nature Level 1 of the Dungeon (0, 5, D:1) a +0 leather armour (3, 2, D:1) a hobgoblin corpse (skeletalised by now) (5, 10, D:1) a quokka corpse (skeletalised by now) (14, 8, D:1) 3 large rocks (23, 14, D:1) a +0 dagger (28, 9, D:1) a +0 dagger (29, 10, D:1) a +0 plate armour (37, 18, D:1) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (40, 42, D:1) a +0 robe (40, 47, D:1) a +0 club a goblin skeleton (44, 36, D:1) a +0 short sword a kobold skeleton (50, 35, D:1) a +0 dagger (52, 0, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) an adder corpse (1, -4, D:2) an adder corpse (13, -14, D:2) a +0 flail a gnoll skeleton (15, -18, D:2) a +0 club (15, -14, D:2) a +0 mace (16, -9, D:2) a +0 club a goblin corpse (16, 7, D:2) a bat corpse (skeletalised by now) (16, 8, D:2) a rat corpse (skeletalised by now) (20, 10, D:2) a hobgoblin corpse (skeletalised by now) (20, 12, D:2) a bat corpse (skeletalised by now) a bat skeleton (21, -11, D:2) a frilled lizard skeleton