nature Level 1 of the Dungeon (2, 13, D:1) a +0 ring mail (11, 4, D:1) a +0 dagger (12, 5, D:1) a +0 dagger (24, 29, D:1) a +0 club a goblin skeleton (25, 29, D:1) a jackal skeleton (26, 26, D:1) a bat skeleton (26, 29, D:1) a jackal skeleton (33, 33, D:1) a jackal corpse (skeletalised by now) (35, 0, D:1) a +0 dagger a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (37, 7, D:1) 7 stones (43, -6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (47, 49, D:1) a rat skeleton (48, 46, D:1) a quokka skeleton (51, 4, D:1) a bat corpse (skeletalised by now) (56, 18, D:1) a jackal corpse (skeletalised by now) (59, 28, D:1) a +0 cloak Level 2 of the Dungeon (9, 5, D:2) a +0 leather armour (15, 6, D:2) a +0 short sword (19, 15, D:2) a +0 whip (25, 7, D:2) a bat skeleton (31, 22, D:2) a +0 short sword 3 stones (32, 30, D:2) a +0 whip (36, 2, D:2) 5 stones (38, 31, D:2) a +0 dagger (46, 22, D:2) a +0 ring mail (46, 29, D:2) a +0 mace (48, 3, D:2) a +0 short sword (51, 14, D:2) a frilled lizard skeleton (63, 26, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 11 gold pieces a +0 pair of gloves (7, 5, D:3) a +0 flail (32, -15, D:3) a +0 long sword