Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 7596517659214228893 106 nicololacida the Conjurer (level 4, 0/31 HPs) Began as a Human Conjurer on Dec 4, 2025. Incinerated by a bombardier beetle (4 damage) ... with a burning spray ... on level 3 of the Dungeon. The game lasted 00:14:02 (2365 turns). nicololacida the Conjurer (Human Conjurer) Turns: 2365, Time: 00:14:02 Health: 0/31 AC: 2 Str: 7 XL: 4 Next: 84% Magic: 3/8 EV: 11 Int: 21 God: Gold: 145 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of magic regeneration Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.51/turn %: no passive effects @: on fire, glowing A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 145 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery d - an amulet of magic regeneration (worn) j - a ring of protection from cold l - an amulet of faith Scrolls h - a scroll of fear k - 2 scrolls of teleportation Potions b - a potion of heal wounds c - 2 potions of mutation e - 2 potions of haste {unknown} f - a potion of invisibility g - 2 potions of attraction Skills: + Level 0.4 Fighting + Level 2.5 Dodging + Level 2.1 Stealth + Level 0.5 Unarmed Combat + Level 2.6 Spellcasting + Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 2% (3-9)d2 38% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Awaken Armour Erth/Frge 4% N/A 80% 4 Forge Phalanx Beetle Frge 1% N/A 100% 6 Fortress Blast Frge 2% 6d4 100% 6 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bombardier beetle (almost dead, 100% to hit) The magic dart hits the bombardier beetle. You kill the bombardier beetle! The liquid fire burns you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (100% to hit) The magic dart hits the giant cockroach. The giant cockroach is almost dead. The liquid fire burns you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (almost dead, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You are on fire! You are on fire! You are on fire! You are on fire! You feel better. The liquid fire burns you! You are on fire! You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! * * * LOW HITPOINT WARNING * * * You shake off some of the fire as you move. The liquid fire burns you! You die... . ### #.#.##. #. ..# .. # #.. #..#####.## #####.# #.. .......... ......# ####. ......#.# #.....# #.... #....# #.....# ###.. #...# #.....# #.[ #.#.####.....#.###.. #.#@...#.....#...... #.####.......######. #† ###.....# ##. #† #.....# #.. #. ###.### #.. .. ###..######.. #.........##. #............ #..........#. There were no monsters in sight! Vanquished Creatures A bombardier beetle (D:3) 2 adders (D:2) 2 dart slugs An orc (D:3) 7 endoplasms 5 giant cockroaches A hobgoblin (D:3) 4 jackals (D:1) 2 quokkas 9 ball pythons 9 bats 5 frilled lizards 5 kobolds 5 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nicololacida the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 116 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 559 | D:1 | Reached XP level 3. HP: 15/24 MP: 1/6 1216 | D:2 | Found Xasuhepn's Weapon Boutique. 1969 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/7 2292 | D:3 | Reached skill level 5 in Conjurations 2298 | D:3 | Learned a level 2 spell: Searing Ray 2365 | D:3 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_rooms, minmay_misc_feat_nine_boxes, grunt_decor_fettered D:2: layout_loops_corners, serial_shops, shop, serial_forest, infiniplex_forest_end_2, infiniplex_forest_end_2, infiniplex_forest_end_1, infiniplex_forest_lined_room_2, infiniplex_forest_lined_3, infiniplex_forest_lined_3, infiniplex_forest_clump_curved, infiniplex_forest_clump_curved, infiniplex_forest_end_3 D:3: layout_basic, serial_bayou_ford_a, hex_intersection Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.1 Fighting | | 0.4 Dodging | | 2.5 Stealth | | 2.1 Unarmed Combat | | 0.5 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 52 | || 52 Cast: Magic Dart | 94 | 20 || 114 Use: Potion | 4 | 1 || 5 Scroll | 4 | || 4 Armour: Robe | 57 | || 57 Dodge: Dodged | 65 | || 65