Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 7963913096633035749 20 nightskyqc the Apothecary (level 2, 0/19 HPs) Began as a Merfolk Alchemist on Dec 29, 2025. Slain by Terence ... wielding a +0 falchion (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:21 (633 turns). nightskyqc the Apothecary (Merfolk Alchemist) Turns: 633, Time: 00:02:21 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 79% Magic: 0/5 EV: 12 Int: 14 God: Gold: 7 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . c - +0 sling rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: quill-form, very slightly contaminated A: quills, (nimble swimmer 2), mertail a: Begin Untransformation You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons c - a +0 sling (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} e - a scroll of immolation {unknown} f - a scroll of vulnerability {unknown} Potions b - a potion of magic g - a potion of heal wounds {unknown} Talismans h - a quill talisman (active) Skills: + Level 3.1 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 1.1 Conjurations + Level 4.3 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 28% 1d1 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 18% 2d6 12% 2 Apportation Tloc 2% N/A 24% 1 Kinetic Grapnel Frge 4% 1d4 24% 1 Summon Small Mammal Summ 4% N/A 24% 1 Mephitic Cloud Conj/Alch/Air 6% N/A 32% 3 Olgreb's Toxic Radiance Alch 13% N/A 36% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The sling bullet hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 falchion! Terence misses you. You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 falchion. You are too injured to fight recklessly! Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You climb upwards. Your magical contamination has completely faded away. There is a stone staircase leading down here. Casting: Poisonous Vapours (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 10% risk of failure) Press: ? - help, Dir - move target Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (heavily wounded, poisoned) You miscast Poisonous Vapours. You are very lightly contaminated with residual magic. Nothing appears to happen. Terence screams, "I hate trespassers!" Terence hits you with a +0 falchion. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. Fire: c) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (heavily wounded, poisoned, 63% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. Fire: c) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Terence, wielding a +0 falchion and wearing a +0 chain mail (heavily wounded, poisoned, 63% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 falchion. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ##..## #..÷...... #..#####......... #.......%##...... #....############ #.##.### ###### # ####.##...###....### #.......#.....####.. #.......####...##... #.@@....# #.###.... #.......# #.###...⌠ #.......# #...#.... ####÷############... #............##.. #.########....### #.## #....# # #..# #....### ##.### #....).. You could see Terence (poisoned). Vanquished Creatures A dart slug (D:1) A giant cockroach (D:1) A hobgoblin (D:2) 4 jackals (D:1) A quokka (D:2) A ball python (D:1) A bat (D:1) 4 frilled lizards (D:1) A goblin (D:1) 4 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nightskyqc the Merfolk Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 122 | D:1 | Reached skill level 1 in Conjurations 122 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 617 | D:2 | Noticed Terence 633 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_rooms D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.1 Dodging | 3 | 3.1 Stealth | | 2.5 Spellcasting | | 2.2 Alchemy | | 4.3 Action || total ---------------------------++------- Fire: Sling || 39 Cast: Poisonous Vapours || 18 Armour: Robe || 15 Dodge: Dodged || 16 Form: Quill || 1