) (53, 25, D) a +0 dagger a +0 robe a phantom mirror (53, 29, D) a +0 plate armour (53, 37, D) the ring "Duog" {rCorr EV+5 Slay+3} (still there?) [ring of evasion] rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +2 robe of positive energy (still there?) the +0 robe of Charmed Leaves {Harm Fly rN+ Dex+2} (still there?) Harm: It increases damage dealt and taken. Fly: It grants you flight. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (54, -1, D) a book of Weapons (54, 12, D) a +1 great sword of holy wrath (unseen) (54, 13, D) a +4 whip of freezing (unseen) (54, 14, D) a +1 short sword of speed (unseen) (54, 16, D) a +4 glaive of flaming (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (54, 24, D) a book of Geomancy (54, 25, D) a book of Duality (54, 26, D) a +0 plate armour a +0 giant spiked club an ogre corpse (skeletalised by now) (55, -1, D) a blade talisman (55, 12, D) a book of Callings (55, 13, D) a book of Chaos (55, 16, D) a +4 scimitar (still there?) a +0 chain mail (still there?) (55, 24, D) the +1 ring mail "Vapient" {Will- Regen+ Dex+2} Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). (unseen) (55, 28, D) a +0 war axe (55, 36, D) the +6 falchion of Inconvenience {flame, rC+ Will+ Stlth+} rC+: It protects you from cold. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (unseen) (59, 36, D) a +2 chain mail of cold resistance (unseen) (59, 37, D) the Collected Works on Planar Cold Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Summon Ice Beast Ice/Summoning 3 c - Malign Gateway Summoning/Translocation 7 (unseen) (60, 17, D) a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (60, 36, D) a book of the Tundra (60, 37, D) a +1 troll leather armour {Snorg} a book of Geomancy the troll corpse of Snorg (skeletalised by now) (61, 0, D) a +2 flail of protection (unseen) (61, 2, D) a +0 trident a merfolk corpse (skeletalised by now) (61, 8, D) a +0 ring mail of fire resistance (unseen) (61, 17, D) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (61, 26, D) the Vellum of the Floating Blink Frog Spells Type Level a - Teleport Other Translocation 3 b - Forge Lightning Spire Air/Forgecraft 4 c - Dimensional Bullseye Hexes/Translocation 4 d - Manifold Assault Translocation 7 (unseen) (61, 37, D) a +3 vampiric lajatang (61, 38, D) a +1 robe of willpower a +0 whip of flaming (61, 39, D) a +0 hand axe a +3 ring mail of poison resistance (62, 0, D) a +1 dagger of venom (62, 1, D) the +5 shortbow "Goblin's Death Toll" {drain, Will+ Str+4} Will+: It increases your willpower. Str+4: It affects your strength (+4). (62, 2, D) a +0 trident a merfolk corpse (skeletalised by now) (62, 8, D) a staff of fire (62, 16, D) the +0 shadow dragon scales of the Old World {rN+ Int+3 Dex+3 Stlth++++} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Stlth++++: It makes you much more stealthy. (62, 17, D) a +1 spectral giant spiked club (62, 19, D) a +0 war axe a +0 chain mail (62, 26, D) a +2 leather armour of poison resistance (unseen) (62, 27, D) a +0 shortbow a book of the Earth (62, 28, D) a +0 trident (62, 29, D) a +0 trident (62, 36, D) an amulet of faith (62, 38, D) a book of the Warp (63, 0, D) a staff of air (unseen) (63, 1, D) a +0 trident 3 boomerangs (63, 2, D) a +0 trident a merfolk corpse (skeletalised by now) (63, 8, D) a ring of ice (63, 16, D) a staff of cold (unseen) (63, 17, D) a +0 dagger (still there?) a +0 robe (still there?) the +8 quarterstaff of Oggih {antimagic, rPois Str+5} (still there?) rPois: It protects you from poison. Str+5: It affects your strength (+5). an orc corpse (skeletalised by now) (still there?) (63, 19, D) a +4 dagger a +0 robe an orc corpse (skeletalised by now) (63, 26, D) a +3 spear of venom (63, 27, D) a +0 trident a boomerang a staff of fire a merfolk corpse (skeletalised by now) (63, 28, D) a +0 trident (63, 36, D) a box of beasts (63, 37, D) a phantom mirror (64, 16, D) a +2 heavy morningstar (unseen) (64, 17, D) a staff of air (unseen) (64, 18, D) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (64, 26, D) the +0 scale mail of the Bulwark {rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (unseen) (64, 27, D) a +0 trident 2 throwing nets a book of Necromancy (64, 29, D) a +0 trident (65, 17, D) a +0 war axe (65, 26, D) a +2 long sword of holy wrath (unseen) (67, 0, D) a +2 helmet of intelligence (68, 0, D) a +3 mace of venom (69, 0, D) a staff of air (unseen) (69, 36, D) a +1 dagger of draining (unseen) (70, 11, D) an iguana corpse (skeletalised by now) (70, 36, D) a tin of tremorstones (2/2) (70, 37, D) a +0 triple sword of distortion (unseen) (71, 8, D) a +3 orcbow of freezing (unseen) (71, 11, D) a jackal corpse (skeletalised by now) (71, 16, D) a staff of fire (unseen) (71, 17, D) a +1 chain mail of poison resistance (unseen) (71, 18, D) a +0 trident (71, 19, D) a +0 shortbow a centaur corpse (skeletalised by now) (71, 26, D) the +0 whip "Dib Loish" {holy, +Blink Dex+3} +Blink: It lets you blink. Dex+3: It affects your dexterity (+3). (unseen) (71, 27, D) a staff of air (unseen) (71, 31, D) an iguana corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (72, 8, D) the ring "Biafi" {rPois Will- Str+6 Int+3} [ring of strength] rPois: It protects you from poison. Will-: It decreases your willpower. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). (unseen) (72, 9, D) a book of Duality (72, 17, D) a +0 orcbow a +3 war axe of flaming a centaur corpse (skeletalised by now) (72, 18, D) a +0 trident (72, 20, D) a throwing net (72, 26, D) a staff of cold (72, 27, D) a +3 spectral quarterstaff a yak corpse (skeletalised by now) (72, 31, D) a yak corpse (skeletalised by now) (72, 36, D) the ring "Qiechaux" {rN++ Str+3 Slay-5 SInv} (still there?) [ring of see invisible] rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). SInv: It lets you see invisible. a staff of fire (still there?) (73, 1, D) the Incunabulum of the Metallurgical Brume Spells Type Level a - Iskenderun's Battlesphere Conjuration/Forgecraft 4 b - Spellspark Servitor Conjuration/Forgecraft 7 c - Chain Lightning Conjuration/Air 9 (unseen) (73, 2, D) a +0 mace (73, 16, D) a staff of fire (unseen) (73, 17, D) the +0 cloak "Luv Esimacs" {Regen+ Str+3} Regen+: It increases your rate of health regeneration. Str+3: It affects your strength (+3). (unseen) (73, 18, D) a +0 trident a merfolk corpse (skeletalised by now) (73, 26, D) a book of Frost (73, 27, D) a +3 executioner's axe of flaming (unseen) (73, 36, D) a box of beasts the +6 giant club of Joyful Slaughter {venom, ^Drain MP+7 Str+7 Stlth-} ^Drain: It drains your maximum health when unequipped. MP+7: It affects your magic capacity (+7). Str+7: It affects your strength (+7). Stlth-: It makes you less stealthy. (74, 2, D) a +0 mace an orc corpse (skeletalised by now) (74, 18, D) a +0 orcbow (75, 1, D) an amulet of reflection