nature Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (7, -16, D:1) a frilled lizard skeleton (16, -12, D:1) a rat skeleton (17, -10, D:1) 5 stones (18, -12, D:1) a +0 club a goblin skeleton (19, -19, D:1) a +0 club a kobold skeleton (20, -21, D:1) a +0 dagger (24, -39, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (24, -17, D:1) a +0 leather armour (25, 13, D:1) a +0 club (25, 19, D:1) 4 stones (26, -18, D:1) a +0 robe (27, -6, D:1) a rat skeleton a ball python skeleton (28, -5, D:1) a jackal skeleton (30, -36, D:1) a +0 short sword of freezing (38, -8, D:1) 2 datura-tipped darts (41, -13, D:1) a +0 whip a +0 dagger a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (4, -19, D:2) a +0 chain mail (16, -22, D:2) a +0 short sword (22, 0, D:2) a rat corpse (29, 9, D:2) 6 poisoned darts (30, -40, D:2) a +0 short sword (32, 1, D:2) a +0 dagger 2 stones (34, 6, D:2) a +0 dagger a goblin corpse (37, 11, D:2) a +0 falchion (40, 3, D:2) a +0 war axe (43, -28, D:2) a ball python corpse (skeletalised by now) (43, 0, D:2) 7 stones (45, -1, D:2) a +0 robe (47, -29, D:2) a +0 leather armour