nightskyqc Level 1 of the Dungeon (0, 0, D:1) 5 stones (2, 18, D:1) a frilled lizard corpse (skeletalised by now) (7, 11, D:1) a hobgoblin corpse (skeletalised by now) (8, 10, D:1) a frilled lizard corpse (skeletalised by now) (19, 5, D:1) a +0 dagger 3 stones (19, 7, D:1) a hobgoblin skeleton (23, -20, D:1) a bat skeleton (23, 16, D:1) a +0 dagger (25, 21, D:1) a +0 spear (28, -21, D:1) a goblin corpse (skeletalised by now) (36, -7, D:1) a +0 dagger (54, 2, D:1) a +0 leather armour (55, 5, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (4, 5, D:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (4, 51, D:2) a +0 dagger a kobold corpse (skeletalised by now) (9, 47, D:2) a +0 pair of gloves (22, 28, D:2) a +0 sling a +0 club (45, 16, D:2) a +0 short sword a hobgoblin corpse (skeletalised by now) (46, 18, D:2) a ball python corpse (skeletalised by now) (53, 48, D:2) an adder corpse (skeletalised by now) (57, 0, D:2) a +0 robe the human corpse of Jessica (58, 0, D:2) a +0 club (60, 14, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (6, 0, D:3) a jackal corpse (7, -1, D:3) a jackal corpse (10, -3, D:3) a jackal corpse