nature Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 19, D:1) a ball python corpse (skeletalised by now) (5, 10, D:1) a +0 club (6, 3, D:1) a bat corpse (skeletalised by now) (8, 5, D:1) a potion of attraction (8, 6, D:1) a +0 dagger (9, 9, D:1) a +0 club (9, 31, D:1) a +0 dagger (11, 4, D:1) a +0 dagger (11, 34, D:1) a hobgoblin corpse (skeletalised by now) (11, 35, D:1) a bat corpse (skeletalised by now) (13, 33, D:1) a bat corpse (skeletalised by now) (19, 39, D:1) a +0 dagger a kobold corpse (skeletalised by now) (21, 17, D:1) a ball python skeleton (22, 41, D:1) a +0 leather armour (25, -23, D:1) a +0 club a goblin corpse (25, -12, D:1) a hobgoblin corpse (25, 0, D:1) a rat skeleton (26, 8, D:1) a +0 ring mail (26, 22, D:1) a +0 club a stone (31, 12, D:1) a +0 dagger 5 stones (31, 38, D:1) 6 stones (35, 5, D:1) a +0 club (36, 15, D:1) a hobgoblin corpse (skeletalised by now) (40, 10, D:1) a bat corpse (skeletalised by now) (46, 19, D:1) a quokka corpse (skeletalised by now) (54, 10, D:1) a ball python corpse (skeletalised by now) (58, 3, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (1, -8, D:2) a scroll of fear (1, -1, D:2) a scroll of enchant armour (4, -6, D:2) 8 gold pieces