myself the Dungeon (0, 52, D) a +5 broad axe of flaming (unseen) (0, 53, D) a shapeshifter corpse (1, 32, D) a staff of conjuration (unseen) (1, 33, D) a +0 great sword of electrocution (unseen) (1, 34, D) a +0 great sword of holy wrath (unseen) (1, 51, D) a +0 robe (1, 52, D) a parchment of Fire Storm (1, 53, D) the +2 orcbow "Kingime" {heavy, Int+6} (still there?) Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +0 shortbow (still there?) a +0 leather armour (still there?) (1, 59, D) a +0 rapier a +0 leather armour (2, 14, D) a staff of conjuration (unseen) (2, 15, D) a ring of poison resistance (2, 16, D) a +4 great sword of holy wrath (unseen) (2, 32, D) a parchment of Silence (2, 33, D) a staff of air (unseen) (2, 50, D) a staff of cold (unseen) (2, 51, D) a lightning rod (4/4) (2, 52, D) the +2 sling "Wuaggofo" {flame, ^Fragile rPois Will+ Int+5} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. Will+: It increases your willpower. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (unseen) (2, 53, D) a +0 longbow (still there?) a +2 robe of fire resistance (still there?) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 14, D) a staff of necromancy (unseen) (3, 15, D) a +0 chain mail of fire resistance (unseen) (3, 16, D) a +3 longbow of flaming (unseen) (3, 32, D) the +3 spear "Giludy" {venom, rF- rN+ Will++ Int+2} rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (3, 33, D) a +4 chain mail of cold resistance (3, 50, D) a +0 short sword (3, 51, D) the +2 pair of boots "Mifrauh" {^Drain rF- rN++ SInv} ^Drain: It drains your maximum health when unequipped. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (3, 52, D) a staff of necromancy (still there?) a +0 longbow (still there?) a +0 ring mail (still there?) a +6 bardiche of protection (still there?) an elf corpse (still there?) (3, 53, D) a staff of earth (still there?) a +0 robe (still there?) an elf corpse (still there?) (3, 55, D) a +3 dire flail of holy wrath (still there?) a +0 robe (still there?) a +0 vampiric halberd (still there?) (3, 58, D) a +0 rapier a +0 rapier a +0 leather armour (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) the +0 shortbow of Tumult {drain, rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (4, 15, D) a +3 leather armour of cold resistance (unseen) (4, 32, D) the alchemy staff of Pride {Fly rPois Dex+2 Alch} [staff of alchemy] Fly: It grants you flight. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). Alch: It increases the power of your Alchemy spells. (unseen) (4, 34, D) a +4 ring of protection (4, 50, D) a +0 dagger (4, 51, D) a lightning rod (4/4) (4, 52, D) a parchment of Vampiric Draining (4, 53, D) a +0 short sword a +0 robe (4, 54, D) a +0 rapier of venom (still there?) a +0 leather armour (still there?) a +0 longbow (still there?) a +0 leather armour (still there?) an elf corpse (still there?) (4, 55, D) a +3 partisan of protection (unseen) (5, 32, D) a staff of conjuration (5, 33, D) a +2 falchion of holy wrath (unseen) (5, 34, D) a +3 halberd of venom (unseen) (5, 50, D) a parchment of Sigil of Binding (5, 51, D) a +0 short sword (5, 52, D) a parchment of Death Channel (5, 53, D) a +0 scimitar a +0 shortbow a +0 robe (5, 56, D) a +0 long sword a +0 leather armour (6, 14, D) a staff of necromancy (6, 15, D) a sanguine talisman (6, 32, D) a +1 flail of holy wrath (6, 33, D) a +1 whip of freezing (unseen) (6, 34, D) a staff of conjuration (unseen) (6, 50, D) a parchment of Malign Gateway (6, 51, D) a +0 short sword (6, 52, D) the +7 flail of Distant Worlds {holy, Dex+6} Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (unseen) (6, 53, D) the +4 quarterstaff "Vuduneez" {rebuke, Dex+3} (still there?) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 leather armour (still there?) an elf corpse (still there?) (6, 55, D) a +0 short sword (still there?) a +0 ring mail of willpower (still there?) (6, 58, D) a +2 rapier of speed (still there?) a +2 rapier of speed (still there?) a +1 leather armour of fire resistance (still there?) (7, 14, D) a staff of conjuration (unseen) (7, 15, D) a +0 broad axe of venom (7, 16, D) a +0 chain mail of fire resistance (unseen) (7, 32, D) a +6 ring of intelligence (7, 33, D) the +2 halberd "Gualuet" {flame, Fly rElec Dex-2 Stlth+} Fly: It grants you flight. rElec: It insulates you from electricity. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (7, 34, D) a +1 scimitar of flaming (unseen) (7, 39, D) a +0 war axe a +0 robe (7, 51, D) a +0 leather armour (7, 52, D) a +0 spectral quarterstaff (still there?) a +0 robe (still there?) a staff of earth (still there?) a +0 robe (still there?) a staff of cold (still there?) an elf corpse (still there?) (7, 53, D) a +0 short sword a +0 robe an elf corpse (7, 55, D) a +0 long sword a +0 robe a +0 longbow a +0 short sword a +0 scale mail an elf corpse (7, 56, D) a +0 short sword a +0 robe an elf corpse (7, 58, D) a +0 short sword (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) a +4 devious short sword (still there?) (7, 59, D) a +0 mace of holy wrath (still there?) a +0 robe (still there?) (8, 15, D) quicksilver dragon scales (8, 16, D) a +3 plate armour of archery (unseen) (8, 34, D) the +7 flail "Jefurhim" {speed, ^Fragile Str+4 Int+4 Stlth+} ^Fragile: It will be destroyed if unequipped. Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. Cheibriados disapproves of the use of such an item. (unseen) (8, 50, D) a +0 dagger (8, 51, D) 4 scrolls of enchant armour (8, 52, D) a +0 long sword a +0 shortbow a +0 robe a parchment of Plasma Beam an elf corpse (8, 57, D) a +0 rapier a +0 rapier the +4 chain mail "Xiabbu Citay" {Archery, Harm rN+ Int+2 Slay+6} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. (8, 58, D) the +5 long sword "Pezaram" {valour, rN+ Str+3 Dex+2} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +0 robe an elf corpse (9, 14, D) a parchment of Discord (9, 34, D) a +1 antimagic short sword (unseen) (9, 36, D) a +0 war axe a +0 leather armour a ring of wizardry (9, 50, D) a +1 chain mail of cold resistance (unseen) (9, 51, D) a +0 short sword (9, 52, D) a parchment of Dispersal (9, 53, D) a +1 war axe of distortion (still there?) a +0 shortbow (still there?) a +0 robe (still there?) (9, 55, D) a +0 long sword a +0 leather armour (9, 56, D) a +0 rapier a +0 rapier a +0 leather armour a +4 ring of protection an elf corpse (9, 59, D) a +0 short sword a +0 short sword a +0 leather armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. It cannot be enchanted further. the +10 dark maul {heavy} It cannot be enchanted further. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman an eel talisman a lupine talisman an inkwell talisman a quill talisman (10, 7, D) a wand of mindburst (7) a wand of iceblast (7) a wand of light (7) (10, 14, D) a +1 broad axe of venom (10, 16, D) a +6 ring of strength (10, 32, D) a staff of conjuration (10, 33, D) a +2 war axe of draining (10, 34, D) a parchment of Sculpt Simulacrum (10, 50, D) a +0 dagger (10, 51, D) a phial of floods (10, 52, D) a +2 robe of positive energy (unseen) (10, 54, D) the +8 demon trident "Rift" {distort, reach+} (still there?) It cannot be enchanted further. a +0 leather armour (still there?) (10, 56, D) a +0 long sword a +0 ring mail (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. It cannot be enchanted further. the +6 shillelagh "Devastator" {shatter} (still there?) It cannot be enchanted further. the +11 plutonium sword {mutate, ^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). It cannot be enchanted further. the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. the +9 sword of Power {valour} (still there?) It cannot be enchanted further. the +7 mace of Variability {chaos, chaos arc} (still there?) It cannot be enchanted further. Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) It cannot be enchanted further. the +8 storm bow {elec, penet} (still there?) It cannot be enchanted further. (11, 14, D) a +2 longbow of electrocution (11, 16, D) a staff of necromancy (unseen) (11, 32, D) the +1 chain mail of Muttered Phrases {^Drain Dex+3} ^Drain: It drains your maximum health when unequipped. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (11, 33, D) a granite talisman (11, 34, D) a parchment of Diamond Sawblades (11, 50, D) a tin of tremorstones (2/2) (11, 51, D) a +0 short sword (11, 52, D) a +2 ring mail of willpower (unseen) (11, 53, D) the +1 longbow "Xuobeafe" {heavy, rC- Int+5 Dex+4} (still there?) rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 leather armour (still there?) (11, 55, D) a +0 longbow a +0 leather armour (12, 14, D) a +2 orcbow of freezing (unseen) (12, 16, D) the +6 ring mail "Vianleen" {Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (12, 32, D) a staff of alchemy (unseen) (12, 33, D) a storm talisman (12, 34, D) a scroll of brand weapon (12, 52, D) a +0 long sword (still there?) a +0 ring mail (still there?) a +6 ring of strength (still there?) a +2 chain mail of archery (still there?) (12, 54, D) a +0 longbow a +0 leather armour (12, 55, D) a +0 short sword a +0 leather armour (13, 32, D) a box of beasts (13, 50, D) a +0 short sword (13, 52, D) a staff of cold (unseen) (14, 50, D) 4 scrolls of enchant weapon (14, 51, D) a +0 long sword (14, 52, D) a staff of alchemy (unseen) (19, 0, D) a +0 dagger of venom (unseen) (19, 1, D) the alchemy staff of Punishment {rElec rPois rC- Dex+3 Alch} [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). Alch: It increases the power of your Alchemy spells. (unseen) (19, 16, D) an amulet of reflection (19, 17, D) a +0 hand axe of sundering (unseen) (19, 32, D) a staff of fire (unseen) (19, 33, D) a parchment of Diamond Sawblades (19, 34, D) a guardian serpent skeleton (20, 0, D) a riddle talisman (20, 1, D) a storm talisman (20, 16, D) a ring of willpower (20, 17, D) a +5 ring of evasion (20, 32, D) a parchment of Metabolic Englaciation (20, 33, D) a +1 antimagic glaive (unseen) (20, 37, D) a shock serpent skeleton (21, 0, D) a +1 arbalest of draining (unseen) (21, 1, D) the +9 sling "Sifauz" {freeze, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (21, 16, D) a granite talisman (21, 17, D) a parchment of Rimeblight (21, 32, D) a parchment of Silence (21, 33, D) a +0 dagger (21, 34, D) a +6 scimitar of distortion (unseen) (21, 36, D) a +0 robe (still there?) a +0 glaive (still there?) a +0 robe (still there?) a +2 dagger of flaming (still there?) a naga skeleton (still there?) a salamander skeleton (still there?) (22, 0, D) the ring of Lugonu, Hurling {rN+++ Str-2 Dex+2} [ring of positive energy] rN+++: It renders you almost immune to negative energy. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). (unseen) (22, 1, D) a +1 plate armour of poison resistance (unseen) (22, 16, D) a +2 long sword of valour (unseen) (22, 17, D) a +1 scimitar of venom (unseen) (22, 19, D) a +0 great mace (22, 20, D) a +6 flail of draining (unseen) (22, 32, D) a parchment of Eringya's Surprising Crocodile (22, 33, D) a parchment of Nazja's Percussive Tempering (22, 34, D) a +1 plate armour of willpower (unseen) (22, 36, D) a +0 halberd a +0 arbalest a naga skeleton (23, 0, D) a +2 orcbow of freezing (unseen) (23, 1, D) a +6 ring of dexterity (23, 16, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (23, 18, D) the fire staff of Wrath {rF+ Dex+4 Fire} [staff of fire] rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). Fire: It increases the power of your Fire spells. (23, 24, D) an iron dragon corpse (skeletalised by now) an iron dragon corpse (skeletalised by now) an iron dragon corpse (skeletalised by now) (23, 32, D) the air staff of Pipris {rElec Will+ Fire Air} [staff of air] rElec: It insulates you from electricity. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. (unseen) (23, 36, D) a +0 robe (still there?) a +0 flail (still there?) a +0 shortbow of flaming (still there?) the +0 plate armour "Rozeor" {Rampage rC+ Will- SInv} (still there?) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Will-: It decreases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. Cheibriados disapproves of the use of such an item. the ring "Vunup" {rPois Wiz} (still there?) [ring of wizardry] rPois: It protects you from poison. Wiz: It increases the success rate of your magical spells. (23, 37, D) a +0 battleaxe a naga skeleton (23, 38, D) a +0 scimitar (24, 0, D) a ring of wizardry (24, 1, D) a parchment of Freeze (24, 16, D) a staff of conjuration (24, 17, D) the +1 morningstar of Acromipp {reap, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (unseen) (24, 18, D) a +0 great mace of protection (still there?) a +0 great mace (still there?) the amulet of Hibyzy {rN+ Regen+ RegenMP+ MP+8 Str+4} (still there?) [amulet of magic regeneration] rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. MP+8: It affects your magic capacity (+8). Str+4: It affects your strength (+4). (24, 22, D) 4 large rocks a stone giant skeleton (24, 32, D) a staff of alchemy (24, 34, D) a +2 scale mail of willpower (unseen) (24, 36, D) a +0 robe a +0 dagger a ring of poison resistance a salamander skeleton (24, 37, D) a +0 robe a +0 quarterstaff a +0 robe a +0 halberd (24, 38, D) a shock serpent skeleton (25, 0, D) a +1 scale mail of resonance (25, 1, D) a +3 devious dagger (unseen) (25, 16, D) the +7 hand axe "Thing" {protect, *Rage rPois rF+} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. (unseen) (25, 17, D) the +8 chain mail of Infinity {Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (unseen) (25, 18, D) the +1 plate armour "Nitwuc Asu" {Will+ Regen+ Stlth+} Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (25, 19, D) a +0 morningstar (25, 22, D) 4 large rocks (still there?) a +0 flail of protection (still there?) (25, 34, D) a +0 glaive (still there?) a +0 arbalest (still there?) a staff of air (still there?) a naga skeleton (still there?) (25, 36, D) a +0 scimitar a +0 shortbow a salamander skeleton (25, 37, D) a +0 robe (still there?) a +1 battleaxe of flaming (still there?) a naga skeleton (still there?) (26, 0, D) a +6 ring of intelligence (26, 1, D) the amulet "Bodom" {Chemistry Slay+2 Stlth+} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. (unseen) (26, 16, D) a box of beasts (26, 17, D) a +0 whip of venom (unseen) (26, 19, D) 4 large rocks (26, 20, D) a +1 morningstar of holy wrath (unseen) (26, 33, D) a +2 pair of boots of stealth (26, 34, D) a parchment of Ozocubu's Refrigeration (26, 36, D) a +0 robe a +0 quarterstaff (26, 38, D) a +0 robe a +0 scimitar (27, 0, D) a +0 shortbow of freezing (27, 1, D) a phial of floods (27, 16, D) a tin of tremorstones (2/2) (27, 17, D) a +1 dire flail of draining (unseen) (27, 32, D) a parchment of Manifold Assault (27, 33, D) a +0 club (27, 34, D) the +5 spear of the Hellbender {holy, rPois rC++ rCorr Dex-3} (still there?) rPois: It protects you from poison. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. a guardian serpent skeleton (still there?) (27, 35, D) a +1 shortbow of flaming (unseen) (28, 1, D) a +0 ring mail of cold resistance (28, 16, D) a +3 ring mail of poison resistance (unseen) (28, 17, D) the +7 plate armour "Caumiac" {Dex+5} Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (unseen) (28, 19, D) quicksilver dragon scales a quicksilver dragon skeleton (28, 32, D) a staff of conjuration (28, 33, D) a +2 short sword of speed (29, 1, D) a +0 dagger of freezing (unseen) (29, 16, D) a phial of floods (29, 17, D) a staff of conjuration (unseen) (29, 32, D) the fire staff "Ycwecw" {rF+ Str-5 Dex+3 Conj Fire Air} [staff of fire] rF+: It protects you from fire. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. (unseen) (34, 3, D) a +0 morningstar of protection (still there?) a +0 robe (still there?) a spriggan corpse (skeletalised by now) (still there?) (34, 28, D) the amulet of Tomorrow {rN+ RegenMP+ Int+4 Slay+6} [amulet of magic regeneration] rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. Int+4: It affects your intelligence (+4). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (unseen) (35, 0, D) a +0 quarterstaff (35, 14, D) a scroll of brand weapon (35, 15, D) a staff of necromancy (unseen) (35, 28, D) a +3 sling of freezing (unseen) (35, 29, D) a ring of magical power (36, 0, D) a parchment of Freeze (36, 1, D) the +7 battleaxe "Ysuzacew" {spect, +Blink rN++ Int-5 SInv} +Blink: It lets you blink. rN++: It greatly protects you from negative energy. Int-5: It affects your intelligence (-5). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (36, 14, D) a +2 leather armour of fire resistance (unseen) (36, 15, D) a parchment of Fire Storm (36, 28, D) a scroll of brand weapon (36, 29, D) the amulet of Vatzul {Wildshape Dex+2} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). Dex+2: It affects your dexterity (+2). (unseen) (37, 1, D) a ring of protection from fire a water moccasin corpse (skeletalised by now) (37, 2, D) a +0 robe a spriggan corpse (skeletalised by now) (37, 14, D) a ring of flight (37, 15, D) a +0 chain mail of fire resistance (unseen) (37, 28, D) a parchment of Ozocubu's Refrigeration (37, 29, D) a parchment of Silence (38, 0, D) a tin of tremorstones (2/2) (38, 1, D) a staff of necromancy (still there?) a +0 robe (still there?) a staff of cold (still there?) a spriggan corpse (skeletalised by now) (still there?) (38, 3, D) a polar bear corpse (skeletalised by now) (38, 4, D) a +1 antimagic war axe (still there?) a +0 animal skin (still there?) a spriggan corpse (skeletalised by now) (still there?) (38, 5, D) a water moccasin corpse (skeletalised by now) (38, 6, D) a polar bear corpse (skeletalised by now) (38, 15, D) a +0 whip of venom (unseen) (38, 28, D) the +5 trident of Tergiversation {heavy, rF+ Int+2} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (38, 29, D) a staff of necromancy (unseen) (39, 0, D) the +1 spear of the Final Visions {freeze, Will++ Stlth+} Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (39, 1, D) a +2 chain mail of fire resistance a rime drake corpse (skeletalised by now) (39, 4, D) a cane toad corpse (skeletalised by now) (39, 6, D) a hydra corpse (skeletalised by now) (39, 15, D) a tin of tremorstones (2/2) (39, 28, D) a +1 dagger of venom (unseen) (39, 29, D) 4 scrolls of enchant weapon (39, 30, D) a +0 trident (40, 0, D) a parchment of Chain Lightning (40, 1, D) a staff of air (unseen) (40, 15, D) a +0 orcbow of freezing (unseen) (40, 17, D) a +0 battleaxe of electrocution (unseen) (40, 19, D) a +0 short sword (40, 29, D) a +2 shortbow of flaming (unseen) (41, 0, D) a parchment of Gloom (41, 1, D) a staff of cold (unseen) (41, 14, D) a +3 leather armour of willpower (41, 15, D) a +0 heavy flail (unseen) (41, 28, D) a +3 shortbow of electrocution (41, 29, D) the +9 plate armour of Autotheism {^Drain rF+ Int+3 SInv} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (42, 0, D) 4 scrolls of enchant armour (42, 1, D) the alchemy staff "Tormentor" {rPois Int+2 Ice Alch} [staff of alchemy] rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. (unseen) (42, 14, D) a staff of necromancy (42, 15, D) a +8 short sword (unseen) (42, 28, D) a +2 halberd of pain (42, 29, D) a box of beasts (43, 28, D) the +0 pair of gloves of the Thunderstorm {*Slow rElec rPois Will++} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rPois: It protects you from poison. Will++: It greatly increases your willpower. It cannot be enchanted further. (unseen) (44, 28, D) the conjuration staff of Foul Odours {Fly rN+ Conj} [staff of conjuration] Fly: It grants you flight. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. (unseen) (49, 0, D) the fire staff of Malaise {rF+ Dex-4 Hexes Fire Alch} [staff of fire] rF+: It protects you from fire. Dex-4: It affects your dexterity (-4). Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. (unseen) (49, 1, D) a +3 battleaxe of sundering (unseen) (49, 12, D) a parchment of Ozocubu's Armour (49, 24, D) a potion of might (49, 36, D) a parchment of Rimeblight (49, 37, D) a parchment of Summon Seismosaurus Egg (50, 0, D) a parchment of Fortress Blast (50, 4, D) a +3 quarterstaff of speed (unseen) (50, 12, D) a +0 dagger (50, 13, D) the necromancy staff of the Solstice {rElec rF- rN++ Dex+3 Necro} [staff of necromancy] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. (unseen) (50, 36, D) a staff of conjuration (unseen) (50, 37, D) the +0 halberd of the Rescuing Lizard {heavy, rCorr} rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (51, 12, D) a +0 halberd (51, 13, D) the +1 pair of boots "Qatzur" {Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (51, 24, D) the +0 whip of Descent {drain, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (51, 25, D) a +2 great sword of valour (unseen) (51, 27, D) a +0 giant club a +0 giant club (51, 37, D) a +3 war axe of freezing (51, 38, D) a +0 great sword a +0 chain mail a human corpse (skeletalised by now) (51, 39, D) a +4 partisan (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (51, 41, D) a +1 war axe (still there?) a +0 plate armour (still there?) (52, 3, D) a +1 whip of venom (unseen) (52, 12, D) a +0 robe (52, 13, D) a staff of alchemy (unseen) (52, 14, D) a +5 battleaxe of freezing (still there?) a +1 ring mail of willpower (still there?) (52, 17, D) a +0 dagger a +0 robe (52, 18, D) a +3 hand axe of freezing (still there?) a +0 robe (still there?) (52, 25, D) a staff of air (unseen) (52, 26, D) a +0 giant club (52, 29, D) a +1 battleaxe of freezing (still there?) an amulet of reflection (still there?) (52, 30, D) 7 large rocks (52, 36, D) a +0 chain mail of archery (unseen) (52, 37, D) a parchment of Olgreb's Toxic Radiance (52, 40, D) a +4 scimitar of flaming (still there?) a +0 plate armour (still there?) (53, 0, D) a parchment of Death's Door (53, 1, D) a +4 ring of protection (53, 12, D) the +0 shadow dragon scales of Mirth {Regen+ Int+3 Stlth+} Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (53, 13, D) a +3 ring mail of willpower (53, 14, D) a +0 battleaxe of venom (still there?) a +0 robe (still there?) (53, 17, D) a +1 great sword of distortion (still there?) a +0 plate armour (still there?) (53, 18, D) a +0 robe (still there?) a +0 dagger (still there?) a +1 robe of positive energy (still there?) (53, 24, D) a staff of necromancy (unseen) (53, 25, D) a +1 falchion of draining (unseen) (53, 26, D) a +0 giant spiked club a +0 giant club (53, 30, D) 4 large rocks (53, 36, D) a parchment of Fulsome Fusillade (53, 37, D) a +2 quarterstaff of rebuke (unseen) (53, 40, D) a +5 heavy demon whip (still there?) a +0 plate armour (still there?) a human corpse (skeletalised by now) (still there?) (54, 0, D) a tin of tremorstones (2/2) (54, 1, D) a book of Wicked Creation (54, 13, D) a +1 quarterstaff of draining (54, 18, D) a +0 dagger a +0 robe (54, 19, D) a +0 great mace a +0 chain mail (54, 24, D) a +7 rapier of venom (unseen) (54, 25, D) a +6 dire flail of holy wrath (unseen) (54, 29, D) 5 large rocks (54, 36, D) the ring of Yluxairch {rF++ rCorr MP+9 Str+2 Int-5} [ring of magical power] rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). Int-5: It affects your intelligence (-5). (unseen) (55, 0, D) +2 ice dragon scales (unseen) (55, 1, D) the +1 leather armour "Kuov" {rF- Int+5} rF-: It makes you vulnerable to fire. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (unseen) (55, 12, D) a parchment of Flame Wave (55, 13, D) a parchment of Death Channel (55, 24, D) a ring of poison resistance (55, 28, D) 2 large rocks a cyclops corpse (skeletalised by now) (59, 36, D) a +1 flail of holy wrath (unseen) (60, 37, D) the ring of Beimnan {*Slow rElec rF- rC+ Slay+5} (still there?) [ring of protection from cold] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a shapeshifter corpse (skeletalised by now) (still there?) (61, 0, D) a +1 short sword of freezing (unseen) (61, 2, D) a +0 scimitar (61, 8, D) a +1 morningstar of protection (unseen) (61, 16, D) a staff of necromancy (unseen) (61, 26, D) a +0 war axe of freezing (unseen) (61, 36, D) a +2 dagger (61, 42, D) a very ugly thing corpse (skeletalised by now) (62, 2, D) a +0 scimitar a +0 robe (62, 8, D) a +2 plate armour of poison resistance (62, 9, D) a +0 flail (62, 10, D) a +0 scimitar (62, 16, D) a parchment of Fulsome Fusillade (62, 26, D) 4 potions of haste (62, 27, D) a staff of cold (unseen) (62, 29, D) a +0 flail (62, 32, D) a +0 long sword a red draconian corpse (skeletalised by now) (62, 36, D) a parchment of Borgnjor's Vile Clutch (62, 37, D) a staff of conjuration (unseen) (62, 39, D) a +0 antimagic arbalest (still there?) a +0 robe (still there?) a kobold corpse (skeletalised by now) (still there?) (62, 40, D) a +2 dagger of venom (still there?) a +0 robe (still there?) (63, 0, D) the +3 troll leather armour of Vydwul Odde {Rampage Regen+ Int+2 Dex-5} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Regen+: It increases your rate of health regeneration. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. Cheibriados disapproves of the use of such an item. (unseen) (63, 8, D) a +0 trident of protection (unseen) (63, 16, D) a +0 longbow of electrocution (63, 17, D) a +0 pair of boots of rampaging a yak corpse (skeletalised by now) (63, 26, D) a staff of conjuration (63, 27, D) a +0 club a +0 club (63, 31, D) a +0 hand axe a black draconian corpse (skeletalised by now) (63, 36, D) a scroll of brand weapon (63, 37, D) a staff of air (unseen) (63, 39, D) a shapeshifter corpse (skeletalised by now) (64, 16, D) a parchment of Dimensional Bullseye (64, 17, D) a phial of floods (64, 26, D) a +4 ring of protection (64, 27, D) a +3 falchion of draining (unseen) (64, 28, D) a +0 club a draconian corpse (skeletalised by now) (64, 29, D) a +0 mace (65, 26, D) an amulet of faith (65, 29, D) a +0 dagger (67, 0, D) the +4 scale mail "Huleziso" {Str+3 Int+3 Slay+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (unseen) (69, 0, D) a staff of cold (unseen) (69, 36, D) a ring of wizardry (70, 8, D) a parchment of Bombard (70, 9, D) a +2 leather armour of cold resistance (unseen) (70, 36, D) a granite talisman (70, 37, D) a +3 giant club (71, 8, D) a +2 robe (71, 16, D) the +10 long sword "Bixiap" {spect, ^Fragile rElec rPois rCorr} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (unseen) (71, 19, D) a +0 dagger a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (71, 26, D) a parchment of Iskenderun's Mystic Blast (71, 27, D) a phial of floods (71, 36, D) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. It cannot be enchanted further. (71, 37, D) a staff of alchemy (unseen) (72, 8, D) a scroll of brand weapon (72, 9, D) a staff of fire (72, 16, D) an amulet of dissipation (72, 17, D) a +0 short sword a +0 robe a manual of Summonings a spriggan corpse (skeletalised by now) (72, 19, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (72, 26, D) a +4 vampiric scimitar (72, 27, D) a +1 flail of protection (72, 36, D) a phantom mirror (73, 1, D) a staff of fire (unseen) (73, 16, D) a box of beasts (73, 17, D) an amulet of faith (73, 26, D) an amulet of the acrobat (73, 27, D) a parchment of Animate Dead (73, 36, D) the orb of the Cuttlefish {Attunement, rN+} rN+: It protects you from negative energy. (unseen) (73, 37, D) a +0 helmet of ice (unseen) (74, 18, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (75, 1, D) a scroll of brand weapon