nature Level 1 of the Dungeon (3, 3, D:1) a +0 ring mail (3, 41, D:1) a +0 leather armour (4, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (11, 10, D:1) a +0 dagger a +0 dagger (12, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 25, D:1) a bat skeleton (15, 6, D:1) a ball python corpse (skeletalised by now) (17, 19, D:1) a +0 whip a kobold skeleton (17, 43, D:1) a +0 leather armour (20, 47, D:1) a +0 club (21, 37, D:1) a +0 club a kobold corpse (skeletalised by now) (24, 43, D:1) 6 stones (28, 22, D:1) a bat skeleton (30, 18, D:1) a hobgoblin skeleton (31, 14, D:1) a jackal corpse (skeletalised by now) (32, 22, D:1) a frilled lizard skeleton (35, 21, D:1) a +0 robe (42, 23, D:1) a frilled lizard skeleton (42, 49, D:1) a +0 ring mail (49, 22, D:1) 4 stones Level 2 of the Dungeon (25, 30, D:2) a +0 club (30, 20, D:2) 6 stones (30, 26, D:2) a +0 robe (36, -21, D:2) a +0 leather armour (36, -14, D:2) a +0 short sword (38, 19, D:2) a +0 robe (38, 22, D:2) a +2 whip of pain (39, 8, D:2) a frilled lizard skeleton a frilled lizard skeleton (45, -3, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (6, -12, D:3) an adder corpse (6, 5, D:3) 11 gold pieces (8, -3, D:3) a +0 whip 5 stones (10, 8, D:3) a potion of heal wounds (11, 1, D:3) a curare-tipped dart (11, 6, D:3) 14 gold pieces (11, 7, D:3) 5 poisoned darts (14, 1, D:3) a curare-tipped dart (15, 1, D:3) a curare-tipped dart (16, -1, D:3) 2 stones a +0 dagger a kobold skeleton (22, -6, D:3) a rat corpse (22, -2, D:3) a +0 dagger (23, 8, D:3) a hobgoblin skeleton (24, -7, D:3) a +0 club a kobold skeleton (28, 12, D:3) a rat corpse (skeletalised by now) (28, 14, D:3) a +0 dagger