Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 15495757462327158573 16 narniaCrawl the Vexing (level 2, -4/18 HPs) Began as a Poltergeist Hexslinger on July 28, 2025. Slain by Terence ... wielding a +0 short sword (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:15 (541 turns). narniaCrawl the Vexing (Poltergeist Hexslinger) Turns: 541, Time: 00:01:16 Health: -4/18 AC: 3 Str: 4 XL: 2 Next: 54% Magic: 3/3 EV: 11 Int: 15 God: Gold: 34 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ h - +0 pair of gloves {Dex+3} rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles f - a throwing net Armour c - a +1 cloak (haunted) h - a +0 pair of gloves of dexterity (haunted) Wands j - a wand of flame (9) Scrolls b - a scroll of poison e - 2 scrolls of identify {unknown} Potions d - a potion of mutation {unknown} g - 2 potions of curing {unknown} i - a potion of might {unknown} Skills: - Level 0.8 Fighting + Level 1.9 Ranged Weapons - Level 2.1 Dodging - Level 3.0 Stealth - Level 1.0 Spellcasting - Level 4.4 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 26% N/A 6% 2 Sigil of Binding Hex 13% N/A 12% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Hailstorm Conj/Ice 0% 3d5 58% 3 Summon Ice Beast Ice/Summ 0% N/A 58% 3 Cause Fear Hex 6% N/A 38% 4 Dimensional Bullseye Hex/Tloc 3% N/A 69% 4 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Terence is moderately wounded. Terence hits you with a +0 short sword. You take 4 damage, and have 12/18 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet closely misses Terence. Terence closely misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is heavily wounded. Terence closely misses you. Terence barely misses you. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 short sword. You take 3 damage, and have 10/18 hp. You shoot a sling bullet. The sling bullet hits Terence. Terence is severely wounded. Terence hits you with a +0 short sword. You take 3 damage, and have 7/18 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 3/18 hp. MASSIVE DAMAGE!! You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence screams, "Where's your power now?!" Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Terence misses you. You take 2 damage, and have 1/18 hp. You shoot a sling bullet. The sling bullet closely misses Terence. Terence misses you. You shoot a sling bullet. The sling bullet hits Terence. Terence is almost dead. Terence hits you with a +0 short sword. You die... Terence says, "And stay out!" ....##### ...### ............... .. ..#..#####...# ... .###....#....# ###..# .####........#####....## ............†........... #######..# ...!..... .........######....####. ................@@...... ....##...###.>......#... ....###..# #........# ....####.# ######.### ........... ..# ##...###..## .... ####.# ##.) ..... .## ... ### ....## ..# ..## #.# You could see Terence. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 3 hobgoblins 4 ball pythons A frilled lizard (D:2) A goblin (D:1) 3 kobolds 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | narniaCrawl the Poltergeist Hexslinger began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 23 | D:1 | Reached skill level 1 in Stealth 202 | D:1 | Reached XP level 2. HP: 14/18 MP: 3/3 526 | D:2 | Noticed Terence 541 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_lonely_grave, layout_rooms, hangedman_abyss_or_decor_lesser_grid D:2: layout_rooms, nicolae_ecumenical_snake_handling, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 3 | 3.0 Fighting | | 0.8 Ranged Weapons | | 1.9 Dodging | | 2.1 Spellcasting | | 1.0 Hexes | | 4.4 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 63 Armour: Skin || 12 Dodge: Dodged || 17