Dungeon Sprint DCSS version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 14273208607073847801 0 nell the Chiller (level 1, -8/11 HPs) Began as a Poltergeist Ice Elementalist on Feb 14, 2026. Mangled by a water elemental (19 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:54 (70 turns). nell the Chiller (Poltergeist Ice Elementalist) Turns: 70, Time: 00:03:54 Health: -8/11 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 20 Spells: 3/4 levels left rFire . . . (100%) i - +13 scythe of Curses {drain, curses, ^Drain} rCold + . . (50%) [offhand occupied] rNeg + + + (0%) a - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn g - +6 ring of strength MPRegen 0.08/turn b - +6 ring of dexterity %: no teleportation @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons i - the +13 scythe of Curses (weapon) {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. j - the +6 Majin-Bo {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). It cannot be enchanted further. Armour a - a +1 cloak (haunted) h - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery b - a +6 ring of dexterity (worn) c - a +6 ring of dexterity d - a +6 ring of intelligence e - a +6 ring of intelligence f - a +6 ring of strength g - a +6 ring of strength (worn) Wands f - a wand of mindburst (7) b - a wand of quicksilver (7) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions g - 8 potions of magic b - 10 potions of curing w - 9 potions of heal wounds h - 6 potions of haste d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance E - a potion of experience m - 5 potions of might Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 32% 1d5 10% 3 Ozocubu's Armour Ice 16% N/A 10% 3 Summon Ice Beast Ice/Summ 9% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History g - a +6 ring of strength (worn) Items here: %%%%%%%%. You see here a ring of flight. You feel agile. b - a +6 ring of dexterity (worn) Okay, then. Okay, then. Items here: %%%%%%%%. Items here: %%%%%%%%. Okay, then. Items here: ))))))))) [. h - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} You start haunting your armour. You continue haunting the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. x5 You finish haunting the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. A voice whispers, "Finally, someone more useful than... these people." You feel clever. You start removing yourself from your armour. You continue removing yourself from the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. x5 You finish removing yourself from the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. A voice whispers, "Dare you to relinquish me? You shall regret this insult!" You start wielding your weapon. You continue wielding the +13 scythe of Curses {drain, curses, ^Drain}. You finish wielding the +13 scythe of Curses {drain, curses, ^Drain}. A shiver runs down your spine. A forgotten god smites you. i - the +13 scythe of Curses (weapon) {drain, curses, ^Drain} You feel much better. You see here 2 potions of berserk rage. Items here: [[[[[. Okay, then. Items here: )))) [[. j - the +6 Majin-Bo {spellvamp, MP+6 Int+6} There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. You encounter a deep elf pyromancer and a water elemental. Found two items. Found a transporter. The water elemental engulfs you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.e.:.▓ ▓..E..▓ ▓..@..▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see a water elemental and a deep elf pyromancer. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | nell the Poltergeist Ice Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 2 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 2 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 2 | D | Found the +10 dark maul {heavy} 2 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 2 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 2 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 2 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 2 | D | Found the +6 shillelagh "Devastator" {shatter} 2 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 2 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 2 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 2 | D | Found the +9 sword of Power {valour} 2 | D | Found the +7 mace of Variability {chaos, chaos arc} 2 | D | Found the +11 Singing Sword {sonic wave} 2 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a blossoming altar of Fedhas. 4 | D | Found a shimmering blue altar of Sif Muna. 4 | D | Found a sacrificial altar of Ru. 4 | D | Found a bloodstained altar of Trog. 4 | D | Found a stormy altar of Qazlal. 4 | D | Found an iron altar of Okawaru. 4 | D | Found a sparkling altar of Nemelex Xobeh. 6 | D | Found a transporter. 6 | D | Found an ancient bone altar of Kikubaaqudgha. 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found a hazy altar of Hepliaklqana. 6 | D | Found a burning altar of Makhleb. 6 | D | Found an opulent altar of Gozag. 32 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 39 | D | Got the +13 scythe of Curses {drain, curses, ^Drain} 65 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 69 | D | Entered arena 2. 69 | D | Found a transporter. 69 | D | Encountered a deep elf pyromancer 69 | D | Encountered a water elemental 70 | D | Mangled by a water elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Drink: Heal wounds || 1 Armour: None || 1