Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 7147147473498938295 280 nobo the Ducker (level 6, -2/41 HPs) Began as a Djinni Fire Elementalist on Oct 28, 2024. Slain by an orc ... wielding a +0 war axe (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:12 (1927 turns). nobo the Ducker (Djinni Fire Elementalist) Turns: 1927, Time: 00:02:12 Health: -2/41 AC: 2 Str: 7 XL: 6 Next: 52% Gold: 112 EV: 12 Int: 18 God: SH: 0 Dex: 14 rFire + + . e - +0 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 112 gold pieces. Inventory: Hand Weapons b - a +0 hand axe e - a +0 dagger of venom (weapon) f - a +0 short sword of speed Armour a - a +0 robe (worn) Scrolls c - 4 scrolls of identify {unknown} d - 3 scrolls of teleportation {unknown} g - 3 scrolls of poison {unknown} j - a scroll of acquirement {unknown} m - a scroll of amnesia {unknown} n - a scroll of blinking {unknown} Potions h - a potion of enlightenment {unknown} i - a potion of heal wounds {unknown} k - a potion of haste {unknown} l - a potion of curing {unknown} Skills: * Level 0.5 Fighting + Level 4.3 Dodging - Level 3.4 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Scorch Fire 36% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 36% 2d13 8% 3 d - Inner Flame Hex/Fire 18% N/A 8% 3 e - Flame Wave Conj/Fire 18% 2d7 26% 4 f - Apportation Tloc 36% N/A 2% 1 g - Lesser Beckoning Tloc 36% N/A 4% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 3 runed translucent doors, megalojawn's ghost, amateur DsBe Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc is heavily wounded. The orc hits you with a +0 hand axe. Your magical contamination has completely faded away. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc closely misses you. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc. You kill the orc! The foxfire hits the orc wizard. The orc wizard is lightly wounded. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc but does no damage. The foxfire hits the orc wizard. The orc wizard is heavily wounded. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the orc wizard. The orc wizard is severely wounded. The orc hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The foxfire hits the orc wizard. You kill the orc wizard! The foxfire hits the orc but does no damage. The foxfire hits the orc. The orc is heavily wounded. The orc hits you with a +0 war axe! You die... ..# #).#### #.# #.## . ###.###)# .. #.....).###.# ...#### ..#.#÷).....# #.....^ #...####### #...... #..## #.....o#### #.## #.....$@§.####.# #.....§§v......## #......##.###...###### # #......#.............### ######...####.........## ..## #######...## ..## ##.).. ..### ###.. #..# ###... You could see an orc (ally target). Vanquished Creatures Sigmund (D:3) An orc priest (D:3) An orc wizard (D:3) 2 adders 3 dart slugs 4 orcs (D:3) 5 ball pythons 4 bats 3 endoplasms (D:1) 2 giant cockroaches 2 goblins (D:3) 5 hobgoblins 13 jackals 2 quokkas 10 frilled lizards 6 kobolds 5 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nobo the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | nobo set off with the following spells memorised: Foxfire, | Scorch, Volatile Blastmotes, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 147 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 509 | D:2 | Reached XP level 3. HP: 18/25 MP: 0/0 509 | D:2 | Learned a level 1 spell: Apportation 1131 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1466 | D:3 | Noticed Sigmund 1475 | D:3 | Killed Sigmund 1476 | D:3 | Reached XP level 5. HP: 21/35 MP: 0/0 1476 | D:3 | Learned a level 2 spell: Lesser Beckoning 1476 | D:3 | Reached XP level 6. HP: 25/40 MP: 0/0 1778 | D:3 | Found a runed translucent gate. 1778 | D:3 | Found a runed translucent gate. 1779 | D:3 | Found a runed translucent gate. 1780 | D:3 | Noticed megalojawn's ghost (amateur DsBe) 1927 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_rooms, minmay_tree_intersection D:2: layout_basic, minmay_tromino_i4 D:3: layout_rooms, angelslayer_ecumenical_altar_muddy, gammafunk_ghost_nasty_kobolds, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 3 | 3.4 Dodging | 3 4 | 4.3 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Fighting | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 31 | 20 || 51 Cast: Foxfire | 61 | 70 || 131 Armour: Robe | 26 | 24 || 50 Dodge: Dodged | 15 | 26 || 41 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1925 | 1893 | 32 | 0 | 1545 | 3 | 641.7 | Dungeon | 1925 | 1893 | 32 | 0 | 1545 | 3 | 641.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 966 daAuts D:1: 498 daAuts D:3: 460 daAuts