Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 2721420885742529844 78 narniaCrawl the Conjurer (level 3, -1/26 HPs) Began as a Demigod Conjurer on May 3, 2025. Killed from afar by Sigmund (4 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:05:36 (2651 turns). narniaCrawl the Conjurer (Demigod Conjurer) Turns: 2651, Time: 00:05:37 Health: -1/26 AC: 3 Str: 8 XL: 3 Next: 94% Magic: 3/8 EV: 11 Int: 24 God: Gold: 118 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . s - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . j - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: confused A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons s - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) j - a +0 helmet (worn) Scrolls c - a scroll of noise {unknown} f - a scroll of poison {unknown} i - 2 scrolls of fear {unknown} l - 3 scrolls of identify {unknown} n - a scroll of vulnerability {unknown} p - a scroll of enchant armour {unknown} r - a scroll of amnesia {unknown} Potions b - 2 potions of magic d - 2 potions of haste {unknown} e - 5 potions of curing {unknown} g - a potion of mutation {unknown} h - a potion of attraction {unknown} k - a potion of enlightenment {unknown} m - a potion of heal wounds {unknown} o - a potion of lignification {unknown} q - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting - Level 5.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Portals: Sewer: D:3 Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You're too confused to move! You feel less confused. The ball python bites you but does no damage. The ball python closely misses you. You enter the shallow water. Moving in this stuff is going to be slow. A river rat comes into view. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits the ball python. You kill the ball python! The searing ray hits the giant cockroach. The giant cockroach is almost dead. The searing ray hits something. (Press . to maintain the ray.) You now have 5/8 mp. The searing ray hits the giant cockroach. You kill the giant cockroach! The searing ray hits something. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * You take 6 damage, and have 6/26 hp. MASSIVE DAMAGE!! You now have 4/8 mp. The searing ray hits something. A puff of flame appears from out of thin air! The puff of flame misses you. You now have 3/8 mp. The searing ray hits something but does no damage. You finish channelling your searing ray. You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. You are confused. You take 4 damage, and have 2/26 hp. You're too confused to cast spells. A magic dart appears from out of thin air! The magic dart hits you. You die... .# #########.####.### .# ..........# #.# .# # # ########.#.# #.# #..##.#......#.#.# #.# .......{.###.#.#.# #.# #~≈~≈~##.# #.#.#.# #.# #≈≈~≈≈##†# #.#.#.# #.# ~..$..≈≈~# #.#.#.# #.# ≈.....~~@# #.#.#.# #.# ...∩..r≈.# #.#.# #.# ~.....~~.# #.#.# #.# .~...≈≈.# #.#.# #.# ≈~.≈≈##.# #.#.# #.# ≈~.≈≈ #.# #.#.# #.# ~.... ..# #.#.# #.# .#.. ..# #.#.# #.# #.#.# #.# You could see a river rat. Vanquished Creatures 3 adders (D:2) 2 ribbon worms 4 endoplasms 4 giant cockroaches 5 hobgoblins 6 jackals 4 ball pythons 4 bats 2 frilled lizards 8 goblins 5 kobolds 6 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | narniaCrawl the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 326 | D:1 | You fall into a shaft and drop 1 floor! 390 | D:2 | Reached skill level 4 in Conjurations 425 | D:2 | Reached XP level 2. HP: 20/20 MP: 4/7 1484 | D:2 | Learned a level 2 spell: Searing Ray 1724 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/8 2152 | D:2 | Reached skill level 5 in Conjurations 2625 | D:3 | Noticed Sigmund 2630 | D:3 | Found a glowing drain. 2651 | D:3 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic D:2: layout_rooms, basic_altar, minmay_box_of_dots D:3: layout_basic, cheibrodos_sewer_entry_sluice, st_stairs_11, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Conjurations | 4 5 | 5.0 Spellcasting | 2 | 2.1 Dodging | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Magic Dart || 90 Searing Ray || 8 Armour: Robe || 31 Dodge: Dodged || 35