Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (webtiles) character file. Game seed: 7519497679922417850 100 narniaCrawl the Conjurer (level 4, -7/33 HPs) Began as a Demigod Conjurer on May 3, 2025. Mangled by Terence ... wielding a +3 mace of protection (11 damage) ... on level 2 of the Dungeon. The game lasted 00:04:26 (2149 turns). narniaCrawl the Conjurer (Demigod Conjurer) Turns: 2149, Time: 00:04:26 Health: -7/33 AC: 4 Str: 8 XL: 4 Next: 23% Magic: 10/10 EV: 11 Int: 24 God: Gold: 99 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . e - +0 short sword rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . n - +0 helmet rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) n - a +0 helmet (worn) Scrolls c - a scroll of silence {unknown} f - a scroll of teleportation {unknown} g - 2 scrolls of identify {unknown} i - 2 scrolls of vulnerability {unknown} k - 2 scrolls of enchant weapon {unknown} l - a scroll of fog {unknown} Potions d - 2 potions of enlightenment {unknown} h - a potion of heal wounds {unknown} m - a potion of moonshine {unknown} o - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 2.0 Stealth + Level 2.5 Spellcasting - Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You focus your ray upon Terence. The searing ray hits Terence! Terence is severely wounded. (Press . to maintain the ray.) Terence barely misses you. You now have 1/10 mp. The searing ray hits Terence but does no damage. Terence is severely wounded. Terence closely misses you. You now have 0/10 mp. Without enough magic to sustain it, your Searing Ray dissipates. Terence barely misses you. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence barely misses you. You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +3 mace of protection. You take 5 damage, and have 20/33 hp. You hit Terence but do no damage. Terence is severely wounded. Terence looks scornfully at you. Terence barely misses you. You closely miss Terence. Terence is severely wounded. Terence hits you with a +3 mace of protection! You take 10 damage, and have 10/33 hp. MASSIVE DAMAGE!! You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +3 mace of protection! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 3/33 hp. MASSIVE DAMAGE!! You hit Terence but do no damage. Terence is severely wounded. Terence looks scornfully at you. Terence closely misses you. Magic courses through your body. Terence hits you with a +3 mace of protection! You die... Terence says, "Finally, peace and quiet." .....# ...... #.# ......## #.# ....... #.# #.....# # #?# #....)# .# # #.# # #.<.###.# #.##.# .# ##...#.# #...@# #.# ###.....## ## #@# #.# ......[..###.# #.# #.# ###.....###.# #.# #.# ##...#.#..# #.####.## ##.###.#.# #.......# #.# #.#.# ####....# #.# #.#.# ##.##..## #.###.#.#####.###...# #.##........#>##....# You could see Terence. Vanquished Creatures Robin (D:2) 4 gnolls (D:2) A dart slug (D:1) 2 endoplasms (D:1) 5 giant cockroaches 5 hobgoblins 4 jackals (D:1) 5 quokkas 2 ball pythons 6 bats 3 frilled lizards 9 goblins 5 kobolds (D:1) 4 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | narniaCrawl the Demigod Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 335 | D:1 | Reached skill level 4 in Conjurations 400 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 1309 | D:2 | Learned a level 2 spell: Searing Ray 1399 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/8 1634 | D:2 | Noticed Robin 1661 | D:2 | Killed Robin 1662 | D:2 | Reached skill level 5 in Conjurations 1752 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/10 2131 | D:2 | Noticed Terence 2149 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_ring D:2: layout_loops_ring, uniq_robin, uniq_crazy_yiuf_cottage, uniq_natasha, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Conjurations | 4 5 | 5.0 Spellcasting | 2 | 2.5 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 35 | 10 || 45 Cast: Magic Dart | 82 | 17 || 99 Searing Ray | 4 | 2 || 6 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 23 | 7 || 30 Dodge: Dodged | 33 | 11 || 44