Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 6730809032301566294 16 neospring the Chiller (level 2, -4/17 HPs) Began as a Poltergeist Ice Elementalist on Nov 16, 2025. Slain by Terence ... wielding a +0 hand axe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:03 (1071 turns). neospring the Chiller (PoIE) Turns: 1071, Time: 00:03:04 Health: -4/17 AC: 2 Str: 16 XL: 2 Next: 58% Magic: 1/5 EV: 11 Int: 17 God: Gold: 72 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . e - +0 whip rCold + . . (no offhand) rNeg + + + a - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn f - +6 ring of strength MPRegen 0.09/turn d - +6 ring of strength %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons e - a +0 whip (weapon) Missiles g - 6 stones Armour a - a +1 cloak (haunted) Jewellery d - a +6 ring of strength (worn) f - a +6 ring of strength (worn) Scrolls h - a scroll of torment {unknown} j - a scroll of poison {unknown} k - a scroll of vulnerability {unknown} Potions b - a potion of magic c - 2 potions of heal wounds {unknown} i - a potion of invisibility {unknown} Skills: + Level 2.2 Dodging + Level 3.1 Stealth + Level 2.2 Spellcasting + Level 4.9 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 72% 1d8 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 36% 1d6 8% 3 Ozocubu's Armour Ice 18% N/A 8% 3 Hailstorm Conj/Ice 10% 3d6 21% 3 Summon Ice Beast Ice/Summ 10% N/A 21% 3 Forge Phalanx Beetle Frge 0% N/A 100% 6 Fortress Blast Frge 1% 6d4 100% 6 Permafrost Eruption Ice/Erth 5% 2x4d2 100% 6 Awaken Armour Erth/Frge Unusable N/A N/A 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You freeze the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin barely misses you. You freeze the hobgoblin! You kill the hobgoblin! There is a stone staircase leading down here. A rat comes into view. Found a stone. The rat squeaks loudly. You freeze the rat. You kill the rat! g - 6 stones (gained 1) Terence the Veteran comes into view. He is wielding a +0 hand axe. Found 11 gold pieces and a scroll labelled HUOWKAG SOWO. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence hits you with a +0 hand axe. You freeze Terence. Terence is lightly wounded. Terence barely misses you. You freeze Terence. Terence is moderately wounded. Terence barely misses you. You freeze Terence. Terence is severely wounded. Terence hits you with a +0 hand axe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (severely wounded, 100% to hit) You freeze Terence. Terence is almost dead. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence hits you with a +0 hand axe. You die... Terence says, "Finally, peace and quiet." ... ......# #####.# #.#...# #.....# #.#...# .....# #.#...## . ...# #......## ... #.####......## ....######.........#..### ........##.###........... ........@..# ###.....#### .......@#### #...#.#### ........# #...#...# ........# #...#<..## ........# #...###..# ........# #...# #..# ........# ###.# ##.. ...?...$# #.## #.. #..# ### You could see Terence. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins 4 ball pythons A bat (D:2) 2 frilled lizards A goblin (D:2) A kobold (D:1) 3 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neospring the Poltergeist Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 294 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 684 | D:1 | Found Emnujia's General Store. 865 | D:2 | Noticed Sigmund 1061 | D:2 | Noticed Terence 1071 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_loops_cross, serial_shops, shop, solitary_fountain D:2: layout_rooms, uniq_terence, uniq_sigmund Action || total ---------------------------++------- Melee: Whip || 1 Cast: Freeze || 27 Use: Scroll || 2 Armour: Skin || 10 Dodge: Dodged || 14