myself Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (5, -8, D:1) a +0 leather armour (9, 31, D:1) a +2 dagger of speed (13, -11, D:1) a rat skeleton (14, -12, D:1) a +0 dagger a goblin skeleton (24, 11, D:1) a rat skeleton (33, -4, D:1) a +0 dagger (38, -2, D:1) a +0 scale mail (39, -1, D:1) a +0 club a gnoll skeleton (42, -14, D:1) a ball python skeleton (42, -13, D:1) a +0 dagger 5 stones (43, -13, D:1) a +0 club a goblin skeleton (45, -2, D:1) a frilled lizard corpse (skeletalised by now) (53, -25, D:1) a +0 club (59, -9, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Jecirph's Antique Weapon Emporium the +8 spear "Busecofo" {protect, Will+ Dex+3 SInv} (1734 gold) Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +5 scimitar "Ylauciv" {flame, rCorr Str+3 Int+2} (1531 gold) rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +3 spear of venom (535 gold) a +5 scimitar of holy wrath (982 gold) a +0 trident (91 gold) a +0 sling (39 gold) a +0 rapier (143 gold) the +5 short sword "Caoxkih" {flame, rElec Int+3 SInv} (1427 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 great sword (260 gold) (3, -13, D:2) a +0 mace (4, 20, D:2) a +0 chain mail (5, -1, D:2) a +0 hand axe (6, -10, D:2) a +0 dagger (8, -10, D:2) a +0 dagger (8, 0, D:2) 3 poisoned darts (11, 18, D:2) a +0 whip a jackal corpse (skeletalised by now) (14, 17, D:2) 6 poisoned darts (14, 27, D:2) an adder corpse (skeletalised by now) (22, 12, D:2) a frilled lizard skeleton (29, 14, D:2) a +0 dagger 5 stones (32, 23, D:2) an inkwell talisman (33, 1, D:2) a +0 dagger a +0 sling of electrocution (33, 2, D:2) a +0 dagger a +0 club a +0 dagger a goblin corpse (skeletalised by now) (33, 3, D:2) a +0 dagger (34, 3, D:2) a +0 dagger (38, 14, D:2) 3 boomerangs (38, 15, D:2) a +0 dagger (42, 28, D:2) a bat corpse (skeletalised by now) (42, 29, D:2) a +0 club a kobold corpse (skeletalised by now) (45, 18, D:2) a +0 ring mail (47, 21, D:2) a ball python skeleton (48, 16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (0, 22, D:3) a frilled lizard corpse (skeletalised by now) (1, 23, D:3) a +0 club (14, 6, D:3) a frilled lizard skeleton (15, 7, D:3) a +0 mace an orc skeleton (16, 8, D:3) a +0 club a +0 ring mail an orc skeleton (17, 7, D:3) a +0 dagger a +0 leather armour (18, 2, D:3) an inkwell talisman (19, 10, D:3) a +0 hand axe (21, 6, D:3) 2 curare-tipped darts (26, 8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (30, 2, D:3) a boomerang a +0 whip an orc skeleton (30, 4, D:3) a +0 flail (30, 26, D:3) a rimehorn talisman (31, 4, D:3) a +0 quarterstaff 2 boomerangs (32, 6, D:3) a +0 flail an orc skeleton (32, 27, D:3) 4 poisoned darts (33, 5, D:3) a +0 dagger (34, -3, D:3) a +0 mace (36, -14, D:3) a +0 leather armour (42, -25, D:3) a +0 mace Level 4 of the Dungeon [Shop] Pyikuock's Armour Boutique a +0 ring mail (60 gold) a +2 scale mail of cold resistance (315 gold) a +0 robe (13 gold) a +2 leather armour of fire resistance (285 gold) the +1 buckler of New Discoveries {Will+} (331 gold) Will+: It increases your willpower. It cannot be enchanted further. a +0 leather armour (30 gold) a +0 robe (13 gold) a +0 ring mail (60 gold) a +2 crystal plate armour (1080 gold) (0, 3, D:4) a +0 dagger a +0 club a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (9, 19, D:4) an iguana skeleton (10, 20, D:4) a +0 pair of gloves (16, 1, D:4) a +0 dagger (18, 2, D:4) a ball python skeleton (21, 38, D:4) a +0 broad axe (23, 11, D:4) a +0 flail (24, 11, D:4) a +0 whip a gnoll skeleton (24, 12, D:4) a +0 spear (30, 27, D:4) a +0 dagger a kobold corpse (skeletalised by now) (36, 23, D:4) an adder corpse (skeletalised by now) (39, 29, D:4) a +0 short sword (41, -5, D:4) a +0 short sword (41, 20, D:4) a +0 scale mail (41, 34, D:4) a +0 whip (45, 7, D:4) a +0 ring mail (49, 29, D:4) a hobgoblin corpse (skeletalised by now) (57, 7, D:4) 4 javelins (59, -3, D:4) a +0 cloak (64, 14, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (65, 14, D:4) a +0 hand axe (65, 15, D:4) a +0 dagger a +0 robe (65, 16, D:4) a +0 short sword a boomerang a +0 trident Level 5 of the Dungeon (2, 20, D:5) 6 silver javelins (7, 19, D:5) a +0 spear (11, 30, D:5) an inkwell talisman (26, 16, D:5) a howler monkey skeleton (35, 17, D:5) a +0 flail an orc corpse (skeletalised by now) (44, -4, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +2 great sword a +0 robe (1, -3, D:6) a +3 long sword a +0 robe (1, -1, D:6) a +0 halberd of freezing a +0 robe (3, 1, D:6) a +0 mace (4, -27, D:6) a ring of see invisible