Dungeon Crawl Stone Soup version 0.33.1-8-g8f697b7bc7 (webtiles) character file. Game seed: 11241998120976105755 104 nightskyqc the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Oct 31, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (6 damage) ... on level 2 of the Dungeon. The game lasted 00:06:11 (2694 turns). nightskyqc the Conjurer (Octopode Conjurer) Turns: 2694, Time: 00:06:11 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 80% Magic: 1/7 EV: 12 Int: 22 God: Gold: 85 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons f - a +0 whip Missiles b - 4 poisoned darts Scrolls c - 2 scrolls of vulnerability {unknown} e - 3 scrolls of noise {unknown} j - a scroll of blinking {unknown} k - a scroll of poison {unknown} l - a scroll of fog {unknown} Potions a - a potion of magic d - a potion of moonshine {unknown} g - a potion of haste {unknown} h - a potion of brilliance {unknown} i - a potion of curing {unknown} Skills: + Level 2.3 Dodging + Level 3.9 Stealth + Level 0.8 Unarmed Combat + Level 2.3 Spellcasting + Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 21% 2 Passwall Erth 2% N/A 36% 3 Swiftness Air 2% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 sling (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. The goblin shoots a sling bullet. The sling bullet closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 sling (severely wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. A goblin comes into view. It is wielding a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! A goblin comes into view. It is wielding a +0 club. Robin of the Strong Arm comes into view. They are wielding a +0 dagger. A goblin comes into view. It is wielding a +0 dagger. A goblin comes into view. It is wielding a +0 club. Robin roars a battlecry! The goblins go into a battle-frenzy! You hear a shout! The goblin shoots a sling bullet. The sling bullet hits you. A hobgoblin comes into view. The hobgoblin shouts! You hear a loud squeak. Robin throws the goblin at you! The goblin hits you with a +0 club. You barely miss the goblin. You grab the goblin. You constrict the goblin. You kill the goblin! Robin throws the goblin at you! The goblin hits you with a club! * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 dagger. The goblin hits you with a +0 club. You die... ....## #. #...... g...###+####. #.....# g..........#.#####.....# .gg.......#.#...'.....# #### #†g......#.#)###.....# #∩.♣# #.g........#.# #.....# #...###..........#†# #.....# #♣...##...g....#...###...... ###.......@...##....+...... ####....g...##.####...... #........##....#...... #..........###.####.#. #..........# #.## #.#. ##.........# #..###.#. #####'##.....# ##..##.#. #............# ##...... #..........### ####... You could see Robin, a hobgoblin (strong) and 6 goblins. Vanquished Creatures Jessica (D:2) 4 adders (D:2) 3 dart slugs A ribbon worm (D:2) A giant cockroach (D:1) 6 hobgoblins 3 jackals (D:1) 3 ball pythons 4 bats 4 endoplasms 2 frilled lizards (D:1) 5 goblins 2 kobolds (D:2) 3 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nightskyqc the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 321 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 758 | D:1 | Reached XP level 3. HP: 19/21 MP: 1/6 926 | D:1 | Learned a level 2 spell: Searing Ray 2047 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/7 2123 | D:2 | Noticed Jessica 2126 | D:2 | Killed Jessica 2127 | D:2 | Reached skill level 5 in Conjurations 2666 | D:2 | Found Musith's Antique Armour Shoppe. 2689 | D:2 | Noticed Robin 2694 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_pleasant_corner_grove, uniq_robin, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Conjurations | 5 | 5.1 Dodging | | 2.3 Unarmed Combat | | 0.8 Spellcasting | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 32 | 1 || 33 Constrict | 9 | 1 || 10 Tentacles | 6 | || 6 Whip | 4 | || 4 Cast: Magic Dart | 42 | 17 || 59 Searing Ray | 2 | 1 || 3 Stab: Sleeping | 1 | || 1 Armour: Skin | 14 | 8 || 22 Dodge: Dodged | 18 | 2 || 20