Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 7792944686573992645 0 myysh the Apothecary (level 1, -1/13 HPs) Began as a Merfolk Alchemist on July 10, 2025. Slain by a kobold ... wielding a +0 whip (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:46 (82 turns). myysh the Apothecary (Merfolk Alchemist) Turns: 82, Time: 00:01:46 Health: -1/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . d - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 spear (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} Potions b - a potion of magic Skills: + Level 0.0 Polearms + Level 2.6 Dodging - Level 2.1 Stealth + Level 2.0 Spellcasting - Level 0.7 Conjurations + Level 0.0 Air Magic * Level 4.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 16% 2d6 14% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Sticky Flame Fire/Alch 7% 2d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The kobold is moderately wounded. The kobold barely misses you. You barely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 whip. You hit the kobold but do no damage. The kobold is moderately wounded. The kobold hits you with a +0 whip. The kobold closely misses you. You hit the kobold. The kobold is severely wounded. The kobold hits you with a +0 whip. You miss the kobold. The kobold is heavily wounded. The kobold barely misses you. You closely miss the kobold. The kobold is heavily wounded. The kobold hits you with a +0 whip. You closely miss the kobold. The kobold is heavily wounded. The kobold hits you but does no damage. You closely miss the kobold. The kobold is heavily wounded. The kobold closely misses you. You barely miss the kobold. The kobold is heavily wounded. The kobold closely misses you. You barely miss the kobold. The kobold is heavily wounded. The kobold misses you. You completely miss the kobold. The kobold is heavily wounded. The kobold misses you. You closely miss the kobold. The kobold is heavily wounded. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. The kobold is heavily wounded. The kobold hits you with a +0 whip. You die... # # #. #.#.##### ........# ..#. .......K####### #####.#. ......(@....... ....... ........######### ...... .+++++........... ..... +........### ...# +....###########... +...#.............. +......########.### ......#..# #....... #####.#..# #.###### You could see a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | myysh the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 82 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, hellmonk_ecumenical_altar_heavens_door Action || total ---------------------------++------- Melee: Spear || 15 Armour: Robe || 7 Dodge: Dodged || 9