nobo the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 12, D) 3 large rocks a +0 dagger a +0 robe an orc corpse (61, 3, D) a scorpion corpse (61, 8, D) a book of Beasts (61, 12, D) a +0 giant club a +1 hand cannon of freezing a +2 great mace a +0 chain mail an ogre corpse a human corpse (61, 13, D) a +0 great mace a +0 ring mail a +0 morningstar a +0 ring mail (62, 0, D) a +0 rapier of holy wrath (62, 1, D) the +4 mace "Ken Siyt" {protect, rPois rN+ Dex+4} rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). (62, 3, D) a scorpion corpse a tarantella corpse (62, 8, D) a +2 great sword of holy wrath (unseen) (62, 9, D) a book of Power (63, 0, D) a +1 shortbow of freezing (63, 8, D) the +7 scimitar "Biuruigh" {heavy, rC+ Will- SInv Stlth+} rC+: It protects you from cold. Will-: It decreases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (67, 0, D) a +2 whip of electrocution (67, 3, D) a +0 short sword a +0 robe (68, 0, D) a staff of death (69, 1, D) a +0 short sword a +0 longbow a +0 leather armour an elf corpse (73, 1, D) a +4 spear of venom (74, 3, D) a water moccasin corpse