Dungeon Sprint DCSS version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 12866152040364191439 0 nature the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on July 27, 2025. Was a Follower of Vehumet. Slain by a jelly (3 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:02:26 (142 turns). nature the Conjurer (Octopode Conjurer) Turns: 142, Time: 00:02:26 Health: -1/11 AC: 1 Str: 6 XL: 1 Next: 70% Magic: 0/3 EV: 12 Int: 23 God: Vehumet [*.....] Gold: 20 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . - Tentacles rCold + . . (no offhand) rNeg . . . (no helmet) rPois + (no amulet) rElec . k - ring "Zeowk" {rC+ Will+ Int+3} rCorr + l - ring "Vuehe" {rPois Will+ rCorr Dex+3} SInv . (no ring) Will ++... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch You collected 200 gold pieces. You spent 180 gold pieces at shops. Inventory: Jewellery k - the ring "Zeowk" (worn) {rC+ Will+ Int+3} (You bought it in a shop in the Dungeon) [ring of protection from cold] rC+: It protects you from cold. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). l - the ring "Vuehe" (worn) {rPois Will+ rCorr Dex+3} (You bought it in a shop in the Dungeon) [ring of willpower] rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). m - the ring "Laev" {Fly Str-5 Int+6 Dex+3} (You bought it in a shop in the Dungeon) [ring of intelligence] Fly: It grants you flight. Str-5: It affects your strength (-5). Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). n - the ring "Fuwifuk" {rF- rC++ MP-6 Str-3 Dex+7 Ice} (You bought it in a shop in the Dungeon) [ring of ice] rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. MP-6: It affects your magic capacity (-6). Str-3: It affects your strength (-3). Dex+7: It affects your dexterity (+7). Ice: It increases the power of your Ice spells. Wands h - a wand of acid (5) i - a wand of iceblast (5) Scrolls f - 4 scrolls of blinking j - 3 scrolls of fog Potions a - 3 potions of magic b - a potion of curing c - 4 potions of heal wounds d - 4 potions of haste e - a potion of berserk rage g - a potion of resistance Skills: * Level 2.4 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting * Level 4.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 13% 1 Searing Ray Conj 48% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Lugonu Shops: D *[=??*?*:[(( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the endoplasm. You kill the endoplasm! Vehumet accepts your kill. You feel your power returning. Okay, then. Magic restored. There is an ornate altar of the Wu Jian Council here. There is an entrance to Raeff's Timeless Talismans here. A jelly comes into view. Found a burning altar of Makhleb. The jelly quivers. An endoplasm comes into view. Found a shadowy altar of Dithmenos. The magic dart hits the jelly. The jelly is lightly wounded. The endoplasm quivers. The magic dart hits the jelly. The jelly is heavily wounded. The magic dart hits the jelly. The jelly is severely wounded. 50... You are out of magic! The jelly attacks as it pursues you! The jelly hits you. You are splashed with acid. You resist. You tentacle-slap the jelly but do no damage. Your tentacles burn! The jelly is severely wounded. The jelly hits you but does no damage. You tentacle-slap the jelly. Your tentacles burn! * * * LOW HITPOINT WARNING * * * The jelly is almost dead. The jelly barely misses you. You tentacle-slap the jelly but do no damage. Your tentacles burn! * * * LOW HITPOINT WARNING * * * You squeeze the jelly. The jelly is almost dead. The jelly hits you. You die... #⌠..........###...###...... ##.............###......... ###∩........ß.# #.ß....... ##∩___......###.......__ ######.ß.........ß.# #⌠...........⌠# ###.........### #_...JJ.._# #_...@..._# #_......._# #∩.......∩# ##∩.....∩## ##.....## ##⌠⌠⌠## ##### You could see a jelly and an endoplasm. Vanquished Creatures 4 endoplasms (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | nature the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 3 | D | Found an ancient bone altar of Kikubaaqudgha. 5 | D | Round 1. 7 | D | Found an ornate altar of the Wu Jian Council. 7 | D | Found a roughly hewn altar of Beogh. 8 | D | Found Raeff's Timeless Talismans. 8 | D | Found a glowing silver altar of Zin. 8 | D | Found a shimmering blue altar of Sif Muna. 8 | D | Found Noder's Identification Station. 9 | D | Found Kyngepn's Jewellery. 9 | D | Found Xuroluz's Advanced Armour. 12 | D | Found a radiant altar of Vehumet. 17 | D | Found a snail-covered altar of Cheibriados. 17 | D | Found a bloodstained altar of Trog. 17 | D | Found Fouris's Premium Goods. 17 | D | Found Kehaaffy's Miscellaneous Merchandise. 18 | D | Found Teiheari's Basic Armour. 20 | D | Became a worshipper of Vehumet 24 | D | Found Movon's Weapon Rack. 24 | D | Found a sacrificial altar of Ru. 24 | D | Found an iron altar of Okawaru. 24 | D | Found a hide-covered altar of Uskayaw. 46 | D | Bought an ancient lapis lazuli ring for 45 gold pieces 46 | D | Identified the ring "Zeowk" {rC+ Will+ Int+3} (You bought | it in a shop in the Dungeon) 46 | D | Bought a scorched golden ring for 45 gold pieces 46 | D | Identified the ring "Vuehe" {rPois Will+ rCorr Dex+3} (You | bought it in a shop in the Dungeon) 46 | D | Bought a faintly glowing wooden ring for 45 gold pieces 46 | D | Identified the ring "Laev" {Fly Str-5 Int+6 Dex+3} (You | bought it in a shop in the Dungeon) 46 | D | Bought an ancient lead ring for 45 gold pieces 46 | D | Identified the ring "Fuwifuk" {rF- rC++ MP-6 Str-3 Dex+7 | Ice} (You bought it in a shop in the Dungeon) 53 | D | Found a shimmering altar of Xom. 55 | D | Found Raumoi Ogebb's Magic Scroll Shop. 56 | D | Found an opulent altar of Gozag. 56 | D | Found a blossoming altar of Fedhas. 56 | D | Found a glowing golden altar of the Shining One. 56 | D | Found Ruoguzeu's Staff Store. 56 | D | Found Guthri's Magic Scroll Shop. 56 | D | Found Uwurocoo's Must-Have Magic. 60 | D | Found a basalt altar of Yredelemnul. 61 | D | Found a corrupted altar of Lugonu. 96 | D | Reached * piety under Vehumet 96 | D | Offered knowledge of Sandblast by Vehumet. 132 | D | Found a burning altar of Makhleb. 132 | D | Noticed a jelly 133 | D | Found a shadowy altar of Dithmenos. 142 | D | Slain by a jelly Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.1 Dodging | | 2.4 Spellcasting | | 2.2 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 14 Tentacles || 1 Cast: Magic Dart || 8 Armour: Skin || 4 Dodge: Dodged || 5