Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11480154580970966027 23 ned728 the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Oct 28, 2026. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:06 (338 turns). ned728 the Magician (Djinni Conjurer) Turns: 338, Time: 00:02:07 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 10% Gold: 12 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions d - a potion of curing {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Forgecraft + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 e - Slow Hex 80% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The bat closely misses you. The bat barely misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a bat (heavily wounded, 46% to hit and 34% to hit with your off-hand punch) You barely miss the bat. The bat is heavily wounded. The bat barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a bat (heavily wounded, 46% to hit and 34% to hit with your off-hand punch) You hit the bat but do no damage. The bat is heavily wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat closely misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Attack: -) Nothing wielded Press: ? - help, Dir - move target Okay, then. The bat barely misses you. Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a bat (heavily wounded, 46% to hit and 34% to hit with your off-hand punch) You completely miss the bat. The bat is heavily wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * Attack: -) Nothing wielded Press: ? - help, Dir - move target Aim: a bat (moderately wounded, 46% to hit and 34% to hit with your off-hand punch) You miss the bat. The bat is moderately wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. You die... .. #................ .. #...$...........# #.............. ### ##........##... ... #............# #. #............# +. #....)...)...# ####. #.....@b.....+ +.... #..........#.# #+#####. ##.......†#..# +.....'. #.......†.†)# #.....## #...#$....###.+ #..><.#. #..#...##### #.#+#.....## #. #... #.#.#.....#. # #... ###.#.#######. ..... ##........#.... You could see a bat. Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) 3 quokkas (D:1) 4 ball pythons (D:1) A bat (D:1) 3 goblins (D:1) A kobold (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ned728 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | ned728 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 63 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 156 | D:1 | Found a faded altar of an unknown god. 279 | D:1 | Reached XP level 3. HP: 11/25 MP: 0/0 279 | D:1 | Learned a level 1 spell: Slow 338 | D:1 | HP: 1/25 [bat (1)] 338 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_rooms, hellmonk_ecumenical_altar_arch_garden Action || total ---------------------------++------- Attack: Normal || 18 Melee: Unarmed || 18 Cast: Magic Dart || 37 Searing Ray || 1 Armour: Robe || 23 Dodge: Dodged || 35