narakal Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, 10, D:1) a +0 mace (15, 29, D:1) a +0 short sword (16, 13, D:1) 4 stones (16, 28, D:1) a rat corpse (skeletalised by now) (19, -1, D:1) a hobgoblin skeleton (19, 12, D:1) a frilled lizard corpse (skeletalised by now) (28, -3, D:1) a hobgoblin skeleton (29, -4, D:1) a ball python skeleton (44, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (52, 28, D:1) a ball python corpse (skeletalised by now) (53, 13, D:1) 3 stones (54, 16, D:1) 3 poisoned darts Level 2 of the Dungeon (0, 0, D:2) 5 stones (9, 19, D:2) a +0 sling a +0 short sword (10, 17, D:2) a +0 whip (25, 11, D:2) a rat skeleton (27, 35, D:2) a +0 club (30, 28, D:2) 3 atropa-tipped darts (45, 8, D:2) a ball python skeleton (46, -4, D:2) a +0 whip (47, 16, D:2) 5 stones (55, 5, D:2) a +0 sling (57, 3, D:2) a +0 club (64, 5, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a stone (4, 18, D:3) a +0 club (8, 23, D:3) a +0 short sword a +0 club a +0 club a +0 leather armour a +0 club a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (9, 40, D:3) a +0 animal skin (24, 7, D:3) a +0 club (25, 5, D:3) a +0 ring mail (29, 29, D:3) 5 poisoned darts (38, 12, D:3) the +0 barding "Muwa" {Rampage rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. (42, 37, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (7, -20, D:4) a +0 short sword (9, -5, D:4) a +0 robe (25, -21, D:4) an adder corpse (25, -19, D:4) a +0 giant spiked club (32, -26, D:4) 12 gold pieces