Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 18121042785212344224 42 ninjaphil the Grave Robber (level 3, 0/19 HPs) Began as a Deep Elf Necromancer on Oct 26, 2024. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 3 of the Dungeon. The game lasted 00:08:56 (1041 turns). ninjaphil the Grave Robber (Deep Elf Necromancer) Turns: 1041, Time: 00:08:57 Health: 0/19 AC: 3 Str: 5 XL: 3 Next: 35% Magic: 4/10 EV: 11 Int: 21 God: Gold: 90 SH: 0 Dex: 15 Spells: 3/9 levels left rFire . . . b - +0 sling rCold . . . (no shield) rNeg + . . m - +0 robe rPois . (no helmet) rElec . h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of positive energy HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 sling (weapon) Missiles f - 33 stones Armour h - a +0 cloak (worn) m - a +0 robe (worn) Jewellery e - a ring of positive energy (left hand) Scrolls d - a scroll of teleportation {unknown} i - 2 scrolls of identify {unknown} j - a scroll of immolation {unknown} Potions c - a potion of magic g - a potion of ambrosia {unknown} k - a potion of invisibility {unknown} l - a potion of haste {unknown} n - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting * Level 5.8 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Grave Claw Necr 56% 2d11 1% 2 c - Vampiric Draining Necr 28% 2d8 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 28% N/A 11% 4 Curse of Agony Necr 28% N/A 30% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, not susceptible) The gnoll resists with significant effort. The gnoll misses you. The gnoll hits you from afar with a +0 spear. Unknown command. Okay, then. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded) You draw life force from the gnoll. You feel life coursing into your body. The gnoll hits you with a +0 club. The gnoll barely misses you. Casting: Vampiric Draining (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (quite dangerous; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded) You draw life force from the gnoll! You kill the gnoll! You feel life coursing into your body. The gnoll barely misses you. Casting: Vampiric Draining (quite dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (moderately wounded, chance to affect: 60%) The gnoll resists with significant effort. The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 whip. Unknown command. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. You die... #........g.........#.#.g.. #...#.####.........#.# ... #...#g# #####.......# gJ. #...#)# #..###### .. #####.# #.... g. ##.#### #.##.# #...g.# #.# [# #.....##.#####.# # #.#...#..@.....# # #...########## #.... ##### You could see a gnoll. Vanquished Creatures 2 gnolls (D:3) A bat (D:2) An endoplasm (D:3) A giant cockroach (D:2) A hobgoblin (D:2) A ball python (D:1) A frilled lizard (D:2) A kobold (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 3 kobolds A ball python (D:1) A bat (D:1) 2 rats (D:1) 11 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ninjaphil the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 115 | D:1 | Reached skill level 5 in Necromancy 134 | D:1 | Found a faded altar of an unknown god. 284 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 287 | D:1 | Learned a level 2 spell: Grave Claw 942 | D:2 | You fall into a shaft and drop 1 floor! 986 | D:3 | Reached XP level 3. HP: 19/19 MP: 8/10 990 | D:3 | Learned a level 3 spell: Vampiric Draining 1041 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_basic, ebering_ecumenical_altar_petrified, serial_bayou_pond_e, chequers_serial_rivers_micro_d, serial_bayou_pond_e D:2: layout_loops_cross, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_large_b D:3: layout_basic, mainiacjoe_overflow_paths Skill XL: | 1 | ---------------+----+----- Necromancy | 5 | 5.8 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Action || total ---------------------------++------- Melee: Dagger || 15 Fire: Sling || 18 Cast: Soul Splinter || 25 Vampiric Draining || 2 Armour: Robe || 27 Dodge: Dodged || 37