nobo Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 5, D:1) a +0 leather armour (2, -2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -3, D:1) a rat corpse (skeletalised by now) (5, 3, D:1) a hobgoblin corpse (skeletalised by now) (8, 14, D:1) a +0 chain mail (13, 34, D:1) a +0 ring mail (22, -6, D:1) a bat corpse (skeletalised by now) (26, 30, D:1) a +0 dagger (29, 7, D:1) a bat skeleton (29, 20, D:1) 8 stones (32, -10, D:1) a rat corpse (skeletalised by now) (36, -7, D:1) a scarf of harm (36, -3, D:1) a bat skeleton (40, 2, D:1) a +0 whip (44, -1, D:1) a +0 robe (46, 35, D:1) a +0 mace (48, 14, D:1) 6 stones (50, 34, D:1) a jackal corpse (skeletalised by now) (51, 32, D:1) a jackal corpse (skeletalised by now) (56, 6, D:1) 3 boomerangs Level 2 of the Dungeon [Shop] Uqearysy's Antique Armour Shoppe a +0 chain mail (117 gold) the +1 robe of New Discoveries {-Cast ^Drain +Blink Slay+5} (730 gold) -Cast: It prevents spellcasting. ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a +0 ring mail (104 gold) a +2 leather armour of poison resistance (416 gold) a +0 robe (18 gold) a +0 plate armour (598 gold) a +2 helmet of see invisible (559 gold) a +0 ring mail (104 gold) a +0 leather armour (52 gold) the +1 robe of Vines {NoPotionHeal Regen++++} (2080 gold) NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. (0, 0, D:2) a +0 dagger a goblin skeleton (1, -1, D:2) a bat skeleton (3, -24, D:2) a +0 club (9, -13, D:2) a +0 short sword (9, 13, D:2) a +0 dagger (13, -26, D:2) a +0 short sword a kobold skeleton (15, 15, D:2) a ball python corpse (skeletalised by now) (17, -26, D:2) 5 stones (21, -24, D:2) a frilled lizard skeleton a rat skeleton (22, -22, D:2) a +0 flail a +0 flail a gnoll skeleton (23, -21, D:2) a +0 whip a gnoll skeleton (37, 9, D:2) a rat skeleton (39, 15, D:2) a bat corpse (skeletalised by now) (42, 1, D:2) a +0 short sword (45, 10, D:2) a +4 hand axe (47, -13, D:2) a +0 hat (47, 8, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of holy wrath 3 poisoned darts a kobold corpse (8, -2, D:3) a +2 whip of chaos a kobold corpse (skeletalised by now) (8, 10, D:3) 4 stones (8, 31, D:3) a +0 leather armour (9, -1, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (9, 24, D:3) a +0 sling (10, 1, D:3) a +0 dagger of chaos a +0 whip a kobold corpse (17, 6, D:3) a +0 club (19, 15, D:3) a quokka corpse (skeletalised by now) (24, 15, D:3) 4 stones (25, -15, D:3) 6 stones (27, 4, D:3) 3 javelins (28, 14, D:3) a +0 ring mail (32, -4, D:3) a +0 short sword (35, 1, D:3) 2 stones (37, 2, D:3) 4 stones (39, -10, D:3) 4 stones (40, 7, D:3) a +0 club (42, 7, D:3) a +0 club (43, 11, D:3) a +0 club a +0 robe (44, 11, D:3) a quokka skeleton (48, 25, D:3) a +0 pair of boots (51, 33, D:3) a +0 spear a gnoll corpse (52, 32, D:3) the +8 short sword "Oluyh" {distort, rC+ Dex+4 SInv} rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (unseen)