Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 15167172358345234196 11 neospring the Caller (level 2, -3/20 HPs) Began as a Gnoll Summoner on Nov 21, 2025. Slain by Terence ... wielding a +5 mace of protection (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:53 (834 turns). neospring the Caller (Gnoll Summoner) Turns: 834, Time: 00:01:53 Health: -3/20 AC: 2 Str: 7 XL: 2 Next: 25% Magic: 3/7 EV: 12 Int: 14 God: Gold: 56 SH: 0 Dex: 12 Spells: 7/10 levels left rFire x . . c - staff of cold rCold + + . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ g - +4 ring of slaying HPRegen 0.23/turn e - ring of ice MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves c - a staff of cold (weapon) Jewellery e - a ring of ice (worn) g - a +4 ring of slaying (worn) Scrolls d - 2 scrolls of identify {unknown} f - 2 scrolls of immolation {unknown} i - a scroll of teleportation {unknown} Potions b - a potion of magic h - a potion of enlightenment {unknown} Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Ranged Weapons + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes + Level 7.0 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Forgecraft + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy + Level 0.4 Invocations + Level 0.3 Evocations + Level 0.2 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 92% N/A 1% 1 b - Call Imp Summ 46% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 23% N/A 3% 3 Eringya's Surprising Cr Summ 23% N/A 10% 4 Summon Seismosaurus Egg Summ/Erth 13% N/A 36% 4 Sigil of Binding Hex 4% N/A 43% 3 Summon Forest Summ/Tloc 6% N/A 73% 5 Summon Mana Viper Hex/Summ 13% N/A 73% 5 Summon Cactus Giant Summ 11% N/A 83% 6 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Terence is lightly wounded. Your bat barely misses Terence. Your quokka closely misses Terence. Your bat barely misses Terence. Terence closely misses you. Your quokka barely misses Terence. Your cerulean imp hits Terence but does no damage. Terence closely misses you. Your quokka bites Terence but does no damage. Your cerulean imp hits Terence but does no damage. Terence attacks as he pursues you! Terence hits you with a +5 mace of protection. You are too injured to fight recklessly! Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka disappears in a puff of smoke! A quokka appears in a puff of smoke. Your bat hits Terence but does no damage. Your cerulean imp hits Terence but does no damage. Your bat hits Terence but does no damage. Terence hits you with a +5 mace of protection. * * * LOW HITPOINT WARNING * * * Your cerulean imp hits Terence from afar with a -2 spear. Your bat closely misses Terence. Terence screams, "I hate armataurs! They have no honour!" Terence barely misses you. Your cerulean imp closely misses Terence. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is lightly wounded. Your bat hits Terence but does no damage. Your bat closely misses Terence. Your quokka splashes around in the water. Terence closely misses you. Your cerulean imp hits Terence but does no damage. Your quokka closely misses Terence. Terence hits you with a +5 mace of protection! You die... Terence says, "And stay out!" >.. ... ####.# # ####+#....#.#+# #.........#.... ####....)......... ####................. .....P~~~~~⌠⌠........ ..# ###......P.r@.....## ..# #...~.####.~@.b..... ..# #...⌠..._#.P..5##### #.# #...P.####P⌠..)# #.# ###.P......~.$)# #.# #...~~⌠⌠~~~⌠.... #.###.#.............. #..................... .####....#####......... You could see Terence (ally target), a friendly cerulean imp (summoned), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures (collateral kills) A dart slug (D:1) 2 ball pythons (D:1) 2 endoplasms (D:2) A frilled lizard (D:2) 3 goblins (D:2) 2 hobgoblins (D:1) A kobold (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neospring the Gnoll Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 580 | D:2 | Reached XP level 2. HP: 19/19 MP: 5/7 583 | D:2 | Learned a level 2 spell: Call Imp 779 | D:2 | Found a faded altar of an unknown god. 821 | D:2 | Noticed Terence 834 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms D:2: layout_basic, serial_shops, nicolae_shop_peninsula, shapermc_ecumenical_altar_acropolis, uniq_crazy_yiuf_cottage, uniq_robin, uniq_terence, uniq_jessica, uniq_sigmund Action || total ---------------------------++------- Melee: Staff || 7 Cast: Summon Small Mamm || 17 Call Imp || 4 Armour: Robe || 7 Dodge: Dodged || 9