Dungeon Crawl Stone Soup version 0.33.1-10-g4f9139390d (webtiles) character file. Game seed: 613790714581853746 63 nightskyqc the Magician (level 4, -4/31 HPs) Began as a Djinni Conjurer on Nov 30, 2025. Slain by Terence ... wielding a +0 mace (10 damage) ... on level 3 of the Dungeon. The game lasted 00:07:55 (2267 turns). nightskyqc the Magician (Djinni Conjurer) Turns: 2267, Time: 00:07:56 Health: -4/31 AC: 4 Str: 6 XL: 4 Next: 30% Gold: 208 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . t - +1 short sword (freeze) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ o - +0 helmet rElec . (no cloak) rCorr + q - +0 pair of gloves SInv . (no amulet) Will +.... b - ring of willpower Stlth ++ s - ring of resist corrosion HPRegen 0.25/turn %: infuse magic (-5 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 208 gold pieces. Inventory: Hand Weapons t - a +1 short sword of freezing (weapon) Missiles l - 4 curare-tipped darts r - 4 poisoned darts Armour a - a +0 robe (worn) o - a +0 helmet (worn) q - a +0 pair of gloves (worn) Jewellery b - a ring of willpower (worn) j - an amulet of regeneration n - an amulet of faith s - a ring of resist corrosion (worn) Scrolls c - 6 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} f - 2 scrolls of noise {unknown} i - a scroll of vulnerability {unknown} Potions d - 3 potions of mutation {unknown} g - a potion of ambrosia {unknown} h - a potion of moonshine {unknown} k - 3 potions of heal wounds {unknown} m - a potion of might {unknown} p - a potion of resistance {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.4 Spellcasting * Level 4.4 Conjurations * Level 4.4 Hexes * Level 4.4 Summonings * Level 4.4 Necromancy * Level 4.4 Translocations * Level 4.4 Forgecraft * Level 4.4 Fire Magic * Level 4.4 Ice Magic * Level 4.4 Air Magic * Level 4.4 Earth Magic * Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 e - Slow Hex 92% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 1 runed translucent door, Crazy Yiuf, Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is an open door here. There is a stone staircase leading up here. You fly upwards. Level annotation: Terence Terence hits you with a +0 mace! x2 There is a stone staircase leading down here. Terence barely misses you. You fly downwards. Level annotation: 1 runed translucent door, Crazy Yiuf There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (chance to affect: 64%) Terence seems to slow down. Terence barely misses you. The magic dart hits Terence. Terence is moderately wounded. The magic dart hits Terence but does no damage. Terence is lightly wounded. You see here 4 stones. The magic dart hits Terence but does no damage. Terence is lightly wounded. The magic dart hits Terence. Terence is heavily wounded. Terence is no longer moving slowly. Terence attacks as he pursues you! Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 chain mail (heavily wounded, chance to affect: 64%) You miscast Slow. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace! You die... Terence says, "Finally, peace and quiet." .......# #####.#.# .#####.# #.#.# .# #.# #.#'##### .#####.# #.......# .....#.# #.......# ####.#.# #.......# .)..<#.# #.#+##### ...#.#.###############.#.# ..............(@@.......># .....#.######..........#.# ######.######..........#.# #.....<.'..........#.# ##.###.##.........##.# ### #.###'######.....##.# ..# #.#.......##.....##.# ..# #.#.......##.....##'## .)# #.#......)##.........# You could see Terence. Vanquished Creatures 4 dart slugs A ribbon worm (D:2) An orc (D:3) 2 giant cockroaches (D:1) 4 hobgoblins 2 jackals (D:1) 6 ball pythons 6 bats 10 endoplasms 4 frilled lizards 7 goblins 7 kobolds 5 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nightskyqc the Djinni Conjurer began the quest for the Orb. 0 | D:1 | nightskyqc set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 134 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 375 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 375 | D:1 | Learned a level 1 spell: Slow 1219 | D:2 | Noticed Terence 1236 | D:2 | Reached XP level 4. HP: 15/31 MP: 0/0 2181 | D:3 | Noticed Crazy Yiuf 2267 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic D:2: layout_basic, minmay_distorted, uniq_natasha, uniq_terence D:3: layout_basic, minmay_diced_spiral, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Forgecraft | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 86 | 32 || 118 Slow | 1 | 2 || 3 Armour: Robe | 5 | 5 || 10 Dodge: Dodged | 7 | 3 || 10