Dungeon Sprint DCSS version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 992677376569104016 0 nell the Conjurer (level 1, -2/14 HPs) Began as a Draconian Conjurer on Feb 14, 2026. Was an Initiate of Qazlal. Slain by a water elemental (16 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:41 (51 turns). nell the Conjurer (Draconian Conjurer) Turns: 51, Time: 00:01:41 Health: -2/14 AC: 4 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 22 God: Qazlal [......] Gold: 0 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . (100%) i - +11 Screaming Sword {sonic wave} rCold . . . (100%) j - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . (50%) (no helmet) rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of dexterity HPRegen 0.22/turn g - +6 ring of strength MPRegen 0.08/turn %: no teleportation @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: Renounce Religion (0%) You were in the Dungeon. You worshipped Qazlal. Qazlal was noncommittal. You visited 1 branch Inventory: Hand Weapons i - the +11 Screaming Sword (weapon) {sonic wave} (You found it in the Dungeon) It cannot be enchanted further. Armour a - +5 storm dragon scales j - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Jewellery b - a ring of flight c - a +6 ring of dexterity d - a +6 ring of dexterity (worn) e - a +6 ring of intelligence f - a +6 ring of intelligence g - a +6 ring of strength (worn) h - a +6 ring of strength Wands f - a wand of mindburst (7) b - a wand of light (5) Scrolls b - 4 scrolls of blinking x - 4 scrolls of amnesia g - 7 scrolls of fog i - 5 scrolls of identify f - 2 scrolls of fear Potions g - 8 potions of magic b - 10 potions of curing w - 10 potions of heal wounds h - 6 potions of haste B - 3 potions of berserk rage d - 2 potions of brilliance i - 2 potions of invisibility r - 4 potions of resistance E - a potion of experience m - 5 potions of might Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You continue putting on the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. x5 You finish putting on the skull of Zonguldrok {Reaping Hat+ rN+ Int+4}. A voice whispers, "At last, a scion truly worthy of my power." You feel clever. The sword says, "Hi! I'm the Singing Sword!" i - the +11 Singing Sword (weapon) {sonic wave} There is a stormy altar of Qazlal here. You kneel at the altar of Qazlal. Qazlal welcomes you! Qazlal grants you and your divine allies immunity to clouds. You offer a prayer to Qazlal. You offer a prayer to Qazlal. You offer a prayer to Qazlal. You offer a prayer to Qazlal. You offer a prayer to Qazlal. You offer a prayer to Qazlal. You offer a prayer to Qazlal. You offer a prayer to Qazlal. You offer a prayer to Qazlal. Items here: )))) [[. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. You encounter 2 water elementals. Found a parchment of Diamond Sawblades and a staff of necromancy. Found a transporter. Aiming: Bolt of Light Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water elemental (dormant, 100% to hit) The bolt of light hits the water elemental! The water elemental is moderately damaged. Aiming: Bolt of Light Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The bolt of light hits the water elemental! The water elemental is severely damaged. You barely miss the water elemental. The water elemental is severely damaged. The water elemental barely misses you. The water elemental engulfs you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.|.:.▓ ▓.....▓ ▓.EE..▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 water elementals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | nell the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 3 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 3 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 3 | D | Found the +10 dark maul {heavy} 3 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 3 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 3 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {mutate, ^Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 3 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 3 | D | Found the +9 sword of Power {valour} 3 | D | Found the +7 mace of Variability {chaos, chaos arc} 3 | D | Found the +11 Singing Sword {sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a blossoming altar of Fedhas. 5 | D | Found a shimmering blue altar of Sif Muna. 5 | D | Found a sacrificial altar of Ru. 5 | D | Found a bloodstained altar of Trog. 5 | D | Found a stormy altar of Qazlal. 5 | D | Found an iron altar of Okawaru. 5 | D | Found a sparkling altar of Nemelex Xobeh. 7 | D | Found a transporter. 7 | D | Found an ancient bone altar of Kikubaaqudgha. 7 | D | Found a viscous altar of Jiyva. 7 | D | Found a corrupted altar of Lugonu. 7 | D | Found a hazy altar of Hepliaklqana. 7 | D | Found a burning altar of Makhleb. 7 | D | Found an opulent altar of Gozag. 25 | D | Got the +11 Singing Sword {sonic wave} 25 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 40 | D | Became a worshipper of Qazlal Stormbringer 48 | D | Entered arena 2. 48 | D | Found a transporter. 48 | D | Encountered a water elemental 48 | D | Encountered a water elemental 51 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Attack: Normal || 1 Melee: Double sword || 1 Evoke: Wand of light || 2 Armour: None || 1 Dodge: Dodged || 1