Dungeon Sprint DCSS version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 13471649486080694354 0 ncfesu the Conjurer (level 1, -1/15 HPs) Began as a Deep Elf Conjurer on Oct 18, 2025. Slain by Ijyb ... wielding a +0 club (3 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:13 (13 turns). ncfesu the Conjurer (Deep Elf Conjurer) Turns: 13, Time: 00:00:14 Health: -1/15 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.20/turn %: no teleportation @: berserking (expiring), very quick A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, ncfesu the Deep Elf Conjurer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a wand of mindburst. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You closely miss Ijyb. You barely miss Ijyb. Ijyb hits you with a +0 club. You barely miss Ijyb. You hit Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. You hit Ijyb. Ijyb is heavily wounded. Ijyb misses you. You closely miss Ijyb. Ijyb is heavily wounded. You barely miss Ijyb. Ijyb is heavily wounded. Ijyb hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb closely misses you. You hit Ijyb. Ijyb is severely wounded. You hit Ijyb. Ijyb is severely wounded. Ijyb closely misses you. You hit Ijyb. Ijyb is almost dead. Ijyb hits you with a +0 club. You die... Ijyb moans, "Good help so hard to find!" #### ## #<.#..+ #.@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ncfesu the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed Ijyb 13 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Unarmed || 11 Use: Potion || 1 Armour: Robe || 4 Dodge: Dodged || 3