nature Level 1 of the Dungeon (11, 33, D:1) a +0 short sword 3 stones (12, 13, D:1) a +0 leather armour (12, 16, D:1) a hobgoblin skeleton (16, 28, D:1) a rat skeleton (19, 16, D:1) a ball python corpse (skeletalised by now) (23, 20, D:1) 4 stones (28, 21, D:1) a +0 club a goblin skeleton (31, 23, D:1) a quokka skeleton (34, 10, D:1) a +0 dagger a kobold corpse (skeletalised by now) (39, 17, D:1) a +0 leather armour (41, 11, D:1) a quokka corpse (skeletalised by now) (44, 4, D:1) a quokka corpse (skeletalised by now) (46, -1, D:1) a +1 sling of freezing (48, 25, D:1) a +0 dagger a stone (49, 46, D:1) a +0 hand axe Level 2 of the Dungeon (4, 2, D:2) a rat corpse (skeletalised by now) (5, 36, D:2) a quokka corpse (skeletalised by now) (7, 19, D:2) a +0 dagger (11, 24, D:2) a frilled lizard corpse (skeletalised by now) (13, 20, D:2) an adder corpse (skeletalised by now) (14, 19, D:2) a +0 war axe (33, 24, D:2) a rat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (15, -9, D:3) a scroll of identify (16, -8, D:3) a potion of curing (18, -5, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) 13 gold pieces (1, 1, D:4) a +0 scale mail (10, -1, D:4) a wand of flame (15) (14, 3, D:4) a +0 hand axe a +0 club an orc corpse a ball python corpse an orc corpse (18, 0, D:4) a +0 dagger of flaming (unseen) (18, 2, D:4) an adder corpse