Dungeon Crawl Stone Soup version 0.34-a0-341-g17b53af623 (webtiles) character file. Game seed: 7869426776664542080 0 myysh the Sneak (level 1, 18/18 HPs) Began as a Merfolk Delver on July 10, 2025. Quit the game on level 5 of the Dungeon. The game lasted 00:00:13 (0 turns). myysh the Sneak (Merfolk Delver) Turns: 0, Time: 00:00:13 Health: 18/18 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - a scroll of fear Potions f - a potion of haste Skills: + Level 3.2 Fighting + Level 3.0 Polearms + Level 2.6 Dodging + Level 5.4 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Welcome, myysh the Merfolk Delver. Are you destined to find the splendid Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a stone staircase leading down. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ##.# #.....#.. ....##....... ##.......... ........... .......... ......... ........# #....@# #.#......# ##.....# ......# ......... ........... .......#..##. .......##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | myysh the Merfolk Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:5: layout_cave_pools, mainiacjoe_overflow_catch_the_wave, nicolae_sif_muna_condensation, minmay_temple_entry_statues_pillars, portal_sewer_entry_a, minmay_divided_ellipse Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+